Update - Thursday, March 11, 2010

Killamus

Guest

Join Date: Oct 2008

Quote:
Originally Posted by Kumu Honua View Post
Methinks you overestimate the amount of people who exploit. Even the Mallyx event had a very very small amount of people banned. The world wasn't suddenly barren then. I doubt the world would be barren now should Duncan include bans for those who exploited the game.
We're not just talking about one exploit. I'll admit, the Mallyx exploit was kept small. Same with the Duncan exploit. Banning people who did that would not make the landscape barren, but I wasn't talking about banning for just one exploit. You stated "Ban them all" - Every person who's ever used an exploit. You'd be banning WELL over half the population.

Think about it. The GW population is rather small, somewhere in the lower thousands in average online. If there is say, 100 exploits, and 100 people used each exploit (Even by accident, as your post seems to imply, but I could be wrong there), you're banning 10,000 people.

There's a lot more exploits, and there's a lot more people who have used each. That portal jumping exploit? Almost everyone I know who has their carto title used it in one form or another.

Oh, and please don't pull out the "By Cheating" clause in there - Cheating is so damned vague, you could apply it to seeping wound, even (Omfg, seeping wound is cheating because it does a lot of damage with a 50% IMS) (Omfg, Ursan is cheating because it lets you do hardcore areas easy!) (Omfg, shadowform is cheating ... You get the idea)

Oh, and don't forget: There's an entire title based around cheating. It's called the Legendary Defender of Ascalon - That's right. Originally, it was not meant for people to be able to get past level 16 in pre, but people did it anyways, and they even gave them a title for it. Originally, monsters were not meant to level up. Do these people deserve banning?

Carpet banning is not the answer, it never is.

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

Quote:
Originally Posted by Killamus View Post
Oh, and don't forget: There's an entire title based around cheating. It's called the Legendary Defender of Ascalon - That's right. Originally, it was not meant for people to be able to get past level 16 in pre, but people did it anyways, and they even gave them a title for it. Originally, monsters were not meant to level up. Do these people deserve banning?.
Didn't they had to make a script so monsters could lvl up? Or were the creators like... Look at that they can lvl

Wouldn't it be meant to lvl them up then

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

Quote:
Originally Posted by sthpaw View Post
yes it was pretty bad, went with a balanced team to help out a friend get it on their HoM and wiped cause of no hex removal.

was thinking are we the bad in pve now omg gvg makes u a bad pver lolz
I had noticed it too, but my random guild group (with only 1 monk left due to DCs by the time we got to urgoz) managed to take him down alright.

You just gotta take him down to 90% health and let EoE do all the work

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by Killamus View Post
We're not just talking about one exploit. I'll admit, the Mallyx exploit was kept small. Same with the Duncan exploit. Banning people who did that would not make the landscape barren, but I wasn't talking about banning for just one exploit. You stated "Ban them all" - Every person who's ever used an exploit. You'd be banning WELL over half the population.
I didn't say ban everyone who has ever used an exploit. Exploits happen. You ban those who ABUSE exploits.

Anyone who has done an exploit over and over because you GAIN something (Another word in that quote you used but ignored) from doing so, is exploiting. If you do it on accident, it's an accident.

Quote:
Think about it. The GW population is rather small, somewhere in the lower thousands in average online. If there is say, 100 exploits, and 100 people used each exploit (Even by accident, as your post seems to imply, but I could be wrong there), you're banning 10,000 people.
I also never stated that all bans need to be permanent bans. However sure. Ban half the population if they need to.

Quote:
There's a lot more exploits, and there's a lot more people who have used each. That portal jumping exploit? Almost everyone I know who has their carto title used it in one form or another.
I also have carto, and not once used an exploit. Granted it was after they added some extra locations to Tyria like the "End" area with droknar items. (Sorry, I started later)

Quote:
Oh, and please don't pull out the "By Cheating" clause in there - Cheating is so damned vague, you could apply it to seeping wound, even (Omfg, seeping wound is cheating because it does a lot of damage with a 50% IMS) (Omfg, Ursan is cheating because it lets you do hardcore areas easy!) (Omfg, shadowform is cheating ... You get the idea)
That's not cheating and you know it. You are being deliberately obtuse. Cheating is "Injecting code so that you always run at 50%." or "Finding out that if you have full obsidian armor but wear all of it except the pants, you are invulnerable."

THAT is cheating. Using skills as they are in game is not cheating. That's just stupidspeak.

Quote:
Oh, and don't forget: There's an entire title based around cheating. It's called the Legendary Defender of Ascalon - That's right. Originally, it was not meant for people to be able to get past level 16 in pre, but people did it anyways, and they even gave them a title for it. Originally, monsters were not meant to level up. Do these people deserve banning?

Carpet banning is not the answer, it never is.
Cheating? No. Game mechanic? Yes. Exploit? Not since they vindicated it as valid.

Lycan Nibbler

Forge Runner

Join Date: Sep 2006

AZ

Quote:
Originally Posted by TheRaven View Post
I'm waiting for a monster to log into Guru to gripe about their skill nerf.
/thread win

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by Kumu Honua View Post
Cheating? No. Game mechanic? Yes. Exploit? Not since they vindicated it as valid.
The real and only difference between exploit and valid - what Anet says.

Very reliable considering they usually say nothing.

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Quote:
Originally Posted by Kumu Honua View Post
Cheating? No. Game mechanic? Yes. Exploit? Not since they vindicated it as valid.
This is the part that irks me the most. You say that it hasn't been an exploit since...

So we do what, ban the pioneers who had the initiative to do this thing, which aNet took notice of and implemented into the game thus bettering it? I thought people who took advantage of exploits were all bad and game breakers.

You would make a terrible DM. In cases of what can be seen as a bannable exploit, or alternately is an overall good idea in a situation with limits emplaced before a full understanding was gained of the scope of the game, i.e. Pre, judgement must be made on a case by case basis, not just a big fat whack for all with the ole ban stick.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by Turbo Ginsu View Post
This is the part that irks me the most. You say that it hasn't been an exploit since...
I don't know the origins of death leveling. My personal guess is that someone figured it out on accident by falling asleep at the keyboard and waking up to the enemies being level 20 and connecting the dots.

That is not an exploit. That is an accident and the discovery of a game mechanic.

Monsters level up if they kill things enough to do so.

They COULD have said that death leveling critters is an exploit and from that point started banning everyone that did it from then on.

The difference between this stupid scenario and Duncan the black is that in order to get to Duncan in this case you have to abuse a game mechanic to get to a location that is otherwise inaccessible to bypass something that prevents you from doing it normally.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Awesome anet Thanks!

-Pleik

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Quote:
Originally Posted by Kumu Honua View Post
I don't know the origins of death leveling. My personal guess is that someone figured it out on accident by falling asleep at the keyboard and waking up to the enemies being level 20 and connecting the dots.

That is not an exploit. That is an accident and the discovery of a game mechanic.

Monsters level up if they kill things enough to do so.

They COULD have said that death leveling critters is an exploit and from that point started banning everyone that did it from then on.

The difference between this stupid scenario and Duncan the black is that in order to get to Duncan in this case you have to abuse a game mechanic to get to a location that is otherwise inaccessible to bypass something that prevents you from doing it normally.
You'll get no arguments from me on this whole Duncan debacle, it's something that I'd bring the hammer down on as a DM in a big bad way. My point is just that your "bans for all" stance is not the best way in all exploit-type situations.

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Quote:
Originally Posted by Kumu Honua View Post
People who abuse bugs deserve bans. Finding an exploit is not in and of itself ban worthy. Your problem is that you have blinders on to my statement and are doing nothing but trying to poke holes in my stance that "Exploiters should be banned".

Of course there is shades of grey.
I'm not blind at all to what you are saying, the fact still remains that the people who were initially using the obvious exploit of death leveling should, by your protocols be banned for it. In direct opposite to your stance, aNet themselves noticed the people making use of this bug, this exploit, to get beyond the aforementioned level in Pre, and made a title of it, banning no-one in the process.

You have to see that there are more than just shades of grey there, rather, you might say that there are gaping holes in the eula, and therefore in the minds of those who adhere to it more stricly than aNet themselves do, which need to be addressed.

*Edit* Thinking about the death level thing I can't help but wonder you know.. At the time that it was first found and started being done, was anyone in any forum posting thing like; "There's guys here in Pre that are like level 18, and they're cheating by leveling monsters for more xp, they should be banned!!!"

I got a feeling they're there you know, archived in some dusty GW forum vault..

coil

Krytan Explorer

Join Date: Aug 2007

Quote:
Originally Posted by Kumu Honua View Post
My "Bans for all" statement was a direct response to those who exploit arachni. Yes. Ban them all.
give creative, ingenuitive, and (sometimes) intelligent people a sandbox that you havent updated in over 1.5 yrs and they will find marvelous things.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by Turbo Ginsu View Post
I'm not blind at all to what you are saying, the fact still remains that the people who were initially using the obvious exploit of death leveling should, by your protocols be banned for it. In direct opposite to your stance, aNet themselves noticed the people making use of this bug, this exploit, to get beyond the aforementioned level in Pre, and made a title of it, banning no-one in the process.
Look, all I freaking asked was if those who exploited Duncan for obvious tangible gain by getting to a location obviously denied without abusing an exploit were banned.

All the rest of this is from someone defending exploiters with obtuse logic.

Personally? Ban each and every exploiter. The first death leveler should have submitted a report about the occurrence, getting permission to continue or denied permission. Should he continue past permission, then BAN HIM.

Since I was here well after it was turned into a title, then it's a freaking moot point that was added to this discussion as a tangential "Defense" to exploitation.

Screw that. Ban the exploiters.

JimmyNeutron

Krytan Explorer

Join Date: Sep 2007

But are you sure you never took advantage of any bugs in the game even if you didn't know about it, but your team did and took advantage of it, you're guilty.

Officer: I didn't know he robbed the bank. I was just driving him and doing what I was told. I'm a follower, not a leader officer.

LOL!!!!

No one innocent. Sooner or later, you will take advantage of a bug with or without knowing. Therefore, you should be banned.

"I didn't know the portal jumping was a bug. I thought it was common knowledge until I saw the fix today ANET. Honestly." LOOOOOOOOOOOOOOOOOOOOOL!!!!!!!!!!!!!

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Kumu Honua View Post
Ban the exploiters.
Your opinion is invalid, and this is why:

Quote:
14. TERMINATION

(a) NC Interactive reserves the right to suspend or terminate this Agreement (including your Software license and your Account)...
Only NC Interactive has the right to terminate accounts.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
No one innocent. Sooner or later, you will take advantage of a bug with or without knowing. Therefore, you should be banned.
See? This is the obtuse logic that I have been talking about.

It's like trying to explain Shakespeare to a sponge.

0 or 1 when binary is not the system I was speaking of.

Quote:
Originally Posted by MisterB
Your opinion is invalid, and this is why:

Quote:
14. TERMINATION

(a) NC Interactive reserves the right to suspend or terminate this Agreement (including your Software license and your Account)...
Only NC Interactive has the right to terminate accounts.
I hold that since my "opinion" didn't include myself causing any bans and in fact simply asked a question that my "opinion" was indeed quite valid.

JimmyNeutron

Krytan Explorer

Join Date: Sep 2007

Are you mad that you didn't get to take advantage of the bug and lost a chance to make a few millions?

Here..have a sucker(lollipop ). Feel better?

If it makes you feel any better, I didn't get a chance to make a bazillion either.

WTS: Deldrimor Armor Remnant 50K Each - 1000 left only.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Kumu Honua View Post
I hold that since my "opinion" didn't include myself causing any bans and in fact simply asked a question that my "opinion" was indeed quite valid.
No. You are interpreting the rules set forth by ANet and enforced by NCSoft and advocating that a specific action is taken for a supposed rule violation. You are not asking a question, you are making a statement. Only NCSoft can have the authority to determine if their rules have been violated, and any action taken is their sole right and responsibility. You are free to express your opinion on perceived rule violations, but ultimately NCSoft and ANet decide the rules.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by JimmyNeutron View Post
Are you mad that you didn't get to take advantage of the bug and lost a chance to make a few millions?

Here..have a sucker(lollipop). Feel better?

If it makes you feel any better, I didn't get a chance to make a bazillion either.
No. I asked a followup question to Anet's response on the situation. Whether or not they found that they should ban those who exploited.

Followed by my personal opinion of what should( have) occur(red).

Followed by defense of my position on exploiters against obtuse logic in defense of exploiting...

Quote:
Originally Posted by MisterB
No. You are interpreting the rules set forth by ANet and enforced by NCSoft and advocating that a specific action is taken for a supposed rule violation. You are not asking a question, you are making a statement. Only NCSoft can have the authority to determine if their rules have been violated, and any action taken is their sole right and responsibility. You are free to express your opinion on perceived rule violations, but ultimately NCSoft and ANet decide the rules.
Incorrect: http://www.guildwarsguru.com/forum/s...0&postcount=30

I asked a question. The rest is tangential crap.

Gli

Forge Runner

Join Date: Nov 2005

I prefer to profit indirectly from exploits. I just bought a good number of deldrimor armor remnants dirt cheap.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Chthon

Grotto Attendant

Join Date: Apr 2007

1. Good update.

2. While you're at it, mind doing something about the mobs that got multiple copies of RoJ? (Afflicted, Fleshreaver Hounds, Crypt Banshees, a few others.) The H+H AI just does not handle facing that very well at all. (Either that or make the H+H smart enough to avoid RoJ entirely as soon as the animation starts, like a human would.)

3.
Quote:
Originally Posted by makosi View Post
Was Urgoz using the new version of Binding Chains with a 30 sec duration?
Yes he was. Had a very miserable PUG experience with it a few days back for the ZB...

4.
Quote:
Originally Posted by Perfected Shadow View Post
Monsters take priority over mesmers/dervishes/rangers in pve.
You're mistaking ease for importance. Mesmers, Dervishes, and Rangers all have very deep fundamental problems in PvE that probably cannot be solved at all, or, if they can be solved, will take a great deal of time and effort. Overpowered monsters took a comparatively trivial amount of time for a guaranteed, albeit small, positive result on the game. Making the quick, easy fix first was the right call by a-net.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by upier View Post
I appreciate the effort they put into the game being a better place.
Having said that - if they are dealing with limited resources, then this update is worthless. This means that by doing this update they postponed of even cancelled certain other, much more needed updates, and that's just not acceptable at this stage.
Priorities folks, priorities.

EDIT:
Sorry, ALMOST worthless. Soul Twisting, Slavers and Urgy were the good part.
Why do you think they made the test krewe? Having a bunch of players test stuff means less testing for the live team, which means they have the ability to work on more projects at once. It's not a fair assumption unless you know exactly how the live team is dealing with things.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

was there a 2nd update or am I just out of it?????

if so, what did they do....'fix crash bug' thing or something else-----

if not just continue to ignore me

Davros Uitar

Wilds Pathfinder

Join Date: Jan 2006

Fool Wolves

W/Mo

Good to see the Duncan speed clear ended. Anet's choice but I would not be unhappy to see a few banhammers dropped.

Urgoz - yes - good to see. This wasn't a serious problem to our runs, but as anyone who does this a lot knows, every so often there is a run when Urgy has a serious field day at binding. When you have 1 dead and 11/12 bound it last 30 seconds doing damage when moving....... We had 2 runs that were very near wipes with res, recover and regroup so will be happy to see that gone.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Meridon

Meridon

Lion's Arch Merchant

Join Date: Dec 2008

Funny Business Inc [FBI]

So monsters and their AI are now 'fixed' by removing the buffed and obviously improperly tested skills and adding various no-brainer skills that only require a random activation algorithm.

What a workaround. If this was tested properly for AI purposes in the first place, this update wouldn't have been necessary.

In one year, all monsters will only carry Healing Signet and Power Attack.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Quote:
You're mistaking ease for importance. Mesmers, Dervishes, and Rangers all have very deep fundamental problems in PvE that probably cannot be solved at all, or, if they can be solved, will take a great deal of time and effort.
no mesmer, dervish, ranger or paragon expects the team to release one big update that would cover all of their issues in pve.
seriously, if the problem is so complex and deep - and i don't doubt it is - start working on it with baby steps. three skills or one mechanic a time, watch what it actually changed and if the change was good, if something got broken - repair it and change another skill.
it wouldn't take too much time either and seeing two skills changed today and two next week would be a very good thing for community.

Quote:
Why do you think they made the test krewe? Having a bunch of players test stuff means less testing for the live team, which means they have the ability to work on more projects at once. It's not a fair assumption unless you know exactly how the live team is dealing with things.
we'd love to know how the live team and/or the test krewe works actually - it would cut off a lot of whining and build more understanding in the community - but everything is 'top secret' and no one actually shares any info.
so everything we have is effects of their work. and they're pretty shitty.



regarding banning people for exploiting duncan or arachni - it's pretty much the same thing as with mallyx. the only reason i might have to defend exploiters is the fact that i have exploited as well.
and since i haven't, i don't see a point to defend them.
in my opinion, everyone who has used an exploit to bypass part of the game to gain in-game profit should be banned. permanently, if it was abused 10+ times by one account. not taking any actions against it is like saying 'if you find a bug ingame, feel free to exploit it until we fix it, good for you'.
i also don't see how one can compare HFFF to exploiting portals in order to get to duncan. HFFF is gaining advantage of the game mechanics, but it was all there, it was all given - it's like using discordway or SF. sure, it shouldn't be there in the first place, but all pieces were given without the need to use any bugs the team was unaware of. getting to duncan/arachni/etc required an action meant to bypass the game's mechanics.
and when comparing exploiting to duncan with exploiting to explore the map, we should notice the noxiousness of an act, especially economical side of it. exploring just lets you gain a title without waiting for the boardwalk to be open (and, imho, one shouldn't need boardwalk/exploits/town control in order to explore canthan map - but that's another topic), while killing duncan in ~5 minutes strikes the - already severely wounded - economy.

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Quote:
Originally Posted by drkn View Post
in my opinion, everyone who has used an exploit to bypass part of the game to gain in-game profit should be banned. permanently...
Thats just silly. Suppose one of the refilling treasure chests in Nightfall was programmed wrongly, giving a sapphire every time. Would you than ban those who only do that treasure hunt, leaving the rest? Or what about the teleport exploit that made is possible to get beyond locked gates in Factions? Just ban them? It's the responsibillity of the game company to repair flaws. Don't blame players for using them.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Quote:
Suppose one of the refilling treasure chests in Nightfall was programmed wrongly, giving a sapphire every time. Would you than ban those who only do that treasure hunt, leaving the rest?
it's gaining advantage of what has been given. we cannot say if a chest dropping always a sapphire was done by purpose or not. we may assume that it's not a bug, maybe a hidden bonus for people doing those runs and noting their outcomes, therefore it's fine. we have doubt here, while one should be proven their guilt, not innocence.
on the other hand, we are sure that getting to duncan is exploiting the game by bypassing it's mechanics. and it gives a lot of profit over people who don't use that exploit. it's the very same as was with mallyx.

Quote:
Or what about the teleport exploit that made is possible to get beyond locked gates in Factions? Just ban them?
please read the whole post before replying, thank you.

Phineas

Lion's Arch Merchant

Join Date: Nov 2005

UK

Quote:
Originally Posted by drkn View Post
it's gaining advantage of what has been given. we cannot say if a chest dropping always a sapphire was done by purpose or not. we may assume that it's not a bug, maybe a hidden bonus for people doing those runs and noting their outcomes, therefore it's fine. we have doubt here, while one should be proven their guilt, not innocence.
on the other hand, we are sure that getting to duncan is exploiting the game by bypassing it's mechanics. and it gives a lot of profit over people who don't use that exploit. it's the very same as was with mallyx.


please read the whole post before replying, thank you.
The only problem is, the game physically allowed it to happen and thus it's not against the mechanics, it's only against morals. And those are in short supply these days.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Perfected Shadow View Post
Monsters take priority over mesmers/dervishes/rangers in pve.
Yes. When I play, the only dervishes and rangers I encounter are enemies, and they're perfectly fine; mesmers, meanwhile, make great heroes.

So it's all good ^_^

impulsion

Wilds Pathfinder

Join Date: Sep 2008

Terra Noise [Zraw]

N/A

Quote:
Originally Posted by drkn View Post
getting to duncan/arachni/etc required an action meant to bypass the game's mechanics.
Incorrect. This glitch arises out of the game mechanics directly, mostly due to lazy coding on ANets part. This is entirely different to the mallyx glitch, which required modification of the games memory by external software.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

This update didn't... Do anything.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

we need a monster skill bar contest.

Tramp

Tramp

Furnace Stoker

Join Date: Jan 2008

Mo/

Quote:
Originally Posted by pumpkin pie View Post
we need a monster skill bar contest.
How about a Teste Krewe skill bar contest? We design skill bars and force them to use the bars until the next skill update. {searching for a skill named "Head Up Ur Ass"... or maybe Headbutt will send the message?}

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by upier View Post
You are right, I don't know how they work.
What I do see are the results of their work. And what we are seeing are changes that either aren't needed (changes to bars of foes that will die pretty much instantly REGARDLESS of the skills they are using) should have never happened (any kind of additional buffs to melee physicals) and the lack of changes that are absolutely needed (massive nerfs to everything that results in everything dying pretty much instantly or not looking into stuff like Fort Aspenwood).
ANet chooses what the Test Krewe works on, not the other way around. It's their game.

I figured I'd throw that out there for maybe the third time or so.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

JimmyNeutron

Krytan Explorer

Join Date: Sep 2007

What about people that use Deadly Paradox? They should be banned too right? If you recall, Deadly Paradox use to recharge your skills by 66% and not the 33% as stated. So, if you EVER use DP, than you should get banned too!!! Look at the date of the fix. It was October 22, 2009!!! That mean's anytime before that, you're BANNED!!!! for exploiting a bug like you said.

I give you "THE LINK":
http://wiki.guildwars.com/wiki/Game_updates/20091022
Quote:
Bug Fixes
* Fixed a bug that caused Deadly Paradox to increase casting speed by 66% rather than 33%.
In fact, ANET should go through their entire list of bugs and anyone found using any skills that are bug should be banned. The person should've waited a few days, weeks, months, or years for ANET to fix the bug before they use the skill. Just looking at the Oct 22, 2009 update, I see 6 bugs fixed. All those people that took advantage of that bug needs to be banned. LOL!!!!


Quote:
Originally Posted by Gli View Post
I prefer to profit indirectly from exploits. I just bought a good number of deldrimor armor remnants dirt cheap.
Couldn't have been from me. I'm selling for 50K a piece and YES I've sold about 10 so far.

I try to buy up every single on that is being sold knowing that Slaver's Exile is not easily SOLO runnable anymore because of the Spirit of Disenchantments randomly popping anywhere.

With less in the market, prices goes sky high. The NEW improve power trading.

toocooltang

Frost Gate Guardian

Join Date: Sep 2008

USA

ToA

W/

Quote:
Originally Posted by Pandora's box View Post
Thats just silly. Suppose one of the refilling treasure chests in Nightfall was programmed wrongly, giving a sapphire every time. Would you than ban those who only do that treasure hunt, leaving the rest? Or what about the teleport exploit that made is possible to get beyond locked gates in Factions? Just ban them? It's the responsibillity of the game company to repair flaws. Don't blame players for using them.
Except, we can because you agreed to the EULA which clearly states, if you find a glitch ingame you will not use it. This can be interrupted broadly (mallyx door trick) or narrowly (duncan speed clear) either way you agreed to play by their rules. Their rules would be the EULA and they can and will enforce them at their pleasure.