How's that a troll? I actualy find it interesting. (for now)
Quote:
Originally Posted by Quaker
QFT! (with edit)
I think there are two main issues here. One issue involves the game mechanics themselves. We don't know why ANet put the limits on gold levels. They may have had a good reason, or it could just be that they never thought anyone would need more than that - it doesn't really matter! GW was intended to have a continuing series of campaigns and expansions. This would have meant that people would have continually wanted to spend their gold on new armor, new weapons, new goodies. It's really only since they stopped expanding GW that the gold limit has been any sort of an issue as people have bought everything they need or want and have no where to put the excess gold any more.
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Even in real-life, hording absurd amount of money is kinda pointless, isn't it? No matter if you store 10^99$ real-life dollars, it gives you nothing if you don't spend it. And then, spending that much money (without just throwing it in pointless things) is actually hard. That being said, I'm not saying I intend to live with 20k$/year. ( I think that's minimum wage for a fulltime job).
On topic, 1 mil is probably a "random" number that was judged too high to achieve by someone who would spend gold normally (considering new expansion), at least not before 10+ years. Then gold became easier to gain, and there was farming... We know the rest.
I think that, back in proph era, skill cost grew beyond 1k. Maybe they had this to stop people from reaching max before the first expansion. Maybe they wanted to use this to make buying skills in later games a gold sink ( even with skill quests allowing to get every skill for a given profession).
Another thing, the higher the maximum, the more memory is taken on the servers, propably the same amount is reserved no matter the actual amount of money. And accounts in GW are never deactivated unless banned. Add this together, and I can understand restricting money to such a "low" number.
For trading, I guess they didn't expect people to trade with a lot more than 100k in 1 chunk.