Vanquishing Talmark Wilderness
Regina Buenaobra
With the update early this morning, players are unable to vanquish Talmark Wilderness.
We are aware of the bug, and it will be corrected on Monday.
Apologies to those eager to vanquish this weekend.
Thank you.
We are aware of the bug, and it will be corrected on Monday.
Apologies to those eager to vanquish this weekend.
Thank you.
Zodiac Meteor
Thanks Regina, we can always on you!
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It'd be epic to get together a group of people who test out updates...So that obvious errors don't happen...
scratch that I'm copyrighting this idea...
scratch that I'm copyrighting this idea...
Sir Baddock
CE Devilman
big bug...
Dzjudz
I don't see a bug in that screenshot tbh, am I missing something obvious?
worstnameevar
I believe there are suppose to be structures of some sort in that village... not sure.
Jedi Battousai
Gondrakif
Zehnchu
lol......funny I like it...
She was hinting at the Shining Blade Camp I believe
She was hinting at the Shining Blade Camp I believe
Rocky Raccoon
jiggles
I know right, and said group of people should have to vanquish every single zone, kill every single monster, and complete every single quest, just in case there is a bug. Amirite?
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I know right, and said group of people should have to vanquish every single zone, kill every single monster, and complete every single quest, just in case there is a bug. Amirite?
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They don't even have to kill shit to see it...just walk in, in hard mode and you'll see it...not that difficult...
Don't get the wrong impression...I love the game...I am iffy about anet...
But when you release an update usually you want to make sure obvious issues aren't there...
I would sex up every anet staff member if they did skill balances more often and did updates free of obvious bugs...
In other words take your straw men elsewhere...
Lycan Nibbler
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I would sex up every anet staff member if they did skill balances more often and did updates free of obvious bugs....
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I do agree though, making a significant change to one area means that only that one area or any quests directly related to that area would need to be tested.
from this update I would have presumed Talmark, Ice Chasms and HoM to be the three requiring testing,
Anyways, I'll go look at the camp next week sometime, its not like there are any new quests to be picked up there.
Leohan
Yes this is a game breaking bug, but if you ever wrote code you be more understanding. You could be changing code on "A", that as no relation what so ever to another "B" and all of a sudden "B" code won't function. Then you have to go through line by line trying to figure out the conflicts/issues.
A game like Guild Wars as untold amount of lines of code, predicting something like this Hard Mode bug in the one area would be nice but, not realistic.
I don't know if the "Test Krewe" only test skill updates, or everything but if the group of volunteers are involved in this not doing a good job in helping Anet out then. That's if Anet gave them the job to test the area. Just saying this because it's their job to spend hours on end playing/testing the game for Anet.
A game like Guild Wars as untold amount of lines of code, predicting something like this Hard Mode bug in the one area would be nice but, not realistic.
I don't know if the "Test Krewe" only test skill updates, or everything but if the group of volunteers are involved in this not doing a good job in helping Anet out then. That's if Anet gave them the job to test the area. Just saying this because it's their job to spend hours on end playing/testing the game for Anet.
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Yes this is a game breaking bug, but if you ever wrote code you be more understanding. You could be changing code on "A", that as no relation what so ever to another "B" and all of a sudden "B" code won't function. Then you have to go through line by line trying to figure out the conflicts/issues.
A game like Guild Wars as untold amount of lines of code, predicting something like this Hard Mode bug in the one area would be nice but, not realistic. |
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I don't know if the "Test Krewe" only test skill updates, or everything but if the group of volunteers are involved in this not doing a good job in helping Anet out then. That's if Anet gave them the job to test the area. Just saying this because it's their job to spend hours on end playing/testing the game for Anet. |
I would even except if they explained a reason...like they noticed it and fixed it...but accidentally put an unfixed version of the code...or something got RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up between the test server and the live server...It's just that bugs just seem to become prevalent with all the updates..
Kook~NBK~
Uhh....Did they take the Shining Blade guys out until they could fix the bug? Went down there with a guildie just now and saw this:
(nobody home!)
(nobody home!)
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I heard a rumor you have to complete eotn for it to appear however I haven't confirmed such...have either of you not finished it?
Kook~NBK~
PartyMAn
There are two different versions of Talmark.
The original-
The modified version with the camp-
Just by that it should be easy to tell if the camp is going to be there, without actually running to it.
The original-
The modified version with the camp-
Just by that it should be easy to tell if the camp is going to be there, without actually running to it.
Konig Des Todes
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It'd be epic to get together a group of people who test out updates...So that obvious errors don't happen...
scratch that I'm copyrighting this idea... |
People test the stuff, but not everything can be tested in time. And even then, the people who test the stuff can't think of everything to test. That's physically impossible. Not to mention there are times when there are no bugs in the stage server but there are in the live server (like when zcoins were first released - no one could put them into the storage, but that was possible in the stage server).
Remember: Even if the bug is huge, the problem may be as small as putting a comma instead of a period, or switching two characters around.
Razon
Nice. So that means they redesigned the whole explorable area for this.
Lord Sojar
It appears as if they refined the explorable area using some of the technology used in EotN. That's interesting and exciting! The poly count appears to have gone up significantly and the texture quality has more that doubled from what I can tell in those screenshots. I am impressed!
I think they should port the graphics technology used in EotN over to Factions and Prophecies. It would greatly improve the look of the game, holding over until GW2. Not to mention I would be more than happy to devote my time to testing it for graphical glitches.
I think they should port the graphics technology used in EotN over to Factions and Prophecies. It would greatly improve the look of the game, holding over until GW2. Not to mention I would be more than happy to devote my time to testing it for graphical glitches.
Shayne Hawke
That would likely explain the vanquisher bug. You're not vanquishing Talmark Wilderness. You're vanquishing the new Talmark Wilderness, one that isn't necessarily considered a part of Tyria and doesn't count towards the Vanquisher track.
Xenomortis
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That would likely explain the vanquisher bug. You're not vanquishing Talmark Wilderness. You're vanquishing the new Talmark Wilderness, one that isn't necessarily considered a part of Tyria and doesn't count towards the Vanquisher track.
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I might try it out on my Warrior or Ele.
Teres
Just tried it out:
- Character with Prophecies completed, Eye of the North not on the account: Got the new area, no vanquishing possible
- Character with Prophecies incomplete (Crytal Desert), Eye of the North only partially done: Got the old area, and it can be vanquished.
I guess the old/new Talmark theory is right then. If you get the old area, you can vanquish it, if you get the new one, you cannot.
- Character with Prophecies completed, Eye of the North not on the account: Got the new area, no vanquishing possible
- Character with Prophecies incomplete (Crytal Desert), Eye of the North only partially done: Got the old area, and it can be vanquished.
I guess the old/new Talmark theory is right then. If you get the old area, you can vanquish it, if you get the new one, you cannot.
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The TK was left out of the addition of the SB camp to avoid spoilers leaking and so that it'll be a surprise to those of us who follow the viral campaign going on. It was just the QA who tested it, and apparently they didn't test HM - because, I'm guessing, they didn't think it would affect vanquisher because... well... it doesn't affect HM! Except in a bug. >.>
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People test the stuff, but not everything can be tested in time. And even then, the people who test the stuff can't think of everything to test. That's physically impossible. Not to mention there are times when there are no bugs in the stage server but there are in the live server (like when zcoins were first released - no one could put them into the storage, but that was possible in the stage server). |
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Remember: Even if the bug is huge, the problem may be as small as putting a comma instead of a period, or switching two characters around. |
stretchs
=\ Makes me very grumpy, went to check out the village, and figured, hey why not vanquish this area while I am at it, after battling the ever annoying inferno imps, i cleared the area, only to look up and see there is no vanquishing =\ Thanks a lump a-fail-net =\. At least post something at login when you are aware of an issue and arent correcting it
Karate Jesus
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The TK was left out of the addition of the SB camp to avoid spoilers leaking and so that it'll be a surprise to those of us who follow the viral campaign going on. It was just the QA who tested it, and apparently they didn't test HM - because, I'm guessing, they didn't think it would affect vanquisher because... well... it doesn't affect HM! Except in a bug. >.>
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People test the stuff, but not everything can be tested in time. And even then, the people who test the stuff can't think of everything to test. That's physically impossible. Not to mention there are times when there are no bugs in the stage server but there are in the live server (like when zcoins were first released - no one could put them into the storage, but that was possible in the stage server).
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However, from what I hear, less than half the people on the TK actually get on the forums or test the game. Actually, I know for a fact that they recently added several people to the TK specifically to test out some GvG changes because no one was doing it.
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Remember: Even if the bug is huge, the problem may be as small as putting a comma instead of a period, or switching two characters around.
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I appreciate what they and the TK are doing, but there comes a point where you have to question the jobs of the QA.
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I think it's more of...wanting to keep the TK excited to (hey they're still customers and since it's most likely gonna be a micro transaction thing :\ ). However to me they still should have had the TK go over it real quick I mean there is a reason they are exist...
Skyy High
Karate Jesus
He's not being jaded.....he's being honest. Something in this update will be profitable for Anet, just watch.
That's not to say that some of it wont, but the last year and a half have taught us not to expect anything for free anymore.
That's not to say that some of it wont, but the last year and a half have taught us not to expect anything for free anymore.
Lycan Nibbler
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The TK was left out of the addition of the SB camp to avoid spoilers leaking and so that it'll be a surprise to those of us who follow the viral campaign going on.
|
Quote:
People test the stuff, but not everything can be tested in time. And even then, the people who test the stuff can't think of everything to test. That's physically impossible. |
Quote:
Remember: Even if the bug is huge, the problem may be as small as putting a comma instead of a period, or switching two characters around. |
End
Karate Jesus
Lord Sojar
You guys should start a game development company, seeing as how you clearly know everything there is to know, and are better than everyone else.
And so what if a small section of this large update is micro transaction for something that doesn't affect gameplay? Is it a crime for ANET to make some money while they continue to develop for GW1 while simultaneously developing GW2 (which is costing them a lot of money most likely)? You are getting new content on a game that you don't pay a monthly fee for, that is getting quite old at this point, and that is well on its way to evolving into a new game that promises a lot more. QQ more, please.
And so what if a small section of this large update is micro transaction for something that doesn't affect gameplay? Is it a crime for ANET to make some money while they continue to develop for GW1 while simultaneously developing GW2 (which is costing them a lot of money most likely)? You are getting new content on a game that you don't pay a monthly fee for, that is getting quite old at this point, and that is well on its way to evolving into a new game that promises a lot more. QQ more, please.
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You guys should start a game development company, seeing as how you clearly know everything there is to know, and are better than everyone else.
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And so what if a small section of this large update is micro transaction for something that doesn't affect gameplay? Is it a crime for ANET to make some money while they continue to develop for GW1 while simultaneously developing GW2 (which is costing them a lot of money most likely)? You are getting new content on a game that you don't pay a monthly fee for, that is getting quite old at this point, and that is well on its way to evolving into a new game that promises a lot more. QQ more, please. |
I mean would you really pay 14 a month for your WoW if they were doing real updates every 6 months and each seemed to have a major flaw? while I know flaws are inevitable things like this are quite honestly rather obvious... not hard to check...So even if I had money it'd have to be something I wanted :\
Edit: they're a business...let them make money...it should be their goal to do soo
Lycan Nibbler
There's a micro transaction?? Did I miss it? Or are there assumptions being made??