Which of this year's April Fools update notes would you like to have seen come true?

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WhiteAsIce
WhiteAsIce
Wilds Pathfinder
#1
For those who haven't seen it:
http://wiki.guildwars.com/wiki/Feedb...dates/20100401

I knew this was all fake when I first saw it, but there were some things that caught my eye that I really wanted to see come true. What update(s) would you want to actually happen?

These are my picks:
* Mysticism: this attribute now returns 1 Energy for every rank of Mysticism. (mysticism buff pls)
* Amity (PvP): increased casting time to 60 seconds. If this spell completes, the match ends in a draw. (anyone who can't interrupt or KD someone casting this does not deserve to win)
* Spirit Bond: removed restriction on the maximum number of hits. (it only lasts 8 seconds anyways)
* Weapon spells can now be cast on spirits. (only in PvE)
* Vengeful Was Khanhei: changed functionality to: "While you hold Khanhei's ashes, skills used on you are interrupted, but are allowed to finish when you drop his ashes. This skill is the best item spell of all time. OF ALL TIME." (imba elite skill right here)
* Changed base armor to be 100, but -60 against lightning damage.
* Healing Signet: now usable by all professions. (become non-profession specific like res signet)
* Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts. (improve enemy AI ftw)
End
End
Forge Runner
#2
Quote:
Durability

* Weapons and armor now have durability. Durability decreases whenever you take damage or use a skill. When the durability for an item reaches 0, that item is destroyed.
WTB gold sink pm meh
Neo Nugget
Neo Nugget
Site Contributor
#3
Banish: changed functionality to: "Target foe may not return to this map for 1...8...10 years."

I got a good laugh out of that one. It would be a nice way to keep out those dreaded Ice Imps.
Just.nl
Just.nl
Krytan Explorer
#4
Quote:
Originally Posted by Neo Nugget View Post
Banish: changed functionality to: "Target foe may not return to this map for 1...8...10 years."

I got a good laugh out of that one. It would be a nice way to keep out those dreaded Ice Imps.
Hehe yeah.
New UWSC: Banishway? :P
Atro
Atro
Miss the good ol' days
#5
Disarm: now causes target foe to drop any currently equipped weapon to the ground.

^
I would farm, Bo Staves, Chaos Axes, and Magmas Shield like crazy
S
Still Number One
Wilds Pathfinder
#6
Quote:
Originally Posted by WhiteAsIce View Post
* Amity (PvP): increased casting time to 60 seconds. If this spell completes, the match ends in a draw. (anyone who can't interrupt or KD someone casting this does not deserve to win)
Glyph of Sacrifice and Essence make it an instant cast. And in GvG it'd be pretty stupid if every game you had to send a ranger into the other teams base immediately just to make sure someone isn't casting it.

And it would be abused in AT's by terrible guilds who stand no chance of winning and just want the RP's.


The only change that I would like is the Pokemon reference with the pets.
D
Dre
Krytan Explorer
#7
- All of the mysticism and paragon updates
- All the AI updates
- Griffon's Sweep & Leviathan's Sweep
MrGuildBoi
MrGuildBoi
Desert Nomad
#8
i would like shiro as a hero. hope he has impossible odds.
Arduin
Arduin
Grotto Attendant
#9
Quote:
Hard Mode Adjustments

* Now called Hard-Core Mode.
* All player deaths in Hard-Core Mode are permanent.
* Permanently dead characters can still log in, but they may only visit the Underworld map and cannot trade, access account storage, or interact with merchants.
Or rather, Hard-Core Mode added to the already existing modes.

Or this one:
Quote:
Assassin

* No changes for Assassins.
aznkda
aznkda
Lion's Arch Merchant
#10
* Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts. (improve enemy AI ftw)

i lol'ed
N1ghtstalker
N1ghtstalker
Forge Runner
#11
Vengeful Was Khanhei: changed functionality to: "While you hold Khanhei's ashes, skills used on you are interrupted, but are allowed to finish when you drop his ashes. This skill is the best item spell of all time. OF ALL TIME."

this
B
Bill Clinton
Krytan Explorer
#12
Lets be honest, aminity would be quite cool if it had an adrenaline requirement of 10 (so you must be in combat before starting to cast) and it was a skill, so that its cast time couldnt be reduced.

EDIT:
The blackout change (pve only) would be a good step for returning mesmers to their intended role in pve.
D
Darth The Xx
Wilds Pathfinder
#13
Quote:
Originally Posted by N1ghtstalker View Post
Vengeful Was Khanhei: changed functionality to: "While you hold Khanhei's ashes, skills used on you are interrupted, but are allowed to finish when you drop his ashes. This skill is the best item spell of all time. OF ALL TIME."

this
I second that. This one made me lol the hardest out of all of them.

The monster only taunts gave me a good laugh too.
Masmar
Masmar
Krytan Explorer
#14
Hardcore mode, ive done my VQs alrdy
To Chicken To Die
To Chicken To Die
Krytan Explorer
#15
Several new monster-only shouts have been added.
"Lolwut!?": used after an ally dies.
"Noob!": used after killing any foe.
"That's imba!": used after dying at the hands of any foe.

Owned
Neo Atomisk
Neo Atomisk
Krytan Explorer
#16
there needs to be a "hey a-net can you nerf that monster's build? its OP" shout when players die.
F
FoxBat
Furnace Stoker
#17
Quote:
Originally Posted by WhiteAsIce View Post
* Mysticism: this attribute now returns 1 Energy for every rank of Mysticism. (mysticism buff pls)
Mysticism *used* to be good. It was utterly broken. The only way this attribute could be remotely mucked with was if it only worked with derv enchants.

Quote:
* Amity (PvP): increased casting time to 60 seconds. If this spell completes, the match ends in a draw. (anyone who can't interrupt or KD someone casting this does not deserve to win)
Start casting on the countdown timer in base?

Quote:
* Spirit Bond: removed restriction on the maximum number of hits. (it only lasts 8 seconds anyways)
This is a clear reference to early 600 nerf, albeit it might not be so bad now with holy wrath nuked.

Quote:
* Weapon spells can now be cast on spirits. (only in PvE)
Can't break PvE any further, but this is also fairly pointless.

Quote:
* Changed base armor to be 100, but -60 against lightning damage.
Are you being serious or not?

Quote:
* Healing Signet: now usable by all professions. (become non-profession specific like res signet)
It's not going to be used outside of mesmers and maybe rangers. I guess that makes it a safe buff...

Quote:
* Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts. (improve enemy AI ftw)
Interrupts are used in PvE?
Gift3d
Gift3d
Forge Runner
#18
Quote:
Smiter's Boon (PvP): increased casting time to 5 seconds.
i laughed so ridiculously hard at this. the april fools update notes this year were actually really funny, i enjoyed that haha.
B
Bill Clinton
Krytan Explorer
#19
Quote:
Originally Posted by FoxBat View Post
Mysticism *used* to be good. It was utterly broken. The only way this attribute could be remotely mucked with was if it only worked with derv enchants.



Start casting on the countdown timer in base?



This is a clear reference to early 600 nerf, albeit it might not be so bad now with holy wrath nuked.



Can't break PvE any further, but this is also fairly pointless.



Are you being serious or not?



It's not going to be used outside of mesmers and maybe rangers. I guess that makes it a safe buff...



Interrupts are used in PvE?
Lol. You know what april fools is, right?
Lord Dagon
Lord Dagon
Desert Nomad
#20
"All vampiric skills, when equipped, now cause your character to sparkle in sunlight."

This is what i want to see. It made me lol so hard when I saw( its a clear reference to the twilight saga to which I have a deep hatred for . Go Anet!)