Which of this year's April Fools update notes would you like to have seen come true?

WhiteAsIce

WhiteAsIce

Wilds Pathfinder

Join Date: May 2008

R/

For those who haven't seen it:
http://wiki.guildwars.com/wiki/Feedb...dates/20100401

I knew this was all fake when I first saw it, but there were some things that caught my eye that I really wanted to see come true. What update(s) would you want to actually happen?

These are my picks:
* Mysticism: this attribute now returns 1 Energy for every rank of Mysticism. (mysticism buff pls)
* Amity (PvP): increased casting time to 60 seconds. If this spell completes, the match ends in a draw. (anyone who can't interrupt or KD someone casting this does not deserve to win)
* Spirit Bond: removed restriction on the maximum number of hits. (it only lasts 8 seconds anyways)
* Weapon spells can now be cast on spirits. (only in PvE)
* Vengeful Was Khanhei: changed functionality to: "While you hold Khanhei's ashes, skills used on you are interrupted, but are allowed to finish when you drop his ashes. This skill is the best item spell of all time. OF ALL TIME." (imba elite skill right here)
* Changed base armor to be 100, but -60 against lightning damage.
* Healing Signet: now usable by all professions. (become non-profession specific like res signet)
* Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts. (improve enemy AI ftw)

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Durability

* Weapons and armor now have durability. Durability decreases whenever you take damage or use a skill. When the durability for an item reaches 0, that item is destroyed.
WTB gold sink pm meh

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Banish: changed functionality to: "Target foe may not return to this map for 1...8...10 years."

I got a good laugh out of that one. It would be a nice way to keep out those dreaded Ice Imps.

Just.nl

Just.nl

Krytan Explorer

Join Date: Nov 2007

The Netherlands, Noord-Brabant

Mu-Tants [MU]

Me/

Quote:
Originally Posted by Neo Nugget View Post
Banish: changed functionality to: "Target foe may not return to this map for 1...8...10 years."

I got a good laugh out of that one. It would be a nice way to keep out those dreaded Ice Imps.
Hehe yeah.
New UWSC: Banishway? :P

Atro

Atro

Miss the good ol' days

Join Date: Sep 2009

Where don't I live?

A/

Disarm: now causes target foe to drop any currently equipped weapon to the ground.

^
I would farm, Bo Staves, Chaos Axes, and Magmas Shield like crazy

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by WhiteAsIce View Post
* Amity (PvP): increased casting time to 60 seconds. If this spell completes, the match ends in a draw. (anyone who can't interrupt or KD someone casting this does not deserve to win)
Glyph of Sacrifice and Essence make it an instant cast. And in GvG it'd be pretty stupid if every game you had to send a ranger into the other teams base immediately just to make sure someone isn't casting it.

And it would be abused in AT's by terrible guilds who stand no chance of winning and just want the RP's.


The only change that I would like is the Pokemon reference with the pets.

Dre

Krytan Explorer

Join Date: Nov 2007

Belgium

Dutch Doom Brigade

W/

- All of the mysticism and paragon updates
- All the AI updates
- Griffon's Sweep & Leviathan's Sweep

MrGuildBoi

MrGuildBoi

Desert Nomad

Join Date: May 2006

A/

i would like shiro as a hero. hope he has impossible odds.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Hard Mode Adjustments

* Now called Hard-Core Mode.
* All player deaths in Hard-Core Mode are permanent.
* Permanently dead characters can still log in, but they may only visit the Underworld map and cannot trade, access account storage, or interact with merchants.
Or rather, Hard-Core Mode added to the already existing modes.

Or this one:
Quote:
Assassin

* No changes for Assassins.

aznkda

aznkda

Lion's Arch Merchant

Join Date: Oct 2005

Ontario, Canada

Mo/

* Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts. (improve enemy AI ftw)

i lol'ed

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Vengeful Was Khanhei: changed functionality to: "While you hold Khanhei's ashes, skills used on you are interrupted, but are allowed to finish when you drop his ashes. This skill is the best item spell of all time. OF ALL TIME."

this

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

Lets be honest, aminity would be quite cool if it had an adrenaline requirement of 10 (so you must be in combat before starting to cast) and it was a skill, so that its cast time couldnt be reduced.

EDIT:
The blackout change (pve only) would be a good step for returning mesmers to their intended role in pve.

Darth The Xx

Wilds Pathfinder

Join Date: Jul 2008

Sen'jin Village

The Infamous Cake Bandits [cake]

Mo/W

Quote:
Originally Posted by N1ghtstalker View Post
Vengeful Was Khanhei: changed functionality to: "While you hold Khanhei's ashes, skills used on you are interrupted, but are allowed to finish when you drop his ashes. This skill is the best item spell of all time. OF ALL TIME."

this
I second that. This one made me lol the hardest out of all of them.

The monster only taunts gave me a good laugh too.

Masmar

Masmar

Krytan Explorer

Join Date: May 2008

Aberdeen, Scotland

We Gat Dis [HRUU]

E/

Hardcore mode, ive done my VQs alrdy

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

Several new monster-only shouts have been added.
"Lolwut!?": used after an ally dies.
"Noob!": used after killing any foe.
"That's imba!": used after dying at the hands of any foe.

Owned

Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

there needs to be a "hey a-net can you nerf that monster's build? its OP" shout when players die.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by WhiteAsIce View Post
* Mysticism: this attribute now returns 1 Energy for every rank of Mysticism. (mysticism buff pls)
Mysticism *used* to be good. It was utterly broken. The only way this attribute could be remotely mucked with was if it only worked with derv enchants.

Quote:
* Amity (PvP): increased casting time to 60 seconds. If this spell completes, the match ends in a draw. (anyone who can't interrupt or KD someone casting this does not deserve to win)
Start casting on the countdown timer in base?

Quote:
* Spirit Bond: removed restriction on the maximum number of hits. (it only lasts 8 seconds anyways)
This is a clear reference to early 600 nerf, albeit it might not be so bad now with holy wrath nuked.

Quote:
* Weapon spells can now be cast on spirits. (only in PvE)
Can't break PvE any further, but this is also fairly pointless.

Quote:
* Changed base armor to be 100, but -60 against lightning damage.
Are you being serious or not?

Quote:
* Healing Signet: now usable by all professions. (become non-profession specific like res signet)
It's not going to be used outside of mesmers and maybe rangers. I guess that makes it a safe buff...

Quote:
* Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts. (improve enemy AI ftw)
Interrupts are used in PvE?

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Quote:
Smiter's Boon (PvP): increased casting time to 5 seconds.
i laughed so ridiculously hard at this. the april fools update notes this year were actually really funny, i enjoyed that haha.

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

Quote:
Originally Posted by FoxBat View Post
Mysticism *used* to be good. It was utterly broken. The only way this attribute could be remotely mucked with was if it only worked with derv enchants.



Start casting on the countdown timer in base?



This is a clear reference to early 600 nerf, albeit it might not be so bad now with holy wrath nuked.



Can't break PvE any further, but this is also fairly pointless.



Are you being serious or not?



It's not going to be used outside of mesmers and maybe rangers. I guess that makes it a safe buff...



Interrupts are used in PvE?
Lol. You know what april fools is, right?

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

"All vampiric skills, when equipped, now cause your character to sparkle in sunlight."

This is what i want to see. It made me lol so hard when I saw( its a clear reference to the twilight saga to which I have a deep hatred for . Go Anet!)

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

None of them, really.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

the fact that there, actually, was a buffing update to mesmers.

EragonSorceror

Ascalonian Squire

Join Date: Feb 2008

[OE]

R/

My personal favorite was the bonus damage sloth hunter's shot gave against sloths. That made me literally lol, as of course a sloth hunter would bring a skill that gives extra damage against sloths. Actually, that would be a great update since it wouldn't actually effect anything and would be great lols.

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

i would love to see them bring back some skills like limitless minion cap. those two war skills that summon alies and this one Disarm: now causes target foe to drop any currently equipped weapon to the ground. so i could farm cute skins i love like those VS carrying monsters. xD can we say go go cheap VS's? xD

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by AngelWJedi View Post
i would love to see them bring back some skills like limitless minion cap. those two war skills that summon alies and this one Disarm: now causes target foe to drop any currently equipped weapon to the ground. so i could farm cute skins i love like those VS carrying monsters. xD can we say go go cheap VS's? xD
i wonder what that does with enchanted weapons?
does it make them just drop down on the ground and die?

Coraline Jones

Lion's Arch Merchant

Join Date: Aug 2007

Modified Soul Society

Mo/R

One of the "updates" was to allow direct transfer of Guild Wars 1 characters into Guild Wars 2. Wow, I'm amazed nobody wants that and people want joke skill updates instead.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Quote:
Sympathetic Visage: changed functionality to: "While you have this skill equipped, pick-up groups must let you join."
and
Quote:
Monsters now intelligently pre-kite opponents.
Monsters with shields will now swap shields based on player damage type.
Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts.
Many monsters now copy their builds from a wiki.
So we know they know that PvE AI needs help and so does Anet's hated/disliked professions.

Upier is correct that this is disturbing in a way.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Bill Clinton View Post
Lol. You know what april fools is, right?
Quote:
Originally Posted by WhiteAsIce
Apr 02, 2010, 11:54 PM (EST)
lol. do you?

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Supportive Spirit: changed functionality to: "Create a level 1...12...15 Supportive Spirit. Whenever an ally in range has a skill fail, the Supportive Spirit casts Words of Comfort on that ally."


My favorite part is that the April Fool's Update notes are actually longer than any update we've had this year....

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by Bill Clinton View Post
Lol. You know what april fools is, right?
This thread is called "which (...) update notes would you like to have seen come true?", which means he was asking if the quoted poster was serious about his choice.

chessyang

chessyang

Not far from Elite

Join Date: Apr 2006

Florida

W/

Quote:
Sympathetic Visage: changed functionality to: "While you have this skill equipped, pick-up groups must let you join.
not sure how this can happen in town. But I like it. And Shiro a hero! Awsome!

ll Jamie ll

ll Jamie ll

Krytan Explorer

Join Date: May 2009

Devon, England.

Desolation Lords [DL]

E/Mo

Quote:
Skill Updates & Additions

Assassin
No changes for Assassins.
This has to be the best of them all.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Quote:
Deep Freeze, Earthquake, Lightning Storm, and Rodgort's Invocation now affect foes within radar range.
Updates for skills that don't currently exist FTW - at least we'd have a new spell, even if it is completely imbalanced (even before this fake buff).

Which reminds me - implement Mantra of Celerity plz

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

The Sloth Hunter's Shot was lol, I wouldn't mind that. Perhaps they could add a single sloth somewhere and then we'd have to go find it/kill it/charm it.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

[ot]
zelgadissan reminded me something:

Quote:
This skill was removed before the release of Guild Wars Prophecies in 2005, which can explain why Mesmers have one less elite.
would be awesome to have it finally fixed.
[/ot]

R_Frost

Lion's Arch Merchant

Join Date: Jan 2006

California

Me/

Quote:
Originally Posted by WhiteAsIce View Post
For those who haven't seen it:
http://wiki.guildwars.com/wiki/Feedb...dates/20100401

I knew this was all fake when I first saw it, but there were some things that caught my eye that I really wanted to see come true. What update(s) would you want to actually happen?

These are my picks:
* Spirit Bond: removed restriction on the maximum number of hits. (it only lasts 8 seconds anyways)
all this would do is revert back to the original way it was at factions release. the 10 hits was later added due to PvP(before the PvP/PvE split) and Anets first attempt to slow the 600/smite build.

Ailina

Krytan Explorer

Join Date: Jan 2010

Whats Prot Spirit [FoR]

R/

"Classic Skills
By popular demand, the Guild Wars Classic Skill Pack has been added to the Guild Wars In-Game Store. Now, players can relive the days of yore with this exciting selection of skills that function as they did when they were released. The Classic Skill Pack includes the following:

"I Will Avenge You!"
Aegis
Mantra of Recovery
Order of the Vampire
Shadow Form
Signet of Ghostly Might
Smiter's Boon
Ursan Blessing
And many more!"


This please!!! I can't wait to go back to 10 second Guild Battle wins with Sig of Ghostly Might! Insta-kill everything! In Hard Mode! Shiro, Duncan, Mallyx, Guild Lords, Base Defenders, Glint, Prince Rurik, Sheldon the Verminator, those traitorous bunnies in EotN, that battle announcer in Tihark Orchard who never shuts up... If you can target it, you can kill it! *sigh*, those were the days...

Also, lol @ mocking the players who keep saying that GW is turning into WoW with the:
"Weapons and armor now have durability. Durability decreases whenever you take damage or use a skill. When the durability for an item reaches 0, that item is destroyed. Repair Kits (100 uses) are available from the Guild Wars In-Game Store."

Finally, why does everyone keep talking about using "Disarm" against monsters? I'd use it on those smarmy JQ players holding voltaic spears.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

The one for VwK made me burst out laughing. Awesome.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Mighty Was Vorizun: changed functionality to: "While you hold the Ashes of Vorizun, you have 50% more 3G coverage, but you cannot use the item you really want to."

Price of Pride: now deals 5...40 damage for each title track the target foe has maxed

lol

Raminus

Academy Page

Join Date: Dec 2007

GN

E/Me

Quote:
"PvP
Added support in the PvP character-creation process for the following playable races:

* Centaurs
* Charr
* Elves
* Forgotten
* Orcs
* Tengu
* Titans

[edit] Hard Mode Adjustments

* Now called Hard-Core Mode.
* All player deaths in Hard-Core Mode are permanent.
* Permanently dead characters can still log in, but they may only visit the Underworld map and cannot trade, access account storage, or interact with merchants.
...

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