I like being able to experience the War in Kryta as it happens and witnessing the storyline development leading into Guild Wars 2. All of this seemed odd to me when it started, but things have turned out well so far overall. I miss the Falken runs, but there is still plenty to do in the game.
However, I dislike seeing the typical human lack of self-responsibility amongst those who actually believed that moddable greens would remain in the game. They spun the roulette wheel and put all their chips on blue, but somehow it is someone else's fault.
War in Kryta - Features you like?
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I understand that they are running on limited resources, but I can't help the feeling that WiK is very small compared to the 4th year update (same resources).
Mini-rant aside, new content is ALWAYS a good thing in my book.
I liked:
- multiple profession skillbars on enemies. That revived Kryta for me.
- mixed and well balanced groups. Different from the usual monoprofession mobs.
- the new bounties. Yes, there were the Zaishen bounties too, but I like them anyway.
Hope to see more (maybe what the medals are used for...)
Mini-rant aside, new content is ALWAYS a good thing in my book.
I liked:
- multiple profession skillbars on enemies. That revived Kryta for me.
- mixed and well balanced groups. Different from the usual monoprofession mobs.
- the new bounties. Yes, there were the Zaishen bounties too, but I like them anyway.
Hope to see more (maybe what the medals are used for...)
the 4th year update was just rejuvenating areas with daily quests. yes, it is content, but nothing special. WiK however adds new stuff to those areas and presents a new way to tell a story. The real start of WiK (content people can experience by playing the game) was delayed, but so far it leaves some good impressions and gives at lot of players to do something that was not there before. however the really good stuff is probably yet to come and gwers are able to bridge the time frame between gw2 info updates by experiencing new stuff (new mechanics: courier activities and stories).
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the 4th year update was just rejuvenating areas with daily quests. yes, it is content, but nothing special.
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- HoM update from character based to account based.
- Zaishen Bounties with rewards.
- Zaishen Menagerie (an entire new area)
- Makeovers
- Name changes
- Nicholas the Traveler.
http://wiki.guildwars.com/wiki/Fourt...content_update
4th year had new mechanics too.
I liked the Courier Falken runs, before they nerfed it out of obviation (and Courier Falken not infused to the point that doing Falken runs in HM is impossible). Also, the so called "bounty reward improvements," they didn't even RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing improve the rewards at all. In fact, the rewards are still the same (3-4 WS or 10-15 WS).
I think ArenaNet is trying to make it impossible to get even 10 Royal Gifts at one day.
I think ArenaNet is trying to make it impossible to get even 10 Royal Gifts at one day.
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I liked the Courier Falken runs, before they nerfed it out of obviation (and Courier Falken not infused to the point that doing Falken runs in HM is impossible).
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Also I find it funny that some people actually WANT to grind stuff, just do the daily and maybe a couple of escorts and leave it at that.
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I think ArenaNet is trying to make it impossible to get even 10 Royal Gifts at one day.
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they should burn for adding new things to the game that doesn't make EVERYONE happy!!!
Personally I like having something to do when I feel like doing it, go look for new minis that drop from mobs and hell if Falken shows up and wants to give me something for tagging along great, he even makes extra mobs to kill.
10 supplies was too many for how easy it is imo.
3+1 may be lower then people want but it is more then what you got for walking through the same zones a month ago.

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- Storage Pane upgrades + Free storage pane.
- HoM update from character based to account based. - Zaishen Bounties with rewards. - Zaishen Menagerie (an entire new area) - Makeovers - Name changes - Nicholas the Traveler. 4th year had new mechanics too. |
storage panes, makeovers and name changes are mini transactions I wouldn't consider content at all.
the zaishen menagerie is nice and stuff, but it has no real value for playing the game. well, you can change you pets, but who uses them in a meaningful (non-corpse driven) way. also, it is for single users only.
nicholas the travel is similar to zaishen bounties. it gives farmers more areas to farm.
the free storage pane is nice and the other added features are aswell. however the fifth update and how it is presented is much more thoughful and its excitement will last much longer, because it will probably give players the opportunity to experience something, which is new to the game and was not seen before.
even in the last months people talked more about wik than any other anniversary update and there was some press coverage too. anet is definately heading for something similar to furnace of sorrow or bmp.
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What a shame they don't just hand us 50 free a day eh? Maybe they'll be worth something.
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Still, my timing couldn't have been better. I can't be arsed to do the bounties and junk because of the lousy ROI, but I still get to fight the new baddies since I'm Vanqing Kryta now.
My only complaint is spammy hard rezzes in boss groups outnumbering the party 2:1 seems a little bit sadistic.
why would anet nerf the rewards at such a low when the royal gifts mostly give you crap?? it's not motivating anymore at all. Anet freakin boost the falken rewards back and especially increase the bounty rewards much higher.
otherwise, I'm done with WiK for now, not rewarding after the first time to experience the new areas.
otherwise, I'm done with WiK for now, not rewarding after the first time to experience the new areas.
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why would anet nerf the rewards at such a low when the royal gifts mostly give you crap?? it's not motivating anymore at all. Anet freakin boost the falken rewards back and especially increase the bounty rewards much higher.
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I would like the White Mantle weapons...once they are released. Here's hoping they come out tomorrow.
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For me, its not so much that the rewards aren't worth it, but Falken is literally impossible in HM unless you're on a monk. I've taken 2 healer monks running UA/HB along with the hench monk and they do not prioritize healing of Falken. Yes, I can micromanage a bit, but its not very effective.
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I like that the 3 persons on top of this events are 3 strong women. How Livia treats the asura, how Evennia manages to get to convince some vanguard to help, even if they were strongly determined to stay out in the beginning. And Salma...well, she's Salma. I like that new characters were introduced and the further lore for hawks and blade.
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I'm liking everything except a few minor things:
*hardness of obtaining war supplies (after courier was balanced) as long as they're not asking for like 50 medals of honour i'll be fine though.
*the fact that only accounts with prophecies and eotn can acess this, it's war in kryta but to get past dialogues that have no effect on the world, you must witness zinn's trial?
XD i did awful just now after getting courier in hm on watchtower coast. the spawns are kinda craXy 0_o maybe it's just because i'm not used to UW-esque spawns in kryta.
*hardness of obtaining war supplies (after courier was balanced) as long as they're not asking for like 50 medals of honour i'll be fine though.
*the fact that only accounts with prophecies and eotn can acess this, it's war in kryta but to get past dialogues that have no effect on the world, you must witness zinn's trial?
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and the jade cloaks are badass 