Ether Renewal Hero Discussion
kanuks
Quote:
Originally Posted by Hal
http://wiki.guildwars.com/wiki/Henchmen
http://wiki.guildwars.com/wiki/Alesia
I think it would be safe to say that Jeydra should owe Cuilan the 600k 500 zkeys and 50 ectos based on this information. I do not know any way; besides those that would get you a perm-a-ban, that would allow you to micro manage the skills of Alesia.
http://wiki.guildwars.com/wiki/Heros Well you can micro henchies by flagging them out of harm. I do it all the time and seriously i never had a single problem with Alesia acting weird in war in kryta. I vanquished all of wik areas (even the new areas that doesnt gives a vq bonus, just for fun) with h/h and never noticed her trying to act as a tank or anything. She heals just fine imo.
I would have replied this in my previous post but i dont know how to multiquote from different posts...
Edit i see that the Alessia's issues seem to occur in normal mode. I can't rly comment on that because i never play normal mode. I heard many peoples having problems doing wik in normal mode and i suggest them to try hard mode because Alesia does great and the mesmer is also pretty damn good if you ask me. Not to mention that attempting wik with 2 level 15 henchies is a very bad idea. They are so weak at this level...
http://wiki.guildwars.com/wiki/Alesia
I think it would be safe to say that Jeydra should owe Cuilan the 600k 500 zkeys and 50 ectos based on this information. I do not know any way; besides those that would get you a perm-a-ban, that would allow you to micro manage the skills of Alesia.
http://wiki.guildwars.com/wiki/Heros Well you can micro henchies by flagging them out of harm. I do it all the time and seriously i never had a single problem with Alesia acting weird in war in kryta. I vanquished all of wik areas (even the new areas that doesnt gives a vq bonus, just for fun) with h/h and never noticed her trying to act as a tank or anything. She heals just fine imo.
I would have replied this in my previous post but i dont know how to multiquote from different posts...
Edit i see that the Alessia's issues seem to occur in normal mode. I can't rly comment on that because i never play normal mode. I heard many peoples having problems doing wik in normal mode and i suggest them to try hard mode because Alesia does great and the mesmer is also pretty damn good if you ask me. Not to mention that attempting wik with 2 level 15 henchies is a very bad idea. They are so weak at this level...
Xenomortis
Quote:
Originally Posted by Amy Awien
Once you start microing heroes to prot & heal her you are (a) wasting your own skill bar (b) bringing those skills on your heroes.
A copy of Prot Spirit and ideally Aegis are almost a necessity on heroes in Hard Mode. That way you can micro PS when you need to.
As far as I know, Jeydra (and most others) almost always takes a Minion Master (Bomber if you're going to play semantics) and that can take the two prots no trouble.
Anything extra is wasteful, especially since you can take two very powerful Rit heroes and at least one of them can spec highly into Restoration for a couple of decent heals.
If minions aren't viable in an area, you can always slot in a Smiter for defense and offense (not as good though) and the ER hero can make a stronger case.
That being said, I frequently take an ER Hero regardless (not out of necessity, I just hate depending on henchmen monks), but it does mean I know I'm losing out on the second Rit hero.
As far as I know, Jeydra (and most others) almost always takes a Minion Master (Bomber if you're going to play semantics) and that can take the two prots no trouble.
Anything extra is wasteful, especially since you can take two very powerful Rit heroes and at least one of them can spec highly into Restoration for a couple of decent heals.
If minions aren't viable in an area, you can always slot in a Smiter for defense and offense (not as good though) and the ER hero can make a stronger case.
That being said, I frequently take an ER Hero regardless (not out of necessity, I just hate depending on henchmen monks), but it does mean I know I'm losing out on the second Rit hero.
Jeydra
Quote:
Originally Posted by Amy Awien
You can flag her way out of aggro range to provide healing in-between-fights but then you still need something to heal during the fight.
Once you start microing heroes to prot & heal her you are (a) wasting your own skill bar (b) bringing those skills on your heroes.
Btw, are you certain about offering that bet?
You're not supposed to provide healing in between fights, you do it during fights. You're not supposed to flag her out of aggro range, you're supposed to flag her away when she decides to tank. You (should) have Prot Spirit on your heroes for a reason, and you should learn to multitask. As for needing to have heals on your heroes, would you rather run an ER + Alesia, or a semi-healer + Alesia? I'll say right now that Alesia + standard Spiritway + me on Elementalist primary beats WiK no problems in HM. I have little doubt I can do it in NM as well; at worst it just takes a bit more micro. Therefore it's simply not necessary to use the ER hero.
If you want to accept the bet, go right ahead. I've already said how I intend to win it. If you take the bet however, I can already predict that it'll become a slugfest over the meaning of the word "micro".
Quote:
Aegis is cool, but Prot Spirit is not needed normally in HM. Two Rits and a bomber makes it harder to bring decent curses, though it could be an option to let the bomber could take care of that.
Originally Posted by Xenosmortis
If minions aren't viable in an area, you can always slot in a Smiter for defense and offense (not as good though) and the ER hero can make a stronger case.
These days there's another option, the Mesmer hero, although when there are minions there's no matching the MB.
@kanuks - what heroes do you use? The same ones you used to clear SoO? Myotheraccount
Quote:
Originally Posted by Dusk_
I run ER Prot...with 3 Prots, 1 Redbar, 1 Hex Removal and 1 optional. I think my facts are plenty straight. |
Are you retarded? I said ER Prot please learn to read before you post. I run one redbar on one of the Rits and 2/3 Prots on the MB, I never run an ER Prot with it.
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In Harmode I don't really care who's tanking.
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As for needing to have heals on your heroes, would you rather run an ER + Alesia, or a semi-healer + Alesia?
In normal mode I'd advice to leave Alesia out. In hardmode I bring Alesia and I have restoration on the Rit, combined with prot on the Bomber and some curses that is sufficient. Quote:
The ER Ele I ALWAYS take with physical primaries: Skills: Protective Spirit Spirit Bond Infuse Health Dwayna's Kiss Convert Hexes Aegis Aura of Restoration Ether Renewal {E} Stats: Energy Storage: 11+1+1 Protection Prayers: 10 Healing Prayers: 10 The wicked Smiting-Orders I ALWAYS take with physical primaries: Skills: Order of Pain Dark Fury Empathic Removal {E} Smite Hex Smite Condition Strip Enchantment Signet of Lost Souls Strength of Honor Stats: Blood Magic: 11+1+1 Smiting Prayers: 10 Soul Reaping: 11 Xenomortis
Quote:
Originally Posted by Carinae
Xeno, I'm sure you've seen it, but here's what I run on a physical. Very heavy on the hex/cond removal, enchant removal, lots of prots, and lots of red bars. Plus, you get synergy with DK+Orders and Orders+ER, as well as Orders offering protection vs enchant removal.
Yeah, I have seen it. The thing I don't like is Orders on a hero when I'm the only physical. The cost to the hero is quite high in terms of energy and health and it needs a large spec into Blood when I'm only bringing one or two skills from it. Blood Bond is nice though, so I would try to bring that. The upshot is some extra damage and cleaning.
Lately I've taken to running a Panic Mesmer and a Rit hero with SoH and Splinter Weapon along with an ER hero. But it's not something I've played around with too much. aefghuys
im loving the idea of an ER prot hero, however im having some problems, heres the current build:
1 infuse 2 ps 3 aegis 4 sg 5 life attunement 6 prot bond 7 ER 8 AoR i tried microing the 2 bonds, but im wondering if thats not possible? every time it would cast a bond it would remove it immediately. does it matter if i set the hero to guard or avoid combat?(currently using a staff with 20% enchant) should i avoid bonds on the hero altogether? thanks aefghuys
k thanks for the info, would u recommend keeping the hero on guard or avoid combat?
Xenomortis
Quote:
Originally Posted by aefghuys
k thanks for the info, would u recommend keeping the hero on guard or avoid combat?
Doesn't matter too much. I don't find much performance difference between the two.
Although I would say Guard if you're a melee character - the hero should engage enemies at range then, rather than try to follow you into them. |