Quote:
Originally Posted by Mithie
Here's what I don't understand.
Titles like Drunkard and Sweet Tooth are clearly joke titles that Anet never expects anyone to achieve.
Why bother even trying for them?
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The problem is that the "Mother Title" in gw includes these joke titles.
I've always, always felt GWAMM/Big Deal should have never included them. This title should have been a meta strictly for things that are achievements / progression based. VQing, Protectors, exploration. Even rep titles.
But GWAMM is important to maxing the HoM and player's Ranks in GWAMM will likely transfer to GW2 in some way, so players need to farm the bullshit titles that are meaningless to skill in this game.
Go figure.
Quote:
Originally Posted by Mithie
From my point of view, at least speaking personally, if something is boring - i.e. a gameplay element that forces me to grind hours on end in order to eat virtual candy and drink virtual liquor - I just say "screw that, I've got better things to do."
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I agree whole heartedly with this and everything you said.
And for the same reasons I posted above, I knew I would never bother with GWAMM because I can't be bothered to sit there clicking booze every 5 minutes or afking 9rings. That's not what I'm about. I don't find that fun. And, I don't find it fair, either.
This is just a general and outdated problem with MMO's in general, though. It's hard to balance making certain achievements difficult to obtain without making them boring / annoying. Money sinks and grinds are the only way MMO's have figured can be used in order to make players 'earn' things, and unfortunately these will always lead to botting / gold farming. Grinding titles in GW, buying gold for epic flying in WoW, etc. etc.
This is why I am looking forward to the Karma system in GW2. It may not completely eradicate the problem but it's a huge step in the right direction. Earning Karma will come naturally with playing the game, and playing in right, and difficult to bull shit through.
Hopefully, anyway.