Petition To Demand A Response From Anet On RMT Botters and Exploiters

Ka Tet

Ka Tet

Krytan Explorer

Join Date: Nov 2006

Pita Bread And Scud Missiles Ai[iiii]

Quote:
Originally Posted by Ninja Ninja View Post
Do you think I and others come to gwguru to see 5 generic threads on bots crying.
Nobody cares that you got banned, seriously if you want sympathy from other bots then take it up on the bot forums. I can't wait till this crap goes away or at least dies down to one thread.
BTW am I supposed to feel bad for the bot that I would see every day in the game or the person who spent a minute starting it for the day?
You cut that quote just a little short. I'll finish it for you
Quote:
Originally Posted by tha walkin dude View Post
The people flaming the banned people need to keep saying things.
a. to feel better about themselves at the expense of others.
It would seem that you do. Arguments have 2 sides, and you and others have held your end up.
I am not banned, and I never botted.
I don't think it matters what you feel about them, just stop chasing them with torches.

Ninja Ninja

Ninja Ninja

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by Theocrat View Post
I don't come to Guru to see hundreds of pages of retarded ideas, but lo and behold, they exist anyway.
At least its in one place so its easy to avoid.

Quote:
Originally Posted by Theocrat View Post
Guru is a forum for discussion. Sometimes people want to discuss things that other people don't want to discuss, but that's par for the course on the Internet.
I understand that but whats the reason for why this isn't one thread?

Quote:
Originally Posted by tha walkin dude View Post
It would seem that you do. Arguments have 2 sides, and you and others have held your end up.
I am not banned, and I never botted.
I don't think it matters what you feel about them, just stop chasing them with torches.
It has nothing to with feeling better about myself, its just moving on something perma banned people have trouble doing.

Ka Tet

Ka Tet

Krytan Explorer

Join Date: Nov 2006

Pita Bread And Scud Missiles Ai[iiii]

Quote:
Originally Posted by Ninja Ninja View Post
It has nothing to with feeling better about myself, its just moving on something perma banned people have trouble doing.
Thanks for proving my point for me.

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

Think I'll uninstall KSMod just in case...screw High-Texture in Outpost?

Fahhhh

Fahhhh

Ascalonian Squire

Join Date: May 2010

UD

A/

Quote:
Originally Posted by tha walkin dude View Post
The people who were banned have a reason to keep saying things.
a. to attempt to make a point.
b. to attempt to make themselves feel a little better about a crappy situation.

The people flaming the banned people need to keep saying things.
a. to feel better about themselves at the expense of others.

I'm going to side with Team Banned. Here's why:
You can justify it anyway you like, but unless you're talking about people who bot PVP, What anyone does in this game has absolutely no effect on anyone else's ability to play the game.
The arguments lamenting the effects on a fictional economy- grow the F up.
Saying it detracts from the value of a video game title- again grow the F up.
Saying it hurts the integrity of the game- it's a videogame, grow the F up.
Singing cheater-cheater- do what you were told to do in kindergarten, don't worry about what other people do. It doesn't affect you. Worry about what you do. And BTW, grow the F up.

I farmed my Lux title almost exclusively in comp mishes during the height of the botting craze. Just about every match, there would be 3 wand bots running around the map in circles, all but guaranteeing fail. I gotta tell you, I still don't see a need to ban those accounts. Just perma-dishonor them, so they can't ruin the game play and call it a day.
This pretty much sums it up. There's not really much to discuss on the bans I honestly don't know how this thread got so long. Anet put its foot down and thats that. As for the bots that escaped the ban there always will be botters who can get around being detected. Smart bunch of cookies that they are

Ninja Ninja

Ninja Ninja

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by tha walkin dude View Post
Thanks for proving my point for me.
You see it as people chasing bots with torches, I see it as people that have been permanently banned from the game forever, nothing is going to change that, so they have no connection to the game.
Take it as a personal attack against bots all you want but its just how people who have been permanently banned are dealt with.

Klimtog

Ascalonian Squire

Join Date: Jun 2009

Saying PvE botters didn't affect anyone is pretty incorrect. Back during the birthday, I didn't know there was a huge Raptor-farming bot craze going on. I manually farmed 4 stacks of cupcakes, then found out there were people who botted and had accumulated 30+ stacks of cupcakes. Needless to say, those cupcakes I farmed are pretty damn worthless compared to what they could have been if there hadn't been raptor botters.

Not everyone has stacks of ectoplasm to work with, so things like this affect people in a negative manner, too.

Yuki Juggernaut

Ascalonian Squire

Join Date: Feb 2010

Oh No I Am Out Of Toilet Paper [HELP]

W/

LOLWHUT? Exploiters are evil?

I'm sorry, Gaile Gray, but you've got it all wrong.

The RMT sellers are the evil people, not the exploiters. There is a major difference.

Exploiters just want to make big bux in-game, and RMT sellers want to take your account and your real-life money.

windtalker

Frost Gate Guardian

Join Date: May 2006

[LOD]

N/

Quote:
Originally Posted by Yuki Juggernaut View Post
LOLWHUT? Exploiters are evil?

I'm sorry, Gaile Gray, but you've got it all wrong.

The RMT sellers are the evil people, not the exploiters. There is a major difference.

Exploiters just want to make big bux in-game, and RMT sellers want to take your account and your real-life money.
Inb4 someone disagrees with you...thank you for finally making the point that there is a severity of offenses against the game. You are exactly right in stating that PvE exploiters are much less of a problem for the game than the RMT traders.

Because ANet is weak/lazy/workingonGW2/doesn'tcare/idon'tknow, they figure, well we should just catch all the minor offenders and perma-ban them without doing anything about the serious offenders. That'll show em.

Yuki Juggernaut

Ascalonian Squire

Join Date: Feb 2010

Oh No I Am Out Of Toilet Paper [HELP]

W/

Quote:
Originally Posted by windtalker View Post
Inb4 someone disagrees with you...thank you for finally making the point that there is a severity of offenses against the game. You are exactly right in stating that PvE exploiters are much less of a problem for the game than the RMT traders.

Because ANet is weak/lazy/workingonGW2/doesn'tcare/idon'tknow, they figure, well we should just catch all the minor offenders and perma-ban them without doing anything about the serious offenders. That'll show em.
The exploiters' methods are kind of unorthodox, though... now that I take a second glance at my post

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

How will ANet deal with the rest of the bots? Is that the question being asked in the OP? IF so, I will give my opinion of what has happened so far and what I think could happen next.

The community has been screaming about bots for awhile. The process ANet had been using, wasn't doing enough for the community to see what was happening behind the scenes.

They "hire" a team to identify the bots. To show the community that they were doing something, they selected a "data range" or logged data from date X to date Y. This was data that could be gone through rather quickly.

After reviewing the data/logs, they identified many bots that were easily identifiable. These are/were the 3700. The announcement was to show the community they are doing something, and should slow down the use of new bots by those that are 'tempted' to try them.

After the banning of the 3700, they probably are now digging further back in history, prior to date X, and reviewing the logs since date Y. Those bots missed by the ban this time around, will probably have less of a chance of being missed the next time around.

I have no idea how far back into the logs they would want to go, but they will probably continue to review ongoing logs, to keep the honest person honest. Anyone caught using a bot from this day forward, will not have any justifiable excuses.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by YunSooJin View Post
cause you can't reliably detect most of the modifications.. except for .dll injection :P. I'd say its less of a double standard and more of a "we don't know if these other guys are botting, but we sure do know you're botting!"

There is no way GW can detect whether you are using a third party program that uses pixel detection.. no way. I suppose if they made the game more invasive and it checked up on your task manager they could, but even then there are multiple options out there to run bots.. I mean, bots have existed as long as grind-games have existed.
Well, I'm pretty sure that a bot behavioral can be somehow detected so the account can be flagged. Once its flagged a real guy can check if its a real bot or just a botlike player.

But to be fair, to those who are saying real RTM trader uses pixel detection etc, i don't think its completely true. Bot based on GWCA where much more effective then any Pixel detection ones. So if they have done their job well probably they have switched to GWCA based bots.

Just think about it, people where running 15+ bots on their midrange pc disabling graphic rendering, you clearly can't do that with a pixel detection one.

reetkever

Wilds Pathfinder

Join Date: Dec 2005

Mo/E

Quote:
Originally Posted by tha walkin dude View Post
I'm going to side with Team Banned. Here's why:
You can justify it anyway you like, but unless you're talking about people who bot PVP, What anyone does in this game has absolutely no effect on anyone else's ability to play the game.
The arguments lamenting the effects on a fictional economy- grow the F up.
Saying it detracts from the value of a video game title- again grow the F up.
Saying it hurts the integrity of the game- it's a videogame, grow the F up.
Singing cheater-cheater- do what you were told to do in kindergarten, don't worry about what other people do. It doesn't affect you. Worry about what you do. And BTW, grow the F up.
This thread has nothing to do with any of that. The point of this thread is that someone who was banned now wants to 'force' the creators of the game to explain what they're going to do in the future. Fact is, wether one's banned or not, one can't force A-Net to do anything.

Also, your idea of 'growing up' is you can't discuss an obvious problem in the game on a Forum of that very game, on which it is meant to discuss stuff like this? This isn't a thread where only banned bot users are allowed. This is a petition where anyone can reply.

FlexBuffchest45

Ascalonian Squire

Join Date: Feb 2009

West Coast

W/

Quote:
Originally Posted by Warvic View Post
What crisis? If you mean that the economy is ruined. Well, botting is/was not the main prob of that.

Shadow Form says hello
Ursan says hello

People who bot for real money are also an problem ofc. But an rupt bot is WAY worse then some dude that sells money. Because you can't buy skill in this game. You can only get visual stuff. Nobody cares about that. (eccept you). So yes, i'm against RMT botters, but I'm HAPPY they got the REAL cheaters, the pvp bots!
This dude said it all. at the end of the day, who cares about retards that sell GW gold for real money? I certainly don't, it doesn't make the years I spent on GW any less enjoyable. However, the lame ass faggat pvp bots ruined game enjoyment daily, and I'm glad something was finally done about them.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by lishi View Post
Well, I'm pretty sure that a bot behavioral can be somehow detected so the account can be flagged. Once its flagged a real guy can check if its a real bot or just a botlike player.
people seem to think that bot detection is some sort of magical happening, as if ANET has the perfect algorithms to detect bots.

anyone who's done a fair amount of coding can assure you that thinking of ways to reliably to detect a bot based solely on the behavior of the player is a losing proposition...

Yuki Juggernaut

Ascalonian Squire

Join Date: Feb 2010

Oh No I Am Out Of Toilet Paper [HELP]

W/

Quote:
Originally Posted by YunSooJin View Post
people seem to think that bot detection is some sort of magical happening, as if ANET has the perfect algorithms to detect bots.

anyone who's done a fair amount of coding can assure you that thinking of ways to reliably to detect a bot based solely on the behavior of the player is a losing proposition...
This, but there are if you know what you're looking for and you check that player's chat logs.

Note: That said though, no-one has a perfect alogorithm to counter bots.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by YunSooJin View Post
people seem to think that bot detection is some sort of magical happening, as if ANET has the perfect algorithms to detect bots.

anyone who's done a fair amount of coding can assure you that thinking of ways to reliably to detect a bot based solely on the behavior of the player is a losing proposition...
You can code the common give away that a player is a bot without too much problem

- pass a lot of time farming
- his path is made fixed or made by few fixed waypoint randomly chosen
- fixed sequence of action (some bots will try to do some random action in between, but those can be ignored)
- etc

Once the bot have checked a reasonable amount of "bots behavior" a real human being can check it out.

I'm not saying that is easy, or anet will even bother to implement them , but they better start to look into stuff like that if they want stop the next wave of bots coming.

If you go to check on the famous botter forum you know that the lesson they have learned is "Yea, probably we should not get caught".

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by lishi View Post
Once the bot have checked a reasonable amount of "bots behavior" a real human being can check it out
Too complex and not even close to be a warranty of successful detection. No automated system can reliably tell you're botting by just checking for "bots behaviour", and anyway, bots can be easily programmed to disguise such a behaviour and to randomize some actions.

Even if they could implement such a thing, it would be a HUGE waste of resources just to have someone spending his/her whole work-day to double-check paths and repetitive actions of every single player detected by the system.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Gill Halendt View Post
Too complex and not even close to be a warranty of successful detection. No automated system can reliably tell you're botting by just checking for "bots behaviour", and anyway, bots can be easily programmed to disguise such a behaviour and to randomize some actions.
So can program the detection routine to ignore those random action, again i'm not saying its easy.

Quote:

Even if they could implement such a thing, it would be a HUGE waste of resources just to have someone spending his/her whole work-day to double-check paths and repetitive actions of every single player detected by the system.
You don't need to check every suspect report, permabanning few people who make other think twice about botting. For RMT once you detect one bot you can analyze the trade logs to detect more.

Not doing that might we as well let bot bot. Detecting a bot using the game UI will be different as detecting a dll injection i bet.

Not that huge deal for GW now probably, but for gw2...

Um Yeah

Frost Gate Guardian

Join Date: Aug 2006

Illusions of Grandeur [Illu]

W/

Considering Anet first said they were "combating bots/RMTs" back when there were actually more than 5 people maintaining and working on this game, I suspect they do even less work on it now. I mean, they basically got all the money out of this game that they're probably gonna get, so why bother caring anymore beyond basic server maintenance? Im sure some of you may say that if they dont put an actual effort to keep botting out of GW, then you wont buy GW2, but really, you will probably end up just doing it anyway, right? I really don't see any reason why they should put forth any more effort into stopping botters, assuming theyve put forth much of any effort in the past 3-4 years theyve been "working on it".

Also, with regards to the idea of designing some sort of automated system to detect "bot-like activity", I really don't see it being feasible due to the complexness involved especially considering the Reconnect feature was designed by an Anet staff member in their free time as a side project, again, back when there were more than 5 people working on GW. With as few people that are working on GW now, I imagine it would take them quite some time to design such a system. Then again, I can't imagine that the people still working on GW actually do much anything during their work day, so maybe they could do it.

In short, Anet likely will do nothing about RMTs, especially considering how long theyve been "a problem".

And for those who are enjoying the bans on the PvP bots, you should have played when there was actually competition and more than what? 500? guilds. A good mes/ranger>bot any day. A bot's a wasted spot compared to a good player. Of course, theres MAYBE one each of those left sooo...you might have a better point. Regardless, l2p.

There, /thread

You're Welcome.

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

Me/

Quote:
Originally Posted by Um Yeah View Post
Considering Anet first said they were "combating bots/RMTs" back when there were actually more than 5 people maintaining and working on this game, I suspect they do even less work on it now. I mean, they basically got all the money out of this game that they're probably gonna get, so why bother caring anymore beyond basic server maintenance? Im sure some of you may say that if they dont put an actual effort to keep botting out of GW, then you wont buy GW2, but really, you will probably end up just doing it anyway, right? I really don't see any reason why they should put forth any more effort into stopping botters, assuming theyve put forth much of any effort in the past 3-4 years theyve been "working on it".

Also, with regards to the idea of designing some sort of automated system to detect "bot-like activity", I really don't see it being feasible due to the complexness involved especially considering the Reconnect feature was designed by an Anet staff member in their free time as a side project, again, back when there were more than 5 people working on GW. With as few people that are working on GW now, I imagine it would take them quite some time to design such a system. Then again, I can't imagine that the people still working on GW actually do much anything during their work day, so maybe they could do it.
I'll agree it was slow coming, that being said, they did just publicly ban botting accounts for a reason. As stated earlier they also added new staff to combat botting. Do I think they can eliminate botting or RMTs, no, but i believe they can make it harder and harder for casual botters, which puts most of those RMTs out of business(lets face it, they are the most likely candidates for RMT anyway. Too lazy to play=would probably rather pay.).


Quote:
Originally Posted by Um Yeah View Post
And for those who are enjoying the bans on the PvP bots, you should have played when there was actually competition and more than what? 500? guilds. A good mes/ranger>bot any day. A bot's a wasted spot compared to a good player. Of course, theres MAYBE one each of those left sooo...you might have a better point. Regardless, l2p.

There, /thread

You're Welcome.
Now to the highlighted text,lol, surely you must be one one of those huh? Of course you are... Then surely you will have noticed a significant reduction in bots Mr Great at PvP? Or is this one of those "QQ Anet is fail because they banned bots but i haven't played in the last 2 years so i have no idea how bad it got " posts?

There, /failed troll

You're Welcome.

Kiky

Ascalonian Squire

Join Date: May 2010

Quote:
Originally Posted by mini pet monster View Post
For those of you that are curious, the bans were not for 'botting' per se, but for injecting a certain .dll

Of course, many, many botters were caught because the .dll gave such powerful options and botters couldn't resist using it.

However, I can give some funny examples of bans that happened to real players:

1. Someone released a map travel tool on a guild website. It allows you to map travel to anywhere in the game that you have unlocked on that character. For example, you can go from ToA to DoA in 1 click. Woohoo! Little did these guildies know, the utility was built using that forbidden .dll. They are all perma'd.

2. I'm going to assume 95% of the players with max drunkard used some kind of glitch (remember when you could drink, map travel, drink, map travel?) or an auto clicker. I have never heard of someone being perma'd for clicking booze. Well, one poor soul used the injected drunkard clicker because it was so readily available. He didn't dare use any other bots, but he figured, who's been banned for a drunkard clicker? Well he was.

I can also give some funny examples of real people that were not banned:

1. A few people botted hard on alt accounts, but never injected on their main account. Their bot accounts are smoked, but their mains live on. They also gained some fat stacks. Good for them.

2. Those that started injecting about 2 weeks ago, missed the ban wave. No doubt, they are crapping their pants, but for now, they are safe.


So, if everyone was banned for modifying the client, but not necessarily 'botting', why is texmod, multilaunch and ksmod ok?

Texmod can be used to confer some cool advantages as martin posted. It can also be used to help with cartographer, and even help setup pixel detection bots. I believe texmod was the main tool used by guild wars botters before this new .dll came out. Diablo 2 bots live off of texmod.

Multilaunch confers wicked advantage to those that can use it. You can rush multiple accounts through one area, instead of playing it over 3 times. You could red resign like a BOSS. I'm sure everyone knows someone that loaded up 4 accounts or something crazy and made a few thousand zkeys. You can powertrade kamadan and scam ascalon at the same time. During canthan new year, all the top rbr racers had multi accounts going. They would race the first 30s, and if they couldn't get a top score, they would just switch accounts. During festivals, people drop all their accounts into kamadan/LA/shing jea and afk gifts. The list goes on.

I'm unfamiliar with ksmod but I believe it plays some fun noises when enemies die. In GvG or HA, its nice to have something indicate when someone dies besides a tiny little faction counter that pops up.

These modifications all confer advantages. They are OK as long as not abused right? So why is the standard not the same for this modification that got 3700+ banned?
Now this is exacly what i was talking about, and every should carefully read this guy's post.


Btw, anet won't "go back further to game history" to ban bots, they said publicly that 3700 bots were banned and they feel like they did a fair job.
They didn't: ppl are using textmod which sometimes decites the match. Don't even try to tell me that bs that if a frenzied warrior is highlighted on ur screen it doesn't give u an advantage. As a prot monk, as caller, as blinder and so on, it obviously not fair to use but they weren't banned.
As for the "texmod is available to everyone" well if u think of this bs than the PvP interrupt bots shouldn't have been banned cause they were available to everyone since it was released to public.
Players who used that fast traveling script or tested a bot to counter it got banned instead which don't give u any advantage in the game.
So that 3700+ banned bots should be corrected to injections detected on 3700+ accounts.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Jinkies View Post
From what I understand people who have been running GWCA based bots on their alts that didn't get banned (since the ban) have yet to be banned. This would suggest that Anet's super amazing bot detection methods aren't really all that great and it takes alot of time for bans to actually catch up with the botters.
Actually, what it proves is that Support is slow and thorough. We should expect the former given what NCSoft is willing to spend on Support. The latter is somewhat surprising.

Quote:
Originally Posted by Jinkies View Post
There is a reason you haven't stopped most botters yet. And that's because you just plain can't. The only methods you have are checking for repetitive action, which could easily be justified by a macro, and in game reporters, which you've never given a shit about anyway.
True in any game; the ability of the developer to police botting is conditioned upon the amount they are willing to spend to do it. The result is that it is always possible (but risky) to get away with some cheating. Usually, only the most flagrant cheaters eat bans. The result is a risk/reward function where it makes sense to cheat for some players.

For instance, if all you want to do is acquire certain pets for HoM, it makes sense to stop logging into your main, switch ISPs, bot, move the proceeds to accounts not connected to your IP, and repeat until banned. That's not a good thing...but it's also the way it is, and it's totally unrealistic to expect things to be different. If ANet had infinite resources with which to police cheating, we'd see a different result, but they don't and no developer ever will.

Quote:
Originally Posted by Theocrat View Post
I believe it was mentioned in a press release (or something of that nature) that they would be adopting the banwave system commonly used by companies such as Blizzard and Valve. It's likely that anyone using GWCA bots won't be banned for another 3-6 months.

Which, naturally, gives them plenty of time to obtain virtual riches and safely stash them away on alternate accounts.
I'm not quite that skeptical about time frames, but this does reveal the largest problem with enforcement. If people can extract RL cash worth more than the cost of the account and the time cost of setting up the farmbot, then botting will continue. It is therefore critical that ANet react swiftly to cheating.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

After 14 pages of postings I would have thought that those who have been trying to justify botting and deflecting any blame from themselves would give it up. I was wrong.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Quote:
Originally Posted by Kiky View Post
As for the "texmod is available to everyone" well if u think of this bs than the PvP interrupt bots shouldn't have been banned cause they were available to everyone since it was released to public.
Good point. Everyone should have been running bots since they are 'publicly' available. A lot of illegal things are also 'publicly' available. Let me know how that works out as a defense for you in court.

Kiky

Ascalonian Squire

Join Date: May 2010

Quote:
Originally Posted by JoeKnowMo View Post
Good point. Everyone should have been running bots since they are 'publicly' available. A lot of illegal things are also 'publicly' available. Let me know how that works out as a defense for you in court.
Next time if u want to be a smartass and troll someone at least read their whole post. k?
I'm against interrupt bots those are the worst type of thrid-party program /end

Killed u man

Forge Runner

Join Date: Feb 2006

Are people downright retarded here? All he did was pointing out that "Texmod is publically available to everyone" isn't a valid excuse for it to be legal, as so were the bots.

God pardon the flames but some of you people really need to learn comprehensive reading. I find it really sad that your first language is English aswell.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Quote:
Originally Posted by Kiky View Post
I'm against interrupt bots those are the worst type of thrid-party program /end
What bots are you not against?

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

You're all still missing the cost term.

TexMod isn't bannable because it's hard to detect. If the advantages were gamebreaking, maybe ANet would be willing to invest the resources to set up a VAC-style monitoring program.

But they aren't, and ANet isn't. Demanding that ANet fix the problem just makes you look silly. Doing so shows that you're unaware of the RL problems facing a developer trying to address problems of cheating.

Further, if ANet says it's kosher, then we're all on a level playing field.

Kiky

Ascalonian Squire

Join Date: May 2010

Quote:
Originally Posted by JoeKnowMo View Post
What bots are you not against?
Mentioning interrupt bot was only an example and a good one since it caused the most of the troubles. If u can't see it u are either retarded or want to troll someone so badly u gave up ur own reasoning. All u posted in this thread was worthless, nothing but "flame", picking out words/sentences from other people post to troll it.

Quote:
Originally Posted by Martin Alvito View Post
You're all still missing the cost term.

TexMod isn't bannable because it's hard to detect. If the advantages were gamebreaking, maybe ANet would be willing to invest the resources to set up a VAC-style monitoring program.

But they aren't, and ANet isn't. Demanding that ANet fix the problem just makes you look silly. Doing so shows that you're unaware of the RL problems facing a developer trying to address problems of cheating.

Further, if ANet says it's kosher, then we're all on a level playing field.
Yes i see what u are saying but textmod is "more gamebreaking" than for example the fast travel script which users were also banned.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Martin Alvito View Post
You're all still missing the cost term.



TexMod isn't bannable because it's hard to detect. If the advantages were gamebreaking, maybe ANet would be willing to invest the resources to set up a VAC-style monitoring program.



But they aren't, and ANet isn't. Demanding that ANet fix the problem just makes you look silly. Doing so shows that you're unaware of the RL problems facing a developer trying to address problems of cheating.



Further, if ANet says it's kosher, then we're all on a level playing field.
That's just it. They banned the obvious guys.

And that's just the way of things. The obvious guys are always the first in line for trouble. Any place, any time. Try breaking into a car in front of a busy policestation, see what happens. It's not very smart to be an obvious guy.

There's no reason to be lenient toward obvious offenders simply because there are also less obvious ones around.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Quote:
Originally Posted by Kiky View Post
Mentioning interrupt bot was only an example and a good one since it caused the most of the troubles.
You didn't answer the question. Let me ask it again, "What bots are you NOT against?"

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Gli View Post
There's no reason to be lenient toward obvious offenders simply because there are also less obvious ones around.
This would be true if enforcement cost ANet nothing. (You mean more obvious offenders, right?)

You're demanding perfect justice in a world where perfect justice is impossible.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Martin Alvito View Post
This would be true if enforcement cost ANet nothing.

You're demanding perfect justice in a world where perfect justice is impossible.
I don't really see how what you said has anything to do with what I said.

For starters, I'm not demanding anything.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Your proposition is: there is no reason to fail to enforce the rules. If you cheat, you should be banned. But not all cheating is equally costly to enforce.

If the developer has unlimited resources, then all cheaters should be banned. If not, then the developer has to prioritize. Hospital emergency rooms prioritize (triage). So do police departments.

Claiming that the developer should ban all cheaters requires making two suppositions: that the developer has sufficient resources to ban all cheaters, and that the players will put up with the methods necessary to ban all cheaters. In practice, those suppositions just aren't true.

Once we've established that, which cheaters get banned and which don't is just an empirical problem dictated by enforcement costs.

Perhaps most importantly, if the developer comes out and says that X form of cheating is kosher, then we all know that's not cheating and can adjust our behavior accordingly. In-game advantages are derived from cheating when some players are willing to accept the assoicated risks of cheating and other players aren't. It's the advantage that's the problem.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Martin Alvito View Post
Your proposition is: there is no reason to fail to enforce the rules. If you cheat, you should be banned. But not all cheating is equally costly to enforce.

If the developer has unlimited resources, then all cheaters should be banned. If not, then the developer has to prioritize. Hospital emergency rooms prioritize (triage). So do police departments.
What you're saying is exactly the point I was trying to make: take action against obvious offenders (which they did) regardless of whether or not you can do the same to the not-so-obvious offenders. By obvious I mean, the ones they could easily identify due to the methods (injection) they used.

Quote:
Originally Posted by Martin Alvito View Post
Claiming that the developer should ban all cheaters requires making two suppositions: that the developer has sufficient resources to ban all cheaters, and that the players will put up with the methods necessary to ban all cheaters. In practice, those suppositions just aren't true.
I never claimed they should ban all offenders. I simply pointed out that it's perfectly fine for them to act against the ones they can easily identify.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

OK, then I'm entirely misreading your tone in the first post, Gli.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Martin Alvito View Post
OK, then I'm entirely misreading your tone in the first post, Gli.
I guess the opening lines of my post you quoted look a lot like what the other camp is saying.

But when I say: "That's just it. They banned the obvious guys. And that's just the way of things." I don't mean it as a criticism, just a statement of fact as to how such things work.

The "breaking into a car in front of a policestation" part was meant to illustrate how it is completely obvious that such things work out the way they do: presenting your offending self on a silver platter will get you nicked every time.

I guess I should be more clear in the future.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Oh, cute title! Seems familiar

I would expect that this is something being worked on. They've apparently hired several more people and are trying to clean up GW a bit. I think this is something they are really focusing on now and hopefully we'll see fewer of these from now on.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Quote:
Originally Posted by Um Yeah
I mean, they basically got all the money out of this game that they're probably gonna get, so why bother caring anymore beyond basic server maintenance?
Anet bans botter's accounts, botting community circumvents new detection, botter buys new accounts (cost is trivial compared to how much they made botting for RMT), Anet gets $$$, repeat