Update - Thursday, June 3, 2010

epicfail86

epicfail86

Ascalonian Squire

Join Date: Feb 2006

TSR

P/

Quote:
Originally Posted by Lishy View Post
Can someone confirm this?

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Lots of Superior ID kits and scrolls. Don't think I'll be getting anymore royal gifts.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Well, I found the quest a great step in the right direction. I still hate those stupid Ether Seals, as they're more annoying to deal with than difficult. Still, as masochistic as it sounds, I enjoy fighting some mobs I can't just blow through.

End boss was pretty disappointing, I was expecting some dialogue or, well, something. But the instance was fun.

belshazaarswrath

belshazaarswrath

Krytan Explorer

Join Date: Mar 2006

AMP

Good update is good. I got my first Mantle green here ^ ^

Resha

Resha

Academy Page

Join Date: Aug 2005

Alberta, Mongolia

P/

I like fighting the new PK/WM too, and 5 Gifts & a Medal of Honor isn't too bad either.

snoozer80

Wilds Pathfinder

Join Date: Oct 2007

Poland

For Your Entertainment [FYE]

I've checked it and YES, speed booking with hero doesnt work anymore. Heros spawn groups of mobs.

Thanks ANet, what else you will destroy to make this game more borring?

ShadowbaneX

Wilds Pathfinder

Join Date: Jun 2006

Heroes of the Horn

A/Me

Quote:
Originally Posted by cosyfiep View Post
I didnt even kill everything in the mission I was supposed to (only got 2 bosses before the ether seal and the final boss--NONE of the keys--never found those bosses)....5 royal gifts=4 scrolls and one medal of honor....I think I am not going to bother with my other characters.
The two bosses with the keys are WAY on the other side of the map, about where you'd start if it was the actual Riverside mission. A guildy and I took it on, 2 of us and 4 heroes in NM and we pretty much just walked in the front door, and just cut them down. It looked though that if you went all the way around it would be much easier then going in the front. It was a bit of a fight what with all the rest chains. One thing though, much, much, MUCH easier in NM. We couldn't even get past the 3rd mob in HM because of Empathy. It just killed my assassin dead.

If anyone does finish it in HM do you get more rewards? Speaking of those, I got 2 lockpicks and 4 scrolls, 1 gold, 3 blue. I think I'll be saving up the rest of my gifts as well. The picks are nice, but the 700 gold for the other 4 was a little...well, little.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

http://wiki.guildwars.com/wiki/Adoration

Say what you will about new quests, lore and items. It's little touches like these that have impressed me the most.

ManlyMan

Ascalonian Squire

Join Date: Apr 2010

How hard is to fight a few more groups? It's still superior than grinding out points else where. (for speedbooking)

Anyways, like the new mission, shame no HM reward, but yeah fun stuff. I'm just gonna stock pile the gifts/supplies/medals , see what happens.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by snoozer80 View Post
I've checked it and YES, speed booking with hero doesnt work anymore. Heros spawn groups of mobs.

Thanks ANet, what else you will destroy to make this game more borring?
Speedbooking was retarded anyway and should have been nerfed long before it had.

It doesn't take that much longer to just do the effing quests. It's not like they are difficult.

belshazaarswrath

belshazaarswrath

Krytan Explorer

Join Date: Mar 2006

AMP

Quote:
Originally Posted by snoozer80 View Post
I've checked it and YES, speed booking with hero doesnt work anymore. Heros spawn groups of mobs.

Thanks ANet, what else you will destroy to make this game more borring?
Because AFKing quests is soooooo incredibly interesting.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

QQ I should've looked at this thread before completing it in HM when the rewards were the same in NM.



Jk)Phoenix

Jk)Phoenix

Wilds Pathfinder

Join Date: Apr 2006

Pizza's Town

I've Quit GW ^^

E/

Quote:
Originally Posted by Perfected Shadow View Post
QQ I should've looked at this thread before completing it in HM when the rewards were the same in NM.
LOL

well hope they dont split the reward again... or, if they do it, that they INCREASE the HM reward and NOT RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOIN NERF the actual reward of NM


i'll try this new quest + reward tonight

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by Tullzinski View Post
I see that now thanks! Riverside Assassination 10K xp 2K gold 5 gifts 1 MOH
Woo. I haven't done it yet, but that's a nice reward - equivelent of 100 war supplies.

I wonder if we'll see a use for Medals of Honor soon - this quest pretty much ensures that everybody doing WiK stuff will have at least one.

Quote:
Originally Posted by Chronos the Defiler View Post
Has anyone else noticed the heroes and henchmen lately are completely lobotomized? They used to be tolerable, but on MORE than 10 accounts during this last quest they have stood in AoE without moving, ran into groups from 40 feet away to res or just dont attack what you ping.

Or am I just crazy?
I'm running another character through the game far enough to gain access to Lion's Arch keep. I don't expect too much from H/H, but MOX was totally bonkers last night (before update) - ran off like Leeroy Jenkins several times, despite being set to "guard" and the party flagged.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by Del View Post
i love how all the way through the mission alesia spends more time on her face than healing.
The Live Team is trying to shoe horn people into playing with other people.

Even if they used the HM code to make all henchmen level 20 when entering Kyrtan areas during the WiK (or using the buff that players get during Journey to the North or in the Consulate Docks mission) the henchmen still wouldn't be infused.

I found it funny that the Shining Blade and Ebon Falcons are not infused and die the moment the Jade constructs look at them. Some elite squad they are.

I was also disappointed they didn't give us an ally during the mission.

Live Team needs to accept that for as long as heroes exist, people will not want to PuG.

Personally I did this mission with three heroes, no henchmen. Less dead weight that way.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Ohhhh not fair, I am at work and can't play

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Quote:
Originally Posted by snoozer80 View Post
I've checked it and YES, speed booking with hero doesnt work anymore. Heros spawn groups of mobs.

Thanks ANet, what else you will destroy to make this game more borring?
awww

How is removing exploits of game mechanics making the game boring?

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Uuuh sweet news! I'll have to infuse my brand new armor now

Funny thing the alesia+stefan comic, how true! Guess henchies won't stand a chance to take a place in the party for this mission, hope I can do it with someone else, other way just me+heroes.

And, happy the speedbooking glitch has been fixed.

Resha

Resha

Academy Page

Join Date: Aug 2005

Alberta, Mongolia

P/

Sorry if this is old but I haven't noticed it before - Jiaju Tai has a new option when you talk to her and she can now send you into D'Alessio Seaboard explorable.

Edit: quick run-through (not everything) didn't seem to show anything interesting, aside from the fact that the place is absolutely loaded with white mantle and those villagers from riverside province/divinity coast explorables. A new quest here seems likely.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Quote:
Originally Posted by Resha View Post
Sorry if this is old but I haven't noticed it before - Jiaju Tai has a new option when you talk to her and she can now send you into D'Alessio Seaboard exporable.
Well that is very new to me thanks. Lemme go check this out... When I get home of course.

king of erebor

Pre-Searing Cadet

Join Date: Dec 2006

Northern Germany

Wächter Von Asgaard

W/

Just did the riverside thing, funny, but Alesia and Stefan were not much help in the keep. One should infuse henchies for things like that.
Got a War Horn out of the gifts and an id-kit. Can't see the medals any more though. Got one through quest and 3 out of gifts. Hopefully useful.

belshazaarswrath

belshazaarswrath

Krytan Explorer

Join Date: Mar 2006

AMP

Did anyone notice that in HM your spirits would sometimes attack the jade cloaks in the towers and sometimes wouldn't ever if they're the only foe there?

Also sometimes my henchies just stood there and looked around in hm while my heroes and me were working hard not to die. It's odd because they've never behaved this way before. It's probably due to the fact that that instance is rather new and is kinda glitchy. But whatevs it's not a huge deal since nm and hm rewards are the same and nm is a cakewalk.

Deakon

Deakon

Frost Gate Guardian

Join Date: Jun 2007

Arkansas

Just The Four Of Us [TRIO]

Mo/E

Did it with a couple of guildies in HM only. Spirits can't hit the Cloaks on the towers. We eventually just started going around them. Went all the way to the other side of the map to get the keys (the location is shown on the mission map) then back around thru the gate. Didn't matter much though. We still ended up having to kill everything around the Ether Seal. Couple of Pain Inverters, Ebon Vanguard Assassin Supports, 2 spirit spammers, 1 minion bomber, 2 RoJ monks and 1 healer. Pretty much blew thru it after we stop bothering with the towers. I really hope to see more of these. Didn't notice that the rewards were the same in HM. That sux.

Kharmin

Kharmin

Academy Page

Join Date: Jul 2009

Far Shiverpeaks

Clan Quarren [QRRN]

R/

Quote:
Originally Posted by trankle View Post
It looks like completing all three Inquisitor quests is required for Salma to give out Riverside Assassination.
That makes it tougher for me then. LFG NM? <g>

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by Deakon View Post
Did it with a couple of guildies in HM only. Spirits can't hit the Cloaks on the towers. We eventually just started going around them. Went all the way to the other side of the map to get the keys (the location is shown on the mission map) then back around thru the gate. Didn't matter much though. We still ended up having to kill everything around the Ether Seal. Couple of Pain Inverters, Ebon Vanguard Assassin Supports, 2 spirit spammers, 1 minion bomber, 2 RoJ monks and 1 healer. Pretty much blew thru it after we stop bothering with the towers. I really hope to see more of these. Didn't notice that the rewards were the same in HM. That sux.
People need to stop complaining about rewards in HM. HM was introduced to the game to give people who wanted more of a challenge something to do. It wasn't introduced to the game to force players into playing it if they wanted better rewards.

The only incentive a player should need for playing in Hard Mode is because they think they will enjoy the experience better.

There are plenty of players who dislike playing in HM and would rather player in Normal Mode except all of the rewards for things are being severely cut for NM making it a very unattractive alternative.

Deakon

Deakon

Frost Gate Guardian

Join Date: Jun 2007

Arkansas

Just The Four Of Us [TRIO]

Mo/E

Quote:
Originally Posted by dancing gnome View Post
People need to stop complaining about rewards in HM. HM was introduced to the game to give people who wanted more of a challenge something to do. It wasn't introduced to the game to force players into playing it if they wanted better rewards.

The only incentive a player should need for playing in Hard Mode is because they think they will enjoy the experience better.

There are plenty of players who dislike playing in HM and would rather player in Normal Mode except all of the rewards for things are being severely cut for NM making it a very unattractive alternative.
Really? I was thinking the exact opposite... No need to work harder for the same rewards.. I'm not sure I understand your logic. Some people prefer to work harder because it's more enjoyable?!?!? Do you expect us to buy that? Maybe I've been doing things wrong all my life. I think I'll go ask my boss for more hours or a pay-cut. lol

Can you give us an example of NM rewards being severely cut?

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by Deakon View Post
Some people prefer to work harder because it's more enjoyable?!?!? Do you expect us to buy that?
Lol since the majority of people in this forum keeps saying "the game is too easy, make it more difficult or we're getting bored" I guess you really should believe it.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by Deakon View Post
Really? I was thinking the exact opposite... No need to work harder for the same rewards.. I'm not sure I understand your logic. Some people prefer to work harder because it's more enjoyable?!?!? Do you expect us to buy that? Maybe I've been doing things wrong all my life. I think I'll go ask my boss for more hours or a pay-cut. lol

Can you give us an example of NM rewards being severely cut?
Courier Falken. End dungeon chests reward half as much in NM from what they do in HM.

It's a game, you play it for fun. If you don't enjoy HM more than NM then the game shouldn't be shoe horning you into playing it. Why would you want to play something you enjoy less?

Quote:
Originally Posted by Mintha Syl View Post
Lol since the majority of people in this forum keeps saying "the game is too easy, make it more difficult or we're getting bored" I guess you really should believe it.
Really? For every person I see complaining it's too easy I see three people complaining they don't like HM and wish NM had better rewards. The Courier Falken thread alone shoes how many people hate you have to do HM to get any value out of it when they preferred NM.

Deakon

Deakon

Frost Gate Guardian

Join Date: Jun 2007

Arkansas

Just The Four Of Us [TRIO]

Mo/E

Quote:
Originally Posted by Mintha Syl View Post
Lol since the majority of people in this forum keeps saying "the game is too easy, make it more difficult or we're getting bored" I guess you really should believe it.
Yup. I think that's where the major disconnect here is... The majority of people on this forum is not a good indicator of the majority of people playing GW. But I still think the exact opposite. Greater rewards are the main incentive to doing HM for pretty much everyone I've played with. Although, I personally find some areas easier to do in HM. But yeah... if HM rewards are gonna be the same as NM, I'll not bother with HM. Am I alone here? lol

shadows of hob

Krytan Explorer

Join Date: Mar 2007

Rocky (Dragon)Mountains

Mo/Me

Did the quest in HM with 3 hero's and 2 random PUG which I kindly asked to run a decent bar after they pinged theirs. It was pretty easy, the groups were easy to lure and pretty small and the 'end boss' was a complete joke. Nevertheless, I found the mini mission really enjoyable and I am looking forward for more!

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Please infuse henchmen.

Deakon

Deakon

Frost Gate Guardian

Join Date: Jun 2007

Arkansas

Just The Four Of Us [TRIO]

Mo/E

Quote:
Originally Posted by dancing gnome View Post
Courier Falken. End dungeon chests reward half as much in NM from what they do in HM.
But the NM rewards weren't "severely cut." Just not as rewarding as HM.

Quote:
Originally Posted by dancing gnome View Post
It's a game, you play it for fun. If you don't enjoy HM more than NM then the game shouldn't be shoe horning you into playing it. Why would you want to play something you enjoy less?
Exactly... You aren't being shoe-horned into doing anything. It's a game you play for fun. If you don't want to do, you don't have to.

Quote:
Originally Posted by dancing gnome View Post
Really? For every person I see complaining it's too easy I see three people complaining they don't like HM and wish NM had better rewards. The Courier Falken thread alone shoes how many people hate you have to do HM to get any value out of it when they preferred NM.
Given the fact that some of us understand team build dynamics and play strategies much better than others of us, I don't think we'll ever see everyone able to do everything. Of course there's gonna be people who are unhappy about it. But working harder for better rewards is common sense whether you're talking about a game or not. HM and NM should NEVER have the same rewards.

Me and 2 guildies (one of which has only been playing for a few months) and 3 heroes went in HM immediately after the update last night. It wasn't super easy but it wasn't super hard either. We didn't use any cons or exploited builds and we made it with no problems. I was really shocked to see that there were so many people having problems with it.

I feel that if some people end the quest with DP but I end the quest with a 10% morale boost then something is wrong with them... not the game. Maybe that "3 to 1" ratio you mentioned has something to do with it... Maybe 3 out of 4 GW players think they're better than they really are and are upset that they can't get the rewards that better players can in HM.

I never thought I'd be defending A-Net since the XTH crumbled. Thanks again A-Net! You're restoring my faith in you again.

Benderama

Benderama

Krytan Explorer

Join Date: Jul 2008

UK

[Rage]

Rt/

Quote:
Also sometimes my henchies just stood there and looked around in hm while my heroes and me were working hard not to die. It's odd because they've never behaved this way before. It's probably due to the fact that that instance is rather new and is kinda glitchy. But whatevs it's not a huge deal since nm and hm rewards are the same and nm is a cakewalk.
yeah i kinad noticed this too, earlier in a bounty stefan moved 2/3 of the radar away from the group before turning back. minions seemed to be set to aggresive and aggroed a group that hadn't yet engaged us. just the usual henchmen stuff really. maybe all henchies have been set onto aggresive+1? like devona.

anywho at least the new quests are fun, much easier to get gifts now ^^

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by Benderama View Post
yeah i kinad noticed this too, earlier in a bounty stefan moved 2/3 of the radar away from the group before turning back. minions seemed to be set to aggresive and aggroed a group that hadn't yet engaged us. just the usual henchmen stuff really. maybe all henchies have been set onto aggresive+1? like devona.

anywho at least the new quests are fun, much easier to get gifts now ^^
Melee henchmen and minions have always been unpleasantly aggressive in my experience.
Whilst 10 minions are a useful addition to your team despite this, a melee henchmen is not. Kick Stefan.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Just did the riverside thing. Though I did it in NM it's proven some difficulties. I was with h/h and i have to agree they are dumber then ever (and I didn't think proph henchies could be dumber!!), especially alesia who was in love with jades. And i'm pretty sure if I would have done it with at least another human it would have really been a walk in the park. And...how comes a mursaat got so much health? He did no damage but it took ages to kill him....funny thing anyway

Solar Light

Solar Light

Frost Gate Guardian

Join Date: May 2006

Teutonic Warriors {TW}

Mo/

Texmod isnt working for the cartography package at all for me after this update, theres no map overlay.

Did Anet decide to kill using texmod for Cartography?

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by Solar Light View Post
Texmod isnt working for the cartography package at all for me after this update, theres no map overlay.

Did Anet decide to kill using texmod for Cartography?
worked fine for me.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by dancing gnome View Post
Courier Falken. End dungeon chests reward half as much in NM from what they do in HM.

It's a game, you play it for fun. If you don't enjoy HM more than NM then the game shouldn't be shoe horning you into playing it. Why would you want to play something you enjoy less?
At the same time, the extra rewards in HM are meant to reward those who can play at that level. It's an absolutely ubiquitous theme in games: harder work / better play gets you better rewards, or the same rewards faster.

Phoenix Denfer

Phoenix Denfer

Frost Gate Guardian

Join Date: May 2005

Homeless since the Charr

Order of Pointed Sticks (OOPS)

Okay, I know I have played this game a long time, but I thought if the live player was infused, the heroes, henchmen and pets were also infused?

Didn't they do that like years ago when we all complained about the henchies and pets not being infused?

Now I could see when playing in normal mode, the henchies being too low a level so their damage is greater then for a hero. I thought that is why so many were preferring HM in those lower areas so that the henchies would at least be level 20.

I mapped in the southern shiverpeaks with hero/hench teams and I don't remember infusion issues with either.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Phoenix Denfer View Post
Okay, I know I have played this game a long time, but I thought if the live player was infused, the heroes, henchmen and pets were also infused?

Didn't they do that like years ago when we all complained about the henchies and pets not being infused?

Now I could see when playing in normal mode, the henchies being too low a level so their damage is greater then for a hero. I thought that is why so many were preferring HM in those lower areas so that the henchies would at least be level 20.

I mapped in the southern shiverpeaks with hero/hench teams and I don't remember infusion issues with either.
heroes are always infused by default, henchmen are infused from thunderhead keep onward.