MM-ories
Countess Marie
I can understand why you might want to move this to the Necro section, and I'm not going to plead with you, but if you would read this before you moved it to make sure you want to.
I was thinking a lot about Minion Mastery and Death Magic lately (and just read on a forum where people were talking about MM.) Not the state of it recently, but back near release. I didn't get the game in April, I got it in the middle of July, so I can't say I was there at the beginning.
But, when was the first time you guys really respected Death Magic in high-level content?
For me, I was always trying to figure out how to make it work. I remember the first day I heard about v-sac and I was like WHAT?! The guy was like "Yeah, dude, you can cap it from vereta in the villainy quest ( lol ). +10 regen?!
But I never thought it got any respect by the masses until Sorrows Furnace. I'm not going to claim to be the first MM in SF, but the whole dwarf area of the game was a MM playpen because they didn't hit that hard or do much AoE. I remember being like oooh yeah, time to shine. And everyone wanted necs to run SS or worse, BIP. I was like... MM LFG?? And they'd be like... stfunub. "We'd rather bring another nuker!" Of course, the best time for Necros was SF (gear exploit and all) because every group wanted two (SS and MM.)
Am I seeing this differently than other people? I admit I was a noob at first. And I even got to SF late (a day or two.) But when I got there nobody was running MM. And I hadn't seen MM really take off in other spots (maybe in places like THK or Thirsty River.)
And the spite from watching everyone turn into Necro lovers overnight gave me no qualms about buying every Bortak item I could find and selling it for 100k+ ectos :P
-CM
I was thinking a lot about Minion Mastery and Death Magic lately (and just read on a forum where people were talking about MM.) Not the state of it recently, but back near release. I didn't get the game in April, I got it in the middle of July, so I can't say I was there at the beginning.
But, when was the first time you guys really respected Death Magic in high-level content?
For me, I was always trying to figure out how to make it work. I remember the first day I heard about v-sac and I was like WHAT?! The guy was like "Yeah, dude, you can cap it from vereta in the villainy quest ( lol ). +10 regen?!
But I never thought it got any respect by the masses until Sorrows Furnace. I'm not going to claim to be the first MM in SF, but the whole dwarf area of the game was a MM playpen because they didn't hit that hard or do much AoE. I remember being like oooh yeah, time to shine. And everyone wanted necs to run SS or worse, BIP. I was like... MM LFG?? And they'd be like... stfunub. "We'd rather bring another nuker!" Of course, the best time for Necros was SF (gear exploit and all) because every group wanted two (SS and MM.)
Am I seeing this differently than other people? I admit I was a noob at first. And I even got to SF late (a day or two.) But when I got there nobody was running MM. And I hadn't seen MM really take off in other spots (maybe in places like THK or Thirsty River.)
And the spite from watching everyone turn into Necro lovers overnight gave me no qualms about buying every Bortak item I could find and selling it for 100k+ ectos :P
-CM
Pleikki
Well I loved it in 2005 before it was nerfed, and well when remade my necro as my main in 2006 i used it as MM for almost year :d
By the nerf i mean when u used be able have dozens of minions and so on :d
By the nerf i mean when u used be able have dozens of minions and so on :d
Lodar Aric
I remember Glyph of Renewal + Verata's Sacrifice was godly at the time. I ran a MM before SF was released, but they really took off when it did come out.
I wasn't happy with the minion cap at the time but I can see now why they had to change it.
I wasn't happy with the minion cap at the time but I can see now why they had to change it.
The Josip
MM was always overpowered and still is.
Check how many people use MM heroes and how many use mesmer heroes. Exactly.
Check how many people use MM heroes and how many use mesmer heroes. Exactly.
Luminarus
Atm minions can:
Tank, Body block, nuke, melee, easy respawn, trigger Pain Inverter, and live near indefinately.
Why would u run anything else?
Tank, Body block, nuke, melee, easy respawn, trigger Pain Inverter, and live near indefinately.
Why would u run anything else?
Kumu Honua
majoho
Xenomortis
Scary
aspi
Maybe mesmers just suck? I don't care much about them, I also fail to see how a mesmer could ever replace a MM in a group. Unless it is in areas with no corpses. Even then I'd rather take a ranger or even a warrior before I think about bringing an annoying mesmer with me.
garethporlest18
I don't run MM because I rather watch someone play tennis. IE: it's boring, like knitting or something horrible.
But yeah the first time I respected MMing was in 2005 when I was a nabhat and trying to do Galarath, I'm sure you all remember that one. Our necro had like 20 minions out and I thought that was pretty awesome, but I don't think I ever utilized it like that. For all other death magic..eh I've always used it. But when I was able to put together a semi-decent non boring attack build with DM post NF, that's when I started primarily using my necro as a DM necro when I H/Hed.
Oh and the only way a mesmer wouldn't be underpowered when compared to a MM is if the MM part was taken out of the game or reduced to a Smiters Boon state which would upset people.
But yeah the first time I respected MMing was in 2005 when I was a nabhat and trying to do Galarath, I'm sure you all remember that one. Our necro had like 20 minions out and I thought that was pretty awesome, but I don't think I ever utilized it like that. For all other death magic..eh I've always used it. But when I was able to put together a semi-decent non boring attack build with DM post NF, that's when I started primarily using my necro as a DM necro when I H/Hed.
Oh and the only way a mesmer wouldn't be underpowered when compared to a MM is if the MM part was taken out of the game or reduced to a Smiters Boon state which would upset people.
Fusylum
I try to use an MM everywhere
AlsPals
Ah, classic MMs. Minion Factory PvP is fresh in my head....One necro sacs, rezmer, and keep raisin them POS till the clock was done. Then watch opponents spam chat with explitives when they are being squirted by dozens(I wanna say hundred easy) bone minions. Those were the days.
zwei2stein
In old days necromancers were not understood at all.
My favorite one was "Yeah, right, put 12 into sr, 12 into healing. Now when your teammate dies, you will have energy to delay his friend's death by two seconds! Primary necormancer healing s.u.c.k.s., noob, just uninstall."
Oh, how funny it is now.
You are still going to operate under peak efficiency for human necromancer player (do not use death magic ...), but o well, that is ancient debate.
I just wonder how this would change if death nova was more like dwaynas sorrow: targeting-friendly aoe allowing to ehcnant all minions in one cast.
My favorite one was "Yeah, right, put 12 into sr, 12 into healing. Now when your teammate dies, you will have energy to delay his friend's death by two seconds! Primary necormancer healing s.u.c.k.s., noob, just uninstall."
Oh, how funny it is now.
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Then you suck.
Let me give you a tip on how to be better than a hero Minion Bomber: Learn to run Order of Undeath without lots of self-heals. |
I just wonder how this would change if death nova was more like dwaynas sorrow: targeting-friendly aoe allowing to ehcnant all minions in one cast.
Dame Laureline
I highly dislike MM. It's like their dumb minions are taking all the fun to human players. As a necro I play blood magic. I'm unhappy lifestealing was nerfed, but i'ts still OK.
Xenomortis
majoho
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Then you suck.
Let me give you a tip on how to be better than a hero Minion Bomber: Learn to run Order of Undeath without lots of self-heals. |
You seriously think any human can cast "death nova" better than a Hero?
Divine Ashes
I used to run an MM in the old 5 man Oro runs like 4 years ago. Having 40-50 minions just crush everything on screen was and still is the greatest thing I've seen on GW lol.
Risus
MM's aren't overpowered, especially in hard mode. If you ever say "Sabway much" then recognize that sabway is 3 MM's with bars specifically made to have the MM's excel in Hard Mode. Ever try running Discord in Hard Mode (or even NORMAL MODE) in an area with AoE? BaiBai minions.
And here is the fact about Death Nova on players vs AI. AI can find minions and cast on them immediately. Players have to mouse over the huge ball of minions, guess which one has Death Nova or not, repeat repeat repeat repeat. AI wins.
And here is the fact about Death Nova on players vs AI. AI can find minions and cast on them immediately. Players have to mouse over the huge ball of minions, guess which one has Death Nova or not, repeat repeat repeat repeat. AI wins.
chullster
Human MM's are still fun to play and powerful in HM. Have a go and see what happens when you have 12 bone fiends level 22-23, then hit OoU with Death magic at 21, and plant your 3 ebon wards, using the damage one first.
You need a necro/rit healer hero, or a human with good reflexes to keep up, but it's worth it for the fun. Greater damage for greater risk.
You need a necro/rit healer hero, or a human with good reflexes to keep up, but it's worth it for the fun. Greater damage for greater risk.
miriforst
necros are tough to balance, and it is seriously the class when it comes to flexibility and power, especially in pve.
yes necros had an power creep and a lot of things maybe does something better than a MM, but if they buff necros in another attribute it will spray opdness all over the place.
curses necros for SS and jummy dmg, protection and more, blood for awesome support and for SV and soul reaping... does i have to point that out?
death magic surely isn't bad as an attribute, it got decent damage spells as well as a wall of weak but spammable minions that roll over things until facing of elementalist bosses.
the only problem is that there is lots of mobs that doesn't leave corpses like in the uw, but then rangers cant spread their poison either.
probably they are going to focus on Motivation, possibly mysticism and hopefully wilderness survival before messing with other attributes (and then even deadly arts may be a bit higher in priority than this)
after having buffed atleast 5 other attributes i dont think they will look into it.
But i want to tell that i rather see a necromancer being a necromancer (reawakening the dead) than being better mesmers (SS, SV) than mesmers are while still having a bigger flexibility.
anyway necros are among the most popular in high end pve although not MM:s all the time
yes necros had an power creep and a lot of things maybe does something better than a MM, but if they buff necros in another attribute it will spray opdness all over the place.
curses necros for SS and jummy dmg, protection and more, blood for awesome support and for SV and soul reaping... does i have to point that out?
death magic surely isn't bad as an attribute, it got decent damage spells as well as a wall of weak but spammable minions that roll over things until facing of elementalist bosses.
the only problem is that there is lots of mobs that doesn't leave corpses like in the uw, but then rangers cant spread their poison either.
probably they are going to focus on Motivation, possibly mysticism and hopefully wilderness survival before messing with other attributes (and then even deadly arts may be a bit higher in priority than this)
after having buffed atleast 5 other attributes i dont think they will look into it.
But i want to tell that i rather see a necromancer being a necromancer (reawakening the dead) than being better mesmers (SS, SV) than mesmers are while still having a bigger flexibility.
anyway necros are among the most popular in high end pve although not MM:s all the time
aspi
Quote:
MM's aren't overpowered, especially in hard mode. If you ever say "Sabway much" then recognize that sabway is 3 MM's with bars specifically made to have the MM's excel in Hard Mode. Ever try running Discord in Hard Mode (or even NORMAL MODE) in an area with AoE? BaiBai minions.
And here is the fact about Death Nova on players vs AI. AI can find minions and cast on them immediately. Players have to mouse over the huge ball of minions, guess which one has Death Nova or not, repeat repeat repeat repeat. AI wins. |
For a human MM it's it probably easier to use putrid bile than death nova, but the AI is much better at bombing than most people.
Awex Mafyews
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I don't run MM because I rather watch someone play tennis. IE: it's boring, like knitting or something horrible.
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But yes MM are very powerful, I wouldn't say there overpowered but having an MM hero is extremely hand in a lot of PvE
The Riven
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Aww you HAD to make an insult, so I'm going to make the assumption that you have acne.
You seriously think any human can cast "death nova" better than a Hero? |
That being said, I will always prefer to run a curses build over death.
Edit to add....
A MM in FA is always a giggle though
Nihilim Dhiamara
I've only been playing from faction release but could anyone post some screenshots of it? I would love to see 50 minions in actions
nitetime
The Riven
snaek
Quote:
knitting is boring, tennis most definitely is not, unless your not the sporty type, who can't appreciate anything skillfull unless it's on a computer screen........
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anyways, my memory is a bit fuzzy; which came first, sorrows furnace or tomb of primeval kings? because mm's were quite popular in topk as well, running along side one build i do miss greatly, the orders necro.
to the person that said mm is boring, you probably never had the joy of upkeeping 50+ minions.
while 50 minions is likely out of the question in today's gw, maintaining 30+ minions via multiple necro heroes is still quite doable and still quite fun.
belshazaarswrath
If that's not your point then you don't have a point because you said that he sucks if his heroes can do it better than he can. But if it's IMPOSSIBLE for people to do it better than heroes then what you said is just wrong and you're saying That's not the point just to hide that fact. Which would be sad...
Wrong. they just serve a different purpose in the party and are played in a completely different way. They are used to generally disrupt your enemies and the way they play. If you use panic right you can basically shut down a whole mob whilst using your other skills to kill the crap out of everything.
Anyway there are 8 slots in the party so why not use both?
Oh and I was never around before MM's were popular. I do remember when pre minion cap MM's owned SF. I can't imagine what the game would be like if MM's could still have limitless minions...then there would be absolutely no point in bringing anything but MM's unless there are NO corpses to be seen.
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Maybe mesmers just suck? I don't care much about them, I also fail to see how a mesmer could ever replace a MM in a group. Unless it is in areas with no corpses. Even then I'd rather take a ranger or even a warrior before I think about bringing an annoying mesmer with me. |
Anyway there are 8 slots in the party so why not use both?
Oh and I was never around before MM's were popular. I do remember when pre minion cap MM's owned SF. I can't imagine what the game would be like if MM's could still have limitless minions...then there would be absolutely no point in bringing anything but MM's unless there are NO corpses to be seen.
Xenomortis
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If that's not your point then you don't have a point because you said that he sucks if his heroes can do it better than he can. But if it's IMPOSSIBLE for people to do it better than heroes then what you said is just wrong and you're saying That's not the point just to hide that fact. Which would be sad...
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The post to which I replied was not specifying between Minion Bombers and Minion Masters - the OP itself doesn't make the distinction either.
I hold that a good human MM is better than a hero MB.
I have seen nothing to convince me that 10 bone minions (at level 13) with Death Nova is better than 7-8 fiends and 3-4 Vamp Horrors (all at level 20) under Order of Undeath and EBSoH.
My point was that a human with minions can perform better than a hero with minions - even if the methods are different.
My point was not that running as a MM is the best role for a human to go with (indeed, this is often not the case).
Hence, my post.
Zipster
I used to solo my mm to farm Gypsie Ettin's for Superior Monk runes. That was nice cash stream. Little hard to get the first bone boy up, but once you got rolling nothing stopped you.
As far as Death Magic goes, I used to run Toxic Chill bar with great success many years back. Today there are so many better skills to consider it.
As far as Death Magic goes, I used to run Toxic Chill bar with great success many years back. Today there are so many better skills to consider it.
combatchuck
I miss the old MM, even if it was easy mode. In Sorrow's Furnace, I could basically run full speed through everything, stopping only to cast. It was like a supercharged steamroller. Every time you see purple numbers, cast animate or verata's. It was a thing of beauty to have a mob of 50+ ranged attackers at my command. Just let me get the first 2 or 3 horrors up, and then everybody else can sit back and take a break. It would've gotten boring, though.
Chthon
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You are still going to operate under peak efficiency for human necromancer player (do not use death magic ...), but o well, that is ancient debate.
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Aww you HAD to make an insult, so I'm going to make the assumption that you have acne.
You seriously think any human can cast "death nova" better than a Hero? |
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If that's not your point then you don't have a point because you said that he sucks if his heroes can do it better than he can. But if it's IMPOSSIBLE for people to do it better than heroes then what you said is just wrong and you're saying That's not the point just to hide that fact. Which would be sad...
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cellardweller
I think the more important consideration is that you gain more by switching a curses hero to a curses player than you do from switching a hero bomber to a human mm.
zwei2stein
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I'm beginning to question that ancient wisdom. I H+H'ed the last couple days worth of WiK dailies as a MM instead of a curse build for a change of pace. It steamrolled stuff faster and easier. Maybe it's just an artifact of the smaller team size. (Now, of course, encountering Falken's spawns right off the bat, before getting any minions up, was a huge problem...)
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Also, AI was updated to put splinter weapon on minions which, if you have it in your build along with fiends and orders, should be pretty sick. Add some spirits on weapon spammer and you will have little use for curses.
aspi
Quote:
Wrong. they just serve a different purpose in the party and are played in a completely different way. They are used to generally disrupt your enemies and the way they play. If you use panic right you can basically shut down a whole mob whilst using your other skills to kill the crap out of everything. Anyway there are 8 slots in the party so why not use both? |
Zebideedee
Yet to find a human player who can outplay a hero MM. Met a lot of MM when I was doing JQ, I could single handedly take out all of there minions, think most were too busy making minions than using death nova etc. I took out all their minions when i came a across them
MM & Rupts are heroes strong points and should be taken advantage of
MM & Rupts are heroes strong points and should be taken advantage of
The Riven
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Yet to find a human player who can outplay a hero MM. Met a lot of MM when I was doing JQ, I could single handedly take out all of there minions, think most were too busy making minions than using death nova etc. I took out all their minions when i came a across them
MM & Rupts are heroes strong points and should be taken advantage of |
I don't know where to start ripping this post apart... I will just leave it for someone will more eloquence than myself.
majoho
Zebideedee
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I don't know where to start ripping this post apart... I will just leave it for someone will more eloquence than myself. |