- Krytan Events
Success against Aily the Innocent lends much hope to the people of Kryta, but it comes with the realization of how much difficulty remains. With each battle, the Shining Blade and its allies face tougher foes and see the war edge ever closer to the seat of power. Princess Salma asks that everyone remain vigilant and resolute, as the worst is surely yet to come.
Note: Princess Salma now offers a new quest - Temple of the Intolerable
- PvP
- Adjusted the location of the Guild Lord and some NPCs in the following guild halls:
Druid's Isle
Frozen Isle
Imperial Isle
Isle of Jade
Isle of Meditation
- Defy Pain (PvP): split for PvP; changed skill type to stance; removed damage reduction.
- Oath of Protection: changed functionality to: "While the Bodyguard is alive, the Guild Lord takes no more than 30 damage from each attack or spell and takes 30 less damage each second."
- Bug Fixes
- Fixed a bug that allowed some War in Kryta miniatures to receive buffs.
- Fixed a bug that allowed High Priest Alkar to drop Alkar's Concoction on the ground during the quest The Destroyer Challenge.
- Fixed a bug that prevented Disco Balls from triggering fireworks in some outposts.
---------------------------------------------------
Developer Update - June 2010 GvG Balances
We have a few large balance projects underway right now. Because today's update is not directly related to any of these large balance projects, we want to clarify what's in the works:
- Guild battles. We are currently working with the Test Krewe on major possible changes to GvG. This is our top priority, but we expect it to require months to fully test, tune, and compare the changes we are exploring. Today's update is not related to any of the major changes we are testing, but it should address a few of the issues currently seen in GvG.
- Dervish balance. We are also working on changes to the Dervish, with both PvE and PvP in mind. This is our second priority, and it may or may not be ready at the same time as the GvG changes.
- Other issues. As always, we have a number of other projects that we are considering based on community feedback. Similar to the changes in today's update, some of these projects may be small enough in scope to be completed and released before the major GvG update. Others will need to wait until the GvG and Dervish updates are finished. We'll keep you updated as things develop.