Current Dungeon Guides
Essence Snow
Note* let me know if you have any input...I'll be glad to add and give credit.
1) Catacombs of Kathandrax Chest of Kathandrax
*requires a smiter~OwQT44HDnAfhUe6zg5LlyE
b) Sin~ *solo*OwZjkwf84QHQ6MfV0kNQ5i8Q7iA (vid)Solo Kath Vid
*duo* OwZjkwf84QHQ6MfVri7i0kuM4OA, OwRjcwf84QHQ6MlBri7i3lNQ4OA
Level 2 Use another con and run to the Regent of Flame.
Switch to your zealous daggers, cast GDW on each other, have Support use Barbs and Ebon Vanguard Assassin Support while auto-attacking till Regent is dead. Grab key and run to lock. After the door, there's a wurm that will knock you down. USE IAU!. And maintain Shroud of Distress. Run to level 3.
Level 3 Pull a Becalmed Djinn and have your team kill it.
Have the Tank pull everything to the right side of the room. Stay alive by keeping up. SF - Shroud - Stoneflesh - Shadow Refuge. (Use Scythe to manage energy and fuel Shadow Refuge) Run on the wall of the left side of the room, ping your party to the corner area. Run through the mobs, and spawn the Flame Djinn. Run back to where your team was and have them kill.
Grab the key and head with your party to the next shrine. Everyone should wipe so the party resurrects at the next shrine. Ball up everything in the next room and pull them off to the side. Have the team run towards the Siege Wurms so they can die and shrine jump to the next shrine. In the next room, use the Flame Jets to kill the Burning Spirits. This will burn off DP and clear the path for the rest of your party to shrine jump to the next shrine, wipe and collect money from customers. When rezzed at the 2nd to last shrine, tell party to stay.
Boss Cast GDW on each other, have Support cast Barbs, and spam Ebon Vanguard Assassin Support. Drop Fire Bombs, away from partner.
Auto attack with either Spear or Daggers, preferrably the support with daggers and the tank with spear. (This will keep Ilsundur from blowing both of you up with Fire Bomb if someone messes up.) When dead, wipe and have party get chest.
c) SC~
A/P x5-6 ~Owlj8xjYpSHQ6M3lNQri7izZ4OA
A/N x1~OwRjcwf84QHQ6M3lNQlB7i0k4OA
A/E x1~OwZjkwf84QHQ6MfV0k3lNQce4OA
*A/Mo x0-1~OwNj4Mf8ITHQ6M3lNQ0k4O7iyDA(optional)
(vid)KathSC vid
Level 2 Pop BU and run to the Regent of Flame following left path. Kill it with EVAS, GDW, and normal attacks (Don't forget to get the key) Run to Level 3 or wait for the tank to zone. Right past the gate lock there will be Wurm pop-up that will KD you down for 5 seconds that can become a problem for people new to Spearway. If IAU is recharging, hug the either side and continue running (Once your past the Res shrine then the wurm won't pop up and KD you)
Level 3 Cast Shroud and start casting GDW on everyone. Pop the BU once everyone has loaded. Wait for the Tank to pull the Becalmed Djinn Spike the Djinn as normal just without EVAS due to VoS. This is where GDW shines. Wait for the tank to pull aside the mobs. The Barbs sin should now start pulling the Flame Djinn As soon as the Flame Djinn comes towards the party cast EVAS and GDW on your party. The longer the Flame Djinn is on it's ass the better the chance it won't kill anyone and it running away. Collect the key Run to the final room Before spiking Ilsundur, Lord of Fire start using GDW on the rest of the A/P's (and the A/N, A/Mo, and the tank if you're confident in your energy. As long as they GDW they will do as much damage as the A/P's) Start spaming EVAS and attacking Ilsundur If you get a fire bomb run away from the group and drop it (It doesn't matter if the EVAS die) Continue maintaining GDW on the party If the Barbs Sin starts dying use Ebon Escape (if you brought it) to heal him/her Collect Chest reward
d) Manly~Link
2) Rragar's MenagerieHidesplitter's Chest a) Monk 600~OwUT4mHDZ6uSLqeIiYJYXUfAgAA
*requires smiter~OwQT44HDnAfhUe6zg5LlyE
b) Mes 600~OQNEAooj8MdXpFVP42YDGBAXqPA
*requires smiter~OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwAT043AZKi4B03xuJCUeQfAgAA
c) Necro 600~OANDQrZPT3VaR1D+BkiylcB6DA
*requires smiter~OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwAT043AZKi4B03xuJCUeQfAgAA
d) Derv 600~OgOl8wpiasisKdXpFVP8eRK2DyepPA
*requires smiter~OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwAT043AZKi4B03xuJCUeQfAgAA
e) Rit 600~OAOj8whM5Q3VaR1DWMEPkiwl6DA
*requires smiter~OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwAT043AZKi4B03xuJCUeQfAgAA
f) Ele 600~OgNEgUuc9MdXpFVPoNI9RKuWqPA
*requires smiter~OwQT44HDnAfhUe6zg5LlyE
g) SC
~A/P x0-1~ Owlj8xjjJT6MHQ4OUY7Y5i4iRQA(optional)
~A/Me x6-7~ OwVjIwf84Q6MHQ0lNQAANB7iRQA
~A/N x1~ OwRjcwf84Q6MHQ0lNQWClBrixkALevel 1 Pop Bu Main Tank grabs a Keg from the powder keg station, team runs to the first destructible door and destroys it using the keg main tank pick up. Once door is broken run through to the next powder keg station and "keg farms" the Shadow Blades(this is recommended to help take aggro off and it actually speed up the run) Main tank puts up Enchants and runs into the Wardens mob, Stay as close to every unit as possible, Cast both wards then Pick a target nearest the center of the group. Once the wardens group is down run through the now open gate to Rragar The main tank will aggro first and pull the shadow blades to the right next to the cliff The rest of the team will then Spike Rragar and retrieve the key Run through the rest of the map to the gate.
Level 2 Pop Essence Run to Rragar, It is recommended that you stop at the bridge just before Rragar and send someone in to pull away the Shadow blades from the path, as they are fast and hard to break aggro. Once past that the tank will again run into Rragars mob and Stand Next to him, Use both Honor and Ward then Spike Rragar with main group. The person who pulled the Shadow blades should be most of the way to the gate so the main team shouldn't have to run all the way their.
Level 3 Follow the Left path the breakable wall, Have your main tank run up and spawn the shadow blades that break down the wall, then pull them over to the keg station and kill them. Main team runs past the reaming enemies into the hall where Fleshreaver is, Have them stand behind a wall so they won't get hit by the powerful paragons, Main tank will run into the chamber and pull the Fleshreaver's mob back towards main team, (You will need to kill the Fleshreaver Hound first, don't let him anywhere near main team, He does massive amounts of holy AoE Damage and when he dies the Fleshreaver will blow him up for 100-300 damage!) Spike using only Chaos storm and E.V.a.S, Make sure you stay away from bodies until the mobs are dead. When dead retrieve the key form the back room where Fleshreaver was and make your way to Rragar. At Rragar Main tank runs in puts down both ward then team spikes Rragar (do not stand close to him as if he gets of an Energy surge it hits for about 200) After hes gone Body Block the Hide Splinter and spike him
h) Sin Solo~OwZjkwf84QHQ6MlC3lNQ5i8Q6iAThanks Stone W for Vid!i) Manly~Link
3) Cathedral of FlamesMurakai's Chest a) Monk 600~600~OwAS8YITRE1DaR3VkiAA6DAEA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
b) Mes 600~OQNEAooj8MdXpFVP42YDGBAXqPA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwgS0YITREGb+O2NRgyD6DAE
c) Necro 600~OANDQrZPT3VaR1D+BkiylcB6DA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwgS0YITREGb+O2NRgyD6DAE
d) Derv 600~OgOl8wpiasisKdXpFVP8eRK2DyepPA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwgS0YITREGb+O2NRgyD6DAE
e) Rit 600~OAOj8whM5Q3VaR1DWMEPkiwl6DA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
*requires SB~OwgS0YITREGb+O2NRgyD6DAE
f) Ele 600~OgNEgUuc9MdXpFVPoNI9RKuWqPA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
g) Sin Solo~OwVjIwf84QHQ6M3lNQaANBde2gA Thanks Stone W for Vid
5) Darkrime DelvesHavok's Chest a) Sin Solo~ OwZjkwf84QHQ6MfV3lNQli1iuMA
Thanks Stone W for Vid
If anyone has some input/ideas I'd appriciate them. The build worked, but definately could be better
Did another test run...this worked fine...sry bout pic quality I messed it up resizing it. AoS wasn't really needed.
How does the ele for SoO work? I want to try this. But i've never done a SoOSC so i really dont know what to do. Is it just the ele and monk clearing out the entire dungeon? I can't find a video of it
The Ele 600 is not really a SC. It is a 600/smite clear. Since the holy wrath nerf....this has become much more difficult. You will basically need a human smiter or be very proficient at microing a hero. One good thing about SoO is that most of the foes are undead and therefore should die within 1 cast of holy wrath. To ele 600 you'll need to precast ward and obby flesh b4 aggroing....use GoS to maintain obby flesh and simply upkeep 600 chain. Take it slow while learning. I am sorry I do not have a video for it as I do not have vid capture on my comp. I'll try and find some ele 600 vids for you.18) Heart of the Shiverpeaks
Mountain Heart Chest a) Monk 600~ OwUS8YITaR3V1DLBREyl6DAE
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
b) Ele 600~ OgNEgUuc9MdXpFVPoNI9p6IXqPA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
c) Sin solo~OwZjkwf84QHQ6M3lNQ5i8QIQ4OA
d)SC~
~A/N x1~OwRjcwf84QHQ6M3lNQWClBpi0lA
~A/P x7~Owlj8xjZZSHQ6M3lNQri7iIQzZALevel 1
Wait for BU to pop. Run the path on the right and bearing left until you reach Budger Blackpowder. Take a Keg from him and blow up the cracked wall near him. Continue running until you reach the end, there will be a closed gate with a group of skelk in front of it. Kill the group and zone to level 2.
Level 2 Wait for BU to pop. Run to the left and blow up the cracked wall using a keg from Budger Blackpowder. Continue running until you reach another closed gate with a group of skelk in front of it. Kill them and zone to Level 3.
Level 3
Pop the BU when everyone is loaded. Run directly to the boss room and blow up the door using a keg from Budger Blackpowder. Kill any aggro that has followed you BEFORE you aggro Magmus. When the aggro is dead aggro Magmus. A few groups of Oozes will spawn, Kill these before killing Magmus or they will multiply making the dungeon difficult to complete. Once the Ooze are dead begin killing Magmus.
At Magmus
Maintain barbs on him, while doing so maintain your health and spear him.
Once he reached 1/4 health he will turn non-hostile and return to the center where he spawned, and burst into 10 magma blisters. Kill these. Collect chest.
(a lot of this was based on wikis PvX,Wiki)
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
b) Ele 600~ OgNEgUuc9MdXpFVPoNI9p6IXqPA
* requires smiter~ OwQT44HDnAfhUe6zg5LlyE
c) Sin solo~OwZjkwf84QHQ6M3lNQ5i8QIQ4OA
d)SC~
~A/N x1~OwRjcwf84QHQ6M3lNQWClBpi0lA
~A/P x7~Owlj8xjZZSHQ6M3lNQri7iIQzZALevel 1
Wait for BU to pop. Run the path on the right and bearing left until you reach Budger Blackpowder. Take a Keg from him and blow up the cracked wall near him. Continue running until you reach the end, there will be a closed gate with a group of skelk in front of it. Kill the group and zone to level 2.
Level 2 Wait for BU to pop. Run to the left and blow up the cracked wall using a keg from Budger Blackpowder. Continue running until you reach another closed gate with a group of skelk in front of it. Kill them and zone to Level 3.
Level 3
Pop the BU when everyone is loaded. Run directly to the boss room and blow up the door using a keg from Budger Blackpowder. Kill any aggro that has followed you BEFORE you aggro Magmus. When the aggro is dead aggro Magmus. A few groups of Oozes will spawn, Kill these before killing Magmus or they will multiply making the dungeon difficult to complete. Once the Ooze are dead begin killing Magmus.
At Magmus
Maintain barbs on him, while doing so maintain your health and spear him.
Once he reached 1/4 health he will turn non-hostile and return to the center where he spawned, and burst into 10 magma blisters. Kill these. Collect chest.
(a lot of this was based on wikis PvX,Wiki)
~Hope this helps. Thanks!~Take care and Have fun~
Olle
Awesome!
ive been wanting a thread like this for ages, thank you Snow!
ive been wanting a thread like this for ages, thank you Snow!
system.fan
cool to see (nearly) all dungeon running builds in one thread....
but well... you should explain the solo builds too or this here won't help a lot=)
but well... you should explain the solo builds too or this here won't help a lot=)
Vlad
Great thread thanks a lot. Id rly like to see the arachnis R/A build.

Grim Aragorn
are there any special tactics for the duo kathandrax?
Lukyboy
Thanks for taking the time to do this. Just needs some cosmetic changes :P
Good vids aswell (especially the kathsc vid
)
Good vids aswell (especially the kathsc vid

chessyang
thanks snow! it was cool to run with you the other day. keep tweeking the guide!!
Rugia
All I wanna say is Good Job!
snodaard
all I can say is <3
Essence Snow

If anyone has some input/ideas I'd appriciate them. The build worked, but definately could be better
Did another test run...this worked fine...sry bout pic quality I messed it up resizing it. AoS wasn't really needed.

dark4190
Doomlore is back in business!
Shrimz
That's legit! Kinda makes me sad all the sins though. :/
Camel Sausage
I had a quick look at the CoF builds, and noticed the smiter build(OwAS8YITRE1DaR3VkiAA6DAEA) is a generic Mo/Any 600 tank with LoD, it's listed as smite for a couple of other dungeons too, i'm assuming thats a mispaste

Essence Snow
luwe80
/clap
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afya
AWEEEEEEEESOME!
i <3 u snow~
i <3 u snow~
Shrimz
How does the ele for SoO work? I want to try this. But i've never done a SoOSC so i really dont know what to do. Is it just the ele and monk clearing out the entire dungeon? I can't find a video of it
Hells Fury
Quote:
Originally Posted by dark4190

Doomlore is back in business!
All of this is by far more slower or susceptible to fail than before nerf.
And whats the point of posting "guide" for duncan when you have 4 more areas before that.
"Run all the way to end using dash to out run aggro and pop Duncan"
Like it was that simple.
And whats the point of posting "guide" for duncan when you have 4 more areas before that.
"Run all the way to end using dash to out run aggro and pop Duncan"
Like it was that simple.
Essence Snow
Quote:
Originally Posted by Shrimz

This is an older vid of an Ele 600 in cof....you'd need to replace Aura of Restoration w/ ward of stability....but the pinciple remains the same for the 600 tank. The smiter's tactics have however changed. (remember as a 600 you need to have a low al set 600)
Quote:

All of this is by far more slower or susceptible to fail than before nerf.
Not necessarily.....the SCs have become much faster for the most part and some of the solos are on par with those prior to the updates.
Quote:I actually don't have vid cap software on my comp...so unless I find one or someone else makes one I unfortunately cannot provide one. I have found that most PUG groups for this will run 7 spikers~Owlk8xjTZam0BkODNZD0O2q4u4cG and 1 caller~OwRjcwf84QHQ6M0l0klBWCfCNQA. I prefer HoS myself but your jump skill is up to you. Main thing about this run is spiking with ebon sin. When the A/N calls barbs immediately cast ebon sin.
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I had been thinking about adding the manly variants to the guide....Once I get back I think I might. Thank you for the input!
And whats the point of posting "guide" for duncan when you have 4 more areas before that. "Run all the way to end using dash to out run aggro and pop Duncan" Like it was that simple. The reason I only have Duncan posted is b/c I don't have builds to run the sub-bosses anymore and they are not needed in HM to do Duncan in HM, so one can h/h them. If you have any input on the sub-bosses, I and many others would thank you. Running Duncan is actually not as hard as one might think. Once the duo reaches the end chamber (via simply using dash to outrun aggro), the summit foes can be avoided. The swap only needs to swap out the spirits of disenchantment then pull aggro and die. The restless (at range) and the other spirits are used to fuel sliver. jeri blade
14) Arachni's Haunt any news on the ranger build for this or how it works ????
and also heard Oola's Lab can be done with ranger too is it true if so any info on that tooo plz help give my ranger something to dooo Essence Snow
Quote:
Originally Posted by jeri blade
![]() 14) Arachni's Haunt any news on the ranger build for this or how it works ????
and also heard Oola's Lab can be done with ranger too is it true if so any info on that tooo plz help give my ranger something to dooo If you take a look at this post....here...you can see a build I used to solo Arachni with my ranger. If going again I would definately take out deadly paradox in-place for using +1 attribute cons+BU for SF duration. Using that same train of thought you can use a ranger for many solo ventures. Oolas, Darkrime, FoW T1+T2, or basically anywhere you would only need Assassin skills, cross profession skills, and/or replace sliver with whirling defense. thunder boy
im really loving this guide. ty to all those involved in creating it. i just wanted to know if there was some type of map that show the routes. maybe like the routes used for textmods any map would help me from getting all the dungeons confused lol ty guys
Essence Snow
Quote:
Originally Posted by thunder boy
![]() im really loving this guide. ty to all those involved in creating it. i just wanted to know if there was some type of map that show the routes. maybe like the routes used for textmods any map would help me from getting all the dungeons confused lol ty guys
I am currently on vacation, but when I get back I'll see what I can do about posting some maps for ya.
Jk Arrow
Quote:
Originally Posted by Hell Darkblight
![]() All of this is by far more slower or susceptible to fail than before nerf.
And whats the point of posting "guide" for duncan when you have 4 more areas before that. "Run all the way to end using dash to out run aggro and pop Duncan" Like it was that simple. Actually it was that simple before and other than using a 2nd person to swap now, it isn't much worse. Pre SF changes (notice I didn't say nerf) we could run Duncan HM in about 3 minutes (call it 10 including the run to Slavers or 20 to make sure the full party got the chest). And people would actually be willing to pay 25k for that run...H/H or team runs with even a few SC's for the 4 sub bosses took maybe an hour. Would like some input for Arachni's. We tried a run and it turned out slower than we hoped due to the ints, hex removal, and heroes. Still possible to run parts of it though. Lukyboy
I know its not meta, but Bogroots Manly Spike is still a very good build to use.
I've made a video guide for the tank, since the rest is pretty much the same as any Manly Spike Build you can watch it here: http://www.youtube.com/watch?v=0eIRNNScwk8 fundraiser Essence Snow
Quote:
Originally Posted by Lukyboy
![]() I've made a video guide for the tank, since the rest is pretty much the same as any Manly Spike Build you can watch it here: http://www.youtube.com/watch?v=0eIRNNScwk8 |
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