GvG in Crisis.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by malo View Post
Heroes must be allowed in gvg again, it's impossible to get a gvg at american time...
It's impossible to play ha and gvg at american time neither though....( HA is the closest to be playable, but it's still quite hard , usually there are 2 teams in id1 and 1 team farming halls....)

But yes, it would indeed solve stuff a lot... Low level players would play against themselves and high ranked would play themselves ( i don't think a player with 7 human would get till play offs in a mat....)

TakaRagranok

Pre-Searing Cadet

Join Date: May 2007

The Wintersday Legion

W/R

I would love to do so! I'm inexperienced with some of the "hardcore" pvp, but if you want me to run a build, I'll do my best...if I don't have the skills, I'll find them...too poor to constantly respec armor, though.

Seriously, though, if anyone wants to do GvG or HA, please PM me ingame. My main is the same as my handle here: Taka Ragranok.

Ximvotn

Banned

Join Date: Jun 2011

I got guested to a BYOB match and we spent a half hour running around the guild hall. It's tough to get a match.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Depends on when you're playing, I suppose. Honestly, ladder has been markedly more playable since the ladder reset.

However, if they're not planning on making resets a regular thing, they really need to look into doing something to make all-in, high offense builds such as 3 derv fevered not as crushingly strong.

Gruff

Frost Gate Guardian

Join Date: Jul 2007

England

Muppet Warfare [MvM] & 2nd in Servants Of Fortuna Ally

European afternoons & nights matches have short wait times, ladder reset had instilled new life and interest.

Adamo

Ascalonian Squire

Join Date: Mar 2008

Random Nuts [NUTS]

Mo/

I'm down for some GvG is anyone needs a body. Everything unlocked and, given a couple minutes, can run just about any build at an adequete level.

Pm me and I will be there as fast as I can.
Monk Adamo

ruk1a

ruk1a

Wilds Pathfinder

Join Date: May 2008

UR MOM LOL

ATTACK OF THE KILLER TOMATOES

A/

Quote:
Originally Posted by floor View Post
On the other hand guild wars.... It can take months of playing to actually understand all the intricacies of the game, and if you only play once or twice a week, it could take literally years. To be good at guild wars, you do need to be a relatively hardcore gamer, and most people simply are not motivated enough to commit the required time i guess.
I think this is one of the reasons GW is so unpopular especially pvp vs other games that hand you everything on a silver platter and tell you exactly what to do.. GW especially pvp is not very linear so a lot of self exploring and tips from other players is needed to be competitive, ANet could have made the initiation process a lot smoother we'd probably have many more players. At least that's why I think people are turned off from the game.

Like some of the missions that you will never finish unless you have some beyond basic understanding of combat and mechanics, or how to embed the idea of "I need to change my build because this isn't working" instead of "wtf this game is so unbalanced I can't kill shit and die way too fast." simply put this game actually requires brain function which seems to be a bad thing in MMO's these days.

Dafad Dhu

Ascalonian Squire

Join Date: Nov 2010

Rt/

I'd like to offer a contrary view to:

Quote:
Originally Posted by ruk1a View Post
I think this is one of the reasons GW is so unpopular especially pvp vs other games that hand you everything on a silver platter and tell you exactly what to do.. GW especially pvp is not very linear so a lot of self exploring and tips from other players is needed to be competitive, ANet could have made the initiation process a lot smoother we'd probably have many more players. At least that's why I think people are turned off from the game.
(Of course, all that follows is nothing but my own opinion.)

GW PvP is "unpopular" among some sections of the MMO community because the game is instanced, and anything regarded as "real PvP" is organised:


To address "instanced":

... I miss the excitement of not knowing if I am going to get attacked by another player while I am happily out in the world, farming dumb AI monsters.
... I miss the excitement of attacking the random farmer; never knowing if they are going to wipe the floor with me.

So much could have been done with Factions in an unistanced game... Inter-faction PvP could have been allowed in all "Faction" areas... Luxons are running through yet another no-effort-involved MQSC, when they get jumped by Kurzics (and the same applies to whatever the Kurzic farm is).
Wonderful !
What a way to add a little unpredictability to GW.


And to address "organised":

I really WANT to do more PvP in GW, but I am in a guild of real friends, none of whom are terribly interested in high-end PvP.

We do AB; (and to be honest, we're good at it); and we occasionally try to sync a JQ/FA, but most folk aren't interested in GvG level combat.

I'm prepared to listen to, and learn from, better GW PvPers - you are probably better than me - but I am not prepared to abandon my friends and guild-hop.
(My inability to improve my builds/skills, because I've only done low-end PvP would possibly preclude my recruitment into a decent PvP guild anyway!)


I should say, at this time, that GW PvP is easily the most "balanced" that I have ever encountered: My warrior has access to the same equipment as your warrior; no buffs are available simply for having access to daddys' credit card!


I write this as someone whose UO PvPer retired after receiving their 12th birthday present, and who has over 8,000 murdercounts (player-kills); and someone with a 9 year-old AO PvPer.


GW PvP is in some ways fantastic - the inherent balance of the "create a PvP character" option; and in some ways immensely boring - the instances, and the reliance on having lots of people on your friends list before you can REALLY get involved.


Feel free to flame away!

Dafad.

Gruff

Frost Gate Guardian

Join Date: Jul 2007

England

Muppet Warfare [MvM] & 2nd in Servants Of Fortuna Ally

Well if you enjoy ab with your friends and you have some good team cohesion, it's not a huge a leap as you may think to start gvg'ing with them also.

Give it a go for a go for a month or so, at the end of that month (or w/e period) compare how you then are / what you now know to when you had your first match.

Sankt Hallvard

Guest

Join Date: Dec 2006

Quote:
Originally Posted by Dafad Dhu View Post
I really WANT to do more PvP in GW, but I am in a guild of real friends, none of whom are terribly interested in high-end PvP.

We do AB; (and to be honest, we're good at it); and we occasionally try to sync a JQ/FA, but most folk aren't interested in GvG level combat.

I'm prepared to listen to, and learn from, better GW PvPers - you are probably better than me - but I am not prepared to abandon my friends and guild-hop.
(My inability to improve my builds/skills, because I've only done low-end PvP would possibly preclude my recruitment into a decent PvP guild anyway!)
These are excuses. What it comes down to is pushing yourself out of your comfort zone. Optimally you could persuade your friends to make the transition from ab to gvg but this could be a long and hard process so you should consider leaving your friends behind if they after several attempts at persuasion refuse to leave their comfort zones. Anet didn't foresee this reluctance among players to go from pve to pvp even though pvp was considered to be the only true end-game content. So you basically have to make this push yourself and it will at first be painful yet eventually so much more rewarding. Nothing prevents you from doing pve with your friends even if you hop guilds. Lack of skill may be an issue if you aim to get into a decent guild, but then why not aim for a lower ranked guild and improve as a team?

What I'm saying is no one will hold your hand and carry you to top 50, you need to make an effort yourself. (Well occasionally some people get carried by their ability to be social and friendly to hang out with..) Unfortunately only a minuscule fraction of the pveers get into competitive pvp. I hope my post is provocative enough to wake you up and realise you need to get out of your comfort zone. You already said you want to.

And btw, what are your names in ab? I know pretty much everyone who plays and can tell you if you are one of the good ones or one of those that only think they are good.

Chilos

Chilos

Frost Gate Guardian

Join Date: Jun 2007

Oulu, in magical land called Finland

I don't have a mic so I don't GvG. But that doesn't mean I'm not supporting. :P

Gruff

Frost Gate Guardian

Join Date: Jul 2007

England

Muppet Warfare [MvM] & 2nd in Servants Of Fortuna Ally

Seriously guys it's just a game don't worry so much, dive in with some mates and have a go. There are plenty of friendly people that can help you out if short on numbers, have a look at the guest thread on qq forums or try a few names from obs mode. While yoa are at it, start obsing some matches to pick up what's going on. The gvg commentary vids are a good start @ http://www.youtube.com/GWGApok

Sankt Hallvard

Guest

Join Date: Dec 2006

Quote:
Originally Posted by Chilos View Post
I don't have a mic so I don't GvG. But that doesn't mean I'm not supporting. :P
Most common excuse ever. Just buy a mic or are they unavailable in your country? And believe it or not, you can actually gvg without mic. It might even be a good way to start if buying a mic or vent shyness is a problem. Just give it a go!

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Dafad Dhu View Post
I'm prepared to listen to, and learn from, better GW PvPers - you are probably better than me - but I am not prepared to abandon my friends and guild-hop.
You don't have to abandon your friends to play PvP. Not being in the same guild doesn't mean you have abandoned them. All it is is a stupid tag. It just reminds me of people playing CSS who are friends who decide they are now a "clan" and put tags on. It isn't a real clan, they just want something to let others know that they are friends. You can still be friends and play together without wearing tags. It doesn't mean anything to be in the same guild. I have tons of friends in multiple games and I'm not in a clan with any of them. Guilds are meaningless for anything other than having a formal team for competition or ingame benefits such as guild hall NPCs, but those in game benefits you can get in any guild. I won't deny that there are some games where being in the same guild is important due to gameplay reasons, but Guild Wars is not one of them.

King Of Da Beasts

Ascalonian Squire

Join Date: Nov 2006

melb

Special Olympic Allstars [DuRR]

W/E

I miss competitive play . GvG'ing really was the best part of GW, logging on after a few years away from the game and I still feel like if I was to start playing all I'd want to do is play GvG.

P.S. suuup lemming it's been a while :P.

ErrantVenture

Krytan Explorer

Join Date: Nov 2010

Social Darwinism [SaD]

A/W

Quote:
Originally Posted by Chilos View Post
I don't have a mic so I don't GvG. But that doesn't mean I'm not supporting. :P
Honestly that's a pretty bad excuse since you can pick up a cheap mic at Walmart for less than $10

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by anonymous View Post
You don't have to abandon your friends to play PvP. Not being in the same guild doesn't mean you have abandoned them. All it is is a stupid tag. It just reminds me of people playing CSS who are friends who decide they are now a "clan" and put tags on. It isn't a real clan, they just want something to let others know that they are friends. You can still be friends and play together without wearing tags. It doesn't mean anything to be in the same guild. I have tons of friends in multiple games and I'm not in a clan with any of them. Guilds are meaningless for anything other than having a formal team for competition or ingame benefits such as guild hall NPCs, but those in game benefits you can get in any guild. I won't deny that there are some games where being in the same guild is important due to gameplay reasons, but Guild Wars is not one of them.
Eh, guilds aren't meaningless at all. They provide a communal meetup hall, log in announcements, and (most importantly) the ability to chat with all of your friends at once, whether or not you're teamed up with them. Yes you can PM friends individually, but leaving a guild of 10 friends means not seeing any of the guild chat between those friends, ever. That's big, and you shouldn't downplay the loss.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by ErrantVenture View Post
Honestly that's a pretty bad excuse since you can pick up a cheap mic at Walmart for less than $10
I bought a $10 mic from Walmart... it lasted 3 days and I was very careful with it... then they wouldn't give me a refund or exchange it.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by Swingline View Post
I bought a $10 mic from Walmart... it lasted 3 days and I was very careful with it... then they wouldn't give me a refund or exchange it.
I on the other hand, bought a $10 mic from Walmart, treated it poorly, it lasted 3 years, and if you couldn't get a refund/exchange from Wal-Mart then you didn't walk into the store.

cantalus

Lion's Arch Merchant

Join Date: Aug 2005

Quote:
Originally Posted by Missing HB View Post
It's impossible to play ha and gvg at american time neither though....( HA is the closest to be playable, but it's still quite hard , usually there are 2 teams in id1 and 1 team farming halls
by farming i assume u mean syncing

Sankt Hallvard

Guest

Join Date: Dec 2006

I recently noticed something that might be a bit of a problem in gvg. I have been guesting for some rather low-ranked guilds(800 rating) and the waiting times are fewking horrible. When you finally get a match it's oftentimes one of the focken resign guilds on hunters isle. You basically waste hours only to play 1-2 games, it's ridiculous. And this is how we want pveers to be introduced to gvg? I feel really sorry for them trying to have fun, not to mention its boring for me as well. I don't really want to tell them to go make a new guild just for a fresh rating, they probably have a lot of members and a full gh etc, so the only way is to farm rating back up. But when you get +0 and -whatever when they lose to a good guild it's not gonna happen this year.

Just a bit of ranting while we wait for a match..

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

That's the problem i've been discussing about for months : inactivity... Obviously, whether its codex, alliance battles, heroes ascent or gvg, even on quest day, it's quite hard to find players and especially opponents during american/asian playtimes..

Big example is B AT, which is usually 5 rounds and is about people who managed to find 8 humans ready to face the same players for 2 hours( considering fights are going to last 10mn at best)... Other example is players who're forming r11+ parties in HA whilst there is noone in....

The problem is players mindset which has turned into " let's farm farm"... ( i recommend players not believing me to just log once around 9 am GMT for HA or right before B AT)... and thus it's really hard to find players, willing to PvP at those times, who don't have this mindset and especially who want to face players with such mindset...

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

The way I see it now is the only way to fix this problem, along with many others, is to roll back the servers to 2006.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Swingline View Post
The way I see it now is the only way to fix this problem, along with many others, is to roll back the servers to 2006.
This will bring players back, how?

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by Skyy High View Post
This will bring players back, how?
Korea?

A simple rollback is not going to solve much. Though it is very true that the constant powercreep, particularly from Nightfall onward, is one of the major causes of inactivity.

A multi-pronged approach where there is a massive rollback in powercreep, combined with making PvP-only accounts better (no reason a PvP only account shouldn't be auto UAX), combined with advertising this change as GW1.5. With so many people salivating at GW2, a $20 all-in option to try out PvP in GW1 would be able to bring in a lot more fresh players.

Of course sense it has been made abundantly clear that GW2 is not going to be near anything like GW1, it would be likely to backfire on GW2 hype and sales, which just won't happen.

floor

Lion's Arch Merchant

Join Date: Mar 2008

England

Activity Can Be An Issue [afk] / Queen And Country [QC]

Mo/W

Regarding inactivity I think a lot of people overlook the extremely obvious. Powercreep didnt really help, but i dont think its really the cause of all that many people quitting. A lot of people blame bad updates and stuff, but realistically the "original" player base just got older and moved on.

The game was released in 2005, most of the top players at that time would of been 20-22 probably, college students etc mostly i'd guess. 6 years on, those same people are 27-28?? Hardly suprising they quit.

The current crop of "top" players are now in turn mostly about 18-22 years old, so at the time gw was released they would of been like 12-14? Probably too young to take games either seriously, or understand them in depth enough to be competitive. Assuming they even played at all. Most current players get called bad, terrible, newfags etc by the old school guys, even though a lot of them didnt even start till circa 2008. Comparisons are impossible. Of course they werent good in 2005, they were like 12.....

New players dont come in because when people buy new games, they look for new titles to purchase. How many times do people honestly go into a games shop and look around the titles from 5+ years ago? not often.


Regardless, imo the biggest mistake ever made was deleting the asian server. The quality of their updates comes a distant second to this. It doesnt take a genius to notice that a lot of the top players in any games format are asian, so why exclude them? Doesnt make good sense.

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

I don't think the problem of missing Koreans is the missing server, but the missing prize money. Koreans just love to fight for real money, but the last official championship with real world prizes was held back in 2006 or something.

In order to get Koreans back into GW real tournaments have to be established and introducing a UAX & UAS pvp kit would make a lot of sense along with them. However I don't see that happening, because ANet made most of their money with selling pve expansions and addons, and know exactly how many players actually gvg regularly and when.

---

I am one of the players who started GW with 17 or 18 and am now that much older. Well, you know situations change.

floor

Lion's Arch Merchant

Join Date: Mar 2008

England

Activity Can Be An Issue [afk] / Queen And Country [QC]

Mo/W

Losing prize money might mean that you lose some of the very very top end players who are basically playing only for that i guess.

Removing the server though basically removed the entire asian playerbase not just those at the top, as playing with 500 ping whether your on a euro server, or 500 if your on an american one, and no facility for any other server, must suck something awful :s

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Players Age is a matter, obviously 20-22+ players won't have the same playtimes as 14-16+ players, and that might be an issue considering the long waiting times today and the long practice you need for some areas in addition...

It's not the same waiting an hour or playing till 1 am when you work all day from 8 to 7 and waiting an hour when you got 3 hours of school per day.... You might understand then why i was asking to get henchs back in PvP, as they were a way to fix this too important problem...

shadeblade47

shadeblade47

Lion's Arch Merchant

Join Date: Nov 2009

NH, USA

Eternally Hollow [EmpT]

W/P

My only problem with this is at this point PvE players will have a hard time making the shift to GvG.. believe me my American guild has tried allowing PvE players to join and learn and it generally doesn't go well. PvE'ers should definitely OBSERVE some matches, get the hang of RA then HA and THEN make the shift to GvG.

Vanquisher

Site Contributor

Join Date: Mar 2005

Herts, UK

One Hitter Quitters [QQ]

Quote:
Originally Posted by floor View Post
Regarding inactivity I think a lot of people overlook the extremely obvious. Powercreep didnt really help, but i dont think its really the cause of all that many people quitting. A lot of people blame bad updates and stuff, but realistically the "original" player base just got older and moved on.

The game was released in 2005, most of the top players at that time would of been 20-22 probably, college students etc mostly i'd guess. 6 years on, those same people are 27-28?? Hardly suprising they quit.

The current crop of "top" players are now in turn mostly about 18-22 years old, so at the time gw was released they would of been like 12-14? Probably too young to take games either seriously, or understand them in depth enough to be competitive. Assuming they even played at all. Most current players get called bad, terrible, newfags etc by the old school guys, even though a lot of them didnt even start till circa 2008. Comparisons are impossible. Of course they werent good in 2005, they were like 12.....

New players dont come in because when people buy new games, they look for new titles to purchase. How many times do people honestly go into a games shop and look around the titles from 5+ years ago? not often.


Regardless, imo the biggest mistake ever made was deleting the asian server. The quality of their updates comes a distant second to this. It doesnt take a genius to notice that a lot of the top players in any games format are asian, so why exclude them? Doesnt make good sense.
Pretty much this, mixed in with a fair amount of there being no incentive to play anything other than a couple of AT's a month, and the monthly. Having the ladder be absolutely meangingless is the one of the poorest decisions made in terms of pushing casual play. It's not a reliable way to increase rating and confines teams to only play at a certain time. Even including a ladder season presenting a prize now would be a decent shout.

I should also probably add that the game is really, really boring to play. I don't know why it seems like it is, but having played a bit over the past 2 weeks orso, I can't help but feel bored. I hope that's because it was at a not great level, but I don't know.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Vanquisher View Post
Pretty much this, mixed in with a fair amount of there being no incentive to play anything other than a couple of AT's a month, and the monthly. Having the ladder be absolutely meangingless is the one of the poorest decisions made in terms of pushing casual play. It's not a reliable way to increase rating and confines teams to only play at a certain time. Even including a ladder season presenting a prize now would be a decent shout.
Well, it's about incentives to GvG... If you remember it, there were about 30 districts abusing Hero Battles Quest on its last weeks...

What i don't get is that the same can easily be done in GvG on quest day, considering the huge amounts of afk/syncing guilds on bottom ladder..what i mean is that, even a guild of PvE'rs can "play GvG" only for having some easy rewards( like going 6/8 with 4 henchmen), but they don't...Doing Red resign with 2 humans instead of 1 isn't something hard i guess....

Considering people aren't considering this idea of " very easy rewards to get" ( because you will face people leaving at begin ), i guess the problem is about the very high lack of advertising about GvG in this game...


Overall, maybe there should have been some series of quests introducing you to GvG in the past, considering this is the main format... Maybe there should be a form of personnal ranking/rating about GvG with rewards associated, etc....

This is, in my opinion, the reason why GvG is quite inactive

ErrantVenture

Krytan Explorer

Join Date: Nov 2010

Social Darwinism [SaD]

A/W

Introducing a 2-3 month long ladder season would be the best way to get people interested in laddering. Could tie it into the AT system as well, but there's no incentive to ladder currently and that's one of the biggest problems causing the lack of activity.

Krill

Krill

Desert Nomad

Join Date: May 2005

America

Quote:
Originally Posted by floor View Post
Regarding inactivity I think a lot of people overlook the extremely obvious. Powercreep didnt really help, but i dont think its really the cause of all that many people quitting. A lot of people blame bad updates and stuff, but realistically the "original" player base just got older and moved on.

The game was released in 2005, most of the top players at that time would of been 20-22 probably, college students etc mostly i'd guess. 6 years on, those same people are 27-28?? Hardly suprising they quit.

The current crop of "top" players are now in turn mostly about 18-22 years old, so at the time gw was released they would of been like 12-14? Probably too young to take games either seriously, or understand them in depth enough to be competitive. Assuming they even played at all. Most current players get called bad, terrible, newfags etc by the old school guys, even though a lot of them didnt even start till circa 2008. Comparisons are impossible. Of course they werent good in 2005, they were like 12.....

New players dont come in because when people buy new games, they look for new titles to purchase. How many times do people honestly go into a games shop and look around the titles from 5+ years ago? not often.


Regardless, imo the biggest mistake ever made was deleting the asian server. The quality of their updates comes a distant second to this. It doesnt take a genius to notice that a lot of the top players in any games format are asian, so why exclude them? Doesnt make good sense.
Those are all fair points, but I do think the awful updates did help quite a few players make a decision to quit rather than losing interest and playing less as time went along.

urania

urania

Forge Runner

Join Date: Apr 2006

vD

Mo/

so did TA and HB removal.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Krill View Post
Those are all fair points, but I do think the awful updates did help quite a few players make a decision to quit rather than losing interest and playing less as time went along.
The lack of reactivity to find a solution to inactivity did much too... Overall, changes can be good sometimes... Unfortunately, they didn't follow and nothing was done for example with codex, AB or rest of PvP...

The game isn't made for a massive inactivity and obviously that's why you can see sometimes no top GvG fight for a day or " last hall win 18 hours ago " ... Something really should be done regarding the introduction of 7 heroes party in PvE to help PvP

tummlykins

Frost Gate Guardian

Join Date: Jun 2010

I wouldn't mind seeing PvP going free to play or have a dramatic cost reduction in PvP packs. The game is already set up to handle separated PvP and PvE access. I'd rather see ArenaNet try to bring in real players rather than resort to henchmen.

Making GW PvP free to play could really bring in a nice influx of new players, especially if they are able to capitalise on the marketing cycle of GW2.

Ss Executioner

Frost Gate Guardian

Join Date: Jul 2006

England

The Percytown Pirates of Port Yargh [Prar]

W/Rt

As someone who played from beta till about 3-4 years ago... please - I love and miss this game. Enjoy it how I enjoyed it, if you're only playing the PvE side of things you're missing what I enjoyed most in the world for many years.

-Ss