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its only laughable to those who care about pvp. I play pve, so i don't know which skills need nerfs in pvp nor do i care.
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its only laughable to those who care about pvp. I play pve, so i don't know which skills need nerfs in pvp nor do i care.
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I dont play GVG sorry, but Some of the guilds that ranked very well in that didnt use VoR or Empathy, and they still seem to have managed better than other teams that were using it. VoR seems to be balanced to me from looking at those results.
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How did you get that display? I can't find a single slash commend that shows damage data.
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Give me any dervish build in PvE that isn't absolutely worthless, and I will give you a build for another profession that does it better.
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yes, hexes should stay untouched...
as lemming linked, almost every single elims was hexes vs something hexy. |
. Discord is easy, but it's not broken and it's not the most efficient way of playing. At this point I run Discord still as a base for team setups (MM bomber and N/Rt Resto are very sound), if Discord itself were nerfed I'd just throw AotL or Jagged on the MM and Xinrae's/WoR/Icy Veins on the Resto. Given the kinds of hell the rest of my team can unleash, it hardly makes a difference. And I never role AP anymore, it's way more fun (and usually more effective) to run a physical bar, for damage, control, and party support. |
The rumors I've heard most often include:
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Even if you kill SF entirely, there will be a replacement. While I was toying around the other day, it turns out you can negate pretty much all damage with a dedicated bonder using 3 skills. In HM DoA. Yes, I had 10 damage reduction from SF and Shroud but that was pre-bonds, so it doesn't make a lot of difference. Heck, even a Vow of Silence Derv with proper bonds could replace an SF sin for many purposes.
Speed clears are part of the game now. Unless there is a change to the objectives of areas, not the skills used in them or the foes' skills or AI, speed clears will just evolve around updates. There's no point hurting any more skills unless you're just out to get them. I still don't really understand why AP is on the chopping block though . Discord is easy, but it's not broken and it's not the most efficient way of playing. At this point I run Discord still as a base for team setups (MM bomber and N/Rt Resto are very sound), if Discord itself were nerfed I'd just throw AotL or Jagged on the MM and Xinrae's/WoR/Icy Veins on the Resto. Given the kinds of hell the rest of my team can unleash, it hardly makes a difference. And I never role AP anymore, it's way more fun (and usually more effective) to run a physical bar, for damage, control, and party support. I'd rather see a nerf to the incredible PvE only skills from GW:EN than an AP nerf. I've said it before: in what context is a 10e, 10s, instant cast KD, cripple, and armor ignoring damage not broken? |
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Even if you kill SF entirely, there will be a replacement. While I was toying around the other day, it turns out you can negate pretty much all damage with a dedicated bonder using 3 skills. In HM DoA. Yes, I had 10 damage reduction from SF and Shroud but that was pre-bonds, so it doesn't make a lot of difference. Heck, even a Vow of Silence Derv with proper bonds could replace an SF sin for many purposes.
Speed clears are part of the game now. Unless there is a change to the objectives of areas, not the skills used in them or the foes' skills or AI, speed clears will just evolve around updates. There's no point hurting any more skills unless you're just out to get them. I still don't really understand why AP is on the chopping block though . Discord is easy, but it's not broken and it's not the most efficient way of playing. At this point I run Discord still as a base for team setups (MM bomber and N/Rt Resto are very sound), if Discord itself were nerfed I'd just throw AotL or Jagged on the MM and Xinrae's/WoR/Icy Veins on the Resto. Given the kinds of hell the rest of my team can unleash, it hardly makes a difference. And I never role AP anymore, it's way more fun (and usually more effective) to run a physical bar, for damage, control, and party support. I'd rather see a nerf to the incredible PvE only skills from GW:EN than an AP nerf. I've said it before: in what context is a 10e, 10s, instant cast KD, cripple, and armor ignoring damage not broken? |
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It is....but who cares... no one obligates U to use it. Some of us do like it
so where noob dumb and lazy, but enjoy it... Dont nerf PvE skills, they are a choosable not required. So leave them alone |