Update - December 9, 2010
Chris616263
This is totally the best Dervish update in the history of the universe.
Apok
RedDog91
*gives Healing Burst a wink from the other side of the bar*
chikorita23
Anet already killed Winter's Embrace and now they're nerfing Freezing Gust? Have some love for Water Elementalist please anet! And re-define the term "balance"! Freezing Gust was never too powerful compare with many other Ele skills.
LifeInfusion
I feel Invoke was buffed too much. 1 cast time ,8 cooldown on something that can spike for 130ish... stay in your +8 armor, +10 vs lightning shield set and it's still 100 damage.
On anything with 80 total armor or less, it does 100% damage (25% Armor penetration).
Then again, ineptitude/clumsiness is even more...
Any half decent ranger or mesmer can interrupt the 2 second cast chain lightning though.
Angorodon's Gaze change was kind of lame because you don't want to pump soul reaping, same with Strip enchantment. I usually dropped 9 ranks in Strip enchant to get bulk removal without using rend (it's better than rip enchant). Gaze of contempt might fill the void.
With draw conditions nerfed and Foul feast+ Healing burst buffed, I suspect that monks will be more or less hex removers and party healers.
On anything with 80 total armor or less, it does 100% damage (25% Armor penetration).
Then again, ineptitude/clumsiness is even more...
Any half decent ranger or mesmer can interrupt the 2 second cast chain lightning though.
Angorodon's Gaze change was kind of lame because you don't want to pump soul reaping, same with Strip enchantment. I usually dropped 9 ranks in Strip enchant to get bulk removal without using rend (it's better than rip enchant). Gaze of contempt might fill the void.
With draw conditions nerfed and Foul feast+ Healing burst buffed, I suspect that monks will be more or less hex removers and party healers.
Jeydra
Invoke Lightning and Chain Lightning look really promising now (and potentially overpowered in PvP). Healing Burst has "power creep" written all over it. Now not only does it heal almost as much as Heal Other, it costs a huge 5e less and provides party healing. What the heck. Overpowered. Although I guess it takes an overpowered skill to compete with the overpowered WoH.
I like the other changes.
I like the other changes.
StormDragonZ
I figured the Elementalist changes benefits more for PvE, specifically Hard Mode. After all, a fair share of people complained about Elementalists not doing enough damage in HM.
Mireles
LifeInfusion
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I figured the Elementalist changes benefits more for PvE, specifically Hard Mode. After all, a fair share of people complained about Elementalists not doing enough damage in HM.
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Oh and for Freezing Gust, you still have Icy Shackles! Sure you use up your elite slot, but it has 90% snare on enchanted people.
ChrisCo
yaaay Invoke and chain lightning was my fav ele build before. ... Me happpy now =)
Axel Zinfandel
So when is my dervish update :/
ErrantVenture
Unnecessary nerfs to cripshot which necessitate unnecessary nerfs to draw mkae me annoyed. Removing sins as a playable class at stand when all that was needed to balance them was the nerf to shadow walk (which they got right) and the nerf to AE. Fox fangs change (unnecessarily) kills the (fairly) balanced YAA sin and basically remove assassins from competetive play. Wheeeee.
Can you guys get lost with the dervishes? John said LAST MONTH when they launched the new GW:B stuff that the dervish update won't happen until AFTER Hearts of the North finishes. No one's been expecting a dervish update until the end of January at the EARLIEST.
Can you guys get lost with the dervishes? John said LAST MONTH when they launched the new GW:B stuff that the dervish update won't happen until AFTER Hearts of the North finishes. No one's been expecting a dervish update until the end of January at the EARLIEST.
Shayne Hawke
Hell yes, Melandru's Shot buff? I can finally go back to Jade Quarry now and enjoy spending time there again.
ErrantVenture
Still not a good skill. Long recharge (10s) means it's not terribly viable as a snare skill and the damage is still mediocre compared to BA. If they had dropped the recharge down to 8s again, the skill would be usable.
diabiosx
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Still not a good skill. Long recharge (10s) means it's not terribly viable as a snare skill and the damage is still mediocre compared to BA. If they had dropped the recharge down to 8s again, the skill would be usable.
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I remember mel shot at 8 was pretty beast
Frozen Ele
Why can't they be nice to water magic for once?
FoxBat
Haggis of Doom
The update isn't PvP-only. They were balanced for GvG, but more than half of the skills were changed for PvE as well.
Frozen Ele
@FoxBat, Haggis of Doom is right. Plus, I double checked in-game to make sure that what was reported was right (sitting in LA at 16 water magic, Freezing Gust had a duration of 5sec and a recharge of 7sec).
I wouldn't mind if they changed some of the skill changes to PvP-only though.
I wouldn't mind if they changed some of the skill changes to PvP-only though.
Master Fuhon
Invoke Lightning looks dangerous as a followup skill. I've been running Chain Lighting + Invoke Lightning in Aspenwood, where it provides a decent balance between NPC killing, creating vulnerable targets when enemy teams ball, and spiking out monks. But it's on a Mesmer, and I'm running Drain/Inspired enchant to take out Kurzick healers (Patient Spirit change helps), Leech Sig for ranger preparations, and Blinding Flash for pesky Assassins. An Elementalist can't take that kind of utility with a spike.
The main flaw for the higher levels of PvP is that if you strip the enchants, a mesmer will exhaust himself out. And the caster has no hard rez or stances to stay alive. I took Windborne for the format over a backup spiking option because getting countered in FA is unlikely. Feels very much like a combo of the two historical air spikes (FC and Chain), but my guess is it's too fragile to take over on a Mesmer. I didn't play it on an Elementalist, because Invoke Lightning is comparable enough to Mind Shock as is with what it does. Mind Shock is an opener, Invoke is a followup.
The main flaw for the higher levels of PvP is that if you strip the enchants, a mesmer will exhaust himself out. And the caster has no hard rez or stances to stay alive. I took Windborne for the format over a backup spiking option because getting countered in FA is unlikely. Feels very much like a combo of the two historical air spikes (FC and Chain), but my guess is it's too fragile to take over on a Mesmer. I didn't play it on an Elementalist, because Invoke Lightning is comparable enough to Mind Shock as is with what it does. Mind Shock is an opener, Invoke is a followup.
miriforst
wow they hit cripshot hard with the nerfbat and they try to excuse it by claiming they buffed melandrus shot (lol -2 sec recharge on a skill that it doesn't matter on pff) good enough to compensate? I am now going to take a tearful farewell of our most beloved skill, the cripshot XD
Wish Swiftdeath
Lame, now patient spirit sucks with COP...
Could have done alot more work on other stuff but I'm gonna test things before I start to complain.
Could have done alot more work on other stuff but I'm gonna test things before I start to complain.
Scary
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Skill Balances
Ritualist * Weapon of Shadow: added the following functionality: "The next 0...3 times that ally hits with an attack, his target is Blinded for 5 seconds." |
Thank Anet.. /whisper ,,,what if I use it on . . . . . . . hero's. hmz can't
w8
FoxBat
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@FoxBat, Haggis of Doom is right. Plus, I double checked in-game to make sure that what was reported was right (sitting in LA at 16 water magic, Freezing Gust had a duration of 5sec and a recharge of 7sec).
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2) Nerfing a skill currently unplayable in PvE has no effect.
Nekodesu
Ugh.
7_7
I hate what they did to patient. If it's removed fast it's useless :| I don't want to have to go with dwaynas!
7_7
I hate what they did to patient. If it's removed fast it's useless :| I don't want to have to go with dwaynas!
ajc2123
I know this isn't a PvE update, but being a PvE player I am excited for Healing burst, and Invoke lightning/chain lightning on my Elementalist (in Normal mode. I'll run more useful in HM)
Thanks for the small yet interesting skill update!
Thanks for the small yet interesting skill update!
Missing HB
This update looks ok , although it's a terrible joke for people who did play HB. Really , nerfing shadow walk especially and cripshot 1 year after it got deleted , no comment .....but well , this just proves my point of view , they don't care of any format other than GvG ...
Sarevok Thordin
I for one like the Patient Spirit change.
Morphy
Hmm, not too sure about Invoke Lightning. Smells like Air-spike.
snowman relic
LOOK AT THE DERV UPDATE! I can finally bring my derv back into the game......wait.......WERES THE DERV UPDATE? lol my reaction when i opened the post then saw the updates
drkn
Good thing - it took them a month, not six, to introduce several additional tweaks. Small step in the right direction?
fowlero
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Good thing - it took them a month, not six, to introduce several additional tweaks. Small step in the right direction?
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With regard to the dervish updates, they're not just changing a few skills with buffs. They're almost redesigning the whole profession, yeah it's been said for ages but it's a fairly big task from the changes i've heard of.
Not that it'd be nice to be faster, but it is a large rework and manage your expectations.
Spiritz
Only thing about the update which annoyed me - when the hell is anet going to finish Hotn ? Its 15 days till xmas , xmas events going to start soon and anets cutting it short as when xmas starts it means a lot of players will be farming eotn & wintersday quests.
Most players will be torn between finishing Hotn or trying to max titles whilst farming - this may not sound much but consider this ... if before wintersday they will be loads of players doing hotn and that means easy pugs .. if wintersday starts and most are farming then its complaints of not getting pugs etc.
Big question is .. which is going to come first .. hotn completition or a visit from santa ?
Derv update i feel following anets usual agenda wont take place till new year - every year nothing major is done in dec and has always ended up being after wintersday - maybe they too busy wondering what to do with hotn ? Maybe kierans going to be a derv hero and they working out what skills can be buffed without making him op - jk :P.
Most players will be torn between finishing Hotn or trying to max titles whilst farming - this may not sound much but consider this ... if before wintersday they will be loads of players doing hotn and that means easy pugs .. if wintersday starts and most are farming then its complaints of not getting pugs etc.
Big question is .. which is going to come first .. hotn completition or a visit from santa ?
Derv update i feel following anets usual agenda wont take place till new year - every year nothing major is done in dec and has always ended up being after wintersday - maybe they too busy wondering what to do with hotn ? Maybe kierans going to be a derv hero and they working out what skills can be buffed without making him op - jk :P.
FengShuiDove
Hm. Perhaps it's time to try an E/P or E/Rt hero with Invoke, Chain, and Air Attunement, then Para or Rit buffs.
P.S. Weapon of Shadow + Scythe or Weapon of Shadow + Fevered Dreams/Epidemic.
P.S. Weapon of Shadow + Scythe or Weapon of Shadow + Fevered Dreams/Epidemic.
LifeInfusion
Weapon of Shadow has been nerfed, why do people think it is so good all of a sudden? Before it gave blindness every time you got hit, now it is only a few procs.
Was
Now is
And air magic in HM is mediocre without cracked armor. You do maybe 120-130 on mobs with 60 armor and 70-80ish on everything else. You are better off with Desecrate enchantments, at least you can run foul feast+angorodon's gaze, and SS/AP or whatever you want. With reactive stuff like Clumsiness, Mistrust, and Ineptitude and Fast casting recharge reduction, mesmers have better damage options too.
Necros got the biggest buff this time. Now you can clean your melee without investing in blood so much. AoHM scythe sins, Warrior's endurance scythe, anything with Strength of honor, even Splinter weapon spam still is better than air magic AoE.
For single target spike, Orb--> Invoke is faster than Orb--> lightning hammer/chain lightning and costs much less energy. So basically you get 2x orb in 3 seconds versus 4. I'd still run AP/B-surge because B-surge gives you a tactical advantage (especially when not running melee heroes and hench) whereas Invoke gets you a mediocre AoE.
For PvP I think Shell shock --> Invoke is the only option because Weaken armor has adjacent AoE. So you only get "big damage" (akin to Ineptitude/Mistrust/Wandering Eye/Clumsiness/E-surge) on casters and non-ranger people without lightning shields. It's no different (damagewise) than lightning bolt, which has seen play.
Was
Quote:
For 3...7...8 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. |
Quote:
For 1...6...7 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. The next 0...2...3 times that ally hits with an attack, his target is Blinded for 5 seconds. |
Necros got the biggest buff this time. Now you can clean your melee without investing in blood so much. AoHM scythe sins, Warrior's endurance scythe, anything with Strength of honor, even Splinter weapon spam still is better than air magic AoE.
For single target spike, Orb--> Invoke is faster than Orb--> lightning hammer/chain lightning and costs much less energy. So basically you get 2x orb in 3 seconds versus 4. I'd still run AP/B-surge because B-surge gives you a tactical advantage (especially when not running melee heroes and hench) whereas Invoke gets you a mediocre AoE.
For PvP I think Shell shock --> Invoke is the only option because Weaken armor has adjacent AoE. So you only get "big damage" (akin to Ineptitude/Mistrust/Wandering Eye/Clumsiness/E-surge) on casters and non-ranger people without lightning shields. It's no different (damagewise) than lightning bolt, which has seen play.
fowlero
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Weapon of Shadow has been nerfed, why do people think it is so good all of a sudden? Before it gave blindness every time you got hit, now it is only a few procs.
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Oh it's a buff, it's "added the functionality". Not "changed functionality to".
Edit: It still has the exact functionality as before, however now the whenever the ALLY hits with attacks he causes blindness. Not just when attackers hit the ally they receive blindness.
The procs only apply to the ally causing blindness by attacks, and aren't limited when the ally is attacked.
vamp08
No Derv update, move along.
Schedule is looking good for the Derv update to happen one year after GW2 is released.
Schedule is looking good for the Derv update to happen one year after GW2 is released.
Meridon
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After these two consecutive updates to GvG, we are planning to take a short break from targeted updates and focus our balance efforts on the new Dervish skills. We don't expect these changes to have any major negative impact on the metagame, but we will continue to monitor the situation and act as needed. |
LifeInfusion
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Oh it's a buff, it's "added the functionality". Not "changed functionality to". |
It's a shorter duration by a second, not that it matters much.
Anyway, Restoration magic is mainly a defensive attribute so it is in line with it. If they changed functionality to a tactical one then I would say it is more like channeling (Nightmare weapon, warmonger's,etc).
There's little reason to run blind on an ele when you have this. You can't keep it up permanently but it's basically "don't attack me" for the entire duration.
What bothers me is how they have made spirits stronger and now they are buffing weapon spells? Weapon of warding, resilient weapon is basically the gold standard already, plus Wielder's Boon which is basically putting Glimmer of Light to shame.
xhappy feetx
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This update looks ok , although it's a terrible joke for people who did play HB. Really , nerfing shadow walk especially and cripshot 1 year after it got deleted , no comment .....but well , this just proves my point of view , they don't care of any format other than GvG ...
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