Quote:
Originally Posted by Zodiac Meteor
/facepalm. My dad is a sculptor, he makes money by sculpting, I could hire him but, you would have to be retarded to hire someone to enter a game contest. 10000e =/= Real world currency.
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That's your personal stance on RMT. The simple fact that there is a hugely profitable business based around RMT in MMOs proves you wrong.
The simple reality is the most precious resource anyone can spend in a computer game is their time - we all have a finite amount to spend in life. If it's going to take me a few hundred hours of ecto farming the same tedious content for a reward I want in game or 3 hours of my pay check to buy that amount of gold in the real world, the only thing stopping me from doing it would be the fear of getting caught. Some people like to "earn" their rewards, some don't care.
Quote:
Originally Posted by Zodiac Meteor
You um, missed the part that you get banned and lose the money. Just sayin'
Dedicated GW players don't give a rats butt about 10k ecto's. Tzu uses her gold mine to make Guru contests, why? Because once you bought everything, you got nothing to gain.
In my opinion, if your a dedicated Guild Wars fan, you don't need money because you already know the game inside and out and have what you want.
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I've played a not small amount over 6 years and I want to get 50 points for my HoM. I also wouldn't mind a few novelty items in game (dryad bow, specific Factions items with perfect mods etc). These things cost a lot of money which I don't have. Money titles, FoW for HoM, Z Keys or just rare skins. There is so much in the game I want as a dedicated GW fan I won't get because I can't afford them. I don't enjoy farming (to me it's the same as grinding a Final Fantasy team to max stats and weapons - easy to do it's just not fun) so I have never made much money. GW isn't the kind of game that rewards you for completing content, it's the kind of game that rewards you for completing content a few thousand times.
Quote:
Originally Posted by Zodiac Meteor
The people that strive to win contests are probably dedicated Guild Wars fans.
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Most of the artsy people I know enter any and every contest they can regardless of how dedicated they are to that genre.
Make the rewards customised and untradable and there will be no problem. Players still get unique novelty rewards for their efforts, no-one gets super rich for real world abilities. It's the fairest thing for everyone - otherwise why not just give the winners a few thousand ecto as a reward?