Guild Wars wishlist 2011

God of Tempest

Frost Gate Guardian

Join Date: Mar 2008

We The Forgotten Tryst [WTF]

A/

Quote:
Originally Posted by JONO51 View Post
Zaishen Menageries has a "nightmare mode". Turn it on and enter to fight off hordes of lvl32 demonic pets with wik skills bars. End boss is a giant pink flamingo.
This. I think they should actually add new demonic pets, like koala bears. Or aardvarks. They would surely strike fear into the pixely hearts of all of their foes.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by reaper with no name View Post
Protection Prayers is fine. It only seems underpowered because of things like ER, ST, and Imbagon.

Smiting is supposed to be inferior to the offensive attributes of other professions, just as Earth Prayers is supposed to be inferior to Protection Prayers.
No it is not and the same with smiting and it has nothing to do with other profs well a little with Eles I would say but not Pars.

I would say make Presearing bigger and add all Post towns into it for all the permapre char.

Odinius

Odinius

Krytan Explorer

Join Date: Jun 2006

Netherlands

[OBEY]

N/R

The forgotten armor of Abaddon!

It starts with Nicholas finding a clue which hints at the existence of an armor set of the former god of secrets and water.
Having to care for Yakkington makes him unable to pursue this fabled armor.
Following the clue leads to another and another and on and on etc you get the point, sending you on a three continent spanning treasure hunt that tells the story of a god before he went evil.
During your hunt you keep a notebook of all the clues you found.
Having found all the clues makes is possible to find the last shrine of Abbadon.
Kneel in front of it and an ancient servant of Abaddon appears.
He/she/it ask us what we seek. The armor of Abaddon we reply and hand over the completed book holding all the info of the long and hard quest to get here and proving yourself worthy.
The servant reads the book and accepts to challenge us in a fight.
After defeating the servant the shine crumbles revealing the chest that contains the armor.
(Black cloth armor with shiny black armored parts laced with silver, heavy gaundlets radiating with purple margonite energy, the epic headpiece that fits a slayer of the former god(/shoo Kormir this is ours).

The armor works as a costume and has no real armor value
Would be a great way to show respect for the old god(hey, he did good things too) and giving players a well deserved free costume!

DigitalFear

DigitalFear

Jungle Guide

Join Date: Jul 2009

My mother's basement.

Me/

Quote:
Originally Posted by Age View Post
I would say make Presearing bigger and add all Post towns into it for all the permapre char.
Ehm...what ?

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

Quote:
Originally Posted by Bright Star Shine View Post
Gotta agree on this one. Sorrow's Furnace is dead, only reason to do it is Black Moa chick.. Wanna see it revived..
Oh, and make it elite again, cause I did it HM, and you can let 1 fart and everything practically drops dead..

Sort of agree on #10, ok, I'd like it, because back in '06 I didn't have Proph nor NF so I missed out on both Halloween and Christmas back then, while those were the best hats there were.. But I can see why they wouldn't do it.. I say, if your charr/acc is old enough, you should be able to get them imo^^
I would say let anyone be able to get the old stuff. For the most part any "prestige" attached to those items is gone (not that prestige makes any difference to me anyway), but as you said, a lot of those old hats are much better looking than some of the more recent ones. So why not let those people who came to the game later, or just happened to miss the one day of the hat give out add to their collection?



Quote:
Originally Posted by Bright Star Shine View Post
Gotta disagree with you on those though..

#6 made me lol.. Easymode? I thought HM already was easymode.. Elite isn't what it's used to be dude.. Easymode would mean a lvl10 charr with 5 skills could solo it, cause we're nearing that point.. If you can practically h/h everything in the game, there is practically a negative difficulty curve.. (yes, you can do DoA with heroes, UW too, someone did it HM. Deep, someone did with himself and 4 heroes, so...)

#7 Could work, but I wouldn't like it.. Well, sorta, but meh.. Doesn't feel right..

#11 Is a bad idea, because then PvP'ers would say they couldn't get lux/kurz fact anymore.. AB, but AB is dead lol..

#12 Depending on what pets you're aiming at..

To make an addition to your Sorrow's furnace thing, I'd like to see some kind of torment-ish weapons dropping there, with a similar system to DoA now.. No endchest that COULD drop it, but could also drop complete shait.. Nah, work for your stuff I say..
That would make Prophecies appealing again.. And not only for WiK..
Having options are better than limits. I want better control over the type of challenge I want at any particular time, and the rewards should be scaled accordingly. Right now the rewards for the time and effort spent in the harder areas aren't that great for any but SC/gimmick builds. Make the Easy Mode rewards equal to the current Normal Mode, and then increase the amount of rewards and include guaranteed drops for NM and HM based on party formation for those areas.

I work for a living. I play games for fun, relaxation, and stress relief. The time I need to work for anything in games is the day the industry dies.

Edit: Oh yeah - any and all minis currently created in the game. Naturally, the rarer they are, the more Zcoins would be required. I would also like to see all of the Special/Pre-Order items available in the in-game store so that players can acquire items that were only available in specific regions.

Hanok
"Self-control is a wondrous thing. Just because there's an easy button, doesn't mean you have to use it." - Anonymous

diabiosx

diabiosx

Krytan Explorer

Join Date: Aug 2005

Fast As A Turtle[WoOm]

W/E

Quote:
Originally Posted by Odinius View Post
The forgotten armor of Abaddon!

It starts with Nicholas finding a clue which hints at the existence of an armor set of the former god of secrets and water.
Having to care for Yakkington makes him unable to pursue this fabled armor.
Following the clue leads to another and another and on and on etc you get the point, sending you on a three continent spanning treasure hunt that tells the story of a god before he went evil.
During your hunt you keep a notebook of all the clues you found.
Having found all the clues makes is possible to find the last shrine of Abbadon.
Kneel in front of it and an ancient servant of Abaddon appears.
He/she/it ask us what we seek. The armor of Abaddon we reply and hand over the completed book holding all the info of the long and hard quest to get here and proving yourself worthy.
The servant reads the book and accepts to challenge us in a fight.
After defeating the servant the shine crumbles revealing the chest that contains the armor.
(Black cloth armor with shiny black armored parts laced with silver, heavy gaundlets radiating with purple margonite energy, the epic headpiece that fits a slayer of the former god(/shoo Kormir this is ours).

The armor works as a costume and has no real armor value
Would be a great way to show respect for the old god(hey, he did good things too) and giving players a well deserved free costume!

/signed FFS this sounds more interesting than War in Kryta, Anet give this person a job thanks.

Vallen

Vallen

Frost Gate Guardian

Join Date: Aug 2010

R/

Quote:
Originally Posted by Age View Post
I would say make Presearing bigger and add all Post towns into it for all the permapre char.
Hmmm, think you might have an argument with a few of the people who are into the lore of the game about that xD

How can you have towns that were only build after ascalon was destroyed, added somewhere on the same timeline as ascalon?

Admittedly it would be nice if they expanded Pre Searing a bit more, although maybe the minimalism is the real magic of pre searing (plus the scenery and music )

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

On the topic of presearing, I think it would be cool to add the option to switch to hard mode after reaching lvl 20. HM monsters could drop more rune/kit drops and maybe some items currently not available in pre.

ruk1a

ruk1a

Wilds Pathfinder

Join Date: May 2008

UR MOM LOL

ATTACK OF THE KILLER TOMATOES

A/

i would just like to see anet do a meaningful update, that's my one wish.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by Age View Post
No it is not and the same with smiting and it has nothing to do with other profs well a little with Eles I would say but not Pars.
They've said a few times that while some classes have certain skills and abilities which perform similair roles, some classes are supposed to be better at those roles than others. Earth magic is supposed to be an inferior offensive line - that's "symbolically" represented by the lack of a conjure skill like the other three conjure skills.

The monk's smiting prayers line is pretty terrible for PvE and Lynsey said it was on her "to consider" list way back early last year but who knows what happened with that. I don't think the dervish update was supposed to take this long (over 6 months is a bit excessive when they even recognised that the paragon and smiting monks could be looked at - and judging by this thread, a lot of players want some of the other classes looked at as well). I think it would be interesting to see a survey on class balance and what players want from Live Team priorities. It would be interesting to see how many people think classes like the elementalist, ranger, non-shadow form sins and paragons need some kind of look at for PvE. If you look through the skills these classes have there are many examples of skills which were nerfed for PvP reasons and were never buffed after they split the skills.

Quote:
Originally Posted by Age View Post
I would say make Presearing bigger and add all Post towns into it for all the permapre char.
Quote:
Originally Posted by Lanier View Post
On the topic of presearing, I think it would be cool to add the option to switch to hard mode after reaching lvl 20. HM monsters could drop more rune/kit drops and maybe some items currently not available in pre.
Please no. Pre-searing is the tutorial for the game, far more developer time has gone into that community than it ever should have. Investing more time and resources into it simply isn't fair for the majority of people.

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

1.) Nerf Smiter's Boon (PvP) more.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Release of GW 2 … before I get swept away by old age and can not play anymore because of arthritis.

But to be honest add the

1. Heroes and open up FOW / UW / DOA.

2. More Non inscribed items to start dropping on all campaigns ~ give me something to farm for Gimmie some R 7 R 8 of some other items

Malganis

Academy Page

Join Date: Nov 2010

Southern California

Everlasting Sacred Path [ESP]

N/

Add Pogahn Passage to the Zaishen Missions list.

Add some more bosses to the Zaishen Bounty and War in Kryta list.

And I cannot wait any longer for the 7 hero update. /excited

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

For people to be able to read. That'd be nice.

Also GW2 beta/release.

Bright Star Shine

Bright Star Shine

Furnace Stoker

Join Date: Nov 2009

Belgium

Club of a Thousand Pandas [LOD???]

E/

Quote:
Originally Posted by Malganis View Post
Add Pogahn Passage to the Zaishen Missions list.

Add some more bosses to the Zaishen Bounty and War in Kryta list.

And I cannot wait any longer for the 7 hero update. /excited
Euh, why Pogahn Passage? That one is piss easy.. If you can't manage that one in HM h/h then you have some serious trouble sir..

And, am I really the only one who is against a 7 hero update? It would make this game practically singleplayer...

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Full. Hero. Parties.

Thanks in advance, ANet.

I'm waiting patiently.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by Bright Star Shine View Post
Euh, why Pogahn Passage? That one is piss easy.. If you can't manage that one in HM h/h then you have some serious trouble sir..
It's the only mission that doesn't have a Zaishen mission, though. Which is likely the point of people asking to add it to the Zaishen rotation. Has nothing to do with how easy/difficult it is.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Fix the dozen bugs in Fort Aspenwood.

They have no business bringing out new features while the existing ones are faulty.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Ghull Ka View Post
Full. Hero. Parties.

Thanks in advance, ANet.

I'm waiting patiently.
Quote:
Originally Posted by makosi View Post
Fix the dozen bugs in Fort Aspenwood.

They have no business bringing out new features while the existing ones are faulty.
These two plus regular skill updates.

By "regular", I mean every two months (or bi-monthly). Oh, and actually bi-monthly, not this every-6-months bullshit.

Just Sai

Just Sai

Frost Gate Guardian

Join Date: Oct 2009

aotearoa

Mo/

an automated macro that replaces qqing with...
"i cant operate/understand my bar/class so i blame the system/others/skills"


'tyr is a smexy nood' was taken

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

Put in the Ancient Weapon and Lonely Vigil functionality.

The Baphomet

The Baphomet

Lion's Arch Merchant

Join Date: Jan 2009

CST / UTC -6

In Memorium [iBot]

W/P

I would like to see a miniature xunlai storage agent.

More importantly though, delete hexes, delete assassins (delete "falling" attack combos ATLEAST), delete spirits (atleast soul twisting), delete Invoke. Stop pandering to pvers. Stop updating the game so that people will all run the two builds.

Make some sort of quest in isle of the nameless that effectively teaches different pvp aspects. For example, make map where you have to defeat a team with huge AoE damage and explain that you should immediately move out of it. Give this quest some sort of incentive e.g. zaishen key or faction reward.

I know you won't do any of this, but you could at least perma me so I will stop caring.

edit: By delete I mean http://guildwars.wikia.com/wiki/Smit...Boon_%28PvP%29

Malganis

Academy Page

Join Date: Nov 2010

Southern California

Everlasting Sacred Path [ESP]

N/

Quote:
Originally Posted by Bright Star Shine View Post
Euh, why Pogahn Passage? That one is piss easy.. If you can't manage that one in HM h/h then you have some serious trouble sir..

And, am I really the only one who is against a 7 hero update? It would make this game practically singleplayer...
I wish for a time when someone can mention a mission/quest, and someone else DOES NOT come along and brag that they beat it solo, blindfolded, and using their toes on the keyboard.

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

Quote:
Originally Posted by Bright Star Shine View Post
And, am I really the only one who is against a 7 hero update? It would make this game practically singleplayer...
It already was - with the Henchies. That was one of the great appeals of the game - I could choose to play it single-player style or multi-player style. Heroes just made the single-player bit less of a headache in some parts. I love having options!

Hanok

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by dancing gnome View Post
They've said a few times that while some classes have certain skills and abilities which perform similair roles, some classes are supposed to be better at those roles than others. Earth magic is supposed to be an inferior offensive line - that's "symbolically" represented by the lack of a conjure skill like the other three conjure skills.
I was referring to the ER Eles as a lot of our Protection skills never see buffs as ZB should be reverted back and there are lot of non elites that never get used.

Quote:
The monk's smiting prayers line is pretty terrible for PvE and Lynsey said it was on her "to consider" list way back early last year but who knows what happened with that. I don't think the dervish update was supposed to take this long (over 6 months is a bit excessive when they even recognised that the paragon and smiting monks could be looked at - and judging by this thread, a lot of players want some of the other classes looked at as well). I think it would be interesting to see a survey on class balance and what players want from Live Team priorities. It would be interesting to see how many people think classes like the elementalist, ranger, non-shadow form sins and paragons need some kind of look at for PvE. If you look through the skills these classes have there are many examples of skills which were nerfed for PvP reasons and were never buffed after they split the skills.
Yes.I have heard this but like Protection only a few get used and some just aren't that great Judges Insight for eg as well as a few Factions.When will it get done?




Quote:
Please no. Pre-searing is the tutorial for the game, far more developer time has gone into that community than it ever should have. Investing more time and resources into it simply isn't fair for the majority of people.
I was thinking of LDoA and what did pre look like before the searing and the whole of pre.I would like to go and see what Rin looked like before the searing as it is where my char was born lore wise.

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

Wanting monk skills looked at right now is like wanting to fix a leaky faucet when your roof has a gaping hole in it.

There are much bigger problems.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Would like to see perma sin finally nerfed. Know it wont happend but I can dream.

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

Quote:
Originally Posted by Swingline View Post
Would like to see perma sin finally nerfed. Know it wont happend but I can dream.
Thats what i said
/this/this!

Imaginos

Jungle Guide

Join Date: Jun 2005

I'd like to see....
  • 7 heroes nao! and more heroes added.
  • Inscribable items in all campaigns or Blacksmith being able to turn any item into an inscribable one (even if it lost all mods in the process).
  • Traders for Tomes & Max +1 less inscriptions
  • Runes & Inscriptions made stackable
  • Costumes obtainable in game via quest/crafting
  • Makeover token obtainable in game via quest (gives 3 tokens, non tradable, 1 time only quest).
  • Up the stupidly low drop rate on minis and a few other things. Cut the stupidly low drop rate out of GW2
  • Balance to Dervishes, Paragons, Elementalists & Rangers...and not the Jedi style balance either!
  • More characters in the sad sad party/auction window for selling stuff. Like 5x as much.
  • Necromancer Blood line. Make it viable and usable. Sad when a ranger can use it better then a necro can. Try reducing blood/siphon costs based on rank of soul reaping or something so it only affects necromancers.

EDIT: Oh yeah...FIX some of the damn armor art/glitches! Tops that don't go down past the belly (luxon monk top, etc...), tops that are broken (warrior female luxon top, check out the shadow your character casts for example), etc..

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Swingline View Post
Would like to see perma sin finally nerfed. Know it wont happend but I can dream.
I would like this too , but i don't believe it's realistic to think they will remove the only reason 1/2 players still play GW. I think we will be stuck with these terrible metas now , which didn't change for a year or more in both PvE or PvP.
Remember when people complained about old IWAY , now we got BBWAY.
Remember when people complained about elona reach farming, now we got perma sin farming everywhere....

on topic : i think i would like to see a bigger rotation in week end events. I remember times ago we used to get double dyes week end , double luck in chest items , or so... whereas now i noticed week ends such as double luxon/kurzic , double eotn pts or double pts in GvG/RA happen a lot ...

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

After spending some time selling off my old items I would love to see a split in the party window seperating the WTB from the WTS, this would make things a great deal simpler.

Rune/Insignia stacking should have been done a long, long time ago.

I would also love to be able to shut off the PvP Zone effect in my guild hall so I could set up my skills for PvE there as well as view skills on the Priest of Balthazar as they would appear in PvE. A simple command at the Guild Lord would do this just nicely.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Quote:
Originally Posted by Crom The Pale View Post
I would also love to be able to shut off the PvP Zone effect in my guild hall so I could set up my skills for PvE there as well as view skills on the Priest of Balthazar as they would appear in PvE. A simple command at the Guild Lord would do this just nicely.
This, and in before "GW is a PvP game".

Icecream

Icecream

Lion's Arch Merchant

Join Date: Jun 2010

Ice Tooth Cave

Zealots Of Shiverpeak

Mo/

Remove shadow form, I'm out.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Icecream View Post
Remove shadow form, I'm out.
^ ppl like this that make a single skill the whole reason for playing a game just fail.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Anet officially:
1. Pronouncing Guild Wars to be a dead game
2. Announcing the long-awaited release date of Guild Wars 2.

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

All i want is an Everlasting Mysterious Tonic

DokkyDok

DokkyDok

Lion's Arch Merchant

Join Date: Jul 2007

Interested in finding one.

Mo/

1-Get rid of or change skills that provide immunity to spells.
2-Bring back TA.
3-Revamp FoW, ToPK, and SF by increasing their difficulty and, in the case of the latter two, creating worthwhile rewards.

OR

4-Rollback the game to what it was October 26, 2006.

Acehole2006

Acehole2006

Lion's Arch Merchant

Join Date: Oct 2006

United Kingdom Essex

Fight For The Win

Mo/

Quote:
Originally Posted by Imaginos View Post
I'd like to see....
  • 7 heroes nao! and more heroes added.
  • Inscribable items in all campaigns or Blacksmith being able to turn any item into an inscribable one (even if it lost all mods in the process).
  • Traders for Tomes & Max +1 less inscriptions
  • Runes & Inscriptions made stackable
  • Costumes obtainable in game via quest/crafting
  • Makeover token obtainable in game via quest (gives 3 tokens, non tradable, 1 time only quest).
  • Up the stupidly low drop rate on minis and a few other things. Cut the stupidly low drop rate out of GW2
  • Balance to Dervishes, Paragons, Elementalists & Rangers...and not the Jedi style balance either!
  • More characters in the sad sad party/auction window for selling stuff. Like 5x as much.
  • Necromancer Blood line. Make it viable and usable. Sad when a ranger can use it better then a necro can. Try reducing blood/siphon costs based on rank of soul reaping or something so it only affects necromancers.

EDIT: Oh yeah...FIX some of the damn armor art/glitches! Tops that don't go down past the belly (luxon monk top, etc...), tops that are broken (warrior female luxon top, check out the shadow your character casts for example), etc..


I would love inscriptions/mods to be stackable, awesome idea. So much wasted space I have because they do not stack.

Also Would like...

1) The Hero limit maxed to town/city limit. i.e faction elite has 12 slots.

2) New city Ebonhawk with new armor (not costume), gold weapons and quests. Would love to see a cutscene of Ebonhawk being established.

3) Something different on next bday instead of more minipets.

4) Keep the new content like winds of change coming.

5) More art contest for high-end in-game rewards.

6) Bring back monks for gw2 ....... is a wishlist right :P

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

Just a question... is it confirmed that 7 heros will be released? As in we can have 7 heros with us instead of just 3?

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Quote:
Originally Posted by DokkyDok View Post
4-Rollback the game to what it was October 26, 2006.
This. And if not, it would make one hell of a weekend event ^^