well you said wish.......
1) Auction house (something or a place items for sale... etc... you know what i mean)
2) Change the flipping Log-in screen please. (see sig below)
3) Hope it happens or is real, That town where anyone can find other people to do mission with.
4) End chest(s) idea for SF and Topk.
5) Plenty of stuff on http://wiki.guildwars.com/wiki/Feedb...me_suggestions that are good.
Guild Wars wishlist 2011
5 pages • Page 4
I like the idea of FoW getting an update. Adding Menzies as an end boss, OB/Shadow weapons, etc. They can also use that opportunity to update DoA, specifically gloom.
All weapons should have been made inscribable and mod traders should have been placed when NF was released. Now would be a good time to do that.
All weapons should have been made inscribable and mod traders should have been placed when NF was released. Now would be a good time to do that.
C
- End chests in Sorrow's Furnace and Tombs of the Primeval Kings. (nice one, as i like to do those 2 areas with full hero)
- full hero (really early next year, not like: oh, we have another thing to do first, plz wait half a year, or such)
- more pve-pvp splits, to prevent pve getting less nice skills (i'm no meta/farm/elite build user, i only make own builds for my chars) cuz of pvp
- new sidequests, next to the upcoming content(s), you know, those which only give xp and gold, but maybe 1 will let you get 1 (name)gift a day, which may have either cheap stuff, or something special, and maybe untradeable
- some kind of tonics(?) which change you into a random creature (no boss or too strong enemies), maybe the ones which summon stones summon, but then you get em, and get their builds, just for "fun"
- new pve only skills (unlikely, but would be cool), just not too strong, but useful
that all spread in whole 2011(so not all in a short amount of time), that would be cool, IMO
this is all i can come up with atm
- full hero (really early next year, not like: oh, we have another thing to do first, plz wait half a year, or such)
- more pve-pvp splits, to prevent pve getting less nice skills (i'm no meta/farm/elite build user, i only make own builds for my chars) cuz of pvp
- new sidequests, next to the upcoming content(s), you know, those which only give xp and gold, but maybe 1 will let you get 1 (name)gift a day, which may have either cheap stuff, or something special, and maybe untradeable
- some kind of tonics(?) which change you into a random creature (no boss or too strong enemies), maybe the ones which summon stones summon, but then you get em, and get their builds, just for "fun"
- new pve only skills (unlikely, but would be cool), just not too strong, but useful
that all spread in whole 2011(so not all in a short amount of time), that would be cool, IMO
this is all i can come up with atm
K
1) TopK and sorro's furnace worth the trouble
2) seven heroes ASAP
3) dervish fix
4) paragon fix
5) elementalist fix
6) usable sin heroes
7) make urgoz/the deep atractive to players instead of only DoA/FoW/UW/any dun SC
8) get rid of shadow form dominance on 95% of PvE
9) Amity being usable for the first time in 5~6 years (I know I'm asking to much but the 8 above are still possible)
2) seven heroes ASAP
3) dervish fix
4) paragon fix
5) elementalist fix
6) usable sin heroes
7) make urgoz/the deep atractive to players instead of only DoA/FoW/UW/any dun SC
8) get rid of shadow form dominance on 95% of PvE
9) Amity being usable for the first time in 5~6 years (I know I'm asking to much but the 8 above are still possible)
F
Pony Slaystation
Krytan Explorer
Guilds are irrelevant. This... is...... BUILD WARS!!!
Rt/
Joined Nov 2008
Eh... I just want the 7 hero update and a paragon/dervish update. I don't really care so much about balance (hence why im not wishing for a ranger/elementalist update), I just want the paragons and dervishes to be more fun to play by giving them more varied options. Balence is already shot, though im all for necro, sin, and rit nerfs.
As for PvP... well I couldn't care less. I guess my wishlist concerning PvP would be for some of the PvPers (both in game and on the forums) to stop looking down on PvEers or PvE updates. I know that most PvPers are cool people, but there are a few that I have met ingame and that I have seen on the forums who are constantly bitching about PvEers... and it really is annoying as hell.
As for PvP... well I couldn't care less. I guess my wishlist concerning PvP would be for some of the PvPers (both in game and on the forums) to stop looking down on PvEers or PvE updates. I know that most PvPers are cool people, but there are a few that I have met ingame and that I have seen on the forums who are constantly bitching about PvEers... and it really is annoying as hell.
Well we already know the dervish update and hero parties are coming, and paragon is an eventuality, so no point in wishing for what's expected. That leaves:
1) Ranger update (not holding my breath)
2) Ritualist update (actual fixes, rather than just making it OP meta)
3) Obligatory SF nerf, also Critical Strikes nerf (restrict to daggers)
4) No more senseless PvE nerfs (Needling Shot, Mirror of Ice) because of PvP balancing.
1) Ranger update (not holding my breath)
2) Ritualist update (actual fixes, rather than just making it OP meta)
3) Obligatory SF nerf, also Critical Strikes nerf (restrict to daggers)
4) No more senseless PvE nerfs (Needling Shot, Mirror of Ice) because of PvP balancing.
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Well we already know the dervish update and hero parties are coming, and paragon is an eventuality, so no point in wishing for what's expected. That leaves:
1) Ranger update (not holding my breath) 2) Ritualist update (actual fixes, rather than just making it OP meta) 3) Obligatory SF nerf, also Critical Strikes nerf (restrict to daggers) 4) No more senseless PvE nerfs (Needling Shot, Mirror of Ice) because of PvP balancing. |

M
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An update for a class is not necessarily a fix for a class (paragons got an update the same time rits did, for example). We won't know if the dervish update will actually help the dervish until it either goes live or we at least see a preview. That's why my wish list has "fixes" instead of "updates".
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I like the idea of FoW getting an update. Adding Menzies as an end boss, OB/Shadow weapons, etc. They can also use that opportunity to update DoA, specifically gloom.
All weapons should have been made inscribable and mod traders should have been placed when NF was released. Now would be a good time to do that. |
No, in my opinion, every weapon should be locked as how it is now and made uninscr again! Ok, that's pretty wishful thinking and it will cause a LOT of rage, so that won't happen, but they should have reversed the inscriptions at the start of NF.. Seriously. And don't go bitching about "and what if i want weapons with mod x and mod y?" There are greens in this game that cover nearly every possible mod and perfect for that matter, so there are options. But greens are completely useless now, except for DoA shields, because gold ones with those stats can't be replicated with inscr, and the gold ones are super expensive.
What happened with hunting down the weapon stats you wanted so badly? Now you can make your own perfect weapon for less that 10k! That shouldn't be! Perfect weapons used to be a lot more expensive, and that's what perfection should cost! Ok, it's unfair towards poor and new players, but good greens are like 10k anyway, so that makes no difference...
EDIT to mods: This post was meant ironically, the UMAD part, I was calm and not angry in any way. So sorry if it looked different.
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WHAT?! UMAD??!!! All weapons inscriptions?? Inscriptions are the worst thing Anet ever introduced in this game! They raped the entire weapons market, and green items market. The little weapons that are only available as non-inscr should stay that way! You would destroy so many beautiful things..
No, in my opinion, every weapon should be locked as how it is now and made uninscr again! Ok, that's pretty wishful thinking and it will cause a LOT of rage, so that won't happen, but they should have reversed the inscriptions at the start of NF.. Seriously. And don't go bitching about "and what if i want weapons with mod x and mod y?" There are greens in this game that cover nearly every possible mod and perfect for that matter, so there are options. But greens are completely useless now, except for DoA shields, because gold ones with those stats can't be replicated with inscr, and the gold ones are super expensive. What happened with hunting down the weapon stats you wanted so badly? Now you can make your own perfect weapon for less that 10k! That shouldn't be! Perfect weapons used to be a lot more expensive, and that's what perfection should cost! Ok, it's unfair towards poor and new players, but good greens are like 10k anyway, so that makes no difference... |
Saying that the pre-inscription weapons market was good for the game is like saying that the Lightbringer and Reputation titles are good for the game.
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This game was built on the assumption that you wouldn't have to farm or need a lot of money to have the best skills/power/equipment as everyone else. The pre-inscription weapons market was an affront to this. Most greens simply have terrible mods (for example, most weapons seem to be obsessed with +30 hp mods, despite the fact that +5 armor is usually better).
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thanks, as i don't want to start a thread just to ask that one tiny question!