Update - 2/17

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Lex
Lex
Lion's Arch Merchant
#241
Quote:
Originally Posted by Malchior Devenholm View Post
It's 25%.

The update text on the website is incorrect.
Meh. I hoped for stable 33% IAS on my derv. They should correct these notes then.
Malchior Devenholm
Malchior Devenholm
Krytan Explorer
#242
Quote:
Originally Posted by Lex View Post
Meh. I hoped for stable 33% IAS on my derv. They should correct these notes then.
The 33% would be too much with the 1.5s attack speed now.
davehall
davehall
Lion's Arch Merchant
#243
Quote:
Originally Posted by Wrath of m0o View Post
Don't know if this is a bug with the new update..but how did a level 1 monk get to Ring of Fire?
It has to be a sign of the five gods showing you can get to GW2 from the fire islands..
Unless it is a glitch, low level chars getting to RoF or some other high-level areas is nothing new. Create a new char, do the 2-3 quests to get out of pre-seering then get a run to Thunderhead Keep, do the mission. I recall there was a discussion here some 2-3 years about on how to handle the exp rewarded at the completion of missions -- something to do with "zoning out" or exiting out of GW just as the mission is (or about to be) completed -- with luck when your load your char it should be at the next town/area that's after the mission. (GW may not even register that you have completed the mission.)
Snuggles Galore
Snuggles Galore
Academy Page
#244
I think the only thing I can gripe about is Signet of Pious Light having a recharge on it. I wish there were a few more viable way to strip enchantments other then just scythe attacks. :/
ensoriki
ensoriki
Forge Runner
#245
I want to try the other elites but...I just can't find it in myself to take avatar of lyssa off my bar. Balthazars rage going off every 5 seconds, really eases any issue with adrenaline and the 3/5th uptime for burning is nice.
a
awry
Krytan Explorer
#246
holy cow, I'm kinda dizzy after reading all that. What I gather has happened,

-an army of infinite spirits and super damage
-infinite summon army
-faster better 100b with vos
-rangers got gimped, the scythes on my war and sin are now worthless
-So y'all need to hide your kids, hide your wife, and hide your husband cause them dervs rapin' everybody out here in pvp. It's not safe anymore. Men in dresses are prowling around the neighborhood.
-Dervs are even faster runners now
-Some /death trickery is happening
-It has officially become harder to lose in pve than win now with the buh buff
davehall
davehall
Lion's Arch Merchant
#247
Quote:
Originally Posted by awry View Post
holy cow, I'm kinda dizzy after reading all that. What I gather has happened,

-an army of infinite spirits and super damage
-infinite summon army
-faster better 100b with vos
-rangers got gimped, the scythes on my war and sin are now worthless
-So y'all need to hide your kids, hide your wife, and hide your husband cause them dervs rapin' everybody out here in pvp. It's not safe anymore. Men in dresses are prowling around the neighborhood.
-Dervs are even faster runners now
-Some /death trickery is happening
-It has officially become harder to lose in pve than win now with the buh buff
Dogs and Cats living together... Mass Hysteria!
Life Bringing
Life Bringing
Wilds Pathfinder
#248
Quote:
Originally Posted by awry View Post
holy cow, I'm kinda dizzy after reading all that. What I gather has happened,

-an army of infinite spirits and super damage
-infinite summon army
-faster better 100b with vos
-rangers got gimped, the scythes on my war and sin are now worthless
-So y'all need to hide your kids, hide your wife, and hide your husband cause them dervs rapin' everybody out here in pvp. It's not safe anymore. Men in dresses are prowling around the neighborhood.
-Dervs are even faster runners now
-Some /death trickery is happening
-It has officially become harder to lose in pve than win now with the buh buff
Buh was nerfed, not buffed. It is yet to be seen if d/a beats out w/a for 100b. Apparently warriors are abusing onslaught. The duplicate spirits only deal damage through Painful Bond and Spiritleech aura.
Olle
Olle
Furnace Stoker
#249
*And so the QQing about nerfed skills begin.*

A skill that removes DP?

apart from Spirit form in UW, Thats new,but oh so useless...
Sure, +75% more damage with your attacks seems rather OP, but it wasnt.

Instead, why not nerf it just a tad bit, i.e:

Quote:
Asuran Scan
Hex Spell. For 9...12 seconds your attacks against this foe deal an additional 25..50% damage
Or eaven lower the additional +% damage.

This skill is at the moment as efficient as an Honeycomb,And the only people that is going to benefit from it is bad wammos.

So, what do you think?
S
Shenro
Lion's Arch Merchant
#250
No this isn't a Q.QIng thread about the Dervish Update Infact i love Alot of the Changes they did to make dervish More interesting to Play such as perma Avatar without Eternal Aura but even still Eternal Aura is rather Useful.

But there are a Few things that they Have changed i Wished they Didn't for example such as Ermite's Attack Or is it that i just Havn't messed around with the Dervish Builds yet?

Azuran Scan is another Example But why did they Change BuH+Intensity?

Well the Discussion is:
What Skill had you wished they didnt Change? And why?
Life Bringing
Life Bringing
Wilds Pathfinder
#251
BUH+Intensity was basically a stealth nerf to speedclears
ensoriki
ensoriki
Forge Runner
#252
Ugh I don't have onslaught, feel too lazy to capture it, hows the adrenaline gain on that thing?
Ghull Ka
Ghull Ka
Wilds Pathfinder
#253
I like what they did with Mystic Twister and Mystic Sandstorm! I'm looking forward to going out and playing with them. Making Heart of Fury a 4-adrenaline IAS stance was a great change, also. Nice update, I think!

Also, obligatory QQ about the BUH bug abuse posts in this thread. Split 'em out, pls?
K
Kunder
Desert Nomad
#254
Quote:
Originally Posted by ensoriki View Post
Ugh I don't have onslaught, feel too lazy to capture it, hows the adrenaline gain on that thing?
25% extra adrenaline is almost completely marginal. Its the fact that its a maintainable IAS/IMS that you can stack with stances that is cool. Not too sure whether its good enough to be worth the elite slot along with the energy cost/attribute points, but its certainly nifty.
Owik Gall
Owik Gall
Wilds Pathfinder
#255
The change to Body Blow was kind of a surprise change, but after running it on my new W/D a bit, I kinda found out why.
Ascended Furling
Ascended Furling
Academy Page
#256
Wow this update came faster that i thought. lots of reading for me but Asura Scan is a shock ill better use my 10 stacks candy cane i have. By Urial's Hammer is a skill i never have to use again i see. But happy with the derv update. The Avatars are fun to use now.
The update did not change much for me but thought the smite and imba para had a little fix coming with this build but maybe later.
H
Hyaon
Lion's Arch Merchant
#257
"Vow of Strength: increased recharge to 20 seconds; changed functionality to: "Elite Enchantment Spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10...25 slashing damage to all adjacent foes."

thats just 100 blades...lazy redesign.
Grumpy Bear
Grumpy Bear
Krytan Explorer
#258
An 'of enchanting' wep doesn't effect the flash enchantments, is this how its supposed to be?
asb
asb
Frost Gate Guardian
#259
Aww, BuH isn't affected by Vocal was Sogolon...

edit: Also, Eternal Aura doesn't resurrect you if you die from saccing.
Owik Gall
Owik Gall
Wilds Pathfinder
#260
Quote:
Originally Posted by Grumpy Bear View Post
An 'of enchanting' wep doesn't effect the flash enchantments, is this how its supposed to be?
On that note, the Flash Enchantments don't get stripped by disenchantment spells. Tried against Master of Axe's Strip Enchantment skill (or whatever it's called) and it had no effect on the derv enchants. They were still there.