Update - 2/17
Lufina
Well, here's the bar I was running yesterday. I tried VQing several areas and doing some HM missions towards Legendary Guardian. My attribute points are split between Scythe/Earth/Mysticism. I'm using Furious and Enchanting mods on my boomstick. 92 Armor/550 Health/25 Energy.
Vow of Strength
Sand Shards
Aura of Thorns or Staggering Force (I tested one for the low energy and the other for the quicker recharge)
Pious Assault
Reap Impurities
Whirlwind Attack
Save Yourselves
Heart of Fury
I really don't know what to think. I'm amazed at the synergy of the dervish's newfound powers of destroying entire groups, but I have a sinking feeling a nerf bat will be coming soon. I was Leeroying everything to gain all agro of everything, and under the scythe, my computer blue-screened, except it was filled with yellow numbers. And because of some mesmer skill support backing me up, everything under the scythe seemed to just be standing there waiting to be cut.
I flashed Vow of Strength and Sand Shards upon refresh which I let run their course without teardown, which I covered with Aura of Thorns or Staggering Force (I ran one or the other my my bar) solely for tear-down with Pious Assault with immediate follow-up with Reap Impurities. Whirlwind attack, Heart of Fury, and Save Yourselves I spammed as soon as they were charged. With the new Mysticism, energy was never an issue, and adrenaline was also not an issue with the group sizes I was attacking.
On my bar alone, five of my eight skills (reap impurities seemed to be particularly brutal) were intended to be unleashed on groups of mobs. On top of my heroes already casting Mark of Pain, Spiteful Spirit, Destructive was Glaive, Panic, Complicate, and Cry of Frustration...
I'm going to continue VQing as fast as possible until something changes. I'm not sure WHAT would be changed, though. None of the skills seemed too unbalancing on their own (compared to Aura of Holy Might and Asuran Scan), but they all added up to the perfect storm, with my toon as the whirlwind.
Incidentally, the only thing that remained on my bar was Save Yourselves. Also, if I used rock candy, I would switch our Heart of Fury for Eternal Aura or By Ural's Hammer.
Vow of Strength
Sand Shards
Aura of Thorns or Staggering Force (I tested one for the low energy and the other for the quicker recharge)
Pious Assault
Reap Impurities
Whirlwind Attack
Save Yourselves
Heart of Fury
I really don't know what to think. I'm amazed at the synergy of the dervish's newfound powers of destroying entire groups, but I have a sinking feeling a nerf bat will be coming soon. I was Leeroying everything to gain all agro of everything, and under the scythe, my computer blue-screened, except it was filled with yellow numbers. And because of some mesmer skill support backing me up, everything under the scythe seemed to just be standing there waiting to be cut.
I flashed Vow of Strength and Sand Shards upon refresh which I let run their course without teardown, which I covered with Aura of Thorns or Staggering Force (I ran one or the other my my bar) solely for tear-down with Pious Assault with immediate follow-up with Reap Impurities. Whirlwind attack, Heart of Fury, and Save Yourselves I spammed as soon as they were charged. With the new Mysticism, energy was never an issue, and adrenaline was also not an issue with the group sizes I was attacking.
On my bar alone, five of my eight skills (reap impurities seemed to be particularly brutal) were intended to be unleashed on groups of mobs. On top of my heroes already casting Mark of Pain, Spiteful Spirit, Destructive was Glaive, Panic, Complicate, and Cry of Frustration...
I'm going to continue VQing as fast as possible until something changes. I'm not sure WHAT would be changed, though. None of the skills seemed too unbalancing on their own (compared to Aura of Holy Might and Asuran Scan), but they all added up to the perfect storm, with my toon as the whirlwind.
Incidentally, the only thing that remained on my bar was Save Yourselves. Also, if I used rock candy, I would switch our Heart of Fury for Eternal Aura or By Ural's Hammer.
reaper with no name
Lasai
Quote:
Well, here's the bar I was running yesterday. I tried VQing several areas and doing some HM missions towards Legendary Guardian. My attribute points are split between Scythe/Earth/Mysticism. I'm using Furious and Enchanting mods on my boomstick. 92 Armor/550 Health/25 Energy.
Vow of Strength Sand Shards Aura of Thorns or Staggering Force (I tested one for the low energy and the other for the quicker recharge) Pious Assault Reap Impurities Whirlwind Attack Save Yourselves Heart of Fury I really don't know what to think. I'm amazed at the synergy of the dervish's newfound powers of destroying entire groups, but I have a sinking feeling a nerf bat will be coming soon. I was Leeroying everything to gain all agro of everything, and under the scythe, my computer blue-screened, except it was filled with yellow numbers. And because of some mesmer skill support backing me up, everything under the scythe seemed to just be standing there waiting to be cut. I flashed Vow of Strength and Sand Shards upon refresh which I let run their course without teardown, which I covered with Aura of Thorns or Staggering Force (I ran one or the other my my bar) solely for tear-down with Pious Assault with immediate follow-up with Reap Impurities. Whirlwind attack, Heart of Fury, and Save Yourselves I spammed as soon as they were charged. With the new Mysticism, energy was never an issue, and adrenaline was also not an issue with the group sizes I was attacking. On my bar alone, five of my eight skills (reap impurities seemed to be particularly brutal) were intended to be unleashed on groups of mobs. On top of my heroes already casting Mark of Pain, Spiteful Spirit, Destructive was Glaive, Panic, Complicate, and Cry of Frustration... I'm going to continue VQing as fast as possible until something changes. I'm not sure WHAT would be changed, though. None of the skills seemed too unbalancing on their own (compared to Aura of Holy Might and Asuran Scan), but they all added up to the perfect storm, with my toon as the whirlwind. Incidentally, the only thing that remained on my bar was Save Yourselves. Also, if I used rock candy, I would switch our Heart of Fury for Eternal Aura or By Ural's Hammer. |
dagrdagaz
After trying some enchant remove skills and Flash Enchants for a Derv Hero build, i conclude for the moment its NOT good.
Heroes go frenzy with re-applying Flash Enchants wich ends up being very energy draining still.
hmm, i wonder but i guess not, if the Test Krew tested H/H with the new Derv skills.
Heroes go frenzy with re-applying Flash Enchants wich ends up being very energy draining still.
hmm, i wonder but i guess not, if the Test Krew tested H/H with the new Derv skills.
Coast
lol so much overpowered stuff, ridiculous
EPO Bot
One very good evolution: I finally made MOX use a scythe after i had used him as a poor mans earth ele/wardbot for so long.
AmbientMelody
Quote:
Well, here's the bar I was running yesterday. I tried VQing several areas and doing some HM missions towards Legendary Guardian. My attribute points are split between Scythe/Earth/Mysticism. I'm using Furious and Enchanting mods on my boomstick. 92 Armor/550 Health/25 Energy.
Vow of Strength Sand Shards Aura of Thorns or Staggering Force (I tested one for the low energy and the other for the quicker recharge) Pious Assault Reap Impurities Whirlwind Attack Save Yourselves Heart of Fury I really don't know what to think. I'm amazed at the synergy of the dervish's newfound powers of destroying entire groups, but I have a sinking feeling a nerf bat will be coming soon. I was Leeroying everything to gain all agro of everything, and under the scythe, my computer blue-screened, except it was filled with yellow numbers. And because of some mesmer skill support backing me up, everything under the scythe seemed to just be standing there waiting to be cut. I flashed Vow of Strength and Sand Shards upon refresh which I let run their course without teardown, which I covered with Aura of Thorns or Staggering Force (I ran one or the other my my bar) solely for tear-down with Pious Assault with immediate follow-up with Reap Impurities. Whirlwind attack, Heart of Fury, and Save Yourselves I spammed as soon as they were charged. With the new Mysticism, energy was never an issue, and adrenaline was also not an issue with the group sizes I was attacking. On my bar alone, five of my eight skills (reap impurities seemed to be particularly brutal) were intended to be unleashed on groups of mobs. On top of my heroes already casting Mark of Pain, Spiteful Spirit, Destructive was Glaive, Panic, Complicate, and Cry of Frustration... I'm going to continue VQing as fast as possible until something changes. I'm not sure WHAT would be changed, though. None of the skills seemed too unbalancing on their own (compared to Aura of Holy Might and Asuran Scan), but they all added up to the perfect storm, with my toon as the whirlwind. Incidentally, the only thing that remained on my bar was Save Yourselves. Also, if I used rock candy, I would switch our Heart of Fury for Eternal Aura or By Ural's Hammer. |
PvE skills overpowered every single core profession of the game, not to mention the Assassin and Paragon. There is no logical reason Dervish shouldn't have powercreep to cleave through PvE mobs like butter, if everyone else can do that just as efficiently (especially in the synergy with hero builds).
The only thing to change now is small rework of Paragon and Ranger skills, after that major update to Elementalist's damage output in PvE and then it's all equal, more or less.
Malchior Devenholm
Quote:
After trying some enchant remove skills and Flash Enchants for a Derv Hero build, i conclude for the moment its NOT good.
Heroes go frenzy with re-applying Flash Enchants wich ends up being very energy draining still. hmm, i wonder but i guess not, if the Test Krew tested H/H with the new Derv skills. |
miskav
Quote:
Except that is what Dervish is meant to excel at, thanks to the update. If they nerf him, it's not for objective reasons but 'popular demand' of stupid Warriors and Assassins who can't get over the fact Dervish can finally compete with them, after what, 2-3 years!? Lol, give me a break.
PvE skills overpowered every single core profession of the game, not to mention the Assassin and Paragon. There is no logical reason Dervish shouldn't have powercreep to cleave through PvE mobs like butter, if everyone else can do that just as efficiently (especially in the synergy with hero builds). The only thing to change now is small rework of Paragon and Ranger skills, after that major update to Elementalist's damage output in PvE and then it's all equal, more or less. |
Neky
butterflies in my tummy after reading all this, can't wait to dust off the GW icon and get that r12 kurzick for my derv main.
Squishy ftw
I sure am enjoying this update.
Easily maintainable IAS? AYE
Faster attack speed? AYE
No more (or less) stopping to cast enchantments? AYE
So that's all of my issues taken care of.
I'm not a big fan of the teardown stuff but I can live with that.
Especially liking the Vow of Strength + Sand Shards + WW/Chilling Victory combo so far.
Easily maintainable IAS? AYE
Faster attack speed? AYE
No more (or less) stopping to cast enchantments? AYE
So that's all of my issues taken care of.
I'm not a big fan of the teardown stuff but I can live with that.
Especially liking the Vow of Strength + Sand Shards + WW/Chilling Victory combo so far.
novawhiz
Same as mesmer update/ all the other updates. Takes a slightly underpowered/underdeveloped profession and instead of just updating them to be viable, equip them with a few completely overpowered aspects. Not suprised..
New Goal Though: LDoA + Leg Survivor
New Goal Though: LDoA + Leg Survivor
Hells Fury
LordDragon
Quote:
No matter if you died once at 1.25million XP due to lag and never ever died again....
If you bought Kath hammers, I would love to see you banned |
A person that goes the entire 1,337,000 after a death has done the exact same thing as doing it the first time. It is even MORE difficult considering that there are lots of non-repeatable quests that the person now does not have access to.
The deaths coming before or after reaching the title amount of experience should not make one iota of difference.
I DO agree with you on the hammers. Cheap azz way of getting the SL3 title.
Strider77
go cubs
Quote:
I DO agree with you on the hammers. Cheap azz way of getting the SL3 title.
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Yes those are real numbers
own age myname
Man, I got to relearn the Dervish again. I feel like we just got a new class.
Gonna have fun dusting off my Dervish.
Gonna have fun dusting off my Dervish.
Sir Cusfreak
After some further thought, and some debate amongst friends, I will say that IF they removed the Kath Hammer BS, and kept Kilroy XP from counting, and the people who were going to go back and get LS on their main toons had to do it by actually earning thier XP while risking death, and therefore actually earning the title, then that would be far, far less offensive - and while I don't really agree it should be done, I could at least respect the decision, and would feel a lot better about it. But seeing a billion people lame-way an LS title post-death is just plain wrong on every level.
Kaleban
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But seeing a billion people lame-way an LS title post-death is just plain wrong on every level.
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Apart from the moral BS that you and others are applying to a video game, exactly how does EVERY single character in GW having "lame-way"-ed their LS3 title affect your gameplay? Not your e-peeniness, or any other pseudo-metaphysical rationale, but actual gameplay effects that would somehow make the game unfair.
Be specific.
FoxBat
I can't believe people are this upset about Kathandrax hammers while Boxing exists. Or vaettirs. Or the next hundred stupid XP farms. Survivor title has never meant anything to anyone else.
Steps_Descending
The 100 stupid farms at least show you can farm without mistake. Of course the title couldn't mean anything concerning skill when it's just exp, anyone with half a brain could predict this. But I'll agree boxing and hammers are borderline worthless as those 2 are completely safe. Anyhow, I can't beleive some people think the title to be 100% worthless.
Dzjudz
Snow Wurms is even safer than Boxing, it's lag-proof.
Sir Cusfreak
Quote:
I can't wait for you to explain why. Apart from the moral BS that you and others are applying to a video game, exactly how does EVERY single character in GW having "lame-way"-ed their LS3 title affect your gameplay? Not your e-peeniness, or any other pseudo-metaphysical rationale, but actual gameplay effects that would somehow make the game unfair. Be specific. |
I wouldn't play poker with someone I knew had stacked the deck, would you? I also don't want to race people that sneak head-starts, or play hide and seek with someone who placed a tracking device in my hat, or roulette with magnets in the wheel. Now, those examples are all things that would make me lose the game I was playing, and this isn't. I get that. But If I was in a casino, and MY table was playing a fair game, but the people at the table next to me had their game stacked, and I sat watching them winning cash all night, it's still not a fun experience to be in that casino. I have a hard time believing you can't understand that.
You act like there shouldn't be "moral BS" in games, but the foundation of ALL games is fairness, and I'm sorry you have no honor and believe that morals are BS. It's very sad. But the fact is, I don't want to play any game with cheaters. Finding and removing cheats and exploits is the ONLY thing I honestly expect out of game moderators and developers, just like we expect it out of referees in a sporting event, or the bulls in a casino. I love it when we get updates and new content, but I'd rather they fix exploits and remove cheats (and cheaters!) first. And whether you agree or not, or look at your idea of "e-peeniness" with disdain or not, someone who plays a game plays it to win. And they have every right to enjoy the trophy they are presented, and if one plays a baseball game and earns a trophy at it, and then the refs hand out that same trophy to every spectator in the stands on the way out, guess what? it loses value. And before you start arguing that there's no value in this title or reward, keep in mind that I dont value the things you care about in your life either, but that doesn't make them lose value to you.
Everyone who plays this game plays it for a reason, and expects a foundation of fairness, just like every other game in the world.
ogre_jd
Nah. Let Kilroy XP count - but getting knocked out so that you have to mash that stand up button like a madman should count as a death.
Joe L.
Quote:
After some further thought, and some debate amongst friends, I will say that IF they removed the Kath Hammer BS, and kept Kilroy XP from counting, and the people who were going to go back and get LS on their main toons had to do it by actually earning thier XP while risking death, and therefore actually earning the title, then that would be far, far less offensive - and while I don't really agree it should be done, I could at least respect the decision, and would feel a lot better about it. But seeing a billion people lame-way an LS title post-death is just plain wrong on every level.
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flame away
Horus Moonlight
Quote:
I wouldn't play poker with someone I knew had stacked the deck, would you? I also don't want to race people that sneak head-starts, or play hide and seek with someone who placed a tracking device in my hat, or roulette with magnets in the wheel. Now, those examples are all things that would make me lose the game I was playing, and this isn't. I get that. But If I was in a casino, and MY table was playing a fair game, but the people at the table next to me had their game stacked, and I sat watching them winning cash all night, it's still not a fun experience to be in that casino. I have a hard time believing you can't understand that.
|
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You act like there shouldn't be "moral BS" in games, but the foundation of ALL games is fairness, and I'm sorry you have no honor and believe that morals are BS. It's very sad. But the fact is, I don't want to play any game with cheaters. Finding and removing cheats and exploits is the ONLY thing I honestly expect out of game moderators and developers, just like we expect it out of referees in a sporting event, or the bulls in a casino.
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Cheat
verb
act dishonestly or unfairly in order to gain an advantage
noun
a person who behaves dishonestly in order to gain an advantage
This does not describe a person obtaining LS3 post-death in any way, shape or form. GW and all its standards are a construct of Anet; what is considered cheating is what Anet considers is cheating. If Anet intentionally adds a method for obtaining LS3 post-death, then it is by all intents and purposes fair.
Quote:
I love it when we get updates and new content, but I'd rather they fix exploits and remove cheats (and cheaters!) first. And whether you agree or not, or look at your idea of "e-peeniness" with disdain or not, someone who plays a game plays it to win. And they have every right to enjoy the trophy they are presented, and if one plays a baseball game and earns a trophy at it, and then the refs hand out that same trophy to every spectator in the stands on the way out, guess what? it loses value.
|
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And before you start arguing that there's no value in this title or reward, keep in mind that I dont value the things you care about in your life either, but that doesn't make them lose value to you.
Everyone who plays this game plays it for a reason, and expects a foundation of fairness, just like every other game in the world. |
I can't believe you argued against (and invalidated) your own point so well.
ensoriki
LS hard? The majority of LS is pure farming.
The hell does it actually matter, when you see someone with Legendary survivor do you go to them and say "Hey how did you get your LS?"
Puh-lease. These semantics are ridiculous now, acting like LS is like someone getting a new pair of jordans. You truthfully don't care until you realize it effects your own e-peen.
Do you go having wonderful conversations with people "Oh yeah I farmed dwarven boxing for my title...yeah took me 12 hours...how long did it take you? Oh you farmed vaettir? Took you 9 hours? Oh well vaettir is the easy way, doing that cheatens the title you know. The way I grinded for 12 incredibly boring hours is clearly superior. Oh hi bob how did you get your LS? You didn't farm? Okay thats nice, whatever, can we go back to talking about me?"
"Oh hi ensoriki what titles do you have?"
"Oh hi Horus what titles do you have?"
Who the hell actually cares what title someone else has, when you may never even meet these people in game?
e-peening legit.
Same reason I didn't care for the dupers, or the people in HA running insert "lameway" or if someone got a run to droks, etc. When the hell am I going to meet people. Hell my examples aren't even good because dupers affected the economy, HA teams affect others trying to play in HA and runners benefit people they don't impede them.
"Oh derp Protector of X should be a one-time thing. If you fail the mission ever your not a protector".
Thats essentially what the survivor title is now. Since the survivor title is so great, maybe we should make Protector "fail any mission period and you must delete your character" ridiculous in it's entirety.
Also about Derv update.
Yo Anet.
Get rid of that flash enchantment disable in pve.
It's just halting the flow of combat wtf. Keep that in PvP as your safety net but srsly, get rid of that crap in pve.
The hell does it actually matter, when you see someone with Legendary survivor do you go to them and say "Hey how did you get your LS?"
Puh-lease. These semantics are ridiculous now, acting like LS is like someone getting a new pair of jordans. You truthfully don't care until you realize it effects your own e-peen.
Do you go having wonderful conversations with people "Oh yeah I farmed dwarven boxing for my title...yeah took me 12 hours...how long did it take you? Oh you farmed vaettir? Took you 9 hours? Oh well vaettir is the easy way, doing that cheatens the title you know. The way I grinded for 12 incredibly boring hours is clearly superior. Oh hi bob how did you get your LS? You didn't farm? Okay thats nice, whatever, can we go back to talking about me?"
"Oh hi ensoriki what titles do you have?"
"Oh hi Horus what titles do you have?"
Who the hell actually cares what title someone else has, when you may never even meet these people in game?
e-peening legit.
Same reason I didn't care for the dupers, or the people in HA running insert "lameway" or if someone got a run to droks, etc. When the hell am I going to meet people. Hell my examples aren't even good because dupers affected the economy, HA teams affect others trying to play in HA and runners benefit people they don't impede them.
"Oh derp Protector of X should be a one-time thing. If you fail the mission ever your not a protector".
Thats essentially what the survivor title is now. Since the survivor title is so great, maybe we should make Protector "fail any mission period and you must delete your character" ridiculous in it's entirety.
Also about Derv update.
Yo Anet.
Get rid of that flash enchantment disable in pve.
It's just halting the flow of combat wtf. Keep that in PvP as your safety net but srsly, get rid of that crap in pve.
Xiaquin
Couldn't tell if you were being sarcastic, but just to comment anyway: I was told that unless something unavoidably has to be split, it won't, and that there was a finite number of splits that can be done. The above would create a huge number.
Sir Cusfreak
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This is a contender for the WORST analogy I have ever read in my entire life. If the other table had their game rigged in favour of a payout, that would have a very real and tangible effect on their subsequent life. If a GW player gained another way of obtaining LS3, this would NOT affect your gameplay in any way; this would not make your eyes bleed (I hope...), this would not nerf your character, this would not lessen your ability to play. All this could possibly do is shrink your e-peen, a completely personal construct, which is not a valid argument against giving LS3 alternate routes of acquisition. |
Now, I stand by my earlier analogy of the casino, which was made to say that sitting in that casino watching this happen isn't fun - thats about my casino experience, not about the tangible effect on the cheater's subsequent lives. Will it make my eyes bleed? probably not. But it isnt fun for the honest players to watch, either, and that does detract from the gaming experience. Is it because the honest player wanted to brag about winning? That would be your e-peen theory. Maybe so, for a lot of people, and taking away that bragging right isn't fair to those with the right to brag about it, why shouldnt they get that? But far more importantly, to me, it also isnt fun watching the cheaters collect, because for those of us who don't just decide we're sitting at the wrong table in that casino, we kinda see it as wrong.
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If Anet intentionally adds a method for obtaining LS3 post-death, then it is by all intents and purposes fair. |
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However, unless the trophy comes with value outside of its sentimentality (such as say, a cash money prize), the only value it loses if it is handed out to others is the value you placed on it: a completely subjective value. |
But whether or not a value is subjective is irrelevent, it is still a value. Everything about the "worth" of all rewards, items, trophies, and overall gaming experience in GWs is subjective by nature. Some people think the rewards are valuable enough to play or farm to earn. Some people find them valuable enough to brag about, some find them valuable enough argue over, and some people even find them valuable enough to bother to cheat to get them, so they've gotta be worth something at least, right? to some people.
dagrdagaz
There is one (other) thing i dont get yet, about the Avatar skills.
They have a recharge of 10 secs, but are disabled for 45 secs ???
So, why not simply make the recharge 45 secs (and ditch the disabled part)?
They have a recharge of 10 secs, but are disabled for 45 secs ???
So, why not simply make the recharge 45 secs (and ditch the disabled part)?
miriforst
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There is one (other) thing i dont get yet, about the Avatar skills.
They have a recharge of 10 secs, but are disabled for 45 secs ??? So, why not simply make the recharge 45 secs (and ditch the disabled part)? |
The disable only happens if you successfully use the skill.
tazer
AmbientMelody
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yeah, would be fair since their dmg is weaker, rely more on adrenaline and don't attack AoE.
btw, Vampiric mod for Scythe should be lowered now imo, to at least 4. |
Vamp mod: scythe attacks faster, but native Dervish IAS skills boost only by 25%, not 33% (plus, using non-Dervish IAS skills is more of a hassle than notable gain). 5 is still fine.
Hammer attack speed: No. Their dmg is not weaker ... hammers are slower but they have better multiplier for critical hits (scythe got nerfed in this regard), and their average damage not accounting for attack speed is about the same if not better. Warriors have a ton of skills boosting their adrenaline gain and their adrenal-based skills dish out far more damage to a single target.
Anet themselves have said, that Dervish's DPS with scythe is about-the-same now as before the update, because they toned down critical hits to make up for faster attack speed (and that was done to make Dervish more about pressure than spike and tone down the Assassin crit scythe builds).
So, no, really, it's just pointless whining about hammers from your side. They got buffed some time ago and remain very viable in all PvP formats, in PvE less so but blame that on unable-to-knockdown monsters and PvE skills. Warrior is durable enough without a shield, hammer provides very decent ground control for all it's worth.
Just because in average Joe's mentality hammers suck in PvE, doesn't mean they do, by a long shot.
Kaleban
Well, you failed.
All your analogies were terribly flawed because of the simple fact that they represented gameplay advantages.
Which the Survivor title does not provide.
As to your "sentimentality" argument, you're basically saying that there is some marketable value to LS3, that those with it are somehow better than others.
Given the relative ease with which the title is gained, this is utter tripe. Only the player knows if he achieved it through Kilroy grinding or actual gameplay that you deem "ok" but its irrelevant either way.
The only importance to any title without PvE effects is what the player himself places on it.
Its the same argument if ANet were to make Drunkard the same a Party Animal tomorrow. You'd hear whiny elitists saying "Noes now mine title is not worth anything anymore because its too easy to obtains!!1" Which utter BS because it wasn't worth anything in the first place, other than the value the player perceived it to have.
NONE of which has any effect on gameplay, whether competitive PvP or slaughtering PvE mobs. You should probably learn to distinguish between value perception and actual realistic gameplay effects.
All your analogies were terribly flawed because of the simple fact that they represented gameplay advantages.
Which the Survivor title does not provide.
As to your "sentimentality" argument, you're basically saying that there is some marketable value to LS3, that those with it are somehow better than others.
Given the relative ease with which the title is gained, this is utter tripe. Only the player knows if he achieved it through Kilroy grinding or actual gameplay that you deem "ok" but its irrelevant either way.
The only importance to any title without PvE effects is what the player himself places on it.
Its the same argument if ANet were to make Drunkard the same a Party Animal tomorrow. You'd hear whiny elitists saying "Noes now mine title is not worth anything anymore because its too easy to obtains!!1" Which utter BS because it wasn't worth anything in the first place, other than the value the player perceived it to have.
NONE of which has any effect on gameplay, whether competitive PvP or slaughtering PvE mobs. You should probably learn to distinguish between value perception and actual realistic gameplay effects.
X Dr Pepper X
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I can't believe people are this upset about Kathandrax hammers while Boxing exists. Or vaettirs. Or the next hundred stupid XP farms. Survivor title has never meant anything to anyone else.
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Its a stupid gimmicky title with a ridiculous quota for achievement. Of course players are gonna respond to something that dumb with their own broken inventions.
If you remove Kath Hammers or Kilroy XP, they'll just start farming certain mobs like a 130 Derv or a 55 Monk. I guess we better remove those farmable mobs.
Survivor is fine as is. Anybody who takes survivor that seriously over centralizes the value of titles which are completely moot.
Voodoo Rage
My first impulse was to post that "hey it's not fair to people who got the title to make it easier after the fact" but I got to thinking that the path to certain other titles has certainly changed over the years. Look at Luxon and Kurzick, they were considerably more difficult before they added points for VQ and Shiro books. The availability of sweets and party points didn't used to be as readily available and inexpensive before the super efficient farming builds (vaettirs, raptors, etc...). Heck, with the gifts given during the Snowball Challenge this year, you could probably farm both of those titles singlehandedly during the single holiday. Given there is no way they are going to TAKE AWAY titles from people who did Kilroy or Hammers (the guy who said those players should be banned is a moron) it's kind of a cheat title anyway for most of those title holders. It's not like they are titles that represent some sort of massive effort on the part of most of the title holders. So if they want to tweak Survivors to allow people to do it at any point, I'm all for it (but I am biased as someone who does need the title).
Verene
It's one second. Seriously, it's such a short disable that it doesn't make any difference.
ensoriki
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It's one second. Seriously, it's such a short disable that it doesn't make any difference.
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Then go realizing rending aura didn't que up after whirling charge.
da mahius
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Dear everyone who wants to stop playing GW after this update: Add me to the list of people in line for all your stuff.
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I just need for a load more HoM points then I'd be givin away free stuff.
Yes. HM Eles are in a real need of a fix. I can remember the last time I used an actual elementalist build in PvE cos Sos is owning so much. Its really to do with the enemies too. Your scared of enemy Eles while you your self are useless as all the damage is negated by Armour. The Final Charr Boss on that last EV Mission on EotN deals 100+ damage every second with Fire Storm while I get 30 if I'm lucky.
For the Dervish Updates though, I'll be growing up with these as my 1yo Dervish is still lvl 5. It seems that AoE Damage is more and that I like. However secondary Dervishes are pretty much dead as the CritScythe has been nerfed. BuH is useless in my eyes unless you get party-wiped. How are you supposed to abuse it again? You need to get your party killed in the first place to use it. Asura Scan was a widely useful skill, so RIP there. Intensity went from useless to more useless. An extra 50% every ten seconds isn't worth the one skill slot. Personally I like Dervishes for their multiple hits with a scythe so I should be happy.
I will update this post as soon as I've experienced the Dervish stuff of this Update.
TheRaven
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I wouldn't play poker with someone I knew had stacked the deck, would you? I also don't want to race people that sneak head-starts, or play hide and seek with someone who placed a tracking device in my hat, or roulette with magnets in the wheel. Now, those examples are all things that would make me lose the game I was playing, and this isn't. I get that. But If I was in a casino, and MY table was playing a fair game, but the people at the table next to me had their game stacked, and I sat watching them winning cash all night, it's still not a fun experience to be in that casino. I have a hard time believing you can't understand that.
You act like there shouldn't be "moral BS" in games, but the foundation of ALL games is fairness, and I'm sorry you have no honor and believe that morals are BS. It's very sad. But the fact is, I don't want to play any game with cheaters. Finding and removing cheats and exploits is the ONLY thing I honestly expect out of game moderators and developers, just like we expect it out of referees in a sporting event, or the bulls in a casino. I love it when we get updates and new content, but I'd rather they fix exploits and remove cheats (and cheaters!) first. And whether you agree or not, or look at your idea of "e-peeniness" with disdain or not, someone who plays a game plays it to win. And they have every right to enjoy the trophy they are presented, and if one plays a baseball game and earns a trophy at it, and then the refs hand out that same trophy to every spectator in the stands on the way out, guess what? it loses value. And before you start arguing that there's no value in this title or reward, keep in mind that I dont value the things you care about in your life either, but that doesn't make them lose value to you. Everyone who plays this game plays it for a reason, and expects a foundation of fairness, just like every other game in the world. |
I agree with some of this. I hate to play with cheaters as well. I left a guild that had botters in the Alliance because the guild leaders didn't see a problem with it and said "no big deal. They're my friends so I'm not kicking them". I don't want to be associated with an Alliance like that and I don't want to play a game where the game company tolerates botters and cheaters. And please don't say it doesn't affect my gameplay. That's just ignorant. It does. It affects the economy, big time!
However, I don't really have a problem with lame ways to earn survivor. So what? I don't consider that cheating. Lame, yes. Cheating, no. I have a friend that earned 500k experience on her survivor just by playing thru the quests and missions and the last 800k in the boxing dungeon. I tease her about it, but she also managed to make a 2nd LS char just with missions and quests.
Kathandrax hammers is totally lame. If your playing skills are that poor that this is the only way to get the title then you'll get no respect and have no sense of accomplishment from that title, but again, I don't think it's cheating. Cheating would be getting a flawless bot to earn exp somehow non-stop until you have the title.
I'm going for survivor on my main character when it becomes available. I'm not sure yet how I'll earn it. I've done all missions and quests and capped every skill so most options are closed. I won't be buying any hammers. I may simply make 12 FoW clears (fighting alongside my team, not hanging out in the forge). If you think that's cheating because I've died before well then that's your opinion. It's not mine.