i have come to the conclusion that my playstyle is
NOT compatible with many players out there, and i am
NOT changing my skill bar for some random PUG. so yes, i am awaiting this 7 hero update
its the "other" updates that concern me tho.....
Quote:
Originally Posted by HigherMinion
So you would rather confine yourself to one playing style the entire time? Must get boring.
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my playstyle is simple.. play the game, try new builds.. survivability of my toon is more important to me than the straight out DPS of a build. don't get me wrong, i do try out the meta builds, but builds that are basically call and sleep till heros finish are boring as hell. i like to be engaged in my gameplay.
and the idea of partying up with other players is for variety. if you have to change your build to what the other players want, then basically it would fall in line with copy/paste bug that some of the "leet" happen to be stuck with. it might not be as effective, but try just creating a random PUG and tell everyone set their builds as they wish, i garauntee it will be a lot more fun (and even a ball of laughs) than forcing everyone in the group to use specific skillsets. if you are truly that ornery about having control of the sync of skills, thats what heroes (and the 7 hero update) are for.
Quote:
Originally Posted by Captain Bulldozer
4) Survivor is problematic primarily because there are a lot of people who lost it before it even existed. Many others lost it long before they really understood that it was there, or that they would eventually want to go for titles. Why should a player have to re-roll a character (or start a new one) just to be able to get a title?
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because the title is SURVIVOR ie.. DO NOT DIE
how many players actually think that they could have played through on their very first toon without ever dieing? i know whenever i first start playing a game i EXPECT to die as i learn, then the next time around i get better. I'm quite sure this was ANets original thought as well, thats why they give you more than 1 character slot.
Hell its not like its that hard to get Survivor now anyway, there are quite a few gimmicks people use to NOT DIE and still get the exp they need, so why bother changing the requirement for the title?
Quote:
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Originally Posted by Captain Bulldozer:5402683
5) LDoA is also a bit of an issue, since it again requires months of single-minded effort and has basically no real payoff. Spending hours death leveling foes just is a waste of time, and encourages afk playing. If for no other reason, afk playing should be discouraged as a drain on server resources.
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apparently it does have a payoff... you get the title. you might consider it a waste of your time, but the people that actually earned this title i'm quite sure would disagree with you.
in conclusion it seems to me that your arguements against these two titles are based off of laziness in gameplay on your part
Quote:
Originally Posted by Captain Bulldozer
3) Kurzick/Luxon are just out of control in terms of the requirements. Last night my alliance had a debate about this, and we found that if you did a NM factions book, a HM factions book, a Young Heroes book and vanqed all 7 Kurzick areas ON TEN CHARACTERS EACH you would still be short of the max requirement by almost a million points. Of course we all know that there are other ways to get faction (AB, JQ, FA, Urgoz/The Deep, etc.) but generally these are low rewards and many have time issues. No single title should require 3+ months of single minded effort, especially not one that has skills based on the rank.
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ok on this one i could probably agree on. but you have to remember that when this title was thought up, ANet was hoping it (faction title) would help give players more reason to PvP