Mercenary Heroes

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
The fact is that now people who pay real money have access to AI teams with 4 or more heroes of the same profession.
No one's actually proved that this gives any actual advantages in-game, though.

Quote:
Phase two, costumes. Now non-paying players are on a lesser playing field, they are denied certain aesthetic features. Phase 3, character make-overs and name-changes. Still aesthetic, but they were highly requested, highly useful features.
If you're going to complain, at least get your facts straight - makeovers and name changes came over half a year before the first costume was released (April 09 and December 09, respectively).

Also, how the hell does a completely optional cosmetic feature that offers zero advantages whatsoever leave people on a "lesser playing field"? It's not like wearing the Shining Blade Disguise makes you do more damage against the White Mantle, or anything like that.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Don't rehash this argument again just now.

Lord Natural

Lord Natural

Wilds Pathfinder

Join Date: Jul 2005

Canada

Black Crescent [BC]

W/

I think it's a great addition, personally. Honestly people, most of you have spent thousands of hours on this game, but have probably only paid $150-$200 to get there. Spending an extra $45 on the game if it gives you any extra enjoyment isn't unreasonable. Most shitty games out there these days will cost you $60 to buy and then $15 a few weeks later for a DLC, all for a fraction of the shelf life that GW offers.

I haven't played GW in about 2 years, and from moving from one game to another I can safely say the support in this game is sorely under-appreciated. Go buy a game from Activision or EA and see what it's like when the game is hacked in 2 weeks and you know you'll never see another patch.

This update lets NCsoft make a few dollars from a game that hasn't required a cent since EOTN... and you don't even need to buy in. Good for them.

AmbientMelody

Lion's Arch Merchant

Join Date: Apr 2009

Poland

N/A

Quote:
Originally Posted by shinta_himura View Post
"Why would you want to?"

Not a legitimate argument. The fact is that now people who pay real money have access to AI teams with 4 or more heroes of the same profession. People who do not pay real money can only make AI teams with 3 or less heroes of the same profession. There is nothing you can do as a non-paying player to change this. With things like skill unlocks, non-paying players are still somewhat equal to paying players because both sides are capable of getting every skill in the game for their PvP characters.

Do you still fail to see this blatant fact? Will you still argue that this is not a sleight against the community? Please, don't, because I think anyone with enough sense here is tired of the NCSoft/Anet "They can do no wrong!" bandwagon.

All you need to do is look how far we've come from the inception of microtransactions in this game. It has been a process of phasing things in. At first the playing field was still completely even, if you paid money you got to skip some grinding and what not, but non-paying players were still able to get all of the same things. Phase two, costumes. Now non-paying players are on a lesser playing field, they are denied certain aesthetic features. Phase 3, character make-overs and name-changes. Still aesthetic, but they were highly requested, highly useful features.

What you're seeing is just a glimpse through the keyhole into what Anet intends to turn GW2 into. GW1 is currently just a laboratory to test how far they can push microtransactions.
Few years ago, I'd reply to inherent problems with microtransactions by arguing that they are necessary if there is no monthly fee. Most of us are past that age of delusion, though, and the only incentive to bring micro in game regardless of it's business model is pure greed, not even paying for the Live Development Team or the Game Support. We've seen it already with p2p blockbusters charging for such mundane things like name change, character customisation change or in-game mount.

Today, my answer is: if you want my money, then the feature better be 1) good 2) at appropriate price 3) not harmful to the non-paying segment, so the community as a whole isn't partitioned (and that would lead to worse gameplay for everyone in the long run, including micro enthusiasts).

The problem with this set of wishes is that what is appropriate in my view might not be for another player, blissfully shelling out 45$ without second thought. Similarly, the perceived 'usefulness' of a feature is mutually-exclusive with it's non-harmful effect for the non-paying users - if particular micro is highly sought-after, it's because it gives a very clear gameplay advantage over other players or exclusive access to high-quality content.

The game company will obviously disregard any individual demands, focusing on the profit, in return pleasing nobody but ripping everyone, either indirectly through alternative cost ('you could buy another game instead, this one is no fun unless you pay for micro') or directly by wallet. Quite obviously, customer response is always subjective, depending on the individual.

As always, flock of sheep is sacrificed for the 'greater good' Greed is good, methinks. This doesn't change the fact that in the flood of crap PC games (MMOs in particular), the titles that stand out for their quality and innovation get some slack in these matters, because comparatively they offer best gameplay & best content for the lowest price.

One of such companies is Anet, obviously, regardless of our (often critical) opinions about costumes, character make-overs, name change kits, PvP/Pet unlocks, BMP, mercenaries or microtransactions in general. Out of all of them, though, I despise BMP & PvP unlocks the most, as these either sell solid game content or give an advantage over other new players, instead of providing purely-aesthetic matters.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Whiplashr View Post

Or I can point out that a company put out a game on a promise of free to play, new expansions every 6 months.. and then totally abandoned that model just two expansions in.. and started a sequel that won't truly allow me to continue my work on my existing chars (Hall monument crap is worthless).
The game is still completely free to play, you can still log in and play all of the game without making a single purchase right?

The expansion model was abandoned for a good reason. It broke the game and did nothing but introduce power creep, huge imbalance issues, and players being spread too far and wide to be able to group up for a lot of the content.

The business model change in GW had nothing to do with finance, it simply didnt work, and continuing the expansion model would have been ridiculous. This game has been out for nearly 6 years now, and it reached the end of its lifecycle about 2 years ago. Anet realized this and rather than making new expansions decided to make a sequel instead. I think that most long term GW players prefer that there is a sequel being made instead of more expansions for what a lot of people consider to be a dead game.

Managing finances and greed have nothing to do with these decisions, or the introduction of the cash shop. Anet still work around the clock to provide support and bring updates to GW, as well as having to maintain the servers, this doesnt happen for free in any MMO game, and if it does then that game is going to be crap.

MMO's arent comparable to single player games that you pay for once, after which the developers forget all about providing updates or any kind of support for the game.

As I said before, if you think that an MMO like GW can exist purely on expansions only without a cash shop model, then feel free to make one yourself and show us how its done. These kind of games are nowhere near as cheap as you think GW should be.

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Quote:
Originally Posted by Nekodesu View Post
I am buying the mercenary heroes, because I can afford it and, I do not mind giving some money for GW/GW2 either. And saying it's greedy of ANet to give you the option to purchase something that have not been proven to benefit you, is a cheap or poor mans talk. Seriously.
I think you are missing the point. Guild Wars has a huge fan base and NCSoft seem to have no problems exploiting that large number of loyal GW fans. You have to remember that NCSoft has been involved in two of the biggest MMO flops ever over the last five years. Namely, Auto Assault and Tabula Rasa. When they loose money like that where do they get the money to stay afloat?

Every time they lose subscriptions from Aion or whatever they just come back to GW and collect 10 or 20 bucks from the millions of GW fans to balance the books. This is what is pissing people off, and it needs to stop.

Yes you can argue no one is forcing you to buy the gimmicks in the online store, but really who wants to log onto a GW account that is missing half the stuff in the game? Every major update now has free content and pay content as well that is getting more and more expensive. There is a deeper issue going on here than just players being cheap. Its a resentment/concern of being exploited and it has some validity.

Nekodesu

Nekodesu

Wilds Pathfinder

Join Date: Oct 2009

Quote:
Originally Posted by Shadowspawn X View Post
I think you are missing the point. Guild Wars has a huge fan base and NCSoft seem to have no problems exploiting that large number of loyal GW fans. You have to remember that NCSoft has been involved in two of the biggest MMO flops ever over the last five years. Namely, Auto Assault and Tabula Rasa. When they loose money like that where do they get the money to stay afloat?

Every time they lose subscriptions from Aion or whatever they just come back to GW and collect 10 or 20 bucks from the millions of GW fans to balance the books. This is what is pissing people off, and it needs to stop.

Yes you can argue no one is forcing you to buy the gimmicks in the online store, but really who wants to log onto a GW account that is missing half the stuff in the game? Every major update now has free content and pay content as well that is getting more and more expensive. There is a deeper issue going on here than just players being cheap. Its a resentment/concern of being exploited and it has some validity.

Okay, I get that. Bigger issue and all. But why do you consider 'missing half of the game' by NOT buying the stuff in the game store? This is not including expansions because those weren't made to just feed on the GW fanbase. This game isn't about extra storage slots, xunlai slots of costumes?

And since you say they take 10-20 bucks from the GW store, please tell me an example of this, where this has actually been done.

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Quote:
Originally Posted by Nekodesu View Post
And since you say they take 10-20 bucks from the GW store, please tell me an example of this, where this has actually been done.
I said they are collecting 10-20 bucks from the GW fan base by charging for gimmicks and content. I'm speculating that the decision to charge for mercenary heroes was more than likely made by some greedy bean counter with an agenda completely unrelated to GW. That feature could have just as easily been free. You may think that you are supporting GW2 but in reality you are just feeding a huge corporate monster of which GW is just a small part. There is no need to keep tapping Guild Wars fans for money every three months or so except corporate greed imo.

How much are they gonna come begging for in the April update? The micro-transactions are probably making more money than the actual game at this point.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Shadowspawn X View Post
I'm speculating that the decision to charge for mercenary heroes was more than likely made by some greedy bean counter with an agenda completely unrelated to GW. That feature could have just as easily been free...
You DO realize devs have to justify changes they make to game?

Because meetings that go like: "So, we are planning this big update" ... "How does it pay for itself" ... "Ummm" ... "Go work on gw2, okay?" are not good for anyne playing GW1.

You do not keep people on paycheck out of charity... you keep em because they will do something profitable.

Estic

Estic

Lion's Arch Merchant

Join Date: Mar 2006

Mongoose United

Quote:
Originally Posted by Shadowspawn X View Post
How much are they gonna come begging for in the April update? The micro-transactions are probably making more money than the actual game at this point.
So? What's the problem with that? It's still your money and you can decide whether you want characters of your account as heroes, or not. I want to so I bought 3 mercs. They are not charging you money for a 9 hero party. Now that would be offering an advantage in gameplay.

Besides, if you cannot beat everything this game has with 7 heroes you won't be able to with 7 ritualist or necromancer heroes.

Lady Aranza

Ascalonian Squire

Join Date: Sep 2010

R/

Quote:
Originally Posted by Shadowspawn X View Post
You may think that you are supporting GW2 but in reality you are just feeding a huge corporate monster of which GW is just a small part.
OTOH, if this corporate monster goes down, both Guild Wars 1 and 2 will die with it. I've been playing only for about half a year so far, but I am surprised that the servers are up still, 5 years after the launch. I think it's legitimate to try and make some money off the still playing fan base. And it's not as if mercs were essential to the game mechanics.

The money making is actually a lot worse in other games, namely the ones that are free to play and come with a cash shop. The one I came from (Perfect World International) practically twisted your arm to get a chunk out of your wallet.

Centaur

Academy Page

Join Date: Apr 2010

[RBL]

R/

I've bought a set of 3 slots to say thanks for the entire Embark Beach update (which I think is amazing), not because I want or need those Mercenary Heroes. But I agree the slots are overpriced... $45 for a set of 8 is about the price of a full game, and it's more than I paid for any of the GW campaigns... and consider that those feature a lot more content!

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

Quote:
Originally Posted by zwei2stein View Post
What about ... you know ... partying with some other human? You will even get enhanced skillset on one of your slaves.

Problem with your argument is that you were well able to have your 7 monk party well before this update ... you just had to have some social skills to get it.

Imba sword is not like that because it would have no equivalent functionality.

But mercenaries ... you can always outdo mercenary team by partying with people who just got basic campaigns.
so based on your logic, back in '05 they should have charged people $40 to use henchman. And if they didn't want to pay that, they could always 'party with real people'.

and based by your logic, they should have just made the 7 hero update cost money altogether. And if you didnt want to pay $50 to be able to use 7 heroes, you could always 'party with some other human'. Am i right?

Quote:
Originally Posted by zwei2stein View Post
You DO realize devs have to justify changes they make to game?

Because meetings that go like: "So, we are planning this big update" ... "How does it pay for itself" ... "Ummm" ... "Go work on gw2, okay?" are not good for anyne playing GW1.

You do not keep people on paycheck out of charity... you keep em because they will do something profitable.
This game was advertised and released on the promise that we would never need to pay for updates or anything that affected gameplay. They have made a ton of money off their silly costumes and name changes and such and if they still want more then i think its great that they keep making new eye-candy for profit. But they shouldn't be charging for anything that even remotely connects to gameplay. And mercenary heroes greatly impact gameplay.

And, honestly, if they for some reason cannot 'afford' these big updates, then they should not do them. You dont promise someone a big update, then deviler months later but ask for money in return.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by novawhiz View Post
...
By my logic, in 05 would ot have drive to do that because situation was different:

"We want to introduce feature X"

"How will it pay for itself?"

"By keeping people interested in game and buying sequels and by making people who bought only sequel buy first game too"

That was the plan. Keep people happy so that they will buy more chapters. Now, situation is different and thus we got cash shop. Complain to person which canceled projects Utopia and Oz

And yes, they could have made 4 extra heroes paid update. Or could have given two extra hero slots for free ("help with war in kryta") and offer other two in cash shop.

They chose pretty damn good "feature/greed" ratio. Notably, giving everyone what was asked for (7 heroes) and making unexpected extension no-one was asking for paid thing.

And yes, you are right, you could just play with other humans if 4 extra heroes were not free. Or fill up party with henchmen as usuall. Why not?

People bought seccond account to get 3 extra heroes and paid full price of three campaigns and eotn. Were you ever mad about that?

---

As for planning: "One token cash shop feature" was propably planned since day 1 of development. Duh.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

I'm all for the cash shop so they can keep bringing out new content for gw1 but it shouldn't sell upgrades that gives one player with money an advantage over another player that has very little. Players will abuse it and will run 7 necros. Either ANet still doesn't realize players abuse things to the max or they completely ignore it and its looking like the latter. Lets hope this isnt a sign they are turning into one of those asshole companies that claim there is no advantage to spending money in the cash shop when there is a $25 sword thats better than anything endgame content can provide.

chessyang

chessyang

Not far from Elite

Join Date: Apr 2006

Florida

W/

Quote:
Originally Posted by Stéphane Lo Presti View Post
I'll keep you posted.
Cool. keep us posted. noticed something else you guys hide/fixed in the update. Very sneaky of you guys. aka -->

anywho i love the new Mercenary heroes. got a a few slots. As for EB, like a broken record, trade/market of some capacity. party window update/enhancement.

But, really having you check out our(my) options and feed back from the community is enough for me.

Thanks for your time Stéphane.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

I really enjoy have a full team of my own heroes, but it's pretty lame they don't get their weapons & gear..

You'd taken the time to gear up the guys seems like you should be able to use all that.. Plus re-gearing 8 new guys on all your alts is kinda dumb.

The gear is part of what your character is, might as well leave it all on. The art & class is cool, but $10 is kinda steep for that.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Quote:
Originally Posted by Darksun View Post
I really enjoy have a full team of my own heroes, but it's pretty lame they don't get their weapons & gear..

You'd taken the time to gear up the guys seems like you should be able to use all that.. Plus re-gearing 8 new guys on all your alts is kinda dumb.

The gear is part of what your character is, might as well leave it all on. The art & class is cool, but $10 is kinda steep for that.
In all logic, a mercenary is someone paid to do work, and is expected to bring his own gear (armor+weapons) to get the job done.

In GW, mercenaries are paid for by real money, and must retain all character properties. The armor cannot be dyed, removed or changed. Same goes for weapons. This way, high-end weapons cannot be abused.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

Nobody has commented on the huge economic impact both 7 heroes and now merc Heroes has made ingame. Runes have jumped tremendously, and people are making ingame money on this, a good boost for demand and sales. Even if people hate the hero update, sales of once cheap runes are making people money now. Can't hate that. Odds are the folks not needing to outfit new mercs are making most of it too.

I bought the 8 slot.. and I am so happy with it. I basically fired ogden and Olias, Norgu, and I am having a blast adventuring with my girls. I'm getting more mileage out of my elite armor purchases and costumes as well. My Rae merc is a busy little Lich necro, and my Lylee Mes merc is in a sensible white tux outfit for adventuring, instead of a nightie.

Really, its a new game for me. I don't mind paying 45 for a new game experience, and that is what I am finding. Out of my rut.. and back in to finding new and fun ways to do things.

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

Quote:
Originally Posted by chessyang View Post
Cool. keep us posted. noticed something else you guys hide/fixed in the update. Very sneaky of you guys. aka -->
Would you care to share your secret findings with us?

vader

vader

Wilds Pathfinder

Join Date: Jul 2005

P/W

Quote:
Originally Posted by Lasai View Post
I bought the 8 slot.. and I am so happy with it. I basically fired ogden and Olias, Norgu, and I am having a blast adventuring with my girls. I'm getting more mileage out of my elite armor purchases and costumes as well. My Rae merc is a busy little Lich necro, and my Lylee Mes merc is in a sensible white tux outfit for adventuring, instead of a nightie.

Really, its a new game for me. I don't mind paying 45 for a new game experience, and that is what I am finding. Out of my rut.. and back in to finding new and fun ways to do things.
This is pretty much how I feel about it. I love being able to see all my armor every day. The only disappointing thing I was able to see though was that my old-school red dye mix on my necro didn't transfer over properly to my merc hero.

chessyang

chessyang

Not far from Elite

Join Date: Apr 2006

Florida

W/

Quote:
Originally Posted by Yol View Post
Would you care
1) I do care and love to share. I'll say it was not a dupe bug per-say but just as good.

2) AND......http://wiki.guildwars.com/wiki/Bugs -> ArenaNet reserves the right to suspend or ban players that are abusing or exploiting bugs.

3) I want to keep my account of 5 years + in-game purchases. Anet fixed it and they know what it is. I'm blessed/thankful they did not ban me



On topic. i got 3 slots. having that extra rit and nec for my slower charters helps alot that haven't gotten that far in game yet or the heroes.





Edit**
Quote:
Originally Posted by Star_Jewel View Post
Unless
just putting it out there ANet see all and knows all. even the tiny things.

so lips are sealed shut. well it's a keyboard so keys are sealed shut.

Back on subject....
.

Star_Jewel

Star_Jewel

Jungle Guide

Join Date: Mar 2010

Denizen of Tyria since Feb. 2009

Quote:
Originally Posted by chessyang View Post
1) I do care and love to share. I'll say it was not a dupe bug per-say but just as good.

2) AND......http://wiki.guildwars.com/wiki/Bugs -> ArenaNet reserves the right to suspend or ban players that are abusing or exploiting bugs.

3) I want to keep my account of 5 years + in-game purchases. Anet fixed it and they know what it is. I'm blessed/thankful they did not ban me
So there was a bug/exploit that allowed players to get an unfair advantage, which ANet fixed in the last update...? So, if it can no longer be exploited, why fear telling what it is?

Unless you yourself used the exploit.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Lasai View Post
Really, its a new game for me. I don't mind paying 45 for a new game experience, and that is what I am finding. Out of my rut.. and back in to finding new and fun ways to do things.
Since the cost per hour of GW's entertainment was something you cited as being satisfied with, this is something I find odd.

Perhaps the vanity element was something you find enjoyable enough that you'd start playing the game more frequently again, but do you think this is true for most people? After all, there's not exactly all that much real gameplay value for the cost.

Of course, it's reasonable to value it as another $45 on top of the $200 or however much you've already paid for the games in total, making the cost per hour still low in the long run, but is the marginal fun worth the marginal cost?

Also, it's obviously impossible to impartially judge this, but do you think that post-purchase validation may be skewing yours or anyone else's opinion?

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Speaking as someone who hasn't purchased any mercenary heroes I think $45 is a fair price to pay for eight mercenary slots.

Shit I'd probably already have gone ahead and bought it if I could.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

Quote:
Originally Posted by lemming View Post
Since the cost per hour of GW's entertainment was something you cited as being satisfied with, this is something I find odd.

Perhaps the vanity element was something you find enjoyable enough that you'd start playing the game more frequently again, but do you think this is true for most people? After all, there's not exactly all that much real gameplay value for the cost.

Of course, it's reasonable to value it as another $45 on top of the $200 or however much you've already paid for the games in total, making the cost per hour still low in the long run, but is the marginal fun worth the marginal cost?

Also, it's obviously impossible to impartially judge this, but do you think that post-purchase validation may be skewing yours or anyone else's opinion?
It is not just cosmetic. I was using the same hench, same skills, same heros over and over on every char. Now, I am not. The ability to use 7 of a hugely expanded list of heroes and skillsets have added a new dimension of gameplay for me. For some this may not be the case, adding multiple copies of the same old whatever-way team they always used isn't very new.

I even added my Sin as a Hero.. past experiences with Sin Heroes notwithstanding.. it is one of my chars now, and I'm going to make it work. I really enjoy trying to figure out my own skillsets and group makeups to allow fun groups with odd makeups. Along with this comes new tactics, new ways to solve mission problems without resorting to boring-way. I could be loading some tried and true scheme up and zooming into missions, instead I'm spending a lot of time going "wonder if this would work" and plotting sillyness..which is fun for me.

Everyone's mileage will vary. For me the cosmetic thing means I will be using more of the profs I have discarded before, or using two. I never consided two mes before.. cause.. well.. Norgu? Same with Eles. Choice of 3 dipsticks.. no thanks. Now they are my chars visually.. and I am going to use them. It is a huge incentive to try things.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I would honestly consider it worth it from a cosmetic standpoint alone, but then I did get pretty attached to my characters.

Voodoo Rage

Voodoo Rage

Desert Nomad

Join Date: Mar 2008

Sacramento, CA

Geezers

R/

Bah, I kind of reflexively bought the 3 mercenary pack but realize that on the current account that I am working on, the only characters of mine that have decent looking armor are my dervish, warrior, and ranger, not exactly heroes I would want to use. Minimally, it will give me the ability to roll an extra necro and rit on any new characters I develop down the road as soon as they hit the minimal requirement for heroes.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I understand why people would be upset with this. Paying money for potential in-game advantages is a slippery slope, and I'd hate to see Guild Wars 2 take this model from the start. At least the HoM rewards supposedly (and seem to) have no game altering features.

That said, I like the idea, and would theoretically pay for such a feature. However, I'm not about to spend my actual money on this and blow tons of in-game money to re-equip and rune them again on all of my characters, even more so when Rune Traders are still in the state of "lol runes are gone". When that feature is available, I'll consider it. Since I don't expect that feature, however (I think I saw Shayne say it wasn't feasible for some reason or another), guess I'll be living without.

Of course, as much as I love you ArenaNet, I'm still finding it hard to give you my money after the NCSoft Master Account security fiascos. Don't take it personally, but your parent sucks.

Qing Guang

Qing Guang

Wilds Pathfinder

Join Date: Nov 2008

California

Lucid Spirits [LIFE]

N/A

I'd be curious to see how many people are angry about this because of the small ingame advantage compared to how many people are upset about the cost.

Because personally, I don't find the ingame advantage to be something that bugs me; I'm just annoyed about the cost. I would buy this right away if it was less expensive, but I'm not blowing the equivalent of THREE MONTHS' WoW subscription just to reskin my heroes (especially considering that with 7hero, who else is gonna see that but me? Heck, I wonder if some clever texmodder couldn't reskin them that way for personal use).

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by Qing Guang View Post
I'd be curious to see how many people are angry about this because of the small ingame advantage compared to how many people are upset about the cost.

Because personally, I don't find the ingame advantage to be something that bugs me; I'm just annoyed about the cost. I would buy this right away if it was less expensive, but I'm not blowing the equivalent of THREE MONTHS' WoW subscription just to reskin my heroes (especially considering that with 7hero, who else is gonna see that but me? Heck, I wonder if some clever texmodder couldn't reskin them that way for personal use).
Agreed with this. The in-game advantage (very small, not a big deal imo) has no meaning to me. I just care about the price. Just too high imho, if it were less expensive i would also buy it.

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

I still don't understand why people keep throwing this word 'advantage' around. I could care less if some gimmicky hero setup i can choose without mercenaries is just as good as a mercenary-only setup. If i wanna run 7 monks, why cant i without paying $45? If i wanna do DoA with 4 mesmers, why can't i without paying anet.

And yeah, any money for this is too much, but jesus 45 bucks?? Seriously? I bought my friend gw trilogy for $45, and now they charge that for this one little addition. its silly.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

Not gonna buy any slots. Very expensive, and if I want to see my characters, I'll play them. Sure, it's kinda cool to play with multiple of your characters, but not at their rates...
After almost 6 years of GW, I'm really not that excited about it. (the new survivor and LDoA updates are cool though).

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Mercenary Heroes - I like. I bought a 3-slot deal and may get another 3. Yes, it costs money, but someone has to pay to keep GW2 development going.
(It's only money - made round to go 'round. )

GranDeWun

GranDeWun

Wilds Pathfinder

Join Date: May 2005

Merc heros don't really change the game (other than cosmetically) EXCEPT that they allow you to have more than 3 of a given type, e.g. 7 necro heros.

But that isn't really efficient as a 7 hero team. So the 'in-game' advantage is negligible.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

I see no reason to have them, I see no reason to pay $45 (I got my last trilogy for $15--so I could get 3 games for that).
I see no need to pay to help gw2 when I am not going to play it---

so I will not get them, and wont really care that others are running 7 necro builds etc.

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

Quote:
Originally Posted by cosyfiep View Post

so I will not get them, and wont really care that others are running 7 necro builds etc.
i wish it was just paying 45 bucks for 7 necro teams, but there are many viable fun options to do out there with lets say 4 mesmers or 5 paragons, etc. My friend did DoA and he used 4 mesmers. Its lame that id have to pay anet to be able to do that myself

X Dr Pepper X

X Dr Pepper X

Frost Gate Guardian

Join Date: Apr 2008

The Mirror of Reason [SNOW]

R/

Nice Job guys, way to sponsor ANet via mercs.

Now they can bend us over backwards and screw us b/c of blind fanboyism.

http://wiki.guildwars.com/wiki/User:...m_Thoughts_box

Even just the thought of making another profession is wrong in and of itself, but packaging it with the in game store for money is absolutely shameful.

1. Why make another profession when all the 10 professions have balance issues in GW1? Haven't we learned from NF and Factions?

2. Selling it exclusively for money is complete bullshit.

I can see it now: the exclusion of other professions in the metagame when an arbitrary 11th profession comes into play.

Where's the limit? Why is this ok?

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by X Dr Pepper X View Post
-snip-

Yeah, thats RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up. The fact that he thinks its ok is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up.

Why would that be ok...where the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO is this game going?

Sorry for language but...wtf?


Quote:
Originally Posted by FoxBat View Post
Well, at least we know where we stand now.

I'd say we're being nickled and dimed into another expansion, but it's more like $10'd and $20'd. Maybe after $200 we get 1/10th of an expansion?
Yeah lol, $45 for some visual appearance updates?
I would prefer a game with content for that price :0

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Well, at least we know where we stand now.

I'd say we're being nickled and dimed into another expansion, but it's more like $10'd and $20'd. Maybe after $200 we get 1/10th of an expansion?