Mercenary Heroes

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by Dzjudz View Post
Ah so the merc only looks undyed in the inventory screen but is dyed in an explorable area?
I don't know; I would have to do tests.
My conclusion based on that screenshot alone would be that if your armour is undyed, the hero loads the base colour (which is a sort of brown for rits) instead of grey dye, but I can't really make a conclusion on that screenshot alone.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

Quote:
Originally Posted by FoxBat View Post
Few questions for people that bought:

1) How does deleting work? Is there a warning about wiping items/runes from the hero instances on your chars?

2) Does updating the same char (e.g. to change armor) require deletion?

3) Can you register the same char into multiple slots?

4) Can you register a char, then delete the char & keep the hero?

5) If #4 works, can you roll a new char with the same name? Can they then add the earlier hero or does it "count" as yourself?
1) You get a warning and have to type that character's name to delete.
2) Yes you hae to remove the old char to update it, adding it as new.
3) No, as it won't allow you to add mercs with same name.
4) Yes, that's what I tested here: http://www.guildwarsguru.com/forum/b...t10472170.html
5) I rolled a new character with a different prof, the merc was unaffected.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

nice idea, but I dont see me spending RL money for it.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by Stéphane Lo Presti View Post
Hi everyone,

I just want to let you know that we're collecting feedback about the Destination: Embark Beach update. I've forwarded the comments made dyeing, costumes and auras for the mercenary heroes to the Live Team. They're checking it and working on fixes. I'll keep you posted.
Hi there Stéphane,

Please send these to the live team also
  • Update Look button for mercenary window (log in character merc is made off of, hit update look button, new snapshot of outfit is made).
  • Embark Beach on the "M" menu boat does not show up from every town. This makes it tedious to travel from small towns to embark beach as you have to do multiple hops. Please add embark beach just like kamadan or Lion's arch to the boat from everywhere.
  • Embark Beach is kinda big, lots of running around. Perhaps some of those speed boost masters added would help out finding the right Scout to send you off to a mission-town.
  • Langmar in Pre Searing: If she's supposed to offer multiple quests per day why isn't there a list of what quests she offers so you can choose what one(s) you want to do?

On a related note. Not happy with the high cost of buying "merc slots". Should have cost half what they do and your next 50% sale is going to anger people who paid 45 bucks for 8.

Also...everything else is pretty fabulous so far! Title changes are great. Langmar is great, extra heroes are great. Vanquish quest is a good idea and rewards seem decent.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by Arieon Ito View Post
Then they would have to code it so that anything on a merc hero is completely unremovable to prevent duping exploits. And if that's the case, you'll have to constantly delete and re-rerune your character and recreate your hero because of the runes. I doubt that would be any more fun. The current lack of runes is understandable since that's how heroes are too and you can spec them specifically.

But the costume bit is highly recommended, but will also be a pain to code. It's already a hassle to change armors for heroes, imagine if you had a merc hero that you have 16 armors on. Way too much effort for the small Live team to spend that sort of time on. Much easier for you to pick your favorite armor and roll with it. Plus I'd expect you'd get bored of changing armor looks for your merc hero within a week of playing.
They could do the following for runes/weapons.

Current weapon/rune set is copied over to merc. Weapon/Offhand/Runes are flagged as Customized to the merc so can only be used on that merc or replaced with other items you may choose to use, such as better weapon or a rune upgrade/downgrade. Similar to a PvP character creation set of armor in some ways.

"Superior Rune of Vitality
(Customized to Jobob Snotgoblin - Merc)"

They could do the following for merc looks.

Add in a "update looks" button. You would need to log in the character the merc was created off of (same name/class), put on the look you wanted, talk to the merc npc and hit the button. New snapshot of look is then updated onto the current merc. Done!

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Quote:
Originally Posted by RedDog91 View Post

ANET does not sell anything in the store that gives you an advantage over other players.
I will bet that the allowance to have unregulated (till 7) of a certain proffession of hero will prove over time to be an advantage in certain circumstances. Hence they will be selling an advantage and at a hefty price at that.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

If someone spends the time/coin to get 3-4 new necromancers to waste their mercenary hero slots on, good for them. Good for Anet for opening up that possibility and profiting off of it twice. I personally will pass on these mercenary hero slots. While I'd like to bring my warrior along for shits and grins on any of my other characters, I don't think that experience is worth $10-$45. But if this means Anet makes GW2 the most awesomest game in the history of MMO, so be it. I'll buy it, after I get tired of Battlefield 3.

Tirzan

Tirzan

Frost Gate Guardian

Join Date: Feb 2006

Italy

Ice Slayer Clan [ISC]

Me/E

Quote:
Originally Posted by cosyfiep View Post
nice idea, but I dont see me spending RL money for it.
only the idea is nice...i have at least 3 reasons not to use Mercenaries:

1) they are too expensive
2) they can't use PvE skills, so they are nothing more a regularl hero
3) some might say you can run 8 necro party discordway, i say it's one of the reasons i will never buy them. I hate this lamer builds

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by lemming View Post
Dual accounting at least requires you to play two characters at once, something the vast majority of players can't do at anywhere near peak efficiency.
Sorry for the late response to this post, I only just spotted.

Dual accounting doesnt require playing two characters at once. You log out with your second character, and your main character keeps the extra heroes that follow around like henchmen.

I've done everything in UW with dual accounting except for 4H. I will definitely be trying to complete all of UW with a 7 hero party sometime soon

Quote:
Originally Posted by Tirzan View Post
1) they are too expensive
I dont consider them too expensive for a game that has provided me with so much entertainment over many years and yet still been a lot cheaper over the time I played than WoW would have been.

I paid for the full 8 mercenary team because I want to support Anet and Guild Wars, and this update is exactly what I wanted in this game.

Deviant Angel

Deviant Angel

Krytan Explorer

Join Date: Apr 2006

On a boat!

Homeless.

Mo/

This makes the insane price of the storage panes seem a little less insane. Holy crap!

Even with a 50% off sale to make the price a little less insane, it would still pretty expensive for what it is. Congrats to all of you that constantly shout "I'd pay for X!" every time you want to see a new feature implemented. You got your wish! Can't wait to see what else they decide to add to the cash shop in the future! *rolls eyes*

I can go to almost any store and buy the Guild Wars trilogy plus Eye of the North for LESS than what they are asking for 8 mercenaries. WTF?! The price of something like this should not be higher than the cost of the damn game. I also find it a little disturbing that they have decided to sell things in the online store that will obviously give people an advantage over others. I was cool with utility and cosmetic items being sold, but this is definitely not a path I wanted to see this game go down.

$45 is half a cell phone or cable bill! It could also buy a new game! I would gladly fork over that much money for the ability to slay monsters in a new land. To select 8 of my characters to use as heroes in a 6 year old game? Hell no!

What is wrong with adding NPCs that allow us to unlock costumes and new features for a fee? I would hand over a bunch of ectos in exchange for this stuff.

zidane888

zidane888

Core Guru

Join Date: Feb 2005

Seattle WA

[Oops]

W/R

Quote:
Originally Posted by Deviant Angel View Post
This makes the insane price of the storage panes seem a little less insane. Holy crap!...

What is wrong with adding NPCs that allow us to unlock costumes and new features for a fee? I would hand over a bunch of ectos in exchange for this stuff.
I couldn't agree more. The philosophy of adding reward through gameplay really doesn't apply anymore. It goes straight to cashshop at outrageous prices. Feels like this goes against what Guildwars was all about...Highly dissapointed on this one.


I'm not against the cashshop as a whole, but it has become a popular recourse to things that can and SHOULD be added and rewarded through gameplay. For example: Reward players with a token for vanquishing endgame ereas/dungeons for 1 or .5 of a mercernary. This was a perfect opportunity missed imo.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by bhavv View Post
Dual accounting doesnt require playing two characters at once. You log out with your second character, and your main character keeps the extra heroes that follow around like henchmen.
You're still down a man then.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

They should turn every henchman in the game into a hero. This would maintain the cosmetic only benefit of the mercenary update while also allowing everyone else to have 7 necromancer, monk or ranger parties.

Mhenlo and company are going to feel lonley now. Turn them all into heroes and there is no gameplay advantage.

It doesn't change anything gameplay wise because players can have any party composition they want if they are willing to buy it (and the PvP character delete trick means you only need one spare character slot to do it), at least this way everyone else can do it without throwing their credit cards at them.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by Deviant Angel View Post
This makes the insane price of the storage panes seem a little less insane. Holy crap!

Even with a 50% off sale to make the price a little less insane, it would still pretty expensive for what it is. Congrats to all of you that constantly shout "I'd pay for X!" every time you want to see a new feature implemented. You got your wish! Can't wait to see what else they decide to add to the cash shop in the future! *rolls eyes*

I can go to almost any store and buy the Guild Wars trilogy plus Eye of the North for LESS than what they are asking for 8 mercenaries. WTF?! The price of something like this should not be higher than the cost of the damn game. I also find it a little disturbing that they have decided to sell things in the online store that will obviously give people an advantage over others. I was cool with utility and cosmetic items being sold, but this is definitely not a path I wanted to see this game go down.
Yeah, this pricing is a little too far I think. I am never gonna buy 1 slot for $10...WTF?

I would consider the 3 slot one if it were like $10....Id dare say I would even go for $15 if I felt happy that day.

And never would I ever pay $45 for something that for me at least, will be a purely cosmetic change... I mean seriously?? Why wouldnt I just buy a whole new game, Would get me a lot more than some new armor and look on 8 heroes....

FFS this is crazy lol

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

I guess I have a different outlook on it. Many games have recently gone to FTP/Cash store like EQ2 and LoTro.. difference being you DO have to make cash purchases to ungimp the supposedly "free" character.

This game is free to play.. all of it. There is no cash store for enhanced spells, I don't have to buy the right to pick up a fabled or legendary loot or equip it, I don't have to buy the right to enter an instance. I don't have to buy the right to type in chat. I don't have to buy the right to have more than a plat.

It is fluff. Im fine with that. Im also fine with shelling out money to keep THIS game alive..GW2 is an unknown still. As long as this game generates income it stays up.

I have purchased a lot of store items.. and spent far less overall than the cost spent on subscription games.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Kityn View Post
The fact that we could use our own characters as heroes is pure awesome.
This. I actually suggested this a few times and I believe I was laughed down with the idea being seen as ridiculous and pointless, a "poor use of ArenaNet's time."

Along with seven heroes.

And now, well... now it's here.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I guess the status thing would be pretty handy.

How many people play these days, anyways?

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by go cubs View Post
Yeah, this pricing is a little too far I think. I am never gonna buy 1 slot for $10...WTF?
This is what a lot of people dont understand.

Your not paying $10 for a slot. Your paying $10 to keep the game alive AND getting an extra slot as a bonus.

GW without any doubt still is the CHEAPEST MMO you can get. Even truly FTP games like DDO, Lotro and Maple Story require you to pay a lot more money than GW costs to actually get in game content or advantages to make you capable of actually playing the content they provide. GW is NOTHING like that, all the stuff in the cash shop is purely optional and visual only. If you dont want it, then dont buy it. If you want this game and its future franchise to stay alive so you can carry on playing and enjoying it and any sequels, then you actually should be buying the stuff.

MMOs are not cheap to run. You cant just pay once and expect the game to be running for 5+ years. What you can do however is pay once, but let other people make the optional purchases for purely visual only content, and then whine about how expensive the items are while your playing the game without paying anymore at the expense of people who choose to buy the completely optional costumes, extra storage, and mercenary slots.

To explain it in another way, I didnt pay £30 for 8 mercenary slots. I paid £30 because I actually felt like this whole update with 7 heroes was worth that much with how much extra enjoyment I will get from it. I wanted to support that decision and the game that I have actually had the most enjoyment from over the last 5 years.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

What Bhavv said.

I bought a fair amount of stuff from the online store and don't regret it at all. I would buy back my account and then buy mercenary slots if I could.

yitjuan

Lion's Arch Merchant

Join Date: Aug 2007

GMT +8

redt

Rt/

Quote:
Originally Posted by A11Eur0 View Post
If someone spends the time/coin to get 3-4 new necromancers to waste their mercenary hero slots on, good for them. Good for Anet for opening up that possibility and profiting off of it twice. I personally will pass on these mercenary hero slots. While I'd like to bring my warrior along for shits and grins on any of my other characters, I don't think that experience is worth $10-$45. But if this means Anet makes GW2 the most awesomest game in the history of MMO, so be it. I'll buy it, after I get tired of Battlefield 3.
spend time? i just made pvp chars for them.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by Chthon View Post
This is definitely an in-game advantage in exchange for cash. And not a small one.
I'm not convinced it's a big advantage, but I am shocked that any advantage at all was made available for cash.

Quote:
Originally Posted by lemming View Post
Dual accounting at least requires you to play two characters at once, something the vast majority of players can't do at anywhere near peak efficiency.
Actually, it's not hard at all in most areas:
Your two accounts party up and zone out.
Account1 stays in zone, Account2 goes back to town and afk.
Now all 6 heroes follow Account1. No more difficult to manage than regular H/H.

You lost a party member, but it doesn't matter - 3 heroes >> 4 henchmen

You don't even need two accounts for this - just a friend/guild-mate or even a random player to add 3 more heroes to your party, and zone out with you.

Only hiccup is if you need to rezone during your quest/mission/whatever. Account2's heroes will disappear form the party then. Even then, it's hardly any more difficult than switching to Account2's window, double-click account1 to follow.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by lemming View Post
You're still down a man then.
If I can clear all of the UW except for 4H (regarded to be the hardest quest in the whole game) with my 2 accounts, 6 heroes and a rage quit on my other character, does it really matter if I'm down a man?

Anyway, I wont be short on party members anymore, and I can control every one of them

Quote:
Originally Posted by yitjuan View Post
spend time? i just made pvp chars for them.
Yea, funny that people dont realise this

I've added my PVP necro, elly and rit. I have 5 ellys, 4 necros, and 4 rits now, plus 3 mesmers, 4 monks and 3 paragons (just added all my PVE characters too cos they have nice armor).

Quote:
This is definitely an in-game advantage in exchange for cash. And not a small one.
Its hardly an ingame advantage. Everyone now has 7 hero slots, and access to 3 necros, 2 mesmers and 2 rits in the game. There is honestly no hero setup that you can make that is more powerful than that. If you thnk subtracting the mesmers and rits and adding necros instead will make you more powerful and give you an advantage, you are very very very very very wrong.

Arshay Duskbrow

Academy Page

Join Date: Jan 2007

Sword of the Noble Rose

R/

There should definitely be a way to update your registered heroes' appearances without dismantling their equipment on every character...no complaints otherwise.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Has anyone noticed the fantastic Hot Spice quotation in Sebastian's interaction text?

Arshay Duskbrow

Academy Page

Join Date: Jan 2007

Sword of the Noble Rose

R/

You mean Old Spice? :P

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

Imagine if back in '05, they told people "hey, here are one group of henchman you can bring around with you in GW, but if you want more diversity and flexibility in your team, you can pay $45 and take this group of henchman with you." If they had tried to pull this sht back then, you think anyone would given them a chance. We would have laughed so hard at the so called new genre FTP MMO that charges people 45 bucks just to able to unlock all the possibilities on pve gameplay.

But now, 6 years later, they got everyones' balls in a vice, and the pull this kind of sht, during the 7-hero update of all times.

So fcking pathetic.

Its a good thing GW2 is coming out in the nearish future, cause i can see where this 'FTP' mmo is going. Now you have to pay 45 fcking dollars just to be able to use the hero setup you want, whats going to happen later? Paying for ingame weapons and skills? Paying for special miniatures? who the hell knows.

I am in such disbelief they would do this. If you are the company of a dead FTP MMO and you gotta make some money making stupid costumes, then fine. But you start charging people for anything beyond skins, and thats just not right.

Mercenary heroes is such an amazing idea, and i would have loved it to be a free edition of the update. This was something people called for since heroes came out, especially before EoTN. Now they let you use 7 heroes, but you gotta pay for something as simple and expected as mercenary heroes?

Anet, dont market gulild wars as a free to play MMO and then charge people for anything that relates to actual gameplay at all. Thats just pathetic.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Quote:
Originally Posted by novawhiz View Post
Imagine if back in '05, they told people "hey, here are one group of henchman you can bring around with you in GW, but if you want more diversity and flexibility in your team, you can pay $45 and take this group of henchman with you." If they had tried to pull this sht back then, you think anyone would given them a chance. We would have laughed so hard at the so called new genre FTP MMO that charges people 45 bucks just to able to unlock all the possibilities on pve gameplay.

But now, 6 years later, they got everyones' balls in a vice, and the pull this kind of sht, during the 7-hero update of all times.

So fcking pathetic.

Its a good thing GW2 is coming out in the nearish future, cause i can see where this 'FTP' mmo is going. Now you have to pay 45 fcking dollars just to be able to use the hero setup you want, whats going to happen later? Paying for ingame weapons and skills? Paying for special miniatures? who the hell knows.

I am in such disbelief they would do this. If you are the company of a dead FTP MMO and you gotta make some money making stupid costumes, then fine. But you start charging people for anything beyond skins, and thats just not right.

Mercenary heroes is such an amazing idea, and i would have loved it to be a free edition of the update. This was something people called for since heroes came out, especially before EoTN. Now they let you use 7 heroes, but you gotta pay for something as simple and expected as mercenary heroes?

Anet, dont market gulild wars as a free to play MMO and then charge people for anything that relates to actual gameplay at all. Thats just pathetic.
Wow that makes no sense at all, you sound a little too pissed now. They do the 7 heroes thing for free, and the mercs for a sum. Why is that a crime to ask for some money for it? I dont get it.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Yeah Nova - you wanna chill the hell out. If you don't want merc heroes, then don't buy merc heroes. Its the same for everyone, they aren't forcing anyone to do it - they can be PvE gods with just the 7 heroes they've been given. Its a luxury item and so has a charge attached.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

Quote:
Originally Posted by novawhiz View Post
Imagine if back in '05, they told people "hey, here are one group of henchman you can bring around with you in GW, but if you want more diversity and flexibility in your team, you can pay $45 and take this group of henchman with you." If they had tried to pull this sht back then, you think anyone would given them a chance. We would have laughed so hard at the so called new genre FTP MMO that charges people 45 bucks just to able to unlock all the possibilities on pve gameplay.

But now, 6 years later, they got everyones' balls in a vice, and the pull this kind of sht, during the 7-hero update of all times.

So fcking pathetic.

Its a good thing GW2 is coming out in the nearish future, cause i can see where this 'FTP' mmo is going. Now you have to pay 45 fcking dollars just to be able to use the hero setup you want, whats going to happen later? Paying for ingame weapons and skills? Paying for special miniatures? who the hell knows.

I am in such disbelief they would do this. If you are the company of a dead FTP MMO and you gotta make some money making stupid costumes, then fine. But you start charging people for anything beyond skins, and thats just not right.

Mercenary heroes is such an amazing idea, and i would have loved it to be a free edition of the update. This was something people called for since heroes came out, especially before EoTN. Now they let you use 7 heroes, but you gotta pay for something as simple and expected as mercenary heroes?

Anet, dont market gulild wars as a free to play MMO and then charge people for anything that relates to actual gameplay at all. Thats just pathetic.
hate to point this out to you.. but slapping a graphic of your char over a standard hero template is nothing but a skin anyway.

why dont you pull up LoTR or SOE's "free to play" scams, see how basically unplayable the "free to play" char is, and what they charge for basic gameplay necessities. The vitriol you are spewing at ANET over this is quite laughable in the broad context.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Arshay Duskbrow View Post
You mean Old Spice? :P
Yup, that's it, lol'd so hard

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I have 13 chars and I'd have liked to have bought the 3-mercenary pack so I can have more necros and ritualists in my parties. The problem I have is that they come completely clean of runes, insignias and weaponry so I'll have to use a lot of in game gold to kit them all out.

Couldn't we somehow use the equipment that our characters are currently using by making a 'copy' of the character as a mercenary. Of course, the mercenaries would not have salvagable armour/weapons that way.

On top of the cost, the trader is out of stock with a lot of runes right now.

I'm keen to pay for the mecenary packs but I feel a little frustrated with the implementation.

dancing gnome

Krytan Explorer

Join Date: May 2006

House of Wandering Souls

R/Rt

Quote:
Originally Posted by novawhiz View Post
But now, 6 years later, they got everyones' balls in a vice, and the pull this kind of sht, during the 7-hero update of all times.
You know, I keep thinking back to how John Stumme said this:

Quote:
To answer why we don't do it right now, there are things that we can do that will make this a better experience to go along with it. If you release something early, no matter how much you message "Hey, it will get better down the line," that seldom gets through. What you end up with is initially "This sucks," and then the improvements feel reactive, rather than proactive. It was an intentional choice on my part to let people know "Hey, we're going to be doing this," because I feel like it's better to let people know what's going on, and to give them something to look forward to. The price I pay is of course is "Why isn't this out yet?" (or my personal favorite that I've seen so far: I only care about costumes. Lulz.) But I would rather that people have something to <i>want</i> than to wonder what's even going on at all. [[John_Stumme|'''John Stumme''']] 22:46, 6 December 2010 (UTC)
Now aside from lifting the hero cap to 7, which is what everyone was wondering why it took so long to do that, if you don't buy the extra heroes, this update didn't do anything else for you as far as heroes are concerned - there are no formations, no additional flagging abilities etc. I didn't even read anything about an AI update for melee heroes and the UI for heroes has barely changed, so what are these really awesome things he was working on to make it a better experience?

I honestly think the reason the 7 hero update took so long instead of coming out sooner was because it was delayed to fit in the retarded money grubbing mercenary update.

Make all henchmen (who have no reason to be used now) heroes. Allow players to talk to them and they can pick up to 8 henchmen at a time which will be added to their heroes list. This allows players who don't buy the gameplay advantage a way to get more characters of certain professions.

As it is, this is not a cosmetic only feature. He may not only care about costumes, but making money for insanely overcharging for features which are not cosmetic only is something he apparently does care about.

amitai

Ascalonian Squire

Join Date: Nov 2007

N/

the discrimination have come.
i know one day it will get over their heads and they would put things that are more then merly cosmetics for sale.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by bhavv View Post
This is what a lot of people dont understand.

Your not paying $10 for a slot. Your paying $10 to keep the game alive AND getting an extra slot as a bonus.
So really, this is just a donation to an old game and they are being gracious enough to give me something in return??

Lol, dont get me wrong, I love the game, no problems with it. I would be happy with the idea of it was a reasonable price but shit, $45 for 8 slots? I want to support Anet and I am usually happy for buying certain things like storage if I need it and Im glad it supports the game. But I cant pull myself to thinking how expensive that is. $10 for 1 char slot is a little over the top.


For the same low price that allows you to create a new char you can make a char your hero....hmmm wut?

Qing Guang

Qing Guang

Wilds Pathfinder

Join Date: Nov 2008

California

Lucid Spirits [LIFE]

N/A

Great idea, obscenely overpriced. Once again, ANet proves they don't understand the "micro" part of "microtransaction".

I mean seriously. I'm not averse to cash shops. Just recently I spent $10 on Riot Points to get skins for my favorite champs in League of Legends. But I felt like I got my money's worth there, and I think LoL - as a very good, FREE game - deserves my support.

Guild Wars deserves my support too. But it's already got over $100 of my and my family's money. Charging $10 so I can use one of my characters as a hero with my other characters is simply too much.

If they were willing to lower it to 3 for $10 or so, I would certainly buy it. But this is too much.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by yitjuan View Post
spend time? i just made pvp chars for them.
All that post and you have to nitpick a single part. You still have to buy extra char slots, and that was the main point of my comment. Buy mercenary slots for $5-$10 each, then added char slots for $10 each. Honestly, I'm not interested in dropping $125 just to run 7 heroes of the same profession. I know that's an extreme example and not everyone has all of their character slots filled out, but I do and if I wanted to run 7 mesmer heroes, that's 4 character slots for my non-mesmer character, 5 for that mesmer.


So I guess it's all about money. Like I said, if someone has the disposable income to burn, or parents who don't monitor their credit cards, so be it. It just means GW2 will be that much better/sooner.

Qing: 3 for $10 would definitely be something I'm interested in. 8 for $20. This game is too old to be charging "full price" any more.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

Bought all merc slots and happy with it.
There is nothing forcing you to buy it, you can still enjoy the game.
I see it as that the money will ultimately help support development of gw2 and that can never be a bad thing.

Rebelor

Rebelor

Frost Gate Guardian

Join Date: Dec 2006

Quote:
Originally Posted by Stéphane Lo Presti View Post
Hi everyone,

I just want to let you know that we're collecting feedback about the Destination: Embark Beach update. I've forwarded the comments made dyeing, costumes and auras for the mercenary heroes to the Live Team. They're checking it and working on fixes. I'll keep you posted.
ill buy it if you give me my runes and weps make them unrecoverable(when a merc), i don't care....but it has to be more than pixels.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by A11Eur0 View Post
I know that's an extreme example and not everyone has all of their character slots filled out, but I do and if I wanted to run 7 mesmer heroes, that's 4 character slots for my non-mesmer character, 5 for that mesmer.
You only need 1 free char slot.

You use it to roll PvP char whatever profession you want, and register it as a mercenary. Then delete the char and do it again, as many times as you need.

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

can you access merc's on a low level character?. thats a pretty big advantage for early content