Now that we've had some time to reflect and let things calm down a little, I'm interested in GW players' opinions on the Cash Shop Heroes. Specifically concerning whether or not these purchases affect gameplay in a positive or negative way.
This is a continuation of this closed thread, so I would recommend reading it first and acknowledging why it was closed prior to posting.
To have a concise and clear jumping-off point, here are a few questions:
- What kind of impact have you personally seen or felt stemming from the introduction of Mercenary Heroes?
- Do you consider the introduction of Mercenary Heroes to be an unfair game advantage for those with excess real-life money or an aesthetic fan-service that benefits many of the game's players (or both)? Explain.
- Are teams consisting of 7 heroes of the same profession consistent with the game's themes and/or felt values? Why or why not?
- Do you believe that this is a "trend" that the Live Team and Anet may continue to follow in the future? In your opinion, is that a good or bad thing?
- Profit is obviously always a concern for any for-profit business. However, over the years many game companies have added features to games specifically for the benefit of their fans, whether for monetary gain or not. What do you believe is the primary motivation for the addition of Mercenary Heroes - profit, fan service, or a mixture of both?
- Does the addition of Mercenary Heroes change your opinion on the direction of the future of the company; namely - Guild Wars 2? If so, in a positive or negative way?
Feel free to answer one, all, or none of those questions.
Remember to keep this thread clean of insults (masked or otherwise), ad hominems, and trolling. Let's be respectful of Anet employees and others' opinions, if for no other reason than to prevent the thread's closure.
For John Stumme's opinion on the issue visit his wiki page.