7 Hero Glint's
Rogmar
I don't see anyone running this, so I've been trying to put together a 7 Hero build that would allow me to do it alone.
The problem is I just recently picked up Guild Wars after a long break (have maybe been playing it a month after a few years of not playing) so I'm not too keen on acronyms for builds and the "metagame" for typical PvE builds.
Seeing as the 7 Hero update is recent, I haven't found any solid builds that would allow me to do Glint's easily (different rules apply to Destroyers such as no Burning, etc.)
Right now I'm running builds off PvX Wiki:
I'm a Paragon running a variation of the Imbagon build (Added Acid, removed Burning related skills, etc)
3 Discordway Necros
2 SoS Rits - 1 Resto variant, the other Channel
1 RoJ Monk
1 Panic Mesmer build I read off one of the threads here for general PvE (Secondary Necro with Rip Enchantment, Defile Defenses, Weaken Armor)
Runs are dicey with the first two waves (which is mostly where I wipe), usually because of how the AoE spikes end up.
I'm looking for advice on if either some of these builds are just bad for this particular mission, or just general advice in general on how to tackle this Mission with Heroes. Most of what I've read on this mission walks you through as if you had 8 players, but I'm sure there's a way to solo this mission if there's nobody ever running it.
If you're going to suggest a particular build, please don't use the acronym, as I said earlier in the post, I recently started playing, so I'm somewhat out of the loop in terms of current strategy.
Thanks for reading, sorry for it being so long.
The problem is I just recently picked up Guild Wars after a long break (have maybe been playing it a month after a few years of not playing) so I'm not too keen on acronyms for builds and the "metagame" for typical PvE builds.
Seeing as the 7 Hero update is recent, I haven't found any solid builds that would allow me to do Glint's easily (different rules apply to Destroyers such as no Burning, etc.)
Right now I'm running builds off PvX Wiki:
I'm a Paragon running a variation of the Imbagon build (Added Acid, removed Burning related skills, etc)
3 Discordway Necros
2 SoS Rits - 1 Resto variant, the other Channel
1 RoJ Monk
1 Panic Mesmer build I read off one of the threads here for general PvE (Secondary Necro with Rip Enchantment, Defile Defenses, Weaken Armor)
Runs are dicey with the first two waves (which is mostly where I wipe), usually because of how the AoE spikes end up.
I'm looking for advice on if either some of these builds are just bad for this particular mission, or just general advice in general on how to tackle this Mission with Heroes. Most of what I've read on this mission walks you through as if you had 8 players, but I'm sure there's a way to solo this mission if there's nobody ever running it.
If you're going to suggest a particular build, please don't use the acronym, as I said earlier in the post, I recently started playing, so I'm somewhat out of the loop in terms of current strategy.
Thanks for reading, sorry for it being so long.
Divine Ashes
2 SoS rits is not going to work. You can't have 2 of one spirit within a certain distance of one another. Switch one of the SoS rits to a Signet of Ghostly Might Rit, and replace RoJ monk with an Ineptitude Mes.
Also, I don't know if you are splitting your heroes up or not, but don't. You'll be much more effective taking out a side at a time.
Personally, I never had any trouble with doing this with 7 heroes. I ran Save Yourselves and Barrage on my ranger, had an Ineptitude Mes, a Panic Mes, a SoS rit with some resto, a Signet of Ghostly Might rit, a Jagged bones Minion master, an Unyielding Aura monk with some heals, and a Cultist's fervor necro with Dark Fury and Order of Pain. The first two waves never posed any problem; just switch sides as necessary to take out the groups. Third wave just hang out by the dragon. Fourth wave just use same tactics as second wave. The only problem I had (but still never resulted in a wipe), was how to approach the fifth wave, but once you get the hang of when the Destroyers pop up, and which side the groups come down in which order, it's fairly easy. The sixth wave after that is just a joke.
EDIT: Display your Deldrimor title, too. Will make things easier if your rank is high enough.
Also, I don't know if you are splitting your heroes up or not, but don't. You'll be much more effective taking out a side at a time.
Personally, I never had any trouble with doing this with 7 heroes. I ran Save Yourselves and Barrage on my ranger, had an Ineptitude Mes, a Panic Mes, a SoS rit with some resto, a Signet of Ghostly Might rit, a Jagged bones Minion master, an Unyielding Aura monk with some heals, and a Cultist's fervor necro with Dark Fury and Order of Pain. The first two waves never posed any problem; just switch sides as necessary to take out the groups. Third wave just hang out by the dragon. Fourth wave just use same tactics as second wave. The only problem I had (but still never resulted in a wipe), was how to approach the fifth wave, but once you get the hang of when the Destroyers pop up, and which side the groups come down in which order, it's fairly easy. The sixth wave after that is just a joke.
EDIT: Display your Deldrimor title, too. Will make things easier if your rank is high enough.
Olle
Is this NM or HM?
Since you wount move alot, spirits are great, and as post above me said, spirits doesnt stack (imagine 7 sos with all spirits+1UA?)
So you cant have 2 copies of SoS.
try this build on one of your rits:
http://www.gwpvx.com/Build:Rt/any_Defensive_Spirits
Though, without the pve skill.
If your spirits die to quickly,try one round where you got no minions on your heroes(they can eat your spirits health in one spike)
GL, and if u need more questions answered, just ask
Since you wount move alot, spirits are great, and as post above me said, spirits doesnt stack (imagine 7 sos with all spirits+1UA?)
So you cant have 2 copies of SoS.
try this build on one of your rits:
http://www.gwpvx.com/Build:Rt/any_Defensive_Spirits
Though, without the pve skill.
If your spirits die to quickly,try one round where you got no minions on your heroes(they can eat your spirits health in one spike)
GL, and if u need more questions answered, just ask
RansomR
I did it in NM alone with H/H this way back before 7 heroes. Me a ranger with SoS + 3N: Sabway+ henchies: Lo Sha, Talon Silverwing, Mhenlo and Lina. Now with 7 heroes it is much easier.
greenough
Plutoman
I've been afk'ing Glint's lately, with the hero update.. It's not hard.
Protip; don't use discord.
Protip; don't use discord.
Steel Cage
Quote:
Originally Posted by greenough
im with this guy. this was really easy before 7 hero's. now you can close your eyes and drag random skills onto 7 random hero's and just stand there.
Maybe I was doing it wrong before. I had to get lucky to get past the first wave. With 7 heroes though I can actually finish it.
Maybe I was doing it wrong before. I had to get lucky to get past the first wave. With 7 heroes though I can actually finish it.
Vazze
Rogmar
I got it down for the most part, thanks for everyone's help.
Also thanks to all the people bragging about facerolling the mission. If you read my initial post, it said I hadn't played for years, so I apologize for not instantly realizing meta builds for a mission at the end of a campaign.
Also thanks to all the people bragging about facerolling the mission. If you read my initial post, it said I hadn't played for years, so I apologize for not instantly realizing meta builds for a mission at the end of a campaign.
Plutoman
What, you think I use meta builds?
You can't afk it with meta builds, or at least not just the meta teambuilds.
It's relatively common sense; you need effective AOE damage. Skills such as ineptitude, splinter barrage I've found are nice. An E/mo protector is useful to keep damage down, and a MM with para buffs (SYG) to help against the destroyer of lives.
The hardest wave to afk is wave 5, because you can't move your heroes around to get to the destroyers of lives that spawn. You also can't prioritize them, so that makes it hard. After that, it's wave 1. You need massive AOE damage for it to go smoothly - I run ineptitude, keystone, and a barrager + a channeling/resto rit. I run an e/mo protect with ether renewal, an N/Rt due to all the deaths and energy denial, and a few other builds added in. I might run another keystone instead of the ineptitude and use a blinding surge ele. Still debating on it.
You can't afk it with meta builds, or at least not just the meta teambuilds.
It's relatively common sense; you need effective AOE damage. Skills such as ineptitude, splinter barrage I've found are nice. An E/mo protector is useful to keep damage down, and a MM with para buffs (SYG) to help against the destroyer of lives.
The hardest wave to afk is wave 5, because you can't move your heroes around to get to the destroyers of lives that spawn. You also can't prioritize them, so that makes it hard. After that, it's wave 1. You need massive AOE damage for it to go smoothly - I run ineptitude, keystone, and a barrager + a channeling/resto rit. I run an e/mo protect with ether renewal, an N/Rt due to all the deaths and energy denial, and a few other builds added in. I might run another keystone instead of the ineptitude and use a blinding surge ele. Still debating on it.
greenough
Quote:
Originally Posted by Plutoman
What, you think I use meta builds?
You can't afk it with meta builds, or at least not just the meta teambuilds.
It's relatively common sense; you need effective AOE damage. Skills such as ineptitude, splinter barrage I've found are nice. An E/mo protector is useful to keep damage down, and a MM with para buffs (SYG) to help against the destroyer of lives.
The hardest wave to afk is wave 5, because you can't move your heroes around to get to the destroyers of lives that spawn. You also can't prioritize them, so that makes it hard. After that, it's wave 1. You need massive AOE damage for it to go smoothly - I run ineptitude, keystone, and a barrager + a channeling/resto rit. I run an e/mo protect with ether renewal, an N/Rt due to all the deaths and energy denial, and a few other builds added in. I might run another keystone instead of the ineptitude and use a blinding surge ele. Still debating on it. i run something different but i also found that the meta builds get destroyed when trying to afk.
i drop eoe at 1:30 and go watch tv (not needed but makes first wave faster) . i was thinking a barrage/splinter, after reading that it works i'll have to go try it out.
You can't afk it with meta builds, or at least not just the meta teambuilds.
It's relatively common sense; you need effective AOE damage. Skills such as ineptitude, splinter barrage I've found are nice. An E/mo protector is useful to keep damage down, and a MM with para buffs (SYG) to help against the destroyer of lives.
The hardest wave to afk is wave 5, because you can't move your heroes around to get to the destroyers of lives that spawn. You also can't prioritize them, so that makes it hard. After that, it's wave 1. You need massive AOE damage for it to go smoothly - I run ineptitude, keystone, and a barrager + a channeling/resto rit. I run an e/mo protect with ether renewal, an N/Rt due to all the deaths and energy denial, and a few other builds added in. I might run another keystone instead of the ineptitude and use a blinding surge ele. Still debating on it. i run something different but i also found that the meta builds get destroyed when trying to afk.
i drop eoe at 1:30 and go watch tv (not needed but makes first wave faster) . i was thinking a barrage/splinter, after reading that it works i'll have to go try it out.
Olle
Quote:
Originally Posted by greenough
i run something different but i also found that the meta builds get destroyed when trying to afk.
i drop eoe at 1:30 and go watch tv (not needed but makes first wave faster) . i was thinking a barrage/splinter, after reading that it works i'll have to go try it out.
drop them builds!
i drop eoe at 1:30 and go watch tv (not needed but makes first wave faster) . i was thinking a barrage/splinter, after reading that it works i'll have to go try it out.
drop them builds!
Silent Sh0tt
used discord with 1 sos, syg para, inept mes, and panic mes......did the challenge in 20-30 min nm. ineptitude works great there
Tender Care
u can do Glint Challenge with 3 necros and henchies without problems....just make a bunch of exploding minions and send them to die
the rest is all optional...
the rest is all optional...
Mindtrust
i tried afk, lol dead within 2min, please share if you find a build that will survive the first waves if you go afk
AeonDemigod
This should Help
Destroyers are immune to burning and have (at least) +20 armor against fire damage; they have a -20 penalty against cold damage.
There are enough corpses for at least 2 Minion Masters. Several Death Magic skills deal cold damage.
http://wiki.guildwars.com/wiki/Cold_damage
I am at work and haven't tried Glint's yet.
Destroyers are immune to burning and have (at least) +20 armor against fire damage; they have a -20 penalty against cold damage.
There are enough corpses for at least 2 Minion Masters. Several Death Magic skills deal cold damage.
http://wiki.guildwars.com/wiki/Cold_damage
I am at work and haven't tried Glint's yet.
Haggis of Doom
^Their casters have 80+ armor vs cold, and their physicals have 100+.
Just bring armor-ignoring damage.
Just bring armor-ignoring damage.
Gabs88
Now make me a build that allows me to AFK with 2 accounts in same instance =P Mass minions + spirits is win anyhow, and EoE for first wave is a very cool idea
AeonDemigod
greenough
got it down to constant 20-21 minute afk's. pass on the cold dmg and just use mass shutdown/aoe.
AeonDemigod
Mind sharing your builds?
Mindtrust
lol still failed hard after a few minutes, tried to figure out what sort of builds you put on your toons
marvellanius h
Same here :P
I went with 3x mes, PI, Ineptitude and Panic... but i guess 2x Ineptitude would probably do better (one flagged to the one side, the other to the other side)
1x SoS rit with displacement (damn deeds.)
1x WoH Monk, redbar pusher yey
1x that Martyr necro thingy, nifty bar btw
and 1x Emo infuse prot
But failed at the second wave, and must say the first wave didnt go smoothly either
even while i was there, playing xD i'm a monk, but went with an oddball bar, with EoE...but yeah, any tips?
*edit: maybe he's just screwing with us on the mesmers :P i mean, its 2x Me/N, he could be just running SS :P
I went with 3x mes, PI, Ineptitude and Panic... but i guess 2x Ineptitude would probably do better (one flagged to the one side, the other to the other side)
1x SoS rit with displacement (damn deeds.)
1x WoH Monk, redbar pusher yey
1x that Martyr necro thingy, nifty bar btw
and 1x Emo infuse prot
But failed at the second wave, and must say the first wave didnt go smoothly either
even while i was there, playing xD i'm a monk, but went with an oddball bar, with EoE...but yeah, any tips?
*edit: maybe he's just screwing with us on the mesmers :P i mean, its 2x Me/N, he could be just running SS :P
Plutoman
Can't seem to beat 24-25 minutes.. I died once, too. Ah well, pretty reliable now. And that's my imp sanctum running build, never bothered changing it. EoE may make it smoother in the beginning.
Edit: Heck, my deldrimor title should make it faster and smoother. Just noticed that -.-
Silent Sh0tt
like i said.....3 discord plus sos+sogm, panic, and w/e u want for shits n giggles=win....didnt really say that but all in all discord+rit+mes=win
Plutoman
Can't afk it with discordway. >_>
greenough
I've switched things around a lot and found that a lot of builds work.
This first build will get you 20-22 minutes, you can change the Necro around to whatever you want as long as the first 2 skills stay the same, I've ran the build i posted above with it, this one, even a n/e with sandstorm and wards, pretty much any build will get the same time. i've used it to do over 25+ runs and only failed once.
This second one i'm currently testing, i didn't think it was doable without the minions but its actually faster, just replace the Necro with another Dom Mesmer, unsure of how stable it is though.
swapping out the second Dom for a keystone gave the same results, still want to try 4 Ineptitude, 4 Domination and 4 keystones to see how that goes, just haven't had time.
Picture of where to flag hero's
Edit: put on defensive set, or even just shield, every little bit helps, also make sure Mes's are set to aggressive.
Edit2: 2 Inept and 2 Keystones was same as above.
This first build will get you 20-22 minutes, you can change the Necro around to whatever you want as long as the first 2 skills stay the same, I've ran the build i posted above with it, this one, even a n/e with sandstorm and wards, pretty much any build will get the same time. i've used it to do over 25+ runs and only failed once.
This second one i'm currently testing, i didn't think it was doable without the minions but its actually faster, just replace the Necro with another Dom Mesmer, unsure of how stable it is though.
swapping out the second Dom for a keystone gave the same results, still want to try 4 Ineptitude, 4 Domination and 4 keystones to see how that goes, just haven't had time.
Picture of where to flag hero's
Edit: put on defensive set, or even just shield, every little bit helps, also make sure Mes's are set to aggressive.
Edit2: 2 Inept and 2 Keystones was same as above.
pingu666
ive come to the conclusion that this is a odd mission, as i remmber doing it back in the day without a problem, tried it recently and got owned abit at first :|
might try out those builds tomorrow, silly idea, but could you chuck succor/mending etc on a couple of characters before u go afk?
might try out those builds tomorrow, silly idea, but could you chuck succor/mending etc on a couple of characters before u go afk?
greenough
Quote:
Originally Posted by pingu666
ive come to the conclusion that this is a odd mission, as i remmber doing it back in the day without a problem, tried it recently and got owned abit at first :|
might try out those builds tomorrow, silly idea, but could you chuck succor/mending etc on a couple of characters before u go afk? no, too much enchant removal
might try out those builds tomorrow, silly idea, but could you chuck succor/mending etc on a couple of characters before u go afk? no, too much enchant removal
AeonDemigod
What do you suggest if we dont have an extra mesmer?
Mindtrust
Worked for me now also
Big img: http://img10.imageshack.us/img10/5600/gw029f.jpg
Smaller img:
Uploaded with ImageShack.us
Mesmer 1: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Mesmer 2: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Ele/Mesmer 3: OgVDI8gsKnw0b65QTgCZAtA
Ele/Mesmer 4: OgVDI8gsKnw0b65QTgCZAtA
Nec/Rit 5: OAhkUwG7BFWTVANUJiZghvQV9iB
Rit 6: OACjEyiM5MXzyp3kZixkmTuLGA
Mo/me 7: OwUTMsGD3BuuR6iXkpfcb5zQAA
I put on survivor runes and runes of vitae, but not on every single piece and yeah not all of them have shields or so
Done it a few times now between 19-21 minutes afk if some foes get stuck you can put on an extra minute, but i always try to get put my watch to 15min and come and check the last few minutes.
Big img: http://img10.imageshack.us/img10/5600/gw029f.jpg
Smaller img:
Uploaded with ImageShack.us
Mesmer 1: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Mesmer 2: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Ele/Mesmer 3: OgVDI8gsKnw0b65QTgCZAtA
Ele/Mesmer 4: OgVDI8gsKnw0b65QTgCZAtA
Nec/Rit 5: OAhkUwG7BFWTVANUJiZghvQV9iB
Rit 6: OACjEyiM5MXzyp3kZixkmTuLGA
Mo/me 7: OwUTMsGD3BuuR6iXkpfcb5zQAA
I put on survivor runes and runes of vitae, but not on every single piece and yeah not all of them have shields or so
Done it a few times now between 19-21 minutes afk if some foes get stuck you can put on an extra minute, but i always try to get put my watch to 15min and come and check the last few minutes.
greenough
Quote:
Originally Posted by Mindtrust
Worked for me now also
Done it 3 times now 19,18,19 minutes 19 minutes is 2k + points :O
Done it 3 times now 19,18,19 minutes 19 minutes is 2k + points :O
AeonDemigod
Quote:
Originally Posted by Mindtrust
Worked for me now also
Big img: http://img10.imageshack.us/img10/5600/gw029f.jpg
Smaller img:
Uploaded with ImageShack.us
Mesmer 1: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Mesmer 2: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Ele/Mesmer 3: OgVDI8gsKnw0b65QTgCZAtA
Ele/Mesmer 4: OgVDI8gsKnw0b65QTgCZAtA
Nec/Rit 5: OAhkUwG7BFWTVANUJiZghvQV9iB
Rit 6: OACjEyiM5MXzyp3kZixkmTuLGA
Mo/me 7: OwUTMsGD3BuuR6iXkpfcb5zQAA
I put on survivor runes and runes of vitae, but not on every single piece and yeah not all of them have shields or so
Done it 3 times now 19,18,19 minutes did you afk?
Big img: http://img10.imageshack.us/img10/5600/gw029f.jpg
Smaller img:
Uploaded with ImageShack.us
Mesmer 1: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Mesmer 2: OQhkAkB8QGO0LAC4KQeGKQGwy3FD
Ele/Mesmer 3: OgVDI8gsKnw0b65QTgCZAtA
Ele/Mesmer 4: OgVDI8gsKnw0b65QTgCZAtA
Nec/Rit 5: OAhkUwG7BFWTVANUJiZghvQV9iB
Rit 6: OACjEyiM5MXzyp3kZixkmTuLGA
Mo/me 7: OwUTMsGD3BuuR6iXkpfcb5zQAA
I put on survivor runes and runes of vitae, but not on every single piece and yeah not all of them have shields or so
Done it 3 times now 19,18,19 minutes did you afk?
greenough
He didn't afk but at the same time he didn't say he did afk. if he did try to afk with that half of the bonds would be gone after the first round and that build would fail. He did lie about the times though which i don't understand why you would even bother doing. I've gotten 2120 afk and its still not 18 minutes.
Azazello
Yeah 1954 is about 21 minutes.
Entrails
i've AFK:ed it few time and it works from time to time for me..
Plutoman
I run on a good time 20 minutes, but I sometimes get 24-25 minutes AFK now. The main difference was the aggressive change and a slightly wider flagging to catch destroyers of lives that spawn a ways away.
zelxi
19min with similar teambuild, I pretty much only spammed eoe and pestilience.. will try afk later.
EDIT: 21-23 min afk... sometimes failed and sometimes with dp.
EDIT: 21-23 min afk... sometimes failed and sometimes with dp.