Change Glad Title

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

The Glad title needs a rework with the removal of TA due to the difficulty involved with getting win streaks in RA. The title is almost luck based now, and the farthest I have gotten in the last few months is nine wins, at which point either:

a. One player leaves, and is replaced with a worse player.
b. One player disconnects/doesn't load, essentially ensuring our defeat.
c. (This happens most often) We are faced against an obviously synced team, who proceeds to streamroll us.

The title just encourages syncing, because that is the only way to get consistent winstreaks atm.

My suggestion is make it like the old Hero Battle Title, meaning you get a point per win, but multiply all the teirs by 5. So for R1, you would need 500 wins. This would make the title slower, yes, but would also make it more consistant and fair to those of us who don't sync.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Idea to make the glad title even slower? Wow, that makes sense.

Just make it so you get points after 3 wins, 1 points after 3, 2 after 6, 3 after 9, 4 at 12, 4 at 15 ect. That way, maybe someone would actually max the title before GW2.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

Take a marker and write "Legendary Gladiator(15)" on your screen. Happy now?

If TA returned, you wouldn't play it anyway. So stop this bs. Playing RA shouldn't have earned any title in the first place.

/no for this

/yes for removing it

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by aga View Post
Idea to make the glad title even slower? Wow, that makes sense.

Just make it so you get points after 3 wins, 1 points after 3, 2 after 6, 3 after 9, 4 at 12, 4 at 15 ect. That way, maybe someone would actually max the title before GW2.
you realize getting the title wouldn't actually be slower...

think about it, in a set of 10 truly random matches in RA (that means no syncing on either side) in a perfect world you would win five of them, meaning five points for the title if it were revamped. however consider 10 matches now. those wins probably would not be consecutive, meaning no points in its current incarnation. think of all those 2 or 3 winstreaks you have gotten in ra


Quote:
Originally Posted by yum View Post
Take a marker and write "Legendary Gladiator(15)" on your screen. Happy now?

If TA returned, you wouldn't play it anyway. So stop this bs. Playing RA shouldn't have earned any title in the first place.

/no for this

/yes for removing it

the fact is, alot of teams dont accept people below a certain rank, and getting that rank is now near impossible without ta. and yes, i did play ta, and in fact it was getting much more active when people realized how fun it could be once they played it because of the zquest. i would much rather have it than codex arena, or, better yet, both

and you never said why ra doesnt deserve a title. last i checked, its pvp just like ha or gvg. by your logic, there should be no title at all. if you really believe that, guild wars isnt the game for you.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

So you play GW for the text below your character's name?

It's not possible to get glad without TA? Lol. Sync teams say hi. You know there's this korean who got to gxx just by synching RA mostly (years ago)... He's good but I think he's doing it wrong. Force people like that to play in organized format should be the goal, not rewarding them for stomping scrubs.

A lot of teams don't accept people because they don't know them. From your own friendlist and play with your friends. I mean if even you don't want that "noob" in your team, why expect strangers to accept you?

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by yum View Post
So you play GW for the text below your character's name?

It's not possible to get glad without TA? Lol. Sync teams say hi. You know there's this korean who got to gxx just by synching RA mostly (years ago)... He's good but I think he's doing it wrong. Force people like that to play in organized format should be the goal, not rewarding them for stomping scrubs.

A lot of teams don't accept people because they don't know them. From your own friendlist and play with your friends. I mean if even you don't want that "noob" in your team, why expect strangers to accept you?
Random Arena is supposed to be just that--Random. Syncing is just a glitch in the game that I hope ANet fixes soon. You know something is wrong when the only practical way to get a title is through an unintentional glitch. Telling people to sync to get the title defeats the entire purpose of Random Arenas. You just contradicted yourself btw. By encouraging syncing, you might be forcing people to play in an organized format, but they will be facing unorganized enemies who are at a huge disadvantage, which hardly makes the syncing team better players. And pitting two organized teams against each other--well that was team arenas, which is now gone.

And i understand your point about the PuGs only accepting people of a certain rank, and I am not complaining, because it make sense. But it was much easier to get the glad title when team arenas was around, so those (like me) who are looking to improve their glad title to prove that they are good enough to play with these groups are facing a huge problem in the form of ra

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

The nature of RANDOM Arenas shouldn't be syncing to win. The posters advocating this are absolutely outside their minds. Seriously people.

Aga's suggestion is the best I believe. Make a streak worth something (you can get a good team every so often, I promise), but reward a point at 2 or 3 wins as the starting point. I can't name the number of times I've had a balanced team that got unlucky with our opponents or whatever else and lost at 4 wins. At least we'd have got something.

This also makes it worthwhile to stay in a bad group for at least another game. Sure, you'll leave after your first point at 2 or 3 wins, but at least you've got something to show for it.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

Quote:
Originally Posted by Pugs Not Drugs View Post
Random Arena is supposed to be just that--Random. Syncing is just a glitch in the game that I hope ANet fixes soon. You know something is wrong when the only practical way to get a title is through an unintentional glitch. Telling people to sync to get the title defeats the entire purpose of Random Arenas. You just contradicted yourself btw. By encouraging syncing, you might be forcing people to play in an organized format, but they will be facing unorganized enemies who are at a huge disadvantage, which hardly makes the syncing team better players. And pitting two organized teams against each other--well that was team arenas, which is now gone.
I was replying to your question as to why the glad title should not be earned in RA. That way synchers would be forced to play TA. You eliminate the incentives to synch, and it stops. 1 points per match and more with long streaks doesn't work because the synch team will always earn more points than you do.

Now 1 point per win regardless of streak would be nice. The 25 wins cap should be lifted too. Bring TA back and make it the the only place where you can earn more points with streaks.

But TA will not come back so just remove the glad title. What do you need that title for anyway?

Quote:
And i understand your point about the PuGs only accepting people of a certain rank, and I am not complaining, because it make sense. But it was much easier to get the glad title when team arenas was around, so those (like me) who are looking to improve their glad title to prove that they are good enough to play with these groups are facing a huge problem in the form of ra
So you want to sync too?... And why would you want to improve just to play with PUGs?

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by yum View Post
So you play GW for the text below your character's name?
1- You need teammates/opponents to do something in those PvP formats
2- 90% of players play for the text below their char name today

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by yum View Post
I was replying to your question as to why the glad title should not be earned in RA. That way synchers would be forced to play TA. You eliminate the incentives to synch, and it stops. 1 points per match and more with long streaks doesn't work because the synch team will always earn more points than you do.

Now 1 point per win regardless of streak would be nice. The 25 wins cap should be lifted too. Bring TA back and make it the the only place where you can earn more points with streaks.

But TA will not come back so just remove the glad title. What do you need that title for anyway?



So you want to sync too?... And why would you want to improve just to play with PUGs?

Changing the title may not stop syncers, true. But, currently, the only practical way to earn it is to sync. RA At least by changing it, Anet will be rewarding those who don't sync as well. Removing something that the entire community likes just because a few abuse it is just unfair. What I would like is for ANet to change the title, and address the syncers in another update. If that isn't possible, fine. At least I will be getting glad points for playing Random Arenas casually, even if the syncers get more than me.

And of course I want to improve in order to play with higher pugs. I dont understand why pugs have such negative connotations. Sure, there may always be the few that fail, but the many pugs that don't more than make up for them. And I never said I wanted to sync, have no idea where you got that from. I was referring to the Guilds/Codex Teams/HA teams that only accept people above a certain rank.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Honestly, RA is just horrible to play nowadays. I wouldn't waste your time on it, and I doubt ANet will make any changes to it now, especially considering they opted to delete HB/TA despite those formats having potential with some changes.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

With TA gone, the only usefulness of glad title (for pugging) is to join those sync. Pardon if I mistook your intention.

Serious guilds do try out. If you pug, of course you are gonna be discriminated. That's the nature of pugging, and that's why it has such bad rap.

I don't know, man. Even if the glad title is gone, people will still discriminate using friendlist and what not. The nice thing about RA is that there is no discrimination. Back when TA was still there, I went to RA and asked decent people (by observing how they played) if they wanted to play in RA and added them into friendlist.

Sankt Hallvard

Guest

Join Date: Dec 2006

Quote:
Originally Posted by Pugs Not Drugs View Post
and you never said why ra doesnt deserve a title. last i checked, its pvp just like ha or gvg. by your logic, there should be no title at all. if you really believe that, guild wars isnt the game for you.
You all are very confused about titles when you talk about formats deserving a title. If anything a title is a curse for any arena.

Kgivememyinfractionpointsforstatingtheemperorhasno clothes.Kthxbai.

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Sankt Hallvard View Post
If anything a title is a curse for any arena.

Well that is debatable, but my logic is that Anet either should remove PvP Titles entirely or make them more accessible. Some of them (Glad title and Codex mainly) are just completely ridiculous considering RA is /facepalm and Codex is dead.

Jet

Academy Page

Join Date: Jul 2009

Mo/E

Just play the game for fun. For all you people who actually care about PvP titles and try to farm them you are bad. You guys know who you are. It is so obvious to spot out a person who farmed/payed someone for their title based on their skills. Just play the game and try to learn and then you will get more wins which will lead you to getting the title.

What arenanet should do is remove titles for PvP. If you truly like to PvP then titles should not be important to you. You play for the thrill and enjoyment.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Quote:
Originally Posted by Jet View Post
Just play the game and try to learn and then you will get more wins which will lead you to getting the title.
You could be the best player in the world, and that wouldn't matter for shit if you get drawn with 3 morons, which happens too often. RA is 95% luck 5% player skill.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Make RA give 1 glad point per match and no consecutive points for winning more matches. If you get to 25 wins you get 5 points for a total of 30 for reaching that far. If you are going to whine about the title not being serious enough then go GvG/HA. RA should have never seen a title to begin with since it was merely a stepping stone to higher pvp formats.

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

Quote:
Originally Posted by Swingline View Post
Make RA give 1 glad point per match and no consecutive points for winning more matches. If you get to 25 wins you get 5 points for a total of 30 for reaching that far. If you are going to whine about the title not being serious enough then go GvG/HA. RA should have never seen a title to begin with since it was merely a stepping stone to higher pvp formats.
HA sucks. Nobody likes HA. It's like Monopoly. You might think you like it, but you REALLY REALLY DON'T.

The only reason people HA is for the /epeenemote, and for the chest for phat lewt.

GvG I'll agree with.

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

Quote:
Originally Posted by Daisuko View Post
HA sucks. Nobody likes HA. It's like Monopoly. You might think you like it, but you REALLY REALLY DON'T.

The only reason people HA is for the /epeenemote, and for the chest for phat lewt.

GvG I'll agree with.
I liked HA >.>

Biggest emphasis on "liked" though. Thinking back, iway players were a lot more tolerable than today's headrollers. You'd think someone who's replaced their hands with oven gloves are still capable of winning rounds in HA. Makes me a little sick inside. *cough* bbway guilds *COUGH*

At the risk of hijacking the thread, I'm only saying this because I always felt 4v4 format helped players to fine-tune their PvP gameplay. With a condensed team, players are able to watch the field more, make you think of positioning, monitor less players and only play to beat the other team, with no other objectives. This is what seperates the levels of PvP mastery.

When the Gladiator title was introduced, you would only get a point after a winning streak of 10 wins, and you'd require 25 of these streaks to obtain the first rank. Your wins were open-ended though and you could carry on all day until you lose (50+ was my record before I collapsed). When the title changed, it became easier to obtain some points and your current points were multiplied by 6.
This is exactly the same as the powercreep we're seeing in skills, but just making the point acquisition easier and easier.

I'd say keep the title the same as it is now and just fix the goddam synching. It's gone on to create a culture that most good players do not enter RA without a team to try to synch with. leaving the rest to wither around with terrible builds. It's taking the fun out of 4v4 gameplay and the only enjoyable time is when completely random teams roll synched teams. And like how everyone has said, it's sad but true that those who synch are only aiming for their title and no longer play for enjoyment. I don't care how much someone will say that they synch because it's fun, because they're simply masking their ultimate goal of just reaching 25 wins. I felt more proud winning 7 consecutive wins without a monk or healer than grinding out 25 wins where there is no contest and no team competitive enough to challenge the sync team.

Besides, if you have no one to synch with, I think 80% of people entering RA will cancel on 2 or 3 to try and join in with them.

So no, /notsigned for changing the Gladiator title. I think 1 point for tolerating 5 rounds is good enough. Just fix the synch....

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Fate Crusher View Post
So no, /notsigned for changing the Gladiator title. I think 1 point for tolerating 5 rounds is good enough. Just fix the synch....
Obviously you have not played RA enough. Its like aga said, 95% of RA is luck. The reason is players leave constantly even with a 15 minute debuff, most of the time there are 1-2 morons in your group and there is nothing more anet can do with sync teams atm because of the format of the title points. The best option is make RA give 1 glad point per win. With 1 point per win all of the above becomes less painful. The way RA is now I should be getting lucky points for getting 5 consecutive matches.

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

Quote:
Originally Posted by Swingline View Post
Obviously you have not played RA enough.
A bit rude. g7 says otherwise.

Quote:
95% of RA is luck.
Then why are sync teams such a problem? why are you always stuck with 1/2 morons? You have serious players who want wins and will do so by synching. There are a bare minimum, especially nowadays, of serious players who will enter RA without a sync because they're stuck with non-serious/non-syncing morons, as you'd put it.

Quote:
The reason is players leave constantly even with a 15 minute debuff
In order to rejoin with their sync squadz.

Quote:
and there is nothing more anet can do with sync teams atm because of the format of the title points. The best option is make RA give 1 glad point per win. With 1 point per win all of the above becomes less painful.
This is not the best option at all. You're not thinking long term. Ok, GW is at the end of it's life cycle and Anet have already made it obvious they don't want to fix certain player needs/wants, but the best option is obviously to fix the player match up and truly make it random. It's rediculous to say that in order to fix something, make it less painful. Within 5 seconds of reading you go from explaining the best option to admitting it only supresses the pain. Did I miss that lesson in school where they said a bandage will fix a broken bone? I'd love for Anet to explain why their coding was so messed up for Random Arenas in the first place that they -in their attempt to fix the sync problem a few years back- simply made the order list worldwide and not by district. Epic. Because co-ordinating through the interwebs has never been done before....

Quote:
The way RA is now I should be getting lucky points for getting 5 consecutive matches.
Like i've said already, the only argument this proposal has is that players are not winning enough to get title points, so you think some points for pressing Enter Battle will make it more worthwhile. I'm sorry, but the syncers will still be there, and the morons will still be there, probably in greater numbers.

RA has always been PvP's dipping pool. Gladiator just shouldn't be taken so seriously anymore for those who aren't so feverishly addicted to ranking up. I still play RA now because I enjoy 4v4 gameplay (and because I'm actually good at it), but I'm not bothered by the necessity of the title track. Of course I want to win, but not to farm the title.
It's like with HA as well, anyone who enjoyed it back when WoTU was playing, we never checked how many points we had, we played to win. The title came with the winning.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I will only go back to RA if they make the matches completely random, with randomized teams in each fight, like the Costume Brawl, and each fight count, and count the same, without streaks.

One win one point. Period.

As it is now, you can win 80% of ALL the battles you have ever fought in RA, and still get 0 points, and those lucky enough to get a balanced team get streaks and lots of points, which is completely absurd in a place that is supposed to be random.

If anyone wants teams and more organized gameplay, they have HA or GvG.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by MithranArkanere View Post
If anyone wants teams and more organized gameplay, they have HA or GvG.
Those formats are 8v8 though , it's not at all the same monking alone in 4v4 than healing in a format where there are 3 backline , bsurger/spiritspammer and epic linebackers....

But many here don't really understand the point of glad title. It was at first 10 wins because bars were fair at prophecies time , it wasn't like you got rolled in 5 sec when you had no monk... Thus even the most random team had chances to get some wins ,and furthermore , rank wasn't meaning much....

Really ,at that time you could go in with any bar and still win . Today if i want to have at least some chances to win , i either have to go in as bsurger , either as epic wiki stance monk..... so fun...

Syncers aren't that much a problem alone , they are if included in this terrible system... Most of times you finally end up having correct team after hours , of course you have to fight one of them on 6th consec.....

M3G

Frost Gate Guardian

Join Date: Sep 2009

Teams in RA should be shuffled every round so that would make syncing only worth for 1st round and making RA truely random. But the downside is that it would be Luck Arena depending on who you are teamed with...

Wannagotoheaven

Academy Page

Join Date: Feb 2011

GMT+1

E/

Quote:
Originally Posted by Missing HB View Post
Syncers aren't that much a problem alone , they are if included in this terrible system... Most of times you finally end up having correct team after hours , of course you have to fight one of them on 6th consec.....
Pretty much this. Problem is, not everyone plays for hours, and even if they had the time, most people would stop doing RA and move to something else because of the win/loss ratio that's currently present in RA.

I think the current state of RA is broken, more because of the builds that are around than the syncers. Best I've gotten in two weeks is 18 wins, with a balanced team. We lost again a double derv spamming conds and their everlasting pressure.
I'm for a change in RA, through title/syncing/grouping. Any or all of these.

Also, most people in RA are trying to get r3 min just for the HoM, so yeah, as pointed out earlier, 90% of players are playing for the latters below they toon

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

I don't care personally about the glad title, but that doesn't make it ok for there to be a title with no practical way to get that doesn't involve syncing.

/signed

clear

clear

Wilds Pathfinder

Join Date: Jun 2009

Mo/Me

I think the Glad title track is set up just fine. Most of the time I get paired with good team mates after a few tries. I only run into maybe one sync team a day and that is usually only one or two players that synced.

Wannagotoheaven

Academy Page

Join Date: Feb 2011

GMT+1

E/

Quote:
Originally Posted by clear View Post
I only run into maybe one sync team a day and that is usually only one or two players that synced.
Hi, I'm one player, and Ima sync with myself.
Syncing is often done cross alliance (diff guild tags) so you might not know they are syncing

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

I'd like a change to RA, but really, just add a new, better way for PvP. How about 5v5 TA? And add the Glad to that.

Problem with RA are "syncers", griefers, people testing their crap builds, and all that garbage. People don't care about their teammates.

I would like a point for a win though. That'd be nice. Wouldn't make the title easier, just... possible.

AndrewSX

AndrewSX

Jungle Guide

Join Date: May 2010

Italy, Turin

Lake

E/

Quote:
Originally Posted by thedeadlyassassin View Post
I would like a point for a win though. That'd be nice. Wouldn't make the title easier, just... possible.
Agree with most has been said here about RA(even if i don't play so much pvp after it).
And if u make getting points faster/easier, just push up the amount of points needed for the ranks. Surely win streaks must be awarded, but now is just matter of luck/sync, and they're the only way to progress in this title atm.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

How is it any better that the title should be completely reflective of time spent grinding?

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

Quote:
Originally Posted by lemming View Post
How is it any better that the title should be completely reflective of time spent grinding?
Because it then joins every other title.

It's pretty obvious that whoever wants to see the Gladiator title change to points-per-win, are wanting an easier approach on creeping up the title. Regardless of how difficult it becomes, as long as they "enter battle" they will always improve on their title.

Does anyone else see the flaw in this? Especially with Guild Wars being so intrinsically based on PvP gameplay, your proposed title is promoting none of that and just farming, essentially.

Coast

Coast

Furnace Stoker

Join Date: Jul 2006

Belgium

Whats Going On [sup]

Mo/

red resign all over again, lol

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Fate Crusher View Post
Does anyone else see the flaw in this? Especially with Guild Wars being so intrinsically based on PvP gameplay, your proposed title is promoting none of that and just farming, essentially.
Maxing or even getting a high rank in any pvp title right now is basically farming. in order to get a decent rank in any pvp title, you pretty much have to abuse the gimmicky build of the month over and over again to see progress. you could make that argument for the pvp titles in place right now. pretty much any title in this game, in fact, can only be maxed with farming over and over again


Quote:
Originally Posted by Coast View Post
red resign all over again, lol
what? that makes no sense

a. red resign wasnt for the title, it was for zkeys
b. its alot harder to get 4 red people to resign than 1

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

Gladiator title track:

You gain 1 point every time you enter Random Arena.

Happy nao?

GWfan#1

GWfan#1

Krytan Explorer

Join Date: Jul 2009

My Character Liked Gwen [First]

R/

Has it ever been suggested that in RA every team is Random? Even if you win your next match will be with different teammates.

I think they did that with the most recent costume battles.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by Pugs Not Drugs View Post
what? that makes no sense

a. red resign wasnt for the title, it was for zkeys
b. its alot harder to get 4 red people to resign than 1
How does that make no sense?

a) You can still rr balth faction on RA Zquest days. The quest is repeatable.
b) I'm sure a lot more people will be playing to resign if this is implemented. Remember you need a PvP title for the HoM, and it's worth 3 points. A point per win will quite possible make rr'ing the preferred option of PvP title for PvEers.

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Marty Silverblade View Post
How does that make no sense?

a) You can still rr balth faction on RA Zquest days. The quest is repeatable.
b) I'm sure a lot more people will be playing to resign if this is implemented. Remember you need a PvP title for the HoM, and it's worth 3 points. A point per win will quite possible make rr'ing the preferred option of PvP title for PvEers.
a) i dont see how that is relevant to changing the title. that is possible right now.



b)if the title was changed, i still dont see four people resigning for no reason. its not like everyone that plays ra does it for the title.

you would need to win 2000 matche in order to get r3 glad if the title was revamped. that theoretically means entering 4000 matches.

if you spent that time farming anything, pretty much, you would have way more than enough for the zaishen statue. besides, most people going for 50/50 can afford the zaishen statue already

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Marty Silverblade View Post
How does that make no sense?

a) You can still rr balth faction on RA Zquest days. The quest is repeatable.
b) I'm sure a lot more people will be playing to resign if this is implemented. Remember you need a PvP title for the HoM, and it's worth 3 points. A point per win will quite possible make rr'ing the preferred option of PvP title for PvEers.
That makes no sense yes. You need 4 other players to be convinced of resigning , so that means 12 players to have a quest completed , which gives you 3000 factions.....
Red resign in HB was 6000 points , so that's equivalent to convincing 24 players of resigning... not that easy.... especially when opponent team has monk and you don't....

By the way , arguments you give to RR in RA can apply too on GvG quest , unfortunately not that many people do it ....

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

Quote:
Originally Posted by Pugs Not Drugs View Post
Maxing or even getting a high rank in any pvp title right now is basically farming. in order to get a decent rank in any pvp title, you pretty much have to abuse the gimmicky build of the month over and over again to see progress. you could make that argument for the pvp titles in place right now. pretty much any title in this game, in fact, can only be maxed with farming over and over again
Excuse me, but have you ever done high-end pvp?

Albeit, Champion has seen better days and people have been banned for ladder manipulation, but the only way to achieve the higher ranks you need a good run of winning streaks, i.e. your win/loss ratio.

And then for HA, the only way to possibly attain r12 or higher is to get very good consecutive wins. The underpopulated HA that it is now will see you always skipping maps meaning you miss out on the fame multiplication. A full run where you don't skip a single map leading up to Halls is considered a good run. You end up in Halls with a 4 fame win and forced to only play a match every 12 minutes, which isn't effective enough at all. And as blue and with the morons running around nowadays, unless it's koth, you will not be holding for long.

So I hope this makes sense to you. Your "revamp" Gladiator is giving players a guaranteed ride up the title track with no difficulty curve whatsoever. Also known as farming.