8 * pet teams para/nec
Lanier
Why not just use Barrage/pet rangers? Seems more effective damage wise and if you want the para buffs, you can go /p on one of the rangers or bring a P/R spear chucking beastmaster (which I find to be more effective than the R/P packmaster).
mugen
some reasons :
para for :
- armor
- rez
- 'ranger always hit malus' in this particular zone
- shoot spam, hero are good at this
- shoot <-> "mana gain"
- dont care doing a bit more dmg with barrage, frag weap own almost everything anyway... but using volley & freeing 3 Elites slot instead, is good, since lot of elite para are pretty nice and benefit whole party
- when i played gwg& hoh, most of time builds used 3 paras backbone or so in tons of build, it's pretty strong. It's more about defensiv skills & party buff than pure damages
- shoot are strong, can't be disenchanted 50% party block un-debuffable is - at my eyes- 1000% better than a "pet poison-skill dmgs" or "single shot 30 bow attack"
(ranger for pet / interrupt)
(bow instead of javs for range - less aggro - and volley is nice)
basicly this kind of stuff..
added a ~1st para team version vid .. many pet dying at fights, thus fast kills & progression
Ive edit post 1 with all infos
para for :
- armor
- rez
- 'ranger always hit malus' in this particular zone
- shoot spam, hero are good at this
- shoot <-> "mana gain"
- dont care doing a bit more dmg with barrage, frag weap own almost everything anyway... but using volley & freeing 3 Elites slot instead, is good, since lot of elite para are pretty nice and benefit whole party
- when i played gwg& hoh, most of time builds used 3 paras backbone or so in tons of build, it's pretty strong. It's more about defensiv skills & party buff than pure damages
- shoot are strong, can't be disenchanted 50% party block un-debuffable is - at my eyes- 1000% better than a "pet poison-skill dmgs" or "single shot 30 bow attack"
(ranger for pet / interrupt)
(bow instead of javs for range - less aggro - and volley is nice)
basicly this kind of stuff..
added a ~1st para team version vid .. many pet dying at fights, thus fast kills & progression
Ive edit post 1 with all infos
psi101101
so a monk primary player is the only way to go with this build im guessing?
Gabs88
Wouldnt a MM for this team, exploiting the pets to make minions. Be pretty much an obvious choice?
Wenspire
I believe they changed pets to not leave corpses awhile ago.
Satans Soldiier
If you are running pets, minions and spirits, it is practically mad to not be running a copy of blood bond somewhere, it will be of a lot more use than a healer. Dwayna's sorrow would also be a good idea.
In fact, a perfect way to fit all of those skills on your build would be to include this hero:
http://www.gwpvx.com/Build
/N_Dwayna%27s_Orders
Unlike Dwayna's sorrow, Avatar of Dwayna actually heals allies, and that with blood bond and order of pain would be very useful.
In fact, a perfect way to fit all of those skills on your build would be to include this hero:
http://www.gwpvx.com/Build

Unlike Dwayna's sorrow, Avatar of Dwayna actually heals allies, and that with blood bond and order of pain would be very useful.