Team Build: SoO Heroway in 30min or less

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

SoO HM HEROWAY

Hi Everyone, my name is Revrac and I just wanted to share my tips to doing Shards of Orr HM-heroway in style and comfort. This setup consistently gets me 6min,8min,16min floors without using any essence's. Good runs can be done in 5min,7min,12-14min.



Hero's+My Spot(SoS)
1a. Nec/Rit Preservation Healer OAhiYwhMJOJNN5EPFNNMxJOOBA 1b. Rit/Me OAWjMohMJOpTp5kLaOM7BZglPA Optional Rit Healer(Used when running Rit Primary)
2. Rit/Me St Defensive OAWkMkgZISqD2065MHmZgeQc7iB
3. Mes/E Panic/Freezer OQZDAowjK0QOM9ZQPQEIj6A
4. Mo/P RoJ/Fallback/Shouter Owkj4wQjJP+MUi1veSvrx7YcMA
5. Mo/P RoJ/Fallback Owkj4wQjJP+MUi1veiXdJ7YcMA
6. Mo/N RoJ-BR OwQTQYHDnxnhSs+uE8K1/R0JAA
7. Mes/Mo RoJ-Fast Sig OQNDA4oOP+MUi1ve2DICZgHA
8a. Rit/Any SoS- Human OACiIykMdNVO1Ji54DSD6NtLCA 8b. Rit/any OACiIykMdNVO1Ji5QKSD6NtLCA (Rit build for Solo heroway no partner,no dual account)
Brief discussion on hero's-

Equipment-All Hero's should be runed with radiant/survivor,minor vigor,sup headpeice,minor primary attribute, vitaes, and MOST importantly 40/40 caster weapons for the 3 Monk RoJ'ers. This will help bring down the Jesus Beams of death much faster. Only 12k a hero to setup a 40/40 set when bought in Factions at Vasburg Armory on the Kurz side.

1a. Presvervation Nec- Set to Avoid combat. 1b. The Rit Healer should be set to guard so he can take advantage of his interupts for energy management.

2.ST Rit- Set to Guard. This is the most important Hero for he is the one who will keep you alive at Fendi with a constant Shelter,interupts,and great E-management. Runes should be as followed:Major Communing headpiece, Major Spawning, Minor Restoration+Radiant/Survivor mix+Vitae.

3. Panic Mes-Set to guard. Panic is awesome at interupting the grouped balls. Other skills are for more interupts and e-management and for Deep Freeze.

4-5. RoJ Monks-Set to guard. These guys are the spikers and I cant empahsize enough about the 40/40 sets for getting the JESUS BEAM off and recharged in a timely manner. Not only to they clean house with undead but the near constant Fallback will speed you around the dungeon without the necessity of an essence.

6. RoJ/BR-Set to guard. This is also a spiker but is in charge of regen'ing the energy of the party with blood ritual. This Hero makes a huge difference at Fendi where energy management is very difficult.

7. Mes/Mo-Set to guard. This is an optional spot and although I rarely use this spot since I take a partner or an alt account, I thought this would work well for extra damage.

8. ME- *Rit/any or Any/Rit* - This is the SoS bar with 1 VERY important skill that cannot be left out. EVAS(Ebon Vanguard Sin Support) EVAS-Used to ball groups. I will better explain the tactics for in the following section.

Tactics

NOTE-I did not add a Map but cmon its SoO or look on wiki if you need to freshen up. Run to SoO from Vlox. Very easy to kill a few groups and run the rest of the way under "Fallback" grabbing the quest before u enter.

Mob Agro- As the SoS you will create your 6 spirits(3 from SoS+Agony+Bloodsong+Pain), then u will need to micro a fresh SHELTER on your ST defensive Rit hero, creep to the edge of the group your targeting, wait for them to stop and ball, then use EVAS on the closest target. After the EVAS, run into the ball and SUMMON your spirits on top of the ball. Dont worry the Priest will scatter but the majority will stick around the EVAS and your spirits. Groups tend to die all at once with no scatter, or in very litte time with scatter. If the EVAS dies because a Panic did not interupt the group, SUMMON spirits immediately to where your standing and take a step behind the spirits. The group tends to target the spirits giving you ample time to spike down the casters in the back, and allowing to clean up the melee and wizards who broke off.

1st Floor- Easy floor. Head to Cursed Brigand, kill, grab key, head to dungeon lock using tactics from above to clear groups fast and fun. When you get to the end room, quickly run to the wall on the left side of the 3 patrols. Micro a shelter, fallback, and EVAS on the patrol next to the portal then RUN. Dont fight the 3 patrols.

2nd floor. Kill Brigand and grab torch. When u reach the first brazier stop and flag heros before the brazier(NOT in the Doorway) where the hallway bends up against the right wall. Make sure to micro a SHELTER with your hero as your about to light the last of the 4 or 5 unlit braziers in the large room. Dwarven ally's are on the crown of the hill in the large room, while hidden treasures will be off the hill around the base. Once the large room is done(dont forget hidden treasures), move on with the torch through the doorway that opens, down the hall, through the poison jets(more hidden treasures), and light the braziers in the final room. Kill Brigand, grab key, and zone. *2nd Floor Big Room- IF you are doing this Solo, then MAKE sure to use Light of Deldrimor to grab the 2 dwarven ally's to help tank.*

3rd floor- After grabbing the torch at the start make your way to the "DEATH CORRIDOR". I call it this because of the 3 spawns that patrol right on top of each other in a VERY narrow area. Dont' fret this is a cinch. As you approach the poison trap you will notice a small alcove off to your right. Flag heros in there and setup spirits. You may now start pulling a group at a time although more then likely 2 groups will come at once. Don't worry they dont pull that far, in fact the alcove is as far as they pull. Finish them and make sure to light the braziers on your way to 2nd large room. This is where you will need to kill a few groups and light a brazier. Third large room is next with 4 braziers that need to be lit, two in the front and two in the back. Be careful with groups in here as a Priest from a another mob will come over and heal. FLAG those heros, put your spirits in front and pull if u have to without sending in the EVAS. Once cleared the key will drop from the Brigand whose group spawns after the 4th brazier is lit at the back of the room. Go through lock killing some of Fendi's pet Dracolich's and archers(hidden treasure) and make your way to FENDI's room.

FENDI's room: Once you get past the double Flame Jets that lead into Fendi's room, you will flag your heros up against the right wall. Micro a Shelter and flag your heros. Now move up an Agro "bubble" past them and setup your own spirits. Micro a Spirit Light Weapon on yourself and pull Fendi's group toward your Hero's and into your spirits. Once the first spawn is down and the Soul Spawns, it's time to run back to the bridge. Flag your Preservation Necro or Rit Healer+the ST Defensive Rit behind the rest of the party about halfway up the bridge. The rest of the party will be flagged about a half "bubble" in front of them. Your spirits should be right before the DOUBLE FLAME JET and slightly to the right. Once your spirits from the Heros original position drop, Fendi will advance into the FLAME JETS and your spirits.. Expect a fairly easy fight depending on how well you block Fendi. If you see an opportunity to block him against the wall, DO IT. Have fun and he should drop after a 5-6 min fight. Using a summoning stone when Fendi is pinned works VERY well to help. Merchants are very nice for this and cheap. *Alternate Stategy-Rush into Fendi's room and stand on the left side of the room just past the first 2 flame jets and down the little hill and back up it. Summon your spirits to the left side of the lava creek and try and body block him there.If done correctly, and a little luck, you can get a sub 10 minute 3rd floor.*

WHY attempt this or spend the 40-45k on hero setup??? Well let me tell you that this is a guaranteed sub 30 min run W/O any consumables and you wont have to look for a sinway team. You will get a ton of Deldrimor rep + Asuran Rep, 8-10 locked chests, and 5-7 hidden treasures(if you choose to bring LoD or a partner), and you have a LOTTERY ticket waiting at the end of the run in the form of a potential Bone Dragon Staff. This run will make you money, NOT get you rich like DoAsc, but with the unid drops, bones, dust, elite tomes, and the rare BDS it sure is enjoyable as a change of pace or if you want to do something solo.

Hope this was not too much info to digest without the help of uploading MAPS and exact battlefield positions. If your finding trouble with tactics PLEASE feel free to private message me in game any time and I will gladly show this run for free. Happy FENDI hunting!!!

TomoSojiro

Lion's Arch Merchant

Join Date: Jul 2007

Netherlands

Scions Of Carver [SCAR]

Me/

<3 john yay!

Rowancat11

Rowancat11

Pre-Searing Cadet

Join Date: Jun 2009

X Legion Of Doom X

R/

Thanks for this, mate!

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

This is not intended to be groundbreaking, but some helpful information for those not aware of how easy SoO is with a 7 hero setup. Never claimed credit for some of the current meta setups including ST, RoJ monks, or Panic for interupting, my only intention was to give some insight into the run making it easier for those wanting to solo with hero's but haters can hate.

Relyk

Lion's Arch Merchant

Join Date: Feb 2008

W/

instead of requiring a sos build for player, you can stick the sos healer in the optional slot and bring whatever build you prefer. kind of silly to call it heroway and then suggest you bring a friend.

feedmenow

feedmenow

Jungle Guide

Join Date: Dec 2006

Urgoz's Warren

Club Of A Thousand Pandas [LOD???]

N/

nice build friend

Shaman Conors

Frost Gate Guardian

Join Date: Jul 2010

Mo/

looks like fun

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

Quote:
Originally Posted by Relyk View Post
instead of requiring a sos build for player, you can stick the sos healer in the optional slot and bring whatever build you prefer.
Being the primary SoS is KEY to this team build working. As the SoS it is your job to block Fendi with your spirits and I would think that would be very difficult micro'ing a hero to place spirits where u want them. Also, All the mobs leading up to Fendi, I use my SoS to immediately run into a mob upon casting EVAS dropping spirits on top of the mob and helping to prevent scatter.

I had a random guy(Article of Faith) message me out of the blue, and I showed him the run and the first time we did it in 5,6,10 min for a 21 min run. IF anyone is still curious please leave me a private message here on the forums or pm my IGN-Genius Was Revrac

Quote:
Originally Posted by Relyk View Post
kind of silly to call it heroway and then suggest you bring a friend. The times I gave you and the heroway setup is based around me using my 2nd account as a leecher thus I give the option of a friend, 2nd account, or 7th hero. Bringing a friend of course is more fun then going solo but if you want a true heroway build of 7 hero's, just load up a mesmer fast casting RoJ to compliment the other RoJ monks.

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

After going on a run with Rev i can definately reccomend this, even with a wipe due to unlucky aggro we finished lvl 3 in 15 mins.

Thanks for the demo!

SkekSister

Krytan Explorer

Join Date: Jul 2008

Brighton UK

Got a couple of runs with Rev through SoO and I have to say the build is super effective. We kicked the crap out of Fendi in moments and got something like 22 mins to the chest which isn't that far off a SC.

Really nice guy too, totally recommend anyone interested tries this setup.

Dj Skittles

Pre-Searing Cadet

Join Date: Jun 2010

Great build, works perfectly. I threw in an extra mes for the optional and ran SoS on my Nec, worked great.
Unfortunately the drops in NM just aren't enough for me to keep doing it, but it's nice to know this can be done so efficiently.
Is there anything like this for DoA yet? Still need that statue.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Works pretty good but I have made a few tweeks to suit my play style.

On xandra i put vital boon on her just increase health a tad bit and for minor healing since she was getting focused on by mobs. The replacing of spirits gift didnt hamper healing at all either. The hardest part of this is ofc fendi nin. Using the spirits on a non rit to block him is quite the chore since the rit mobs that pop up kill them instantly even with AoU. Also I don't like AoU on a hero sicne they cant use it properly at all. They will lay a spirit and wait for it to die right before using AoU. Going to find a replacement for it soon.

I would also like to point out that the rangers that spawn with fendi carry debilitating shot. This can render you and/or some of your heroes useless for quite a while.

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

I agree with you that x/Rit is not as effective at blocking Fendi as the spirits will die very fast. One way to help block is to use a mysterious summoning stone on top of Fendi at the same time as you drop spirits. Also, dont use all your spirits at the same time. Make sure you save one spirit to help block, and use your character as the extra blocker until the rest recharge. Also, it helps to know where to pull Fendi and if you want me to show you some of my tactics feel free to pm in game.

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

Looks awesome! Thanks for this will definitely try it out.

Edit: Just tested, ran with two accounts and works like a charm. Took me 40 mins because i had to micro both accounts, and I wiped at fendi because I attempted to just beat him without body blocking (which is the key to beating him).

Spent ~100k purchasing runes for my heroes, however on my first run this dropped along with a sapphire and ~10k in drops so im really satisfied with this.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Good job. SoO HM is an easy dungeon when done correctly.

Basically, drop discords heroes, and instead load ROJ monks/spirits and destroy everything.

Schnellburg

Schnellburg

Wilds Pathfinder

Join Date: Jul 2006

America -5 GMT

Me/

John, maybe we should ahold of Sac so he can do a few of these runs and maybe get that elusive BDS he has been trying to get forever. Looks similar to what I run minus I do Earthshaker to keep fendi on his butt.

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

sounds good Matt give me a shout tomorrow, and call sacnub

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

How are you dealing with the group of crypt wraiths, shock phantoms and enchanted axes on the 2nd floor after lighting the braziers? No tactic seems to work and this build cant handle the amount of pressure without wiping once. Mind you I am using x/rt but the mesmers packing cry of frustration along with air ele seem to decimate this build even with a fresh shelter with AoU up.

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

I have updated the builds and the adjustments are as follows:

1. ST Rit-dropped Armor of Unfeeling-was not using correctly. Added Glyph of lesser energy for even better energy management. I want the ST to ***ONLY SPAM SHELTER+VITAL*** so yeah i want a ton of energy management. Some have suggested to bring offensive skills on the ST and I have to disagree. The ST should be set to avoid combat and used only defensively and as the primary rezzer if Gwen goes down.

2. Added the RoJ/Prot to make this a true heroway run although I use a dual account or have a friend join me and I will drop the RoJ/Prot.

3. Added Recuperation to the Nec/Rit healer to better counteract the degen in Fendi's room. Dont worry about energy issues because.........

4. Took out the Mes secondary on one of the RoJ'ers in favor of Necro for Blood Ritual. I have found that making sure the ST Rit and the Healer have enrgy as well as the Panic will help prevent wipes on Fendi.

5. Changed the panic bar slightly in favor or more interupts.

6. Added armor of unfeeling on the SoS to help spirits live longer against the enchanted and fendi.

Bright Star Shine

Bright Star Shine

Furnace Stoker

Join Date: Nov 2009

Belgium

Club of a Thousand Pandas [LOD???]

E/

Done this and several other Dungeon Hero SC's with john, and it's fast and easy. You should put other guides up here as well, brah.

The Rift

The Rift

Lion's Arch Merchant

Join Date: Sep 2005

Netherlands

N/

Awesome guide John, and thank you again for helping out a rusty old player with this ingame .
Defantly hope you do some more guide's on stuff like this m8.

Greetz The Rift

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Did this with rev in game to iron out a couple spots and I have to say this is the best heroway build for SoO when done right. Did an all hero run before the update hit and got down to 30 minutes. Agree you should post more builds in the furture.

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

Made final adjustments to this team build making it fail proof, always killing Fendi on 1st attempt, with some minor changes to skills and tactics. I will be adjusting the OP at this time with final changes. Once again tyvm to everyone who has pm'ed me saying how much they enjoy this.

Listed Changes:

1. Replaced Signet of Lost Souls on Preservation Necro(wont use unless set to guard and I prefer the extra heal).

2. Replaced the 4th RoJ monk with another ST Communing Rit. This makes killing the enchanted and Fendi much easier.

3. Replaced a few skills on the mesmer making it more effective.

4. Made a DRAMATIC change to the tactics in Fendi's room. Doing it the "crazy" way before by entering the room by the lava stream can at times make it faster, BUT I found it more effective to pull him back to the bridge. Takes a little longer but is WAY safer.

5. Replaced Recuperation with Rejuvenation on the Necro Preservation Rit. Better energy management.

Final note: plz feel free to pm in game if you have any questions.

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

"Old" build works fine for me, it took 30 mins to Fendis room, but i got problems with kill his soul.
I should try the new strategy

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

Here is a pic of my 2nd BDS this week.

1st-q12 Curse-forgot to screenshot
2nd-q11 Death-the one in the pic

My friend was running the Panic build with LoD.

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

"New" build works better. No problems with all dungeon including Fendi. But I didnt drop Razach as fourth RoJ. I like him
Thanks for build.

SkekSister

Krytan Explorer

Join Date: Jul 2008

Brighton UK

Took the very same build through HM CoF yesterday, running a buddy who wanted the dungeon for his book. It was stupidly easy, blocked Murakai next to a rock with the spirits and she went down in moments.

Still waiting on my first BDS drop in SoO though

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

How do you think: this build should works in Frostmaws ?

Yae Mozs

Yae Mozs

Ascalonian Squire

Join Date: Feb 2011

...

Zombies Of The Abyss [ZoA]

Mo/

I dropped p-spike for cof and p-lock for complicate. Seems to reduce the clamor spike on fendi's room as well the invoke spike on room 2.

ddarek

Ascalonian Squire

Join Date: Jan 2008

Wondering if it is possible to go down to 30 min
Not I am complaining
Using Fall Back (running only) on 1st floor, 2 fights, key, 2 fights, fight in zone chamber takes always 10 mins for me

Genius Was Revrac

Frost Gate Guardian

Join Date: Apr 2008

Illinois/Iowa

SCAR for life

Rt/

You dont fight in the zone chamber on floor 1. All you do is pop an ST, and agro the closest group to the door lock, and run through before the other 2 patrols crash into you.

If you want me to run you through this, so you can see my tactics, please feel free to pm me in game. I usually get 25-27 min runs every time.

Finally, I promised some updated builds and they are coming. I am currrently play testing a few different builds. I think that everyone will love my new ST build, the update to the healer, and some minor adjustments to the spikers. These new builds will be posted today or tomorrow.

Once again tyvm for the positive feedback.