GvG Update June 10th 2011

ManimarcoDevil

Ascalonian Squire

Join Date: Mar 2010

Mystical Knights

W/Rt

From wiki:

*Changed the requirements for Zaishen Strongboxes to drop in guild battles.

Aycee

Aycee

Lion's Arch Merchant

Join Date: Aug 2010

The other side

Yay I wonder what they are now.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

We'll see how long this stops them. If bans aren't being handed out, I'm not particularly optimistic.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

how has it been changed tho? and i dont see it on the official sites update notes?

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

Hopefully this will stop the exploits. For now.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Elnino View Post
Hopefully this will stop the exploits. For now.
It is not going to, I can tell you that right now.

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Its too bad they didn't say how the requirements were changed.
Anyone checked?

doomfodder

Lion's Arch Merchant

Join Date: Jan 2007

farm

R/

Quote:
Originally Posted by Elnino View Post
Hopefully this will stop the exploits. For now.
and also drive away all those PvE'ers brought into GvG by the 6/2/11 change?

Keyez

Keyez

Lion's Arch Merchant

Join Date: Feb 2007

Australia

Quote:
Originally Posted by doomfodder View Post
and also drive away all those PvE'ers brought into GvG by the 6/2/11 change?
Yeah, pretty much. I thought they wanted gvg more active.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

me and my guildies are calling a hoax on this one. there isnt anything on the updates page about this(seen here http://www.guildwars.com/support/gameupdates/ ) as well as the wiki being updated immediately after the update... with no time to test this... and without a source like the game updates how did they know?(it certainly wasnt 2mins after the update that the wiki was updated and not enough time to check to see if the gvg thing has changed)

Apok

Apok

Frost Gate Guardian

Join Date: Apr 2010

People really need to stop with the mindset that the only way to get PvEer's interested into PvP is to give them loot after each battle....

doomfodder

Lion's Arch Merchant

Join Date: Jan 2007

farm

R/

Quote:
Originally Posted by Apok View Post
People really need to stop with the mindset that the only way to get PvEer's interested into PvP is to give them loot after each battle....
if U could make more $ in PvP than PvE... then why wouldn't a PvE'er switch?

UnicornStampede

Frost Gate Guardian

Join Date: Mar 2011

Quote:
Originally Posted by Keyez View Post
Yeah, pretty much. I thought they wanted gvg more active.
nope sorry, people getting money not honorably takes priority over the game being alive.

Premium Unleaded

Wilds Pathfinder

Join Date: Aug 2005

Quote:
Originally Posted by Lord Dagon View Post
me and my guildies are calling a hoax on this one. there isnt anything on the updates page about this(seen here http://www.guildwars.com/support/gameupdates/ ) as well as the wiki being updated immediately after the update... with no time to test this... and without a source like the game updates how did they know?(it certainly wasnt 2mins after the update that the wiki was updated and not enough time to check to see if the gvg thing has changed)
Someone from ANet posted the notes on the wiki.
> http://wiki.guildwars.com/index.php?...action=history

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by doomfodder View Post
and also drive away all those PvE'ers brought into GvG by the 6/2/11 change?
If all those people do is tank and then sync to /resign farm boxes then what were those people doing to help anyone in the first place?

UnicornStampede

Frost Gate Guardian

Join Date: Mar 2011

Quote:
Originally Posted by Reverend Dr View Post
If all those people do is tank and then sync to /resign farm boxes then what were those people doing to help anyone in the first place?
theres a difference between casual guilds and gold sellers.

Ximvotn

Banned

Join Date: Jun 2011

Kill the Guild Lord to receive a strongbox now? I'm just guessing.

Keyez

Keyez

Lion's Arch Merchant

Join Date: Feb 2007

Australia

Quote:
Originally Posted by Ximvotn View Post
Kill the Guild Lord to receive a strongbox now? I'm just guessing.
I don't think so.

If either guild is under 1000 rating, they are not handed out. This is based on a little bit of testing.

Could be wrong though.

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

I just won a match in 5 minutes
My guild is 1080 rating, rank 75 and we played a rank 200 guild
No strongboxes for killing lord

EDIT: We killed right before 5 minutes actually. Played another and it lasted just over 5 and we ended up getting boxes.

Keyez

Keyez

Lion's Arch Merchant

Join Date: Feb 2007

Australia

Quote:
Originally Posted by Silverhand View Post
I just won a match in 5 minutes
My guild is 1080 rating, rank 75 and we played a rank 200 guild
No strongboxes for killing lord
In the r200's, rating is above 1000. That is very odd.

And you even killed the guild lord. That debunks both of the theories, then.

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

Quote:
Originally Posted by doomfodder View Post
if U could make more $ in PvP than PvE... then why wouldn't a PvE'er switch?
You earn considerable money in top level PvP, but it requires a much big time investment, practice and skill to become a top level PvPer. Similar qualities are required for "top level PvE" but to a much lesser extent.

That's why PvE players won't switch for loot, you have to put a lot of work into PvP to come out with good money and you don't in PvE.

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Quote:
Originally Posted by Keyez View Post
In the r200's, rating is above 1000. That is very odd.

And you even killed the guild lord. That debunks both of the theories, then.
Nope just tested. Apparently we killed right before 5. Tested it after and made it last til after 5. Then we got boxes

UnicornStampede

Frost Gate Guardian

Join Date: Mar 2011

match is over 5 min=boxes

under 5 min=no boxes.


this doesn't do that much except annoy the actual guilds that play. Since the sync guilds now have to wait 5 instead of 2, but still are able to resign and go in again quickly if they don't get paired with a sync guild. zzzz


This is actually terrible, since most losings teams will just resign out before 5 min, so the winning team gets no boxes.

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Quote:
Originally Posted by UnicornStampede View Post
match is over 5 min=boxes

under 5 min=no boxes.


this doesn't do that much except annoy the actual guilds that play. Since the sync guilds now have to wait 5 instead of 2, but still are able to resign and go in again quickly if they don't get paired with a sync guild. zzzz
Tell me about it. We have been playing alot today and end up rolling teams under 5 minutes. Some guilds even resign right before 5 so we end up losing out on boxes. It's really annoying if you are actually playing.

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

Screwing over the people propping up the PvP system that they're apparently trying to prop up doesn't seem to be a well thought out plan.

UnicornStampede

Frost Gate Guardian

Join Date: Mar 2011

It punishes a guild for being good, that seem rolls a guild, and they just resign out and winning team gets no boxes.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Classic ANet.

Given abuse of the system, the rewards are too good, so people abuse the system. NCSoft isn't willing to pay for people to enforce the rules, so that approach is out. So the solution is to directly nerf the rewards, ignoring the fact that the nerf is insufficient to drive the exploiters back to other activities (because the rewards still outstrip other farms) and that the nerf therefore effectively punishes the innocent.

You'd think that there would be somebody in the hierarchy with a bachelor's degree in economics, a brain and the communication skills to prevent this sort of idiocy.

This decision just can't be sugarcoated. It's clearly been made by people who are totally out of touch with the incentives that drive players to engage in behavior.

Ximvotn

Banned

Join Date: Jun 2011

Very bad update if the time requirement is true, punishes everyone but the farming guilds.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

On the bright side, it looks like they've banned a few guilds off the bottom end of the ladder.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

oohh so bad.... guilds have to wait another 3 whole minutes to get rewards.... thats really not bad.

i dont see this being a nerf really... you get less rewards.. but really its still easy... fail nerf is fail

doomfodder

Lion's Arch Merchant

Join Date: Jan 2007

farm

R/

Quote:
Originally Posted by Silverhand View Post
I just won a match in 5 minutes
My guild is 1080 rating, rank 75 and we played a rank 200 guild
No strongboxes for killing lord

EDIT: We killed right before 5 minutes actually. Played another and it lasted just over 5 and we ended up getting boxes.
Hmmm... So the strategy of rushing the Opponents basein order to Kill the Lord "QUICKLY" with a spike team might NOT actually yield an sbox.... Interesting... It appears as if ANET is steering the "game play" just a bit...

&... If this is true - 5 min vs 2 min.. I don't see how this 3 min "penalty" will reduce abuse. But what do I know... Guess when we play a spike from now on, we have to deliberately manipulate the match by "NOT kill B4 5 min" if we want an sbox. Can't wait for one of those 3 1/2 min matches rushing the Opponents base only to have to run bak to ours to defend for 1 1/2 mion then go back to opponents base... LOL

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by doomfodder View Post
Hmmm... So the strategy of rushing the Opponents basein order to Kill the Lord "QUICKLY" with a spike team might NOT actually yield an sbox.... Interesting... It appears as if ANET is steering the "game play" just a bit...
I'll bet this is actually their target. Much like going to 28 gets you nothing, they're trying to play skinner and see what happens. Farmers will continue unabated and I think Anet is full aware of that.

lursey

Krytan Explorer

Join Date: Sep 2005

d2

R/N

if you are too good and abusing the noob, why are you getting the box anyway...

ShattuckEW

ShattuckEW

Academy Page

Join Date: Jun 2009

Austin, TX

D/

Excellent, an update that punishes the casual player and does nothing to curb the problem at all. Gee, thanks Anet. Like an extra 3 minutes is going to deter cheaters from farming a free 10k item, hah.

Here is an idea: Do not allow resigns until 10 minutes in or something. That way if they are still stubborn enough to cheat, at least they will have to do it slowly. But if you can still beat them legit in 2 minutes give them the strongbox. All this does is kill an entire gameplay style (rush) that was an entirely legitimate strategy, and I can almost guarantee the people cheating are still going to cheat.

Or better yet, who cares? Of every MMORPG I have ever played, this is the one where gold matters least. I could care less if someone cheats all day and makes a ton of money, it gives them literally no advantage. But instead of allowing the casual players to have fun and make a little money to buy all the shiny, useless things we want, instead we get screwed over to stop a few cheaters in a half-dead game. Wonderful idea.

Comedy option: BAN THE CHEATERS. I realize this takes things like *gasp* time and energy, but I'm sure there are plenty of people that would even be willing to volunteer to monitor GvG. Or just implement a way to report the cheating teams through observer mode or something and ban them that way. It's not like it is hard to tell who is cheating.

Either way this is a crappy way to treat legit players, and it just smacks of being too lazy to actually address the problem. I was optimistic about the introduction of strongboxes and the seeming revitalization of PvP, at least in the short term, but if updates are trending in this direction I fear it won't last very long. Very disappointing.

UnicornStampede

Frost Gate Guardian

Join Date: Mar 2011

Quote:
Originally Posted by lursey View Post
if you are too good and abusing the noob, why are you getting the box anyway...
it's not just stomping, most games are roughly 3-4 min due to trip derv owning

Keyez

Keyez

Lion's Arch Merchant

Join Date: Feb 2007

Australia

Quote:
Originally Posted by doomfodder View Post
Hmmm... So the strategy of rushing the Opponents basein order to Kill the Lord "QUICKLY" with a spike team might NOT actually yield an sbox.... Interesting... It appears as if ANET is steering the "game play" just a bit...

&... If this is true - 5 min vs 2 min.. I don't see how this 3 min "penalty" will reduce abuse. But what do I know... Guess when we play a spike from now on, we have to deliberately manipulate the match by "NOT kill B4 5 min" if we want an sbox. Can't wait for one of those 3 1/2 min matches rushing the Opponents base only to have to run bak to ours to defend for 1 1/2 mion then go back to opponents base... LOL
Any match that actually requires a game plan of some sort though is likely to last more than 5 minutes....

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Quote:
Originally Posted by doomfodder View Post
Hmmm... So the strategy of rushing the Opponents basein order to Kill the Lord "QUICKLY" with a spike team might NOT actually yield an sbox.... Interesting... It appears as if ANET is steering the "game play" just a bit...

&... If this is true - 5 min vs 2 min.. I don't see how this 3 min "penalty" will reduce abuse. But what do I know... Guess when we play a spike from now on, we have to deliberately manipulate the match by "NOT kill B4 5 min" if we want an sbox. Can't wait for one of those 3 1/2 min matches rushing the Opponents base only to have to run bak to ours to defend for 1 1/2 mion then go back to opponents base... LOL
See the problem with this is that if you are killing them fast enough to need to wait out the extra time then more than likely they will just resign anyways to deny you the strongbox. Trust me it happens and frankly it sucks as they do it on purpose.

And @ the people who say winning in that time frame means you play bad people. That's not necessarily true as there are plenty of circumstances where good guilds can lose in that time frame. For instance, spike a monk right before the two minute marker and he gets based. A team can easily wipe after that and give time to kill the guild lord. Same thing as if a monk gets after-timed and the other team wipes from a pressure build(aka trip dervs lol).

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

Typical Anet, screwing up this game with yet another update.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Ok ive only read a bit of this but im a bit confused and trying not to lmao at same time.Few days ago we have on guru posts about getting strongboxes thru cheating and players complaining and some even suggesting the time gets lengthened to stop the resigning.Now anet does this and now we still have ppl moaning how the times increased.
Only thing i can say is - tough!!.
No way are both sides going to be pleased so one side has to live with anets fix - those who are complaining would seem to be players who exploited gvg before and are now crying over it ( if im mistaken on any players i say sorry ) as they cant make money as fast now selling strongboxes.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Indirectly , farming boxes isn't going to end because of that , but i don't see the point of complainers considering :
- Usually GvG fights always last more than 5mn , if team resigned before , 90% of time it will be because of DC
- Even if team is resigning , you still earn ladder points , you only don't get a chest and that's the same than pre-update