Update - Thursday, July 7, 2011

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

Quote:
Originally Posted by Yol View Post
You can only enter the opposite quarter if you have someone else in the party doing the quest that leads them to that quarter. My rit ran through undercity doing the cleanse undercity quest with a player running a prophecies warrior, and the entrance to local quarter was blocked to us (both of us have completed Factions). We shouldn't have to rely on finding another player with the relevant quest to get access to these outposts. It would also be nice to be able to enter Viz Square as an explorable unhindered for cartography purposes, such as Divinity Coast for example in WiK.

Nahpui Quarter explorable is different to Nahpui Quarter mission. Doing the WoC quest for Nahpui Quarter opens access to the mission part, via the explorable part.
Yea, that's what I meant when I said we could still access both quarters. I thought you meant a complete block always (sorry, bad interpretation on my part).

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

I read a few comments back about the lack of pugs for WoC content. I am on my third go around for WoC, and I have seen pugs asking to group in every outpost. Try the American English districts. It's full of pugs.

Aqrab

Aqrab

Ascalonian Squire

Join Date: Nov 2010

So it seems like were going to be fighting against the ministry in the second and third sets. So I'm guessing that we might not be getting anymore ministerial commendations since we won't be doing quests for them, just a though.

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by Iuris View Post
Really, the WoC quests aren't bad. But there is less dialogue than in WiK. Also, WiK was released in stages, while WoC got released at once. As a player's reflex is to instantly do everything, people bite off more than they can chew, and that's why people find the quests monotonous - they do too many at the same time.
This is the number one complaint I've seen about WoC, that all the content was boring (meaning that WoC is over, did you even complete it? It's obviously not over).

To restate it one more time, this is part one of three. There is more to come, and that will probably have a lot more story driven parts to it.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Theres a good chance we will fight the ministry in the next part and maybe the third. I hope we get to see the foe fire but I doubt this.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

HM Falken gives a lot of gold drops. Other than that the quests are pretty standard, not too creative imo.

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

It seems that the major complaint about WoC was a fix to the major complant about WiK. WiK was released in small bits, although it was painful to wait for each one, we had a sense of anticipation that lead to a false sense of gratification when completed just because we had to wait so long. Now that WoC is released in larger chapters we don't have that. Personally, I feel WoC is doing much better than the WiK structure was as a whole.

That being said, I would have been just as happy starting from the cleansing Rheas Crater quest onward. Plot wise, they could have just said we(the ministry of purity) have cleansed the greater KC/Shing Jea areas but are spread to thin for the outer lying areas, so we need your help.

Plus WoC is telling the origin story, and that can be boring. Now that the stage is set I expect the story and content to get better in later chapters.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Quote:
Originally Posted by shoyon456 View Post
HM Falken gives a lot of gold drops. Other than that the quests are pretty standard, not too creative imo.
It does indeed. It also gives a heck of a lot of XP.

I think that, even though health and energy are all the same for everyone who does the quest, armour is not. Warriors have it easiest in this quest.

Saxxon Askanius

Saxxon Askanius

Wilds Pathfinder

Join Date: Jan 2008

2,339 trades on Guru Auctions since 01/2008

wiki/Guild: Mundane_Fabulous_Knights

Quote:
Originally Posted by Kunder View Post
A betterer tip would be 'bring multiple MMs and pull everything at once'! At least, in NM that is. In HM more then 2 groups is probably a bad idea. Which is only a better reason to do it!
Dragon's Throat is epic battle fun! Bring condition/ hex remove, MM of course, maybe less necro or mesmer but 1 artillery ele.

@ Apok -> Shōwa era

Brian the Gladiator

Brian the Gladiator

Krytan Explorer

Join Date: May 2006

Michigan, USA

Us Are Not [leet]

E/

Quote:
Originally Posted by tummlykins View Post
Just because people don't pay a subscription fee doesn't mean their feedback and opinions are not valuable. Everyone has standards and things they like more than others. Arguing anything over a subscription fee is ignorant and plain insulting to the developers who made this content. They didn't create inferior work simply because there is no subscription fee. If people don't enjoy the cleansing quests (and a lot of people, myself not included, didn't) that's valuable feedback for the developers when planning the kinds of content to implement in the future.
Look up the definition of the word 'ignorant' before you use it. You will look less 'ignorant' if you actually use words in the correct context. Also, your entire comment is a strawman. I never said people had invalid opinions because they don't pay a subscription fee. What an absurd notion that would be. The only point I made was that people couldn't justify a victim mentality since the update they received cost them absolutely nothing. Your ability to completely undermine everything I said is astonishing... to be quite frank about it.

Quote:
Originally Posted by QUOTE=tummlykins
Arguing anything over a subscription fee is ignorant and plain insulting to the developers who made this content.
I just wanted to single out this sentence because it doesn't even make sense at all. What are you even saying? You say this as if the fact that you paid NOTHING for a service that was given to you isn't relevant to the discussion. Nice joke.

They absolutely created inferior work due to lack of a subscription fee. Are you kidding? If people were paying hand over fist every month just to play this game, I'm sure they would have more than 5 people working on it. Again, nice joke.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

So I finished the initial quests in KC normal and hard... Initiate Zei Ri does not offer anything more? Do I need to wait or am I missing something? There are a bunch more to do?

I did do Cantha Courier Crisis (what a blast)

but i am not sure if this is the same storyline although wiki says it is part of the winds of change

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by Painbringer View Post
So I finished the initial quests in KC normal and hard... Initiate Zei Ri does not offer anything more? Do I need to wait or am I missing something?
Talk to the Initiate in Seitung Harbor; as per Zei Ri's instructions after completing the Minister Cho's Estate quest.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Xenomortis View Post
Talk to the Initiate in Seitung Harbor; as per Zei Ri's instructions after completing the Minister Cho's Estate quest.
They might have handled that quest transition a bit more directly, like having Zei Ri give a quest but the reward being given by the Seitung initiate, who then takes over as quest starter.

Putting a clue in the reward dialogue made me miss it. While doing these new quests I kept catching myself accepting the rewards without reading, a reflex created by years of playing without new quests and not reading anything anymore because I'd seen it all many times before.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by Gli View Post
a reflex created by years of playing without new quests and not reading anything anymore because I'd seen it all many times before.
I be numb as well ~ Too much stimulation and I am giddy as a school girl

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

Some players need to start reading the quest reward dialogue boxes instead of just clicking Accept straight away It does tell you when you need to go to Seitung Harbour, or back to Kaineng Centre, or Skyway....

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Just noticed this...

Quote:
Originally Posted by John Stumme View Post
Also, for the Afflicted levels: they're the same between NM and HM.
level 26 in NM... level 26 with 28s in HM... hmmmmmmm.

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

Levels, maybe, but i could swear there were MORE of them in HM...

merciless_mike

merciless_mike

Academy Page

Join Date: Oct 2009

Warriors Of The Flaming Fist [WFF]

Me/

A lot of people seem to be missing certain things or having trouble with certain quests. Honestly, I didn't know where to post this but here seems as good a place as any:

WoC Video Walkthrough

I'm in the process of trying to sum up the more interesting quests and throw some tips in the mix, but I'm lacking views. It strikes me as odd because of the amount of people struggling, yet not finding the help they want.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Well you have only just linked people to it really and if you want to get people's attention then create a thread in the 'Explorer's League' section.

merciless_mike

merciless_mike

Academy Page

Join Date: Oct 2009

Warriors Of The Flaming Fist [WFF]

Me/

I don't really visit much, I threw one out in Nolani just now but I don't know if that's right. I'm not going to post another new thread now.

As for wondering why my views are low; that's because I assumed Youtube would be one of the first places to look for help, other than the wiki.

Gli

Forge Runner

Join Date: Nov 2005

Posted this in the Explorer's forum, repeating it here as a warning.
__________________________________________________ ____________________________________

I remember reading somewhere that only the normal mode spawns change to post-WoC quest spawns after doing normal mode quests, and that for the hard mode spawns to change, you need to do the HM quest as well. That's definitely not true for Minister Cho's Estate.

I did the WoC quest chain on normal mode on the 'main' character of my mule account, for some extra commendations. I did the first few 'cleansing' quests on hard mode as well, and vanquished those areas at the same time, figuring it couldn't hurt to have a level 28 ritualist NPC along for the vanquishing.

Now, reading this thread I thought, maybe I should just vanquish Cho's place before doing the rescue quest on HM, to have an easier time of it. No such luck, the hard mode spawns have already changed to huge gangs of scavengers. Before I did the HM rescue quest. Vanquishing that area is going to be a horrible chore, it's now packed with groups of 6 scavengers with nasty builds, instead of tiny groups of oldfashioned afflicted and sickened humans, with laughable builds.

Edit: This goes for the Haiju Lagoon as well. Same type of mobs, but at least the party size is 6 there.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Iuris View Post
Really, the WoC quests aren't bad. But there is less dialogue than in WiK. Also, WiK was released in stages, while WoC got released at once. As a player's reflex is to instantly do everything, people bite off more than they can chew, and that's why people find the quests monotonous - they do too many at the same time.
I respectfully disagree. So far, I'm finding the WoC stuff to be a total suck-fest. It's not a question of difficulty, since none of the quests (so far)are "hard." They're more of a soul-leeching grind that can't be mitigated by doing one or two a day. I just finished Zen Daijun (a soul-leching grind all by itself) and will be taking a few days off before moving on to Rhea's Crater. Once I get through it once, I'll be done with it.

Ament of taros

Ascalonian Squire

Join Date: Mar 2011

Mo/

Quote:
Originally Posted by Kook~NBK~ View Post
I respectfully disagree. So far, I'm finding the WoC stuff to be a total suck-fest. It's not a question of difficulty, since none of the quests (so far)are "hard." They're more of a soul-leeching grind that can't be mitigated by doing one or two a day. I just finished Zen Daijun (a soul-leching grind all by itself) and will be taking a few days off before moving on to Rhea's Crater. Once I get through it once, I'll be done with it.
Agreed. Who the hell thought it was a good idea to repeat the same quest over and over again with slight changes to the locale? WOC quests are terrible. I can't believe it took them this long to release something like this. The fact that fans are actually eating this up and think it's good is mind boggling. I wouldn't mind as much if the kill the afflicted quests weren't required to continue the storyline when "act 2" comes up but I highly doubt it.

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by Ament of taros View Post
I can't believe it took them this long to release something like this.
When you've seen all of it, not just the first part... THEN will be the time to judge whether "disbelief" is the approriate reaction to the the time it took.

I'm hoping the next parts will be more interesting.

Grj

Frost Gate Guardian

Join Date: Apr 2007

Oh wow I've just seen on the official site and on the wiki that the WoC content is getting released over the next few months... and not each part every week or so like the WiK.

So either they've just started on this content within the last few weeks not the months I've been hearing, or they're deliberty dragging the WoC content out.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Grj View Post
Oh wow I've just seen on the official site and on the wiki that the WoC content is getting released over the next few months... and not each part every week or so like the WiK.

So either they've just started on this content within the last few weeks not the months I've been hearing, or they're deliberty dragging the WoC content out.
We will probably see part 2 in August and part 3 in September, any longer and I will be annoyed. I really was not impressed with part one and how short it was. I really hope the next 2 parts are worth the extra 2 months+ of waiting. If it took them 3 months just to make this... eek!

tummlykins

Frost Gate Guardian

Join Date: Jun 2010

Quote:
Originally Posted by Grj View Post
Oh wow I've just seen on the official site and on the wiki that the WoC content is getting released over the next few months... and not each part every week or so like the WiK.

So either they've just started on this content within the last few weeks not the months I've been hearing, or they're deliberty dragging the WoC content out.
I don't think part one was finished until just before they released it. I doubt parts two and three are finished either. I don't think they are dragging it out, I think they completed a lot of the ground work for the content, wrote all the plot and dialogue and the framework, maybe even spawned the NPCs and decided on the builds but are working on polishing and finalising parts two and three. I don't think they are deliberately holding back a finished product to draw it out.

Think about part one. Each cleansing quest not only had different spawns from the normal ones in those zones, but they also changed the spawns in those areas forever. That means they had to remove all afflicted from the map and put something else in their place which had meaning. They had to work on creating new afflicted soul explosion effects, new afflicted builds, new Am Fah builds, new Jade Brotherhood builds, new Scavenger builds and new spawns for almost every map in Kaineng Centre (and some places outside of it). That's a lot of work but it does have a cumulative effect. Unless we annihilate the gangs of Cantha, there won't be any huge map changing effects taking place from here on. Parts two and three won't need to worry about making huge changes to most of the maps in Cantha, and they can instead focus on making more story based content.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Swingline View Post
We will probably see part 2 in August and part 3 in September, any longer and I will be annoyed. I really was not impressed with part one and how short it was. I really hope the next 2 parts are worth the extra 2 months+ of waiting. If it took them 3 months just to make this... eek!
Really hard to believe it . Summer holidays , plus the fact that there are 40 quests ( although not that long)... it's better to believe 2nd part will be september at least , and 3rd few weeks later

tenderpoison

tenderpoison

Frost Gate Guardian

Join Date: Jul 2010

Omnipresent

A/

My point of view - just give us the entire story already. I wanna be the one to decide if I wanna do all quests today or one quest / day or one quest / month or whatever. I was pretty eager to get my hands on the Imperial weapons, but it seems like the wait will be too long. And btw - how long did they work on this new content? A year? What's their "team"? 3 guys? So far - quests are crappy, mobs are pretty OP and ask for a lot of concentration and knowledge (yeah, u can tell me I'm wrong, but a lot of ppl doing all those quest can easily disagree with u) and even if some things on the map change for good after completion of the new WoC content, doesn't mean it changes in a good way of speaking. I don't see how a group of 6 powerful mobs can be a good thing to most of the players doing the new content. Whatever. I only hope the next parts are better than this one and maybe they'll release both parts in a shorter time and not by the end of this year.

P.S. So far I still prefer WiK.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

The story aspect is nice, seeing the plague finally cleared up and giving closure to that. But GOOD LORD the level of difficulty here is excrutating.

MULTITUDES of enemies with OP builds and extreme amounts of infuriating mitigation that really brings me to rage in a PvE environment. It is just time consuming..

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by Kook~NBK~ View Post
I respectfully disagree. So far, I'm finding the WoC stuff to be a total suck-fest. It's not a question of difficulty, since none of the quests (so far)are "hard." They're more of a soul-leeching grind that can't be mitigated by doing one or two a day. I just finished Zen Daijun (a soul-leching grind all by itself) and will be taking a few days off before moving on to Rhea's Crater. Once I get through it once, I'll be done with it.
Really? I thought Zen Daijun was a cakewalk. And in general I haven't been finding these quests easy (Haiju Lagoon took me like 8 tries to finally succeed at).

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

Quote:
Originally Posted by Verene View Post
Really? I thought Zen Daijun was a cakewalk. And in general I haven't been finding these quests easy (Haiju Lagoon took me like 8 tries to finally succeed at).
i agree. thought i only done it in nm for me the hardest ones was lagoon,cho's and the one where your in the market place. lagoon being the hardest of them all. only cause i couldnt pull the women so i had to keep her alive. >< took me 4 times to get it

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Quote:
Originally Posted by Swingline View Post
We will probably see part 2 in August and part 3 in September, any longer and I will be annoyed. I really was not impressed with part one and how short it was. I really hope the next 2 parts are worth the extra 2 months+ of waiting. If it took them 3 months just to make this... eek!
I expect Part 2 in mid-September and Part 3 after Wintersday, or mid-January. Excluding all holiday situations, this looks promising to me.

Safer Saviour

Academy Page

Join Date: Jul 2006

Quote:
Originally Posted by StormDragonZ View Post
I expect Part 2 in mid-September and Part 3 after Wintersday, or mid-January. Excluding all holiday situations, this looks promising to me.
That's sure not 'promising' to me. That's dire. With GW2 looming and a relatively steady stream of information flowing about that, to delay with WoC for so long would be ridiculous. There's no reason to hold things back for the better part of half a year - especially when we know the end rewards and the reception to part one has been a mix of 'it's awful' to 'well, we'll see how it develops'.

Besides, it's hinted that something else will happen in October. The Lunatic Court are mentioned in the Beyond page as having attracted the attention of 'someone else' with their actions last year. We know the Live Team also have things which will be 'surprising' coming after Winds of Change. If Arenanet were to follow your plan, it wouldn't leave much room for things 'after'.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Verene View Post
Really? I thought Zen Daijun was a cakewalk. And in general I haven't been finding these quests easy (Haiju Lagoon took me like 8 tries to finally succeed at).
I didn't say it was hard. I said it was a "soul leeching grind fest." - Take 5 steps, yank & spank a mob. Take 5 steps, yank and spank a mob. Take 5 steps...

Markaedw

Markaedw

Desert Nomad

Join Date: Nov 2005

N/

I've given up on the HM quest chain. They are so difficult and so frustrating (for me at least) plus at any given day I can't find enough players to form a group. So I've decided to wait until the new weapons come out and see if the price of ministry commendations spikes and sell them off and never look back.

Good job devs, you beat me. I give up.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Gli View Post
Posted this in the Explorer's forum, repeating it here as a warning.
__________________________________________________ ____________________________________

I remember reading somewhere that only the normal mode spawns change to post-WoC quest spawns after doing normal mode quests, and that for the hard mode spawns to change, you need to do the HM quest as well. That's definitely not true for Minister Cho's Estate.

I did the WoC quest chain on normal mode on the 'main' character of my mule account, for some extra commendations. I did the first few 'cleansing' quests on hard mode as well, and vanquished those areas at the same time, figuring it couldn't hurt to have a level 28 ritualist NPC along for the vanquishing.

Now, reading this thread I thought, maybe I should just vanquish Cho's place before doing the rescue quest on HM, to have an easier time of it. No such luck, the hard mode spawns have already changed to huge gangs of scavengers. Before I did the HM rescue quest. Vanquishing that area is going to be a horrible chore, it's now packed with groups of 6 scavengers with nasty builds, instead of tiny groups of oldfashioned afflicted and sickened humans, with laughable builds.

Edit: This goes for the Haiju Lagoon as well. Same type of mobs, but at least the party size is 6 there.
Just want to say that it looks as if they copy and pasted the mobs from Haiju into chos estate. I expect a nerf after Stummes vacation. If not its a serious wtf moment

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

I just finished all the WoC NM and HM Quest-lines yesterday.... Think they did a better job with the difficulty... Normal Mode, they did a good job.... it wasn't too hard but it wasn't a face roll either... if u lost focus you could easily could end up getting killed... Hard mode was awesome... making people say "Damn this is impossible" is how hard mode should be. It was fun because careful consideration of where to fight, where to pull, and where to stick who were needed to be carefully considered especially in parties less than 8...HM it isn't required to progress with the story, so people shouldn't be able to complain that they NEED to get passed it but can't.

Quest Variety was "okay" but could use a little work... hope to see something different in the next part. Maybe throw in a quest we can't use heroes and have to find other people, lol.. just to mix things up.

Monster Builds were awesome... lot of hexes... lot of conditions... class specific soul explosions... i think it did a good job cutting the efficiency of some gimmick builds.. and you really had to tailor builds to fight afflicted more effectively.

Quest Rewards. Think they could got a little more creative with hard mode rewards instead than just doubling the normal mode reward... still mixed feelings about imperial commendations... i have quite a bit... but there also easy to get... id hope there about as significant as confessors orders in WIK... Purity weapons were cool... personally didn't like any of em but i know alot of people that were happy to have things like a fan wand.

Costumes, Come on guys that really the only Micro-Trans y'all can think of to sell to complement the content?

Overall, GJ Stumme and Team, i enjoyed this content.

Big M

Ascalonian Squire

Join Date: Oct 2007

[dH]

W/

WoC has been an utter disappointment. Killing the same Afflicted over, and over, and over, and over, and ovveerrr is not fun what-so-ever. I was already bored by the 3rd mission and I pretty much stopped trying at Minister Cho's - I don't want to sit around and try to think up some lame gimmick build for a warrior and 3 heroes to complete this madness. Arenanet, we've been faithful for so long and yet this is what you give us as "updated content" - ugly, recycled weapon skins (factions had some of the worst weap/shield skins), the same mission 15 times in 15 different locations, and costumes you have to pay $7 a piece for. Nice try I guess.

shoesbags

shoesbags

Academy Page

Join Date: Mar 2009

Mo/Me

Quote:
Originally Posted by Markaedw View Post
I've given up on the HM quest chain. They are so difficult and so frustrating (for me at least) plus at any given day I can't find enough players to form a group. So I've decided to wait until the new weapons come out and see if the price of ministry commendations spikes and sell them off and never look back.

Good job devs, you beat me. I give up.
I'm with you there, though I still want to complete the HM quest line since I've gotten this far.

I'm holding out to see if they adjust the spawns/difficulty on a couple of them. There are only 2 quests that seem like major roadblocks, Cho's and Corruption, the rest are pretty approachable it seems. Unfortunately I've spent about a week or more on Corruption (lolbad) and the closest I've gotten is around 10-15 enemies left.

Oh well \o/ It is what it is, but I do hope they tweak these 2 specifically. Other than that, I've enjoyed the new content.