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I think it can be buffed in several ways.
1 Redo some of the elite mission mob skills bars, remove some of the enchantment removal skills. Right now they got a lot of removal skills. Mallyx totally owns enchantment. 2 Reduce some of the skills' CD such as shielding hands, Aegis and SoA, if necessary, make them cant not be used on 1 target too many times in a short period. 3 Add effect on some of the skills, when you cast on one ally others around him will get some benefit such as Convert Hexes: Removes all hexes; +10 armor to all part members in the area for each Necromancer hex removed (8...18...20 seconds). Purifying Veil: Conditions expire 5...41...50% faster on target ally. End effect: removes a condition from all party members in the area. 4 Make some elite skills affect the whole group rather than 1 person, such as LB, Air of Enchantment and Shield of Regeneration. Nerf their effect by a little bit if this make them too powerful. Such as Shield of Regeneration: (5...11...13 seconds.) +3...9...10 Health regeneration and +25 armor to all party members in the area. Life Barrier: Reduces other party members' damage by 15...33...42%. If your Health is below 70% when target takes damage, Life Barrier ends. |


