Melee Professions

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Quote:
Originally Posted by spandexninja View Post
Translation: I realize that assassin's are vastly superior damage dealers so I'm going to change the rules of Guild Wars so that you can't include the ludicrous attack speed or the required combo that builds up the Death Blossom, and I'll make it so the warrior has a random buff for no reason whatsoever.

I don't even understand why you're arguing anymore if you'd rather argue in the context of a special Warrior 100blades Test Lab with integrated 'Fk Assassins™' technology than an actual battle in Guild Wars. When I said DB spam sin does more AOE dps than a 100b warrior, I assumed that the reader would have a level of mental competence and assume that I was talking about actual battles and not impossible situations (such as instantly casting death blossom without a combo).

Btw I bet that a dagger sin with Strength of Honor and Order of Pain does more dps than a warrior using a bow with 0 Marksmanship. Let's compare the total damage they do in one combo.

Warrior = WWA (0.9s) + S&M-Slash (0.9s) + Autohit (0.9s) = 2.7s
Assassin = Jagged (0.25s) + Fox Fangs (0.5s) + DB (0.9s) + AAx3 (0.9s*2 + one extra free due to dual-strike) = 3.45s

Slight benefit here to the Assassin since I calculate total damage and not DPS and Assassins are allowed to go on for an extra 0.75s, but let's say this is even. Both these combos are repeatable.

Lets assume there are four targets in range of AoE and both have SoH that adds 22 damage.

WWA = ((13*N^2) + ((20+22)*N + BASE*N) = 384 + BASE*4
S&M = ((13*2N) + 22*2 + BASE*2) = 148 + BASE*2
Autohit Warrior = (13*N + 22 + BASE) = 74 + BASE

Average BASE = 26
606 + (BASE*7)/2 = 697

Jagged = (Bleeding + 22 + BASE) = Bleeding + 22 + BASE
Fox Fangs = (32 + 22 + BASE) = 54 + BASE
DB = ((43*2*N) + 43*2 + 22*2 + BASE*2) = 474 + BASE*2
Autohit Assassin = (22 + BASE)*3 = 66 + BASE*3

Bleeding = 6 DPS
Average BASE = 15.5
616 + (BASE*7)/2 + Bleeding = 690.95

Halved the base damage on both due to armour.

Conclusion = A 100b Warrior does approximately 697 damage in one combo versus a group of four while under the effect of SoH.
An Assassin does approximately 690.95 in one combo versus a group of four while under the effect of SoH.

Yes, 100b is certainly worthless.

spandexninja

Academy Page

Join Date: Sep 2010

I never said it was worthless dude... my whole point has been that 100b warriors aren't the dps monsters that assassins are. Sure you can occasionally do a massive amount of AOE, but in most cases groups aren't that big and 100b doesn't do as much as a death blossom spammer. If this wasn't the case then warriors would still be considered the best melee dpser in the game, and everyone and their mother knows that this hasn't been true since the introduction of hard mode.

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Quote:
Originally Posted by spandexninja View Post
I never said it was worthless dude... my whole point has been that 100b warriors aren't the dps monsters that assassins are. Sure you can occasionally do a massive amount of AOE, but in most cases groups aren't that big and 100b doesn't do as much as a death blossom spammer. If this wasn't the case then warriors would still be considered the best melee dpser in the game, and everyone and their mother knows that this hasn't been true since the introduction of hard mode.
Yes because popular opinion clearly dictates the effectiveness off the build and not just the popularity. I just proved that 100b, a build that is notoriously bad on small groups, does comparable DPS as a DB Assassin on as few as four targets. How are Warriors inferior again?

Quote:
Translation: I realize that assassin's are vastly superior damage dealers so I'm going to change the rules of Guild Wars so that you can't include the ludicrous attack speed or the required combo that builds up the Death Blossom, and I'll make it so the warrior has a random buff for no reason whatsoever. By your own words you say Assassins are vastly superior. I'm sorry I translated that into you thinking Warriors are useless, huge difference.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Anaraky View Post
Yes because popular opinion clearly dictates the effectiveness off the build and not just the popularity. I just proved that 100b, a build that is notoriously bad on small groups, does comparable DPS as a DB Assassin on as few as four targets. How are Warriors inferior again?
Because out of all the times you swing your weapon, more often than not the amount of foes adjacent to you will be less than 4. Again, if this weren't the case, then it would be fairly obvious that warriors would still be the best melee dps class.

Seeing as warrior is a more popular class than assassin, it probably has little to do with popular opinion. In fact, most of the warriors on this forum seem to think of their class as the underdog. Just the fact that a player has gone out of their way to use this Guild Wars forum means that they are more informed than the average player and their opinions are more based in fact than in random opinion.

Quote:
I disagree, the vast majority of the time I'm adjacent to at least 3-4 mobs.

Quote:
Originally Posted by Anaraky View Post
By your own words you say Assassins are vastly superior. I'm sorry I translated that into you thinking Warriors are useless, huge difference. It couldn't possibly mean that assassins are overpowered and that warriors are not overpowered in comparison to assassins. I don't remember saying that anything that isn't overpowered is useless.

Clearly you translated that into thinking warriors were useless since you had to edit that in as an afterthought.

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Quote:
Originally Posted by spandexninja View Post
Because out of all the times you swing your weapon, more often than not the amount of foes adjacent to you will be less than 4. Again, if this weren't the case, then it would be fairly obvious that warriors would still be the best melee dps class.
It couldn't possibly mean that assassin's are so overpowered that they turn a game that should pose a challenge in 'hard mode' into a game that could be called 'easy mode'.

Clearly you translated that into thinking warriors were useless since you had to edit that in as an afterthought. Had to find the quote first bro.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Outerworld View Post
The people who form this "popular opinion" are the ones who can't manage agro for crap and therefore deduce that 100b must be terrible when in actual fact it's the reverse.

By your logic, Justin Bieber must be excelent because popular opinion says so. See why that might be considered silly? Well just apply it to this situation. Popular opinion isn't always right. Well if you could read more than one post at a time or if you caught the quotation marks surrounding 'popular opinion', you would realize that it's not just popular opinion that assassins are better than warriors.

Anyone who frequents this forum can no longer be considered popular opinion because they are, on average, slightly better informed than the average Guild Wars player and their opinion is more based in fact than it is in random opinions or in isolated experiences.

If you wanted popular opinion, you would survey random uninformed people in Guild Wars who only have /alliance and /all chat to base their opinions on.

Btw Justin Bieber is excellent for the demographic he is aimed at, just as Assassins are excellent at PVE dps, which is evident in the informed opinions of the majority of the users on this forum and the fact that WOTA dagger sins are used in speed clears such as MTSC over any warrior build.

If you're gonna post just to disagree with me, you might wanna address previous issues such as the versatility of assassins, or have you reconsidered your definition of versatile?

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by spandexninja View Post
I never said it was worthless dude... my whole point has been that 100b warriors aren't the dps monsters that assassins are.
Yet they have shown they can be pretty much on par in real-life conditions.

So, ok, maybe Warriors aren't "the dps monsters that assassins are", but they're pretty close, surely more then you'd like to believe.

About scattering. 100b doesn't cause any scattering, it's MoP, and you'll be using it on your DB-spammer as well.

Quote: Originally Posted by spandexninja View Post
Btw Justin Bieber is excellent for the demographic he is aimed at, just as Assassins are excellent at PVE dps, which is evident in the informed opinions of the majority of the users on this forum and the fact that WOTA dagger sins are used in speed clears such as MTSC over any warrior build. When it comes to general PvE, currently any melee is excellent at DPS, as they all have insane options to play.

Then, about speed clears...
No one runs 100b builds in speed clears. Yeah, right.

Oh, btw,
MTSC FFF also runs multiples D/any or any/D with VoS, which is functionally identical to 100b, likely preferred for its mantainability and ease of use with the scythe hitting multiple targets.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
When it comes to general PvE, currently any melee is excellent at DPS, as they all have insane options to play.

Then, about speed clears... No one runs 100b builds in speed clears. Yeah, right.

Oh, btw,
MTSC FFF also runs multiples D/any or any/D with VoS, which is functionally identical to 100b, likely preferred for its mantainability and ease of use with the scythe hitting multiple targets. actually MTSC groups prefer all of their melee to be WOTA sins whether or not they're split path or main... especially since there isn't a tremendous amount balling or hitting enough targets to be worth it (like in most of guild wars). good job finding a single speed clear using 100blades. did you mean to prove something or did you just want to show me how the mechanics of FoWsc is an isolated case that benefits from using 100b?

If you want to believe that warriors are close to assassins in raw PVE dps, that's fine by me. I don't play a warrior so it doesn't matter either way. Just don't go telling people that warriors are better damage dealers... we have enough warriors in Guild Wars.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by spandexninja View Post
actually MTSC groups prefer all of their melee to be WOTA sins whether or not they're split path or main... especially since there isn't a tremendous amount balling or hitting enough targets to be worth it (like in most of guild wars).
Still they can be replaced, so your assertion ("WOTA sins are used over any Warrior build") is unaccurate.

Enemies not balling up would be a problem with DB as well, and so far we've been comparing AoE options.

Quote: Originally Posted by spandexninja View Post
good job finding a single speed clear using 100blades. did you mean to prove something or did you just want to show me how the mechanics of FoWsc is an isolated case that benefits from using 100b? Speed clears are isolated cases by themselves. The game is not just vanquishing a map in 15 minutes.

I did read it.

You didn't provide any counter-fact, just added more pointless math and blabbering about "popular opinions", but still failed to make any point beyond the fact that Sins are preferred as damage dealers in ONE particular team build for speed clears over anything else.

Sorry, not convinced yet.

Quote:
Originally Posted by spandexninja View Post
takes at least 4 (with rank14 SoH) mobs for a war to do the same dps as a sin (assuming sin doesn't crit and doesn't double hit from dagger mastery). at least 6 mobs without SoH. any less and the sin is leagues ahead of the war. yep... sounds pretty close to me This, by what equation?

What builds are you trying to compare now?

Leagues ahead?

Didn't you just say this thread was only about maths?

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
I did read it.

You didn't provide any counter-fact, just added more pointless math and blabbering about "popular opinions", but still failed to make any point beyond the fact that Sins are preferred as damage dealers in ONE particular team build for speed clears over anything else.

Sorry, not convinced yet.
ummm... I said math. Don't know what my point about MTSC has anything to do with it. instead of 'l2 hold aggro' or 'l2 ball', why not l2 read instead?

let me copy + paste for you so we don't have another herp my derp moment:

Lets assume there are four targets in range of AoE and both have SoH that adds 22 damage.

WWA = ((13*N^2) + ((20+22)*N + BASE*N) = 384 + BASE*4
S&M = ((13*2N) + 22*2 + BASE*2) = 148 + BASE*2
Autohit Warrior = (13*N + 22 + BASE) = 74 + BASE

Average BASE = 26
606 + (BASE*7)/2 = 697

Jagged = (Bleeding + 22 + BASE) = Bleeding + 22 + BASE
Fox Fangs = (32 + 22 + BASE) = 54 + BASE
DB = ((43*2*N) + 43*2 + 22*2 + BASE*2) = 474 + BASE*2
Autohit Assassin = (22 + BASE)*3 = 66 + BASE*3

Bleeding = 6 DPS
Average BASE = 15.5
616 + (BASE*7)/2 + Bleeding = 690.95

Halved the base damage on both due to armour.

Conclusion = A 100b Warrior does approximately 697 damage in one combo versus a group of four while under the effect of SoH.
An Assassin does approximately 690.95 in one combo versus a group of four while under the effect of SoH.

Now with a minimum of 4 adjacent mobs required to match assassin dps WITH SoH (and 6 without), you're telling me that warrior dps and assassin dps is pretty close? so much for getting your facts straight.

Quote:
Originally Posted by Gill Halendt View Post
This, by what equation?

What builds are you trying to compare now?

Leagues ahead?

Didn't you just say this thread was only about maths? derp

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
Btw, hitting more than 3 enemies is pretty common pretty much everywhere, it doesn't take that much to nullify the gap making these "leagues ahead".

If anything, you're proving that 1 on 1 the Sin is quicker. Big deal.
Quote:
Originally Posted by Gill Halendt View Post
You're proving that in real life conditions (hitting a group of four, and not just one training dummy at the Isle of the Nameless) Warrior and Sin have comparable AoE damage rates.

LEAGUES AHEAD, my eye. lol

Translation: I don't actually understand the equation and math, along with reading, is too difficult for me to handle.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
Translation: I don't have a point, everyone here is contraddicting me, I can't bring any argument, so I'll resort to insults.

I'll go find a reading course and improve.

I'm pretty sure you'll still have no argument when I'm back, and keep on twisting maths to your likings. Actually I have a point that's sitting right in front of you, but you seem to be ignoring it because math is too hard, so make sure to take one of those courses too.

That equation is made by some who is defending 100 blades btw.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by spandexninja View Post
Actually I have a point that's sitting right in front of you, but you seem to be ignoring it because math is too hard, so make sure to take one of those courses too.

That equation is made by some who is defending 100 blades btw. I repeat, the equation states that Warriors and Sins can have comparable AoE damage rates in conditions that are pretty easy to fulfil, even in general PvE.

Under 4, the Sin is better - still not "leagues ahead"
Over 4, 100b is more advantageous.

In my experience, I tend to be in the second scenario more often than not. So, Sins are quicker and have higher DPS in single target contexts. When the size of the mob increases, other options for AoE can be more effective.

Also, 100b operates on swings, not on hits. Fail to hit with DB and the whole combo is gone, together with all of your AoE damage.

So?

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
Under 4, the Sin is better - still not "leagues ahead"
Over 4, 100b is more advantageous.

In my experience, I tend to be in the second scenario more often than not. So, Sins are quicker and have higher DPS in single target contexts. When the size of the mob increases, other options for AoE can be more effective.

Also, 100b operates on swings, not on hits. Fail to hit with DB and the whole combo is gone, together with all of your AoE damage.

So? lol the average adjacent mobs a melee character is going to hit each time he swings is 2 (and don't be a liar and tell me that you somehow have 4+ adjacent mobs throughout the whole fight in every battle even after your ball dies). If 100blades is as efficient as all you warriors claim, then most of the battle is spend cleaning up the casters / ranged mobs rather than hitting awesome pawsome damages against a ball. Tell me how close the dps is when you only have 2 adjacent mobs to hit.

If you wanna talk about how reliable each class is, 100b aoe potential completely disappears the moment you are blinded or have a blinding hex (or anything else that hinders Whirlwind attack), while assassins only need to hit 1 target to reach their max damage potential and already take asuran scan as a standard.

Let's not forget that a warrior at max damage potential has a 25% speed penalty, so god forbid your 9 damage aoe against 3-4 mobs doesn't instantly kill them and 1 mob decides to run away (and yes that's what happens when you use aoe, so don't try to tell me that 100blades helps you hold aggro unless you're playing normal mode). Then at the end of the fight when most monsters are dead, warrior dps takes a drastic dip when you have no adjacent targets to bounce 100b off of and you probably have to chase after them with 75% movement speed.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by spandexninja View Post
If you wanna talk about how reliable each class is, 100b aoe potential completely disappears the moment you are blinded or have a blinding hex (or anything else that hinders Whirlwind attack), while assassins only need to hit 1 target to reach their max damage potential and already take asuran scan as a standard.
Ok, so let's play your game and go back to the infamous equation: it takes a whole combo of four Assassin skills - the attacks mentioned + Moebius Strike to spam DB - AND Asuran Scan to avoid missing to equate WWA+100b(+ the eventual S&M) in a real-life scenario, not to mention AoE through 100b is ready to go on the very first hit, isn't blocked, is immune to Blind. Oh, and Asuran Scan is quite standard on many Warrior bars as well, so that point is invalid.

Quote:
Originally Posted by spandexninja View Post
Let's not forget that a warrior at max damage potential has a 25% speed penalty, so god forbid your 9 damage aoe against 3-4 mobs doesn't instantly kill them and 1 mob decides to run away. Same happens to DB spam: a mob running away will be missed by the AoE damage, and you can't hit him right away unless you start your chain back. Under the effects of MoP, there a fairly higher chance your mobs will scatter even befor you can hit with DB, while 100b operates on first hit and chances of fleeing enemies are much minor than with a Sin.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
Ok, so let's play your game and go back to the infamous equation: it takes a whole combo of four Assassin skills - the attacks mentioned + Moebius Strike to spam DB - AND Asuran Scan to avoid missing to equate WWA+100b(+ the eventual S&M) in a real-life scenario, not to mention AoE through 100b is ready to go on the very first hit, isn't blocked, is immune to Blind. Oh, and Asuran Scan is quite standard on many Warrior bars as well, so that point is invalid.
-Moebius Strike? So much for experiencing both and getting your facts straight. No wonder you think warriors are close to assassins. (only 3 skills btw)
-Also the warrior calculations were based on already having Flail active for free (or using enraging charge right off the bat in which case you're certainly screwing yourself after your ball is dead), For great justice, whirlwind attack, hundred blades, AND sun and moon slash. (what's that.. 6 skills?)

Asuran scan only works against 1 target... assassin only needs to hit 1 target.... warrior needs to hit every adjacent target with WWA... This is either some effective trolling or a genuine idiot

Quote:
Originally Posted by Gill Halendt View Post
Same happens to DB spam: a mob running away will be missed by the AoE damage, and you can't hit him right away unless you start your chain back. Actually mobs have no reason to run away since the assassin does no aoe damage prior to casting DB and even if they run away, DB does guaranteed damage against foe and all adjacent foes as long as the casting animation starts, even if they move far away from adjacent throughout the animation (something WWA won't do).

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by spandexninja
View Post
Actually mobs have no reason to run away since the assassin does no aoe prior to casting DB and even if they run away, DB will still hit all those adjacent at the time of casting. 100b doesn't cause any scattering. MoP does. MoP will trigger on each hit of your Dagger chain, potentially causing scattering.

MoP is a must when going AoE with melee characters. MoP activates a bazillion times with 100b, much less so with any Dagger chain, and that alone makes 100b worth playing against any group, even smaller ones. Out of context, DB as a skill might do more damage on less than 6, 4 or whatever ammount of enemies, but you can't take MoP out of the equation. Keyword: team-based game. Synergies > Build Wars

Whatever... If you don't like Warriors, that's fine. No one is forcing you to play a Warrior, and judging by your comments, you likely never did.

Just quit being a fanboy, play whatever you like, ponder your words better (you still couldn't prove how Sins are "leagues ahead" then the competition... Thy have higher DPS in a lot of circumstances, but that's it)

Personally, I find Warriors, Sins and Ders so pleasantly different at being melee character, and so insanely strong in this melee-centered game, I wouldn't even bother comparing them. Each has its way, its playstyle and strong points. Neither is universally stronger than the others, and I'm so glad we've been given such a broad choice.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
Whatever... If you don't like Warriors, that's fine. No one is forcing you to play a Warrior, and judging by your comments, you likely never did.

Just quit being a fanboy, play whatever you like, ponder your words better (you still couldn't prove how Sins are "leagues ahead" then the competition... Thy have higher DPS in a lot of circumstances, but that's it) Way to ignore every other point I gave.

Whatever... If you don't like Assasins, that's fine. No one is forcing you to play an assassin, and judging by your comments, you likely never did or you're mentally inept.

Fanboy? Why would I want more sins in the game if I played a sin smart one? What if I want more SF sins to tank DoAsc for my mesmer? I'm not the one who has 4 warriors and ignores every fact that's handed to him on a silver platter. Warrior fanboy much?

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by spandexninja View Post
Way to ignore every other point I gave.

Judging by your impression of the assassin, you either never played one or you're mentally inept.

Fanboy? I'm not the one with 4 warriors who ignores every fact that gets thrown in his face. Why would I want more sins in the game if I played a sin you idiot? What if I want more SF sins to tank DoAsc for my mesmer? Why not respond to my other points? warrior fanboy much? Sorry if typing while you do makes me a fanboy, or mental inept for that matter. You edited your post while I posted, but whatever, your pitiful insults can't touch me: it's usually people with no arguments who rely on insults.

Let's go.

- You don't need WWA at all to do AoE under 100b, and you can activate it anyway as long as your target doesn't block it. So while Asuran Scan is a NECESSITY for a Sin not to have the combo screwed, it is not at all for 100b to work. That goes under Usability.
- Moebius is fairly common as an option to spam DB, that's why I mentioned it. Still, whatever skill you chain DB with, you need to 1) Hit 2) Chain Skills 3) Start the chain anew on the next target. If any of those goes wrong, your damage potential is hit. That goes under Usability.
- You still forget MoP, the fact that that alone makes 100b more dangerous than the whole bar you need for DB as it triggers on each attack AND the bonus damage dealt by 100b from the very first hit. Synergies are valuable in my book, drooling on yellow numbers is stupid IMHO. That goes under Usability.
- In the equation Critical Agility or whatever IAS is given as mantained and unremoved. So, let's do without IAS for a moment: you'll need 3 (successful) attacks to merely equate 100b + WWA on mobs bigger than 4, and need Asuran Scan to avoid potential blocks which would hinder a 100b build much less than any Dagger chain.

You have a strange definition of "silver platter", right now you've just brought highly debatable arguments and just gone vague when contraddicted. Looks to me you're just grasping at straws and insulting people. As I said, Sins can have higher DPS than a Warrior in a lot of circumstances and no one has yet denied it. It just doesn't make Sins "leagues ahead" anyone.

Oh, anyway... Just to use your own word: "Popular opinion" got you contraddicted in this thread, all the contributors of the thread disagreeing with you.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
Sorry if typing while you do makes me a fanboy, or mental inept for that matter. You edited your post while I posted, but whatever, your pitiful insults can't touch me: it's usually people with no arguments who rely on insults.

Let's go.

- You don't need WWA at all to do AoE under 100b, and you can activate it anyway as long as your target doesn't block it. So while Asuran Scan is a NECESSITY for a Sin not to have the combo screwed, it is not at all for 100b to work. That goes under Usability.
- Moebius is fairly common as an option to spam DB, that's why I mentioned it. Still, whatever skill you chain DB with, you need to 1) Hit 2) Chain Skills 3) Start the chain anew on the next target. If any of those goes wrong, your damage potential is hit. That goes under Usability.
- You still forget MoP, the fact that that alone makes 100b more dangerous than the whole bar you need for DB as it triggers on each attack AND the bonus damage dealt by 100b from the very first hit. Synergies are valuable in my book, drooling on yellow numbers is stupid IMHO. That goes under Usability.
- In the equation Critical Agility or whatever IAS is given as mantained and unremoved. So, let's do without IAS for a moment: you'll need 3 (successful) attacks to merely equate 100b + WWA on mobs bigger than 4, and need Asuran Scan to avoid potential blocks which would hinder a 100b build much less than any Dagger chain.

Oh, anyway... Just to use your own word: "Popular opinion" got you contraddicted in this thread, all the contributors of the thread disagreeing with you. Clearly I can't touch you since you decided to post this pathetic response.

-You need WWA + 100blades if you want to do comparable dps to a sin vs 4 targets. (Do tell me how much dps you do vs 4 targets without WWA if that isn't too difficult for you) Why is that so hard to understand? Asuran scan is an option for sin to have 100% reliable damage while 100blades warriors have no such option. Again, why is that so hard to understand? (LOL I just read my post again and saw that I already wrote this. Was that just your lack of reading ability or are you actually retarded?)
-Fairly common if you like to cripple yourself. Do you not know how asuran scan works? Remind me how 100% hit chance can fail?
-We've already determined that you have no problem with killing a ball. What happens to your dps after your ball is dead again?
-....are you serious?..... could you at least read over your own posts before writing stuff like this? (For some reason I know you're not gonna understand this so I'll spell it out for you in herp derp language. 100BLADES AOE. WWA AOE. AOE + AOE = BIG NUMBER. MISS AOE = SMALL NUMBER. DERPDERPDERP)

Ya all the contributers of the thread are butthurt warrior fanboys like you. Keep posting dude, your work is ground breaking.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Anaraky View Post
You are wrong. If you look at the equation, both classes procs SoH 7 times thus making the Warrior equal/superior even without SoH at four targets.
Quote:
Originally Posted by Anaraky View Post
Conclusion = A 100b Warrior does approximately 697 damage in one combo versus a group of four while under the effect of SoH.
An Assassin does approximately 690.95 in one combo versus a group of four while under the effect of SoH. keystrokes yo

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

What? I did the calculations assuming both classes had the same buffs and both classes procs SoH 7 times in one combo. If you subtract 22*7 from both results you have the numbers they would do unbuffed.

spandexninja

Academy Page

Join Date: Sep 2010

so tell me how long it takes to proc 7 SoH's for a warrior without adjacent targets, and how much damage that's doing, then tell me that the warrior is equal / superior without 4 targets

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Anaraky View Post
You said it took 6 mobs before a 100b Warrior is equal without SoH, which was pure bullshit. I never said a 100b Warr is superior at sub-4 targets, especially not single-target. It isn't the builds design so the point is kinda moot. I just wanted to point out you were lying and tried to use my math to fool people into believing you.
That's funny, you've been claiming that warriors are superior damage dealers this whole time yet now you're singing a different song. I'm sure thats what you were trying to do.

BTW in one of your earlier posts you calculated yourself that at 6 targets WWA+HB+Autohit adds up to 764 damage if being very generous (and no it's not 1000+ damage) while a complete DB cycle would take less than half the time and cause around 600 damage. By your own previous argument, it doesn't matter how long it takes to re-cycle DB since the party will finish off the rest of the ball.
Quote: If we factor in teammates we can just throw in MoP and 100b is superior again.

And no, I never stated 100b is better in every situation. However if you doesn't have at least 3-4+ mobs around you in any non-bossfight you are doing it wrong. I give you the fact that Assassins does more damage if played by bad players compared to a Warrior that is played by a bad player. However I've found Warriors scale a lot better with mob-size and thus player skill.

Quote:
Originally Posted by Anaraky View Post
Also it is hilarious that you go from "100b is inferior, period" to "100b is inferior at 4-5 targets" to "100b is inferior versus a single target". aren't you the one that changed your argument?... I've always said that 100b is inferior at 4 or less and that the average slash of a sword is going to hit less than 4 adjacent targets...

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Quote:
Originally Posted by spandexninja View Post
That's funny, you've been claiming that warriors are superior damage dealers this whole time yet they now you're singing a different song. I'm sure thats what you were trying to do.

BTW in one of your earlier posts you calculated yourself that WWA->>Autohit adds up to 764 damage if being very generous (and no it's not 1000+ damage) while a complete DB cycle would take less than half the time and cause around 600 damage. By previous argument, it doesn't matter how long it takes to re-cycle DB since the party will finish off the rest of the ball.


aren't you the one that changed your argument?... I've always said that 100b is inferior at 4 or less and that the average slash of a sword is going to hit much less than 4 adjacent targets...
As you kindly showed us in your equation, if it's 3 or 4 100b does pathetic damage compared to death blossom. Your quote. I showed you that Warriors are equal/superior at four targets.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Anaraky View Post
*post* Don't argue with idiots: they'll drag you down to their level and beat you with experience.

Give up before he insults you and your mental faculties.

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Quote:
Originally Posted by Gill Halendt View Post
Don't argue with idiots: they'll drag you down to their level and beat you with experience.

Give up before he insults you and your mental faculties. I don't mind, I am an idiot in many ways so it is ok. Not to mention that I love being right so it is hard to pass up an opportunity to tell someone they are wrong. One of my less charming character traits.