Melee Professions

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Anaraky View Post
If we factor in teammates we can just throw in MoP and 100b is superior again.

And no, I never stated 100b is better in every situation.
Quote: Originally Posted by Anaraky View Post
How are Warriors inferior again? When you say this along with the fact that warriors are superior above 4 adjacent mobs and that you're constantly in a situation where you're adjacent to 4+ mobs, I'm guessing that you are by no means implying that warriors are superior damage dealers to sins.

Quote:
Originally Posted by Anaraky View Post
Your quote. I showed you that Warriors are equal/superior at four targets. You showed me that it's equal at 4 targets after adding SoH, which wasn't even considered until you decided to compare an SoH war with a full combo vs a non-SoH sin with only death blossom.

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Quote:
Originally Posted by spandexninja View Post
When you say this along with the fact that warriors are superior above 4 adjacent mobs and that you're constantly in a situation where you're adjacent to 4+ mobs, I'm guessing that you are by no means implying that warriors are superior damage dealers to sins.
Works both ways. You said 100b is inferior, which isn't true at four mobs or above. I rank 100b superior simply because I am more often in situations where I am adjacent to 3-4+ mobs then 1-2. Granted Assassins are better at cleaning up stray mobs after a big fight, but at that point the fight is already won so it is hardly relevant.

Quote:
You showed me that it's equal at 4 targets after adding SoH, which wasn't even considered until you decided to compare an SoH war with a full combo vs a non-SoH sin with only death blossom. It is equal at four with or without SoH, it grants both classes exactly the same damage in a combo.

spandexninja

Academy Page

Join Date: Sep 2010

Quote:
Originally Posted by Anaraky View Post
Works both ways. You said 100b is inferior, which isn't true at four mobs or above. I rank 100b superior simply because I am more often in situations where I am adjacent to 3-4+ mobs then 1-2. Granted Assassins are better at cleaning up stray mobs after a big fight, but at that point the fight is already won so it is hardly relevant.


It is equal at four with or without SoH, it grants both classes exactly the same damage in a combo. Actually this is the damage without SoH... Feel free to add to the warrior combo where I missed out, it'll still end up with less damage.
Warrior AoE damage: HB(13*4^2)+WWA((10+19)*4) = 324 (3.7seconds) (87.6dps)
Assassin AoE damage: (10+bleed)+(10+33)+(10+86*4) = 375.5 (1.5seconds)
(250dps with party) (125dps sustained)

Warrior AoE damage: (13*3^2)+((10+19)*3) = 204 (3.7seconds) (55.1dps)
Assassin AoE damage: (10+bleed)+(10+33)+(10+86*3) = 258 (1.5seconds)
(172dps with party) (86dps sustained)

spandexninja

Academy Page

Join Date: Sep 2010

well i did tell you to add where I missed. why the warrior still hits 7 times against 2 targets confuses me, but I guess you're right.

my apologies

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Well the formula is still for four targets, so I don't really understand what you are getting at. I'm more then happy to explain the formula in more detail, you can just bold the parts that you would like me to clarify on.

spandexninja

Academy Page

Join Date: Sep 2010

If it's for 2 targets wouldn't it be:

WWA = ((13*N^2) + (20*N + BASE*N) = 288 + BASE*2
S&M = ((13*2N) + BASE*2) = 104 + BASE*2
Autohit Warrior = (13*N + BASE) = 52 + BASE

Average BASE = 26
444 + (BASE*5)/2 = xx

for a total of 5 base hits?

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

Yes, if we would calculate assuming two targets that is correct.