| You don't need the ST defensive rit, but you need to dedicate as much damage as possible after the 2 healers and the monk bonder. Killing fast enough is the key to success, otherwise the titans can overwhelm your team.
			
		
	
	
You need to rune your heroes properly.  Use at least a major rune on each of your mesmers, major blood rune on Biper, and a superior protection rune on your monk bonder. 
            
            
                
                    26 Oct 2011 at 22:20 - 57
                 
                    Did this just get nerfed in the update today?  I tried the run and I am getting nothing for it.
 EDIT: NM, forgot to run it in HM I guess
 
            
            
                
                    27 Oct 2011 at 04:32 - 58
                 
                    i've been having an issue with this, my team just dies before i can clear out all the portals, the team takes so long in taking out just the portal wraiths that some other group comes up and wipes my team out before i can kill everything.
 Edit: nvm, i managed to finally get set up. you have to be real careful there and just slowly move up one portal at a time >.>
 
 edit 2: so my team was able to hold for maybe 25min before we got over run. the heroes kept scattering after i positioned everyone and eventually  we were overrun my madness titans
 
            
            
                
                    27 Oct 2011 at 17:49 - 60
                 
                    i was using tlam's set according to his vid, and my team normally held fine, it was just that my front line scattered way too much so the ESurge was only hitting 1-2 things, and madness titans would run through to my healers and eventually my bonder.
                 
            
            
                
                    27 Oct 2011 at 18:10 - 61
                 
                    Daesu,
 My heroes were setup correctly with proper runs and dmg skills (i read your posts a few times make sure they are fine, watch videos a few times as well), the issue is when you flag 4 mesmers away from healers they will start scattering and madness titans will go thru and hit your healers or bonder. it stars after 15 or 20 minuts  (scattering ), like I said I will have a little bit time on Saturday and Sunday and will redo it again with some changes, btw I run as Monk so I can take extra bonds for heroes, and I have a few ideas. I will share them after a few tests.
 
 Monk Asia
 
            
            
                
                    27 Oct 2011 at 20:28 - 62
                 
                    
	Quote: 
	
	
		
			
				
					Originally Posted by ScienceXReason
					   i was using tlam's set according to his vid, and my team normally held fine, it was just that my front line scattered way too much so the ESurge was only hitting 1-2 things, and madness titans would run through to my healers and eventually my bonder.
			
		
	
	
Sounds like it is a flagging problem then.  It is ok for the Titans to come forward to attack your character, your Biper, or the SoS.  As long as the prots stay, you can tank their attacks.  My caster stood there with sword/spear and shield without problems.
 But, it is NOT ok if the monsters start attacking your bonder (which should be set to defensive).  This means that your bonder was flagged too close.  Flag your bonder FAR away from the rest of your team because she is the one holding your team together and preventing a wipe.  Monsters must not reach her.
 
 Having said that, there is also a limit to how far you can flag her while letting the effects of Winter to get to your front line mesmers.  Play with the flagging to get the max limit of flagging your bonder far away while having the influence of Winter on your mesmers.
 
 Mesmers should be set to aggressive, bonder defensive, and the rest to guard.
 
 @MonkGW: Same thing.
 
            
            
                
                    28 Oct 2011 at 02:34 - 64
                 
                    
	Quote: 
	
	
		
			
				
					Originally Posted by ScienceXReason
					   from what i saw on tlam's vid he disabled winter and mantra on all the mesmers and let bip do all the energy work. 
the issue with the bonder was that my bipper died from gettign chased around out of range of the bonds, so i had to rez her manually (gwen was fighting for her life) and call the bonder up to re bond her, which was when the madness titans started going after him.
			
		
	
	
You should flag your Bipper beside your character.  All your heroes should be flagged with mesmers right in front, SoS between you and your mesmers, and Bipper beside you.  Bonder should be far behind you so no monsters should enage her.
 
If you follow the build and the instructions, you should not be having so many problems.  I have my third Legendary Survivor now using this process.
 
 I overdid this guy and had my guild wars client running until it crashes with 2,454,157 XP since last death.
   
            
            
                
                    29 Oct 2011 at 20:53 - 65
                 
                    This is very neat.  I basically copy & pasted Tham's hero build and followed his tips.  Set it up last night, and got LS this morning after 9 hrs.  Thanks OP for the idea & Tham for the build!
                 
            
            
                
                    10 Nov 2011 at 14:01 - 67
                 
                    So after many disconects and many deaths I am now Luna the Legendary Survivor! I never want to look at that mission again. Thank so much to everyone who posted in this thread with your helpful advice. <3
 
 
            
            
                
                    11 Nov 2011 at 06:27 - 68
                 
                    Gz Starlet    
Btw: I also managed to get LS a few nights ago using the tips in this thread, so thanks to everyone who posted here!
                 
            
            
                
                    18 Nov 2011 at 01:29 - 69
                 
                    Thanks to this, now all my playable PvE characters are legendary survivors.  That is a total of 20 legendary survivors comprising of all the professions.
 All I needed is about 15 minutes to setup each character and spend the rest of my time doing something else (e.g. sleeping/eating/working), so effectively, it only costs me 15 mins of game time to get LS.
 
 Just be sure to flag your heroes so that your bonder is definitely protected and also minimize monster contact with your BiPer.
 
            
            
                
                    23 Nov 2011 at 03:02 - 70
                 
                    
	Quote: 
	
	
		
			
				
					Originally Posted by Daesu
					   Thanks to this, now all my playable PvE characters are legendary survivors.  That is a total of 20 legendary survivors comprising of all the professions.
 All I needed is about 15 minutes to setup each character and spend the rest of my time doing something else (e.g. sleeping/eating/working), so effectively, it only costs me 15 mins of game time to get LS.
 
 Just be sure to flag your heroes so that your bonder is definitely protected and also minimize monster contact with your BiPer.
			
		
	
	
Is there a way to do this if you don't have access to mercenaries?
 
            
            
                
                    23 Nov 2011 at 03:44 - 71
                 
                    3 ways discussed are all good imo.
 AFK might a take a while. Could wake up and find him dead.  But no biggie, not like you are putting effort into it.
 
 Farming works, but is risky.  Anything goes wrong and you are dead.  Look for the QQ so close to and lag or something stories.  It takes some luck imo.  I can't concentrate that long.
 
 FoW with heros is the best imo.  It's only 10 runs.  Do 2 a night for a week and get ok drops and gold.  There's only one area that could mess up a well made team.  Just have to pull and be ready to run if it goes to shit.  REZ scrolls help.  I did 4 in HM and the rest in NM.  It was my final nm run that gave me the most problems. Burning forest got super aggrod when my defend monk ran out.  Like the game knew lol.  Griffs came out once in 10 runs.  So I flagged my heros forward and tagged far behind.  Also you could try a few SC's 1st.  Do 3 or 4 and then go to heroing in NM for the rest.  RoJ'd it with my Ranger SOS.  Flagging is key and clear out anything that could be a problem.  Not worth saving time over safety.
 
            
            
                
                    23 Nov 2011 at 03:53 - 72
                 
                    If you don't have access to a merc slot I would take norgu Gwen raza (mes) and either a curses or blood nec, you probably wot e able to do it in hm without the mes merc, but I'm not positive. 
 Well of blood or suffering depending if you need more defense or offense. There's most likely a better solution than the extra nec, even taking the paragon hero could be useful, but you should go for as much armor ignoring damage as u can muster to make sure the madness titans are cleared before the next wave is aggrod or you will be overrun.
 
 With proper flagging I have not once had any issues with any deaths or wipes while afk.
 
            
            
                
                    23 Nov 2011 at 19:43 - 73
                 
                    
	Quote: 
	
	
		
			
				
					Originally Posted by Sophia Kallistate
					   Is there a way to do this if you don't have access to mercenaries?
			
		
	
	
Of course, you can use Tlam's build shown here 
            
            
                
                    23 Nov 2011 at 22:34 - 74
                 
                    Just as an aside, holiday drops do not drop from the second and following waves :c
                 
            
            
                
                    24 Nov 2011 at 15:23 - 75
                 
                    This really worked for me. Had to try a couple of times Died 2 times not paying attention to place ment.
 Thanks again.
 
            
            
                
                    25 Nov 2011 at 10:12 - 76
                 
                    I have been improving my team, achieving LS in 4 hours 48 minutes on the last attempt. That time could be improved by using a single damage dealer, and I have an idea for such a hero but doubt it'll work 
Anyway, I have written up a team build in my sandbox on gwpvx, hopefully it covers everything and is easier to read than a forum post. 
 
http://www.gwpvx.com/User:Tlam/Sandbox
 
YouTube video and screenshot of the /age. 
 @Plutoman, I tried taking additional leechers on an earlier attempt, its time could be better (using the set up similar to above) - 3 AFKers.
 
            
            
                
                    27 Nov 2011 at 02:45 - 77
                 
                    For everyone that would like to try the "Gate of Madness" way, but doesn't want to go through the process of re-runing (is that a word?) your character...not a problem.
 
 I wanted to do it Tlam's way, but decided to try it "as is" first because I just didn't
 feel like changing my runes and weapons all around. I didn't even really want the title,
 it just sounded like a fun quest. So the only thing I did was convert Razah from ritualist
 to mesmer.
 
 I needn't have worried, everything worked out great. Only things that I worried about, other
 than Livia sacrificing herself to death was that the spawns might die so fast that the next
 group wouldn't arrive before the scroll expired.
 
 The fact that my character was a warrior (basically dead weight) concerned me, but I had
 enough energy to enchant Livia and one mesmer with Life Attunement. That was good enough.
 
 So if you don't want to make a lot of changes... not a problem.Even with minor runes and
 less than ideal weapons it's still pretty easy even in hard mode. comes out to around 1
 level (15,000 points) every 9 minutes.
 
            
            
                
                    30 Nov 2011 at 03:04 - 78
                 
                    With succor, I am able to cast life attunement x4 as warrior primary and the BiP will keep your energy up while afk (remember to hold a non martial weapon).
                 
            
            
                
                    29 Dec 2011 at 06:01 - 80
                 
                    Does this still work? I went AFK at 0130 and came back at 0630 today.  No points were added to the survivor title since I left.
 Rather interestingly, I was not stuck on the map, was still in HM, all the team including myself still were +10.
 
 I had enchanted three heros and that was still active.... and heros and the foe were still moving, but not displaying any points to show kills.
 
 To test this wierdness I started to move and at first I saw no points when I killed the foe. Very swiftly afterward the whole dynamic of attacks changed and the bonder was actually in danger so had to save him fast. All the foe movements I had studied earlier had changed. After about two minutes of fighting for survival / fixing flagging, I began to see display on kills.
 
 Quite possibly this is me, I have a really bad connection and it's horrible around event times. (Which is why I have never considered doing this title until now, it would be insane to predict a ping bounce of between 100 and 200 ping several times a minute with an average ping of 500.
 
 Hopefully it all works for everyone else and thanks to all for their advice. It has been a very large and interesting learning curve and fun, which is very rewarding in itself.
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