Little things you never noticed (that suddenly appeared to you).
LordDragon
Same here, no matter how many times I have seen a cut scene I will not skip it unless I am the very last one OR we have all agreed beforehand. I am not going to pressure someone to skip a cut scene.
Markaedw
I was just running a character to EotN the first time and was able to notice a few tapestries and such. It's just to bad that the area cant be explorable later, because it looks as though someone spent a lot of time on the details for the short 2 minute run.
Saint Scarlet
It's over now but the whole of that "run" is included in the mausoleum in the Halloween quest "Commandeering a Mortal Vessel". If once you've killed everything during the quest you go explore it is quite massive and includes at least 5 dungeons floors worth of areas.
'Tis a shame i didn't take any screenies of it, but i showed alot of the murals and tapestries to the missus when i helped her with the quest.
'Tis a shame i didn't take any screenies of it, but i showed alot of the murals and tapestries to the missus when i helped her with the quest.
Voodoo Rage
Has anyone tried fighting off those waves of Destroyers? I've never tried it.
Saint Scarlet
Aye i have and unfortunately although you can usually manage to kill quite a few of them they just keep coming wave after wave, same with the destruction Depths mission/quest just before you enter the portal to the 3rd level. It's a bit like BFLA before the nerf x10 (except you don't get the 1min break between waves after you kill 1).
LicensedLuny
Yep, agreed. The destroyer waves never seemed to stop.
Years ago, a buddy and I ...(warning - button below really does contain a spoiler! It's the first time I've used these new buttons for their intended purpose!)
EDIT - @ Blade below - Ah so! Thanks for the info! ... oh, and the more Princess Bride references in this game or anything to do with this game, the better!
Years ago, a buddy and I ...(warning - button below really does contain a spoiler! It's the first time I've used these new buttons for their intended purpose!)
EDIT - @ Blade below - Ah so! Thanks for the info! ... oh, and the more Princess Bride references in this game or anything to do with this game, the better!
BladeDVD
Quote:
Years ago, a buddy and I ...(warning - button below really does contain a spoiler! It's the first time I've used these new buttons for their intended purpose!)
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See the last note in the Notes section. There's a little more detail on the talk page with a Princess Bride reference to boot. lol
Mintha Syl
Quote:
A year or two before TA has been removed I noticed the map with the dragon obelisks has a beautiful picture of a woman on one of the ruins' walls. Was a nice surprise to see such art in pvp too.
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All that area is reused for Mausoleum in Halloween quest...spent hours exploring it this year, apparently it's like the matrix for most dungeons but also has some very unique parts (tapestries Utopia-style etc) and it all was soo cool!
il Priscilla il
if you do /rank and then use an avatar form, it will keep your rank emote "up and hidden" till you die, sploding out a bambi wolf tiger etc
Wracks
1) If you flag your hero near a portal and if you die somewhere, you can get the hero to tele to you by flagging him/her through the portal. I never knew you could do this until a runner who was running me did this a while back. You can take advantage of UA monk to quickly ress you if you are solo running, so you don't have to bother with ress shrine
2) There is a cave in Southern Shiverpeak that if you enter, you can see/hear an a satellite like object near the shrine(which looked non-guild wars canon related). I never knew this until I started cartographing. It was bizarre and surreal when I first came across it.
Edit: This cave: http://wiki.guildwars.com/wiki/Lyssa%27s_ice_cave
2) There is a cave in Southern Shiverpeak that if you enter, you can see/hear an a satellite like object near the shrine(which looked non-guild wars canon related). I never knew this until I started cartographing. It was bizarre and surreal when I first came across it.
Edit: This cave: http://wiki.guildwars.com/wiki/Lyssa%27s_ice_cave
Baktwerel
I have already reached Nundu Bay in Nightfall and the Ice Caves of Sorrow in Prophecies when I found out yesterday that there are storybooks that record our missions for exp and gold. <_< Luckily my account/main was only 25 days old so I could purchase the missing pages....
Donnie Yen
Quote:
1)
2) There is a cave in Southern Shiverpeak that if you enter, you can see/hear an a satellite like object near the shrine(which looked non-guild wars canon related). I never knew this until I started cartographing. It was bizarre and surreal when I first came across it. Edit: This cave: http://wiki.guildwars.com/wiki/Lyssa%27s_ice_cave |
Essence Snow
This one is embarrassing, but after 12,820 hours of GW I just found sunspear arena. I always wondered why I couldnt carto that one lil bit by kamadan...lol
Omar Charrbane
Quote:
I just cannot fathom skipping a cut scene the first time it comes up. It is what we used to call, eye candy. It was one of the major reasons behind playing the game so that you could see the cut scenes and all the hard work that went into them.
It is also one of the huge issues I have with another game I am playing right now. No cut scenes at all. The game, while fun enough to play, feels empty of any real story. |
But seriously, I remember when cut scenes were nicely rendered cgi that probably took 40% of the games budget, also FMV was nice too if the acting was good(Crusader, C&C, Dune).
After much reading about the issue, the reason most developers opt for less to no cinematic is because it apparently makes the player feel like they are not "into the game" but more like passive viewers.
I lol. I don't need to "FEEL THE EXPERIENCE" and won't rage batshit because I am not "in control" etc etc...
Anyway, also I find games that use the in-game engine for cut scenes kinda sloppy too. Sorry Anet. But look how amazing the trailers are, why couldn't that kind of quality be in the game's opening/closing scenes?
Holy shit, I'm rambling.
Oh but on-topic, anything HM I always found is implied skipping because I just assume you saw it when doing nm.
Sube
Quote:
Hello, are you me?
But seriously, I remember when cut scenes were nicely rendered cgi that probably took 40% of the games budget, also FMV was nice too if the acting was good(Crusader, C&C, Dune). After much reading about the issue, the reason most developers opt for less to no cinematic is because it apparently makes the player feel like they are not "into the game" but more like passive viewers. I lol. I don't need to "FEEL THE EXPERIENCE" and won't rage batshit because I am not "in control" etc etc... Anyway, also I find games that use the in-game engine for cut scenes kinda sloppy too. Sorry Anet. But look how amazing the trailers are, why couldn't that kind of quality be in the game's opening/closing scenes? Holy shit, I'm rambling. Oh but on-topic, anything HM I always found is implied skipping because I just assume you saw it when doing nm. |
Lupu
Quote:
1) If you flag your hero near a portal and if you die somewhere, you can get the hero to tele to you by flagging him/her through the portal. I never knew you could do this until a runner who was running me did this a while back. You can take advantage of UA monk to quickly ress you if you are solo running, so you don't have to bother with ress shrine
2) There is a cave in Southern Shiverpeak that if you enter, you can see/hear an a satellite like object near the shrine(which looked non-guild wars canon related). I never knew this until I started cartographing. It was bizarre and surreal when I first came across it. Edit: This cave: http://wiki.guildwars.com/wiki/Lyssa%27s_ice_cave |
Then when I find the last of the enemies, I teleport the heroes to me
nuclear_herring
Quote:
I noticed this just a few months ago and now I use this when vanquishing ../.. Then when I find the last of the enemies, I teleport the heroes to me
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Oh, yes and the Shift thing when moving items in Inventory. Found that about 3 months ago and screamed out loud.
StormDragonZ
Discovered today that /salute actually does something!
roysland
Galen Ubal
You know the War in Kryta explorable areas - Divinity Coast and D'Alessio Seaboard? Once you've finished the War, they're still accessible, and empty of hostiles of any kind. Be handy if I didn't already have Tyrian Cartographer, but...
Still, kind of neat to wander around in, though a bit creepy; other than a scattering of Villagers, they're basically empty. Pretty, though.
Still, kind of neat to wander around in, though a bit creepy; other than a scattering of Villagers, they're basically empty. Pretty, though.
ruk1a
The water in the background of the character screen moves. Your mind = BLOWN!
Whirl E Vic
Going all completionist and finishing up the Realm of Torment Quests and finding all of the neat little areas that nobody ever goes...
how many have visited the Atrocity Library?
how about explored the Leech tunnels?
and then I pondered how many(actually how few) Bearer's Longbows are probably in the game
how many have visited the Atrocity Library?
how about explored the Leech tunnels?
and then I pondered how many(actually how few) Bearer's Longbows are probably in the game
LicensedLuny
Quote:
Going all completionist and finishing up the Realm of Torment Quests and finding all of the neat little areas that nobody ever goes...
how many have visited the Atrocity Library? how about explored the Leech tunnels? and then I pondered how many(actually how few) Bearer's Longbows are probably in the game |
Thanks & cheers for posting that! I may just have to steal your idea and go do some carto/vanq'ing in those murky maps. I'd forgotten how much easier things like max LB titles and slightly-less-clueless-noobish bars might make the place.
Hephaestus Ram
There's a Pug (dog) standing in the water trough that's up the first set of stairs
right outside Kaineng Center.
Must have passed that spot a thousand times before I noticed it.
right outside Kaineng Center.
Must have passed that spot a thousand times before I noticed it.
Daddy
Baby P Nut constantly dancing in JQ? Just found out that he/she has been there for years. Yesterday was the first time I actually noticed.
Lupu
Chrisworld
The log-in icon for the longest time was a helmet that wasn't in the game. The icon was removed in an update. A year later that helmet was added to the game. The knights helmet. Well....actually the whole set was added to the game.
True story.
http://www.mobygames.com/images/shot...in-screens.jpg
True story.
http://www.mobygames.com/images/shot...in-screens.jpg
zlockdownz
Like a month ago I realized the skill *sliver armor* is actually spelt Sliver armor and not Silver armor
Whirl E Vic
lorazcyk
On friend's list, you can just double click your friend's name to start a whisper. You don't have to click the little icon next to them.
If you drag a weapon to the button in your inventory named Weapon Sets, that weapon will be added to the current set.
If you drag a weapon to the button in your inventory named Weapon Sets, that weapon will be added to the current set.
HanSolo
LicensedLuny
Here is one that Firefighter Fred noticed the other day that made me go after 6+ years of playing and 4+ years of trading (involving lurking a lot of Ventari's threads and looking at a lot of items in trade windows.)
The merch value of purple items seems to always be divisible by 2.
The merch value of gold items seems to always be divisible by 4.
(except for cases where they have "Improved Sale Value" mods)
The merch value of purple items seems to always be divisible by 2.
The merch value of gold items seems to always be divisible by 4.
(except for cases where they have "Improved Sale Value" mods)
vader
Quote:
Going all completionist and finishing up the Realm of Torment Quests and finding all of the neat little areas that nobody ever goes...
how many have visited the Atrocity Library? how about explored the Leech tunnels? and then I pondered how many(actually how few) Bearer's Longbows are probably in the game |
FengShuiDove
Face:
There's a lot of really neat details that you miss in-game in the King Size Skill Icon thread.
There's a lot of really neat details that you miss in-game in the King Size Skill Icon thread.
shodannet
Yol
Requested many, many, many times before, but alas impossible, as apparently ANet don't have the original files containing the background images any more. I miss the Factions background and music...
mrmango
Great thread, I really enjoyed reading through this. I didn't know the one about dragging weapons to weapon sets and the link sharing template easy way.
Da Kenster
I still love the original Prophecies opening music. Whenever it started, back in the day, I always felt like I was about to dive into adventure. Good thing I bought the CE and can play it anytime I want....
Fungus Amongus
Family Guy
Fungus wins the thread! Awesome!