I am pretty sure while you all are moaning about this, you should know that the developers and moderators have all been assigned different jobs during the creation of gw2, not every developer is on the task, some are still monitoring gw1. So in this case, there is a team that is specifically focused on the game we are currently playing. Adding an npc isn't too hard, they have the code already for the lad, just need to place him in LA. Personally I think its an easier choice they can make and implement. Seriously the main priority of anet is to focus on making the gaming playerbase happy. They want to keep the population at good numbers so that they can have a good playerbase entering gw2. Never stop trying to please the customer even if you have something else to do. We are all lucky to have such pleasant human beings on the development of the game we love or for some of you that might 'hate' it.
Halloween Festival Hat Giver
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I know I am. And are they going to use tot bags to exchange for the masks? I can smell expliotation all over that from sellers. More so than usual if this is not a long-term policy.
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Unless these power outages were on Arenanet's side, which I don't see it directly mentioned in the OP, I don't understand why they should. It's a bit unfair of arenanet to stop for the rest of the world each time there is some act of god or accident they aren't directly linked to. Yeah, it's a pity otherwise if a part of the world was cut off for some time from the all-powerful internet and electricity, but I think that's a bigger priority, in itself, than meeting some game date if that's the case.
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I think we're all curious about whether or not this is going to be a long-term policy change.
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Unless these power outages were on Arenanet's side, which I don't see it directly mentioned in the OP, I don't understand why they should. It's a bit unfair of arenanet to stop for the rest of the world each time there is some act of god or accident they aren't directly linked to. Yeah, it's a pity otherwise if a part of the world was cut off for some time from the all-powerful internet and electricity, but I think that's a bigger priority, in itself, than meeting some game date if that's the case.
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I am pretty sure while you all are moaning about this, you should know that the developers and moderators have all been assigned different jobs during the creation of gw2, not every developer is on the task, some are still monitoring gw1. So in this case, there is a team that is specifically focused on the game we are currently playing. Adding an npc isn't too hard, they have the code already for the lad, just need to place him in LA. Personally I think its an easier choice they can make and implement. Seriously the main priority of anet is to focus on making the gaming playerbase happy. They want to keep the population at good numbers so that they can have a good playerbase entering gw2. Never stop trying to please the customer even if you have something else to do. We are all lucky to have such pleasant human beings on the development of the game we love or for some of you that might 'hate' it.
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Glad as I am for those that missed this opportunity for valid reasons out of thier own control, I'm afraid of the wave of THIS. Its already a problem in most games, and GW is no different. Every time this game gets something free, unexpected, new or different, the general population is grateful. But along come the self entitled, its not enough, "more more more" types. The first place those with no sense of gratitude go is this forum, in the hopes that something just like this will happen. So kudos, Anet, for listening but be aware of what you may have just called down.
I don't understand the people getting their noses out of joint over this. Does the hat giver at the Dragon Festival make your blood boil every year, too? What about the one at Wintersday that's had the gall to show up the last two years?
I always attend the finales and get my hats "the right way" (whatever that might mean). And because I don't live in a part of the country prone to disastrous storms and outages, I should continue to be able to do that. But if this is a permanent addition, and if the Wintersday one also continues to appear permanently, it makes me very happy because it makes sense.
This isn't about indulging whiners. It's about bringing cohesion to the events.
All festivals with unique hats should have a hat giver afterwards. It's silly to just have it for 1/3 or 2/3.
Thank you, ANet.
I always attend the finales and get my hats "the right way" (whatever that might mean). And because I don't live in a part of the country prone to disastrous storms and outages, I should continue to be able to do that. But if this is a permanent addition, and if the Wintersday one also continues to appear permanently, it makes me very happy because it makes sense.
This isn't about indulging whiners. It's about bringing cohesion to the events.
All festivals with unique hats should have a hat giver afterwards. It's silly to just have it for 1/3 or 2/3.
Thank you, ANet.
P
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I don't understand the people getting their noses out of joint over this. Does the hat giver at the Dragon Festival make your blood boil every year, too? What about the one at Wintersday that's had the gall to show up the last two years?
I always attend the finales and get my hats "the right way" (whatever that might mean). And because I don't live in a part of the country prone to disastrous storms and outages, I should continue to be able to do that. But if this is a permanent addition, and if the Wintersday one also continues to appear permanently, it makes me very happy because it makes sense. This isn't about indulging whiners. It's about bringing cohesion to the events. All festivals with unique hats should have a hat giver afterwards. It's silly to just have it for 1/3 or 2/3. Thank you, ANet. |
I would not be opposed to Anet adding "hats of holidays past" to the in-game store for a nominal fee. Possibly in packs. (i.e. both Halloween hats from 2007 together, or all hats from a particular year in a single pack)
Well, it's human nature to always want more. And it seems online games amplify such human tendencies.
People have always wanted the past hats, but I don't think this is the tiny pebble to get that snowball rolling.
It's two different issues, in my opinion.
I honestly don't know how I feel about the prospect of offering past hats. A lot of people want them (I wasn't playing in the old days and might like some, too); but by the same token, I know those who have them feel special because of their exclusivity.
Bottom line from my perspective: I loudly supported adding the Halloween hat giver. I wouldn't do the same for requesting "hats of holidays past" (cute label, though).
People have always wanted the past hats, but I don't think this is the tiny pebble to get that snowball rolling.
It's two different issues, in my opinion.
I honestly don't know how I feel about the prospect of offering past hats. A lot of people want them (I wasn't playing in the old days and might like some, too); but by the same token, I know those who have them feel special because of their exclusivity.
Bottom line from my perspective: I loudly supported adding the Halloween hat giver. I wouldn't do the same for requesting "hats of holidays past" (cute label, though).
the actual bottom line is that they implemented something into the game because they were being sincere. I don't think they mind if the community still moans, I just think it was to please the community a little instead of getting rid of complaints. I don't think you have to worry about the 'snowball effect', if people complain and they do fix that up for availability for past year hats, then the veteran community will moan also about how the fairness of it all has been adjusted.
Just chill. This was a good move by Anet, at least they are making moves ahead, rather than backwards (like some games I can mention - SWG).
Just chill. This was a good move by Anet, at least they are making moves ahead, rather than backwards (like some games I can mention - SWG).
V
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Unlike some, others can think of the future, if anyone even read the original discussion of this matter.
http://www.guildwarsguru.com/forum/w...tml?t=10496882 It's about thinking ahead. GW1 and GW2 are going to be side by side and there needs to be a more open window for players to participate in both games. Anet is thinking ahead. There will be Halloween Events in GW1 & GW2, everyone does not sit at their computer all day. Giving people a week to obtain special one time only items is not only good for players, but good for Anet to keep people playing both games. For those who can't see why this is beneficial for all parties, than I guess that's your problem. |
also, why do the mods delete every anti anet post ever, even if it says something legitimate?
There are still plenty of Stacks of ToT bags floating around for sale, i suppose its only fair, as the storm happened on halloween. If they weren't on before that, then I would assume they didn't care too much for the other parts of the event. its a small price to pay if they want the hats imo
This is a good thing and really should be the standard for all events.
Lots of other mmo's have the festival gear available through quests that start when the decorations go up.
The are a lot of people playing which all have different agenda's and giving the community as a whole more time to aquire something fun in the game is only improving it.
Indeed and that should be true for every company that provides you a service if you can state a legit REASON and POINT of your complaint. (although "angry and public" are not mandatory, the guy on here was just venting(angry) his displeasure in his thread(public) so those two aspects could not be avoided, it is a forum after all)
If I go to a restaurant and complain:
that my soup is cold: legit it should be warm.
that my soup is too hot: not legit, just wait.
that my soup is too salt: might be legit chef has to check, could be own fault but most of the time chef offers new soup.
that my soup tastes weird: might be ligit, might be taste, most of the time you get a new one
that I don't like my soup: matter of taste, you ordered a soup that you never had before and just don't like it, still, although not very often, chef offers you a new soup.
And these are just some simple examples which apply to everything you encounter in life.
Complaining isn't always a bad thing, it improves the service of the company (adding a hat giver in this case) and should NEVER be mistaken for whining whis is often without reason or point.
Lots of other mmo's have the festival gear available through quests that start when the decorations go up.
The are a lot of people playing which all have different agenda's and giving the community as a whole more time to aquire something fun in the game is only improving it.
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Moral of the story: complain angrily enough in public and you'll get your way?
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If I go to a restaurant and complain:
that my soup is cold: legit it should be warm.
that my soup is too hot: not legit, just wait.
that my soup is too salt: might be legit chef has to check, could be own fault but most of the time chef offers new soup.
that my soup tastes weird: might be ligit, might be taste, most of the time you get a new one
that I don't like my soup: matter of taste, you ordered a soup that you never had before and just don't like it, still, although not very often, chef offers you a new soup.
And these are just some simple examples which apply to everything you encounter in life.
Complaining isn't always a bad thing, it improves the service of the company (adding a hat giver in this case) and should NEVER be mistaken for whining whis is often without reason or point.
If you weren't there, you weren't there!
Why does everything have to be made available to everyone?
-- (Terry Pratchett, The Truth)
Why does everything have to be made available to everyone?
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| There are, it has been said, two types of people in the world. There are those who, when presented with a glass that is exactly half full, say: this glass is half full. And then there are those who say: this glass is half empty. The world belongs, however, to those who can look at the glass and say: What's up with this glass? Excuse me? Excuse me? This is my glass? I don't think so. My glass was full! And it was a bigger glass! |
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I'm surprised no-one has complained about the hats pre-hat maker when each char had to attend to get the hat. I missed out on a couple so that multiple chars could have the same hat that I preferred. Not really a big deal, but surprising no-one has jumped up and down about it.
Good on Anet for letting more people get this year's hats. I don't see a downside. I also see no downside to Anet reading opinions in Guru and making alterations based on what people have said.
It seems that complaints lead to getting what people want because complaints require change for resolution. Praise will only promote the status quo, which results in no change. If you weren't happy with something and stayed silent, how did you expect it to be changed?
The thing about the event complaints is people provided a basis for complaint and then provided a workable solution, a festival hat NPC. So the message to take form this: If you aren't happy with something, clearly state why and offer a solution and things may change in your favor.
Good on Anet for letting more people get this year's hats. I don't see a downside. I also see no downside to Anet reading opinions in Guru and making alterations based on what people have said.
It seems that complaints lead to getting what people want because complaints require change for resolution. Praise will only promote the status quo, which results in no change. If you weren't happy with something and stayed silent, how did you expect it to be changed?
The thing about the event complaints is people provided a basis for complaint and then provided a workable solution, a festival hat NPC. So the message to take form this: If you aren't happy with something, clearly state why and offer a solution and things may change in your favor.


