Paid primary profession change

lorazcyk

lorazcyk

Krytan Explorer

Join Date: Jul 2007

guildwiki.org/User:Lorazcyk

Mo/

Quote:
Once again the only argument people have for this is that they don't want to reroll a new character and get their titles again.
Look. Dude. My boyfriend plays maybe once a month, if that. He loves guildwars, but he's busy. That's the only game he plays. He's getting his titles on his ranger. But he won't even be done by the time GW2 rolls around.
Because he must play just the ranger, to max his titles, his other characters go unused. But if he's able to change Ranger to another profession, then maybe he would be able to play something new, for a change.


Quote:
It takes no time at all to push a character through a campaign so just make a new character and don't bother with meaningless titles that don't benefit you at all. Get the your cartograph/consumable/vanquisher/protector/gaurdian titles on one character and just push your other characters to where you want them.
Not everyone has the time to "push". Their in game time is used for regular play. They don't have the luxury of rushing through the titles.
What's so difficult to understand here? If we keep switching characters, WE WILL NEVER MAX OUR TITLES!

It's like if you're parents living below the poverty line. If you have one or two children, maybe, just maybe, you'll be able to save enough money so they can go to college. But six children? Not likely.

Quote:
p.s. I NEVER WANT TO SEE A PARAGON WITH AN LDOA TITLE RUNNING AROUND!!!
Why not? Maybe your character met a lovely woman (or man) that inspired him/her so much, s/he decided to change professions (Keiran Thackeray).

If the option to pay for a profession change was available to me back in 2006, I would have sooo changed my Elementalist to a Mesmer. I started out as an Elementalist, but from start to finish, I always played with Mesmer skills (Backfire, Empathy, interrupts, all that sexy stuff). So I was trained a Mesmer!

Don't tell me I should have made a Mesmer instead.... back then they looked like there's dung under their nose!.. and I didn't know any better

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

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Quote:
Originally Posted by lorazcyk View Post
Look. Dude. My boyfriend plays maybe once a month, if that. He loves guildwars, but he's busy. That's the only game he plays. He's getting his titles on his ranger. But he won't even be done by the time GW2 rolls around.
Because he must play just the ranger, to max his titles, his other characters go unused. But if he's able to change Ranger to another profession, then maybe he would be able to play something new, for a change.



Not everyone has the time to "push". Their in game time is used for regular play. They don't have the luxury of rushing through the titles.
What's so difficult to understand here? If we keep switching characters, WE WILL NEVER MAX OUR TITLES!

It's like if you're parents living below the poverty line. If you have one or two children, maybe, just maybe, you'll be able to save enough money so they can go to college. But six children? Not likely.


Why not? Maybe your character met a lovely woman (or man) that inspired him/her so much, s/he decided to change professions (Keiran Thackeray).

If the option to pay for a profession change was available to me back in 2006, I would have sooo changed my Elementalist to a Mesmer. I started out as an Elementalist, but from start to finish, I always played with Mesmer skills (Backfire, Empathy, interrupts, all that sexy stuff). So I was trained a Mesmer!

Don't tell me I should have made a Mesmer instead.... back then they looked like there's dung under their nose!.. and I didn't know any better
guess it's rather your own fault you lacked the drive to play that class, does this mean you should be allowed to pay for an advantage that others actually put the time, effort, and patience into. What is being requested is that the lazy be allowed to pay for things that give a distinct advantage in the game. The "grindy" titles can also impart an advantage to the player via pve only skills. Your HoM points are account wide, do you really think because you are bored or busy that you are entitled to a game breaking advantage simply because you don't feel like playing? Great, next lets all have cash shop leveling too! That's the same direction right? Say $9.99 a level? Perhaps we can buy location unlock packs too... Wouldn't that be awesome? Farming location unlock packs!!!! Ooooooh how about we just use real world money to buy in game gold... I mean who can be bothered to earn cash? /end sarcasm... Get real, this is the lazy way to do what the rest of us took time to do. As was stated before pve is easy. Stop being lazy/bored/uneducated to builds/too lazy to research and do what we all have done.

il Priscilla il

il Priscilla il

Frost Gate Guardian

Join Date: Oct 2011

cake

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What game breaking advantages...... what about if I want my already gwamm to be a mo instead of war?

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

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Quote:
Originally Posted by il Priscilla il View Post
What game breaking advantages...... what about if I want my already gwamm to be a mo instead of war?
Apparently you don't get that you chose a profession in the game, that profession is linked to armor, energy, health, skills. Want a monk? Make a monk. Want gwamm? Earn it like everyone else has. This self entitlement thing is getting out of control. You earned it, its already a character you invested time in, so if you are truly that bored that you feel another class would be better, stop playing the class you got the titles maxed on, roll a new one, and play the game like the rest of the population. As far as what game breaking advantages, read above. Title linked skills aren't all linked to titles that aren't account wide (Lux/Kurz as an example) but those that are impart a buff to the class you are on when you earn them. I think for the last time it should be noted that there is almost no excuse a player cannot make a character, level it quickly, faceroll PvE with 7 hero teams, earn money, earn titles and max them in VERY little time. If this still seems difficult use this , this, and most importantly THIS

/thread

Showtime

Showtime

Forge Runner

Join Date: Sep 2005

WTB Q9+5e Bows/Q8 14^50 Weapons

R/P

Quote:
Originally Posted by cormac ap dunn View Post
guess it's rather your own fault you lacked the drive to play that class, does this mean you should be allowed to pay for an advantage that others actually put the time, effort, and patience into. What is being requested is that the lazy be allowed to pay for things that give a distinct advantage in the game. The "grindy" titles can also impart an advantage to the player via pve only skills. Your HoM points are account wide, do you really think because you are bored or busy that you are entitled to a game breaking advantage simply because you don't feel like playing? Great, next lets all have cash shop leveling too! That's the same direction right? Say $9.99 a level? Perhaps we can buy location unlock packs too... Wouldn't that be awesome? Farming location unlock packs!!!! Ooooooh how about we just use real world money to buy in game gold... I mean who can be bothered to earn cash? /end sarcasm... Get real, this is the lazy way to do what the rest of us took time to do. As was stated before pve is easy. Stop being lazy/bored/uneducated to builds/too lazy to research and do what we all have done.
You seem equate titles with effort/achievement.

Most of us equate titles with grind, no real skill involved, too much time on your hands and/or that you bought them... OR all of the above.

I'm also gwamm, and trust me, it's nothing special. It took a stupid amount of time and wasn't fun for the most part. It felt unnatural doing missions over and over again to fill the dozen books i had on me each time. It was dumb scraping the edge of maps and having to research why it wouldn't snap when I could see the edges. Explaining where to go and what to do with wurms for the 300th time was lame.

I hope they make it super easy from here on out cuz I don't like people grinding at something til it makes them unhappy with the game. I was right about the alcohol and I know I'm right about the other bs excessive grind.

Let them pay to change primary professions OR fix it so it doesn't take so long to get new toons up to speed.

Whatever you think, if arenanet figures out that making titles/gwamm/hom easier will sell more gw2s, that's what they will do. It probably would help get people into gw 2.

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

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Quote:
Originally Posted by Showtime View Post
You seem equate titles with effort/achievement.

Most of us equate titles with grind, no real skill involved, too much time on your hands and/or that you bought them... OR all of the above.

I'm also gwamm, and trust me, it's nothing special. It took a stupid amount of time and wasn't fun for the most part. It felt unnatural doing missions over and over again to fill the dozen books i had on me each time. It was dumb scraping the edge of maps and having to research why it wouldn't snap when I could see the edges. Explaining where to go and what to do with wurms for the 300th time was lame.

I hope they make it super easy from here on out cuz I don't like people grinding at something til it makes them unhappy with the game. I was right about the alcohol and I know I'm right about the other bs excessive grind.

Let them pay to change primary professions OR fix it so it doesn't take so long to get new toons up to speed.

Whatever you think, if arenanet figures out that making titles/gwamm/hom easier will sell more gw2s, that's what they will do. It probably would help get people into gw 2.
I have no problem with making the grind easier, but as to just paying to change a profession? Its a bit beyond silly. As has also been stated many times this thread isn't about the titles being made easier, its about buying your way into something out of boredom/laziness/whatever.

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

I honestly don't get that people keep talking about grindy titles, and that they are no fun at all. If you don't have fun getting the titles you're doing it wrong imo.
I had fun most of the time getting my gwamm, if I got too bored working on a title I stopped untill it felt good again. Sure it is no big achievement, Im far from a leet player, I just waste time in gw to have fun, so never truly learned to be good.

But titles do NOT have to be a pain, they do NOT have to be boring... it depends on how YOU aproach them.
I do however think it is fair to say you don't want to do it one more time... I know I wont...

There have been way worse suggestions than this one, this would not really ruin anything for anyone as I see it. Is it likely it'll ever happen? Probably not.
I kinda remain neutral on this one.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

I really really really can't get people complaining about "titles are boring, grindy, take too much time and I have no time, I'm not going to do them on a second char so can't roll a second char"...did I lose an update which said that now titles are compulsory and you must have them if you wanna play and if else you'll be thrown in jail?Really? As someone said titles were introduced cause some wanted to spend their time "grinding" for them, or wanted an achievement for what they did already. That doesn't mean the rest, the ones who find title-hunting something that makes you sick, have to do them. If you fall in the second category but are dying to have titles, than you're doing something wrong. If you wanted that for your HoM, I see no reason to do that on a second class, as it's account wide.
Left apart all the difficulties I could see a primary change involving, as your primary is all that defines your char. And no, don't name Razah and Keiran, they're heroes, for heroes class is just a letter near the name and little bit more.

il Priscilla il

il Priscilla il

Frost Gate Guardian

Join Date: Oct 2011

cake

W/

Quote:
Originally Posted by cormac ap dunn View Post
Apparently you don't get that you chose a profession in the game, that profession is linked to armor, energy, health, skills. Want a monk? Make a monk. Want gwamm? Earn it like everyone else has. This self entitlement thing is getting out of control. You earned it, its already a character you invested time in, so if you are truly that bored that you feel another class would be better, stop playing the class you got the titles maxed on, roll a new one, and play the game like the rest of the population. As far as what game breaking advantages, read above. Title linked skills aren't all linked to titles that aren't account wide (Lux/Kurz as an example) but those that are impart a buff to the class you are on when you earn them. I think for the last time it should be noted that there is almost no excuse a player cannot make a character, level it quickly, faceroll PvE with 7 hero teams, earn money, earn titles and max them in VERY little time. If this still seems difficult use this , this, and most importantly THIS

/thread
Just like in the bonus missions, armor health energy and the like can all be changed EXTREMELY easily. Want gwamm? I already have it.... I could do without wasting my time doing cartographer/vanq/prot/guard on every single character i make...... thats not how I want to play. I dont feel entitled to anything, assuming that only makes you look foolish and rash, since for one its only a suggestion to an already dead game, and acting like this single thing would break everything ever that ever could have or did exist in gw is so asinine I almost laughed. So you think title linked PvE only skills are game breaking.... but not 7h teams.... GOTCHA. I mean its totally definitely not ever possible to simply remove the PvE / Title skills, and have you quest for them again. NOPE THATS IMPOSSIBLE....

Also, I dont feel another class would be better, I simply would like to play Something different or perhaps I would like my character to BE something different for RP purposes, despite having 4 gwamm already. Like you say, it's not like its a challenge to achieve.

Also to the last comment you made, not every one plays this game for the rush of maxing everything ever in one day. I'd just like to play the game I have been playing for 6+years and still enjoy it, this (while only a suggestion) IS a feasible way for me to enjoy this game even more. GET.OVER.YOURSELF.

Not A Standard Name

Academy Page

Join Date: Apr 2011

Ascalons Keeper

W/

Quote:
Originally Posted by Mintha Syl View Post
I really really really can't get people complaining about "titles are boring, grindy, take too much time and I have no time, I'm not going to do them on a second char so can't roll a second char"...did I lose an update which said that now titles are compulsory and you must have them if you wanna play and if else you'll be thrown in jail?Really? As someone said titles were introduced cause some wanted to spend their time "grinding" for them, or wanted an achievement for what they did already. That doesn't mean the rest, the ones who find title-hunting something that makes you sick, have to do them. If you fall in the second category but are dying to have titles, than you're doing something wrong. If you wanted that for your HoM, I see no reason to do that on a second class, as it's account wide.
Left apart all the difficulties I could see a primary change involving, as your primary is all that defines your char. And no, don't name Razah and Keiran, they're heroes, for heroes class is just a letter near the name and little bit more.
Ever heard of PvE-only skills?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The thing is, the only real use for titles in unlocking things for the HoM and PvE skills.
The HoM is already account-wide, so, once you get a title in a character, it doesn't matter if you don't have it in another character.
And PvE-skills were changed so you don't need a high rank in titles for them to be useful.

You can just play with other characters, and not bother to focus in titles you already had.

I wouldn't mind if all titles were account-wide, though. Most achievements and titles are account-wide in most games, and no one complains.

BettaDenU

BettaDenU

Ascalonian Squire

Join Date: Feb 2011

A/

Before everyone starts shouting again I don't want this thread to become closed so lets keep it on the subject of the idea itself because half of the above replies have nothing to do whatsoever with this idea and cannot be linked to it either.

If you think this will damage the game in any way possible then give a constructive response, if you can't think of anything that will have a negative impact on you or other players with this idea implemented into the game and the online store then I will consider that as a /signed.

Laraja

Laraja

Krytan Explorer

Join Date: Dec 2007

Somewhere over the rainbow

Descendents of Honor

Rt/

/signed

Not because I'll ever use it, but because if people want to change a primary profession on their favorite toon and are willing to pay money, let them. It's no skin off my ass. Paragon running around with LDoA? Why does that hurt my game play? The argument about someone changing their profession to something they don't know how to play? Pretty unlikely. The reason they're changing is probably because they probably know how to play that and would like to do it on their favorite toon.

Titles? Who cares? Really. I'm mean REALLY. Who the %$#^ cares? At one point the player worked for it, so for pity's sake let them display it if they want.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Quote:
Originally Posted by cormac ap dunn View Post
guess it's rather your own fault you lacked the drive to play that class, does this mean you should be allowed to pay for an advantage that others actually put the time, effort, and patience into. What is being requested is that the lazy be allowed to pay for things that give a distinct advantage in the game.
What advantage?
You have 1 GWAMM.
You change primary.
You still have 1 GWAMM.
You haven't paid to buy a second.
You've already put the time in to max all the titles.
Profession specific differences like AL make next to no difference in the time/effort to get these titles, especially considering any class can run SoS and discord w/ mesmers and get all these with ease.

After all, this game was sold on the premise of no grind. All this means is you can swap class, retain all the titles so you aren't going to have to grind for maximum efficiency. It similar in concept to the skill unlock packs. You can grind all the balth/gold for skills or you can pay a fee and skip it. Here, you can make a new character and grind for all the pve titles, or pay a fee and convert your existing class to a new one. No one is asking to buy titles. No one is asking to spawn a second character with maxed titles. All people want is to change an existing character into a different class.

lorazcyk

lorazcyk

Krytan Explorer

Join Date: Jul 2007

guildwiki.org/User:Lorazcyk

Mo/

I'd like to know what advantage too...
All these people just keep talking in circles.
The sky is blue because the sky is blue because the sky is blue. Oh, because I say the sky is blue.

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

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Quote:
Originally Posted by JONO51 View Post
What advantage?
You have 1 GWAMM.
You change primary.
You still have 1 GWAMM.
You haven't paid to buy a second.
You've already put the time in to max all the titles.
Major advantage being TIME. You think maybe getting rid of all primary professions sounds like a good idea? I mean after all, if you put the time in, you should be allowed to have your character be anything you like, whenever you like... Whats the point of having classes if they are just something easily thrown away? The point is balance in game play. you pay, you get the advantage of taking something that, lets face it, is easier done on other classes (SoS rit can face roll anything in most situations, If i run a monk in PvP I'll be hard pressed to NOT get my title faster...) and making it a set accomplishment on a class that might otherwise find it harder (Paras might as well just hang it up aside from Imba according to most other players).
Quote:
Originally Posted by JONO51 View Post
Profession specific differences like AL make next to no difference in the time/effort to get these titles, especially considering any class can run SoS and discord w/ mesmers and get all these with ease.
My point exactly... There is NO reason you can't title on any character you make. Kinda makes the "grind" argument a bit invalid.
Quote:
Originally Posted by JONO51 View Post
After all, this game was sold on the premise of no grind. All this means is you can swap class, retain all the titles so you aren't going to have to grind for maximum efficiency. It similar in concept to the skill unlock packs. You can grind all the balth/gold for skills or you can pay a fee and skip it. Here, you can make a new character and grind for all the pve titles, or pay a fee and convert your existing class to a new one. No one is asking to buy titles. No one is asking to spawn a second character with maxed titles. All people want is to change an existing character into a different class.
Thats rather what you are asking, that all the equipment, titles, and effort put into one class be transformed into a totally different class. You have more then one slot available... Why do you think that is? So you can just reroll at will on one character because you achieved something on it? Just ask directly for what you really want here, Account-wide titles... Dancing around the topic is just silly, and this is a far cry from an effective solution.

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Quote:
Originally Posted by lorazcyk View Post
I'd like to know what advantage too...
All these people just keep talking in circles.
The sky is blue because the sky is blue because the sky is blue. Oh, because I say the sky is blue.
The funny thing is if you read it all again people list off the reasons... It always amuses me when people refuse to see something then digress to others talking in circles.

Plutoman

Krytan Explorer

Join Date: Jul 2010

E/

Quote:
Originally Posted by cormac ap dunn View Post
Major advantage being TIME. You think maybe getting rid of all primary professions sounds like a good idea?
This isn't getting rid of primary professions.. It would require payment, if people went and on every whim changed primary like they would secondaries, ANet would then be billionaires. That wouldn't happen.

Anyways, it's a harmless change. I may or may not enjoy it, but I see the benefits. I'm on my ele and I've played thousands of hours, but I don't want to repeat the grind of nightfall and other areas or spend tons of gold on skillbooks to get a mesmer or assassin in the DoA. I'd also like to be able to work on the same titles if I switched characters, and not have partial progress in one but not another.

There's no harm in it, titles are fine anyways. The only prestige is what you make of them. Obviously, cormac, the prestige of a title is rather profound to you, so it matters more. To a lot of us, the prestige is not all that great, thus we would enjoy the benefit of being able to pay and keep our character's progress, keep our name, but not have to grind through the game over and over again just to finally get to stuff we enjoy.

il Priscilla il

il Priscilla il

Frost Gate Guardian

Join Date: Oct 2011

cake

W/

Quote:
Originally Posted by cormac ap dunn View Post
Major advantage being TIME. You think maybe getting rid of all primary professions sounds like a good idea? I mean after all, if you put the time in, you should be allowed to have your character be anything you like, whenever you like... Whats the point of having classes if they are just something easily thrown away? The point is balance in game play. you pay, you get the advantage of taking something that, lets face it, is easier done on other classes (SoS rit can face roll anything in most situations, If i run a monk in PvP I'll be hard pressed to NOT get my title faster...) and making it a set accomplishment on a class that might otherwise find it harder (Paras might as well just hang it up aside from Imba according to most other players).


My point exactly... There is NO reason you can't title on any character you make. Kinda makes the "grind" argument a bit invalid.


Thats rather what you are asking, that all the equipment, titles, and effort put into one class be transformed into a totally different class. You have more then one slot available... Why do you think that is? So you can just reroll at will on one character because you achieved something on it? Just ask directly for what you really want here, Account-wide titles... Dancing around the topic is just silly, and this is a far cry from an effective solution.

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The funny thing is if you read it all again people list off the reasons... It always amuses me when people refuse to see something then digress to others talking in circles.
Mentioning PvP where u can simply create a lvl 20 with everything unlocked is void.
As with that, you would only have the skills unlocked that u already have taking a pve there, LIKE IT IS ALREADY.
the addition of 7h teams has already made ALL PVE mind numbingly easy, changing the PC main prof will have absolutely ZERO affect on that, in ALL areas of PVE.

It's not about making titles account wide. or about getting multiple gwamm characters. It's about EXTENDING the gameplay of A character that you have put multitudes of hours into even further.

If I wanted to make a farming character, I would simply make one, buy the tomes and use it, that's not what I'm talking about or most other people in the thread.

All you are doing is straw manning the thread and derailing it from the things it is asking / commenting on.

lorazcyk

lorazcyk

Krytan Explorer

Join Date: Jul 2007

guildwiki.org/User:Lorazcyk

Mo/

Quote:
The funny thing is if you read it all again people list off the reasons
Well, you can say "rainy weather sucks so bad!!!", and I ask "Why?", you say "It sucks!!!!" So I ask... "But why does it suck?"... and you say "because I don't like it!".... that's called going in circles. You're not answering my question!

So, let me show you what I mean.
Quote:
Originally Posted by cormac ap dunn View Post
Major advantage being TIME.
How is it a bad thing? Why is it a bad thing? Please explain.

Quote:
You think maybe getting rid of all primary professions sounds like a good idea
I mean after all, if you put the time in, you should be allowed to have your character be anything you like, whenever you like...
Whats the point of having classes if they are just something easily thrown away?
This is not relevant. Not everyone will pay to change their profession. It will not be MANDATORY. You can have as many professions as you have character-slots.

Quote:
The point is balance in game play. you pay, you get the advantage of taking something that, lets face it, is easier done on other classes (SoS rit can face roll anything in most situations
And if I change to a SoS Rit.... this hurts you.... HOW?
What about those who don't have factions? Should they complain they can't faceroll everything because they don't have a Rit? Ofcourse not, they could simply buy the campaign.
People who don't own NF or EotN are missing out on heroes. Should they cry that they have to play with henchies? No, go and buy the campaign.

Even so, none of this is even relevant to changing your primary profession. Until you explain how someone saving time on re-rolling a character, and re-doing their titles, is a bad thing.

Some people say there won't be any more favor. But keep in mind, those who have lots of titles almost finished will not be stupid enough to re-roll their character anyway! And if they did? Then those titles they were working on are now out the window, and they will have to start over... slowing down titles, slowing down favor.

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

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Quote:
Originally Posted by lorazcyk View Post
Well, you can say "rainy weather sucks so bad!!!", and I ask "Why?", you say "It sucks!!!!" So I ask... "But why does it suck?"... and you say "because I don't like it!".... that's called going in circles. You're not answering my question!

So, let me show you what I mean.

How is it a bad thing? Why is it a bad thing? Please explain.

This is not relevant. Not everyone will pay to change their profession. It will not be MANDATORY. You can have as many professions as you have character-slots.

And if I change to a SoS Rit.... this hurts you.... HOW?
What about those who don't have factions? Should they complain they can't faceroll everything because they don't have a Rit? Ofcourse not, they could simply buy the campaign.
People who don't own NF or EotN are missing out on heroes. Should they cry that they have to play with henchies? No, go and buy the campaign.

Even so, none of this is even relevant to changing your primary profession. Until you explain how someone saving time on re-rolling a character, and re-doing their titles, is a bad thing.

Some people say there won't be any more favor. But keep in mind, those who have lots of titles almost finished will not be stupid enough to re-roll their character anyway! And if they did? Then those titles they were working on are now out the window, and they will have to start over... slowing down titles, slowing down favor.
What more explanation do you need? You are asking for a paid advantage over players who do not pay. Whats the point? Titles all calculate into the HoM account-wide so the "I'll never get it all before GW2" argument is dead. The titles that are exclusive to your character play a distinctive roll in certain skills linked to them. Those same titles have a baring on the story line as well... Your characters equipment, skills, skill points, appearance are already tied to that profession. Asking for a complete change not only takes away from the storyline, but also defeats the point of multiple slots. Most everyone making the argument for this are stating that they don't want to spend the time doing all of this on multiple characters... they then state that PvE is easy... they state that things are too grindy... You do realize we all asked for that grind right? that if it were easy we would bitch that there was no content... That if it took less effort we would look at these things as a standard , not an achievement. I can already see the groups of elitists asking people who don't have say, a Rit with maxed title in DoA to reroll a class they did have the title on so as to make the run convenient. Titles like LDoA which have already been made scores easier will now be a joke, as the number of Rits, Paras, Dervs, and Sins with it will be stupid... Lets not even begin to think of major skill changes effecting this... I'm not even sure why i bother to argue with people who refuse to see that their lazy nature won't change a thing. Pretty damned sure any dev reading this wouldn't think twice about it. Guess I'm bowing out on this topic as its never going to happen. That and arguing with a fool is making me feel a fool myself

lorazcyk

lorazcyk

Krytan Explorer

Join Date: Jul 2007

guildwiki.org/User:Lorazcyk

Mo/

Quote:
Originally Posted by cormac ap dunn View Post
What more explanation do you need? You are asking for a paid advantage over players who do not pay.
How about /bonus weapons, the Fire Imp summon, Mercenaries, and the whole deal? You could even argue that Costumes are an advantage, because you now have a pretty outfit for your character, without farming materials.
Do you agree? Would you like these things to be removed from the game?

Quote:
Titles all calculate into the HoM account-wide so the "I'll never get it all before GW2" argument is dead.
That's right, but you can't work in one title in more than one character at once. You must work on that title, with only one character. (single-character titles)

Quote:
The titles that are exclusive to your character play a distinctive roll in certain skills linked to them. Those same titles have a baring on the story line as well... Your characters equipment, skills, skill points, appearance are already tied to that profession. Asking for a complete change not only takes away from the storyline, but also defeats the point of multiple slots.
As I said before, what about the fact that you can get rank 8 in Hero's Ascent as an Elementalist, then switch to a Monk, yet still display the title? Playing monk in HA is drastically different than playing an Elementalist. Is it unfair that a monk with no HA experience could get into a high ranked group?

Quote:
Most everyone making the argument for this are stating that they don't want to spend the time doing all of this on multiple characters...
Ofcourse we don't.
Our titles could be half-way, or almost maxed. If we switch, it's not likely we will finish either one.
If I do Guardian/Protector in different campaigns on different characters, I won't have Legendary Guardian title.
If I do EotN titles on separate characters, I won't have Master of the North.

Quote:
I can already see the groups of elitists asking people who don't have say, a Rit with maxed title in DoA to reroll a class they did have the title on so as to make the run convenient.
People already do this.

Quote:
Titles like LDoA which have already been made scores easier will now be a joke, as the number of Rits, Paras, Dervs, and Sins with it will be stupid...
Don't be silly, those professions are not possible in pre-searing. Skills for these professions aren't even available there. No armors either. Be realistic.
A easy way to prevent this is to make sure your character is level twenty, AND ascended.

Quote:
Lets not even begin to think of major skill changes effecting this...
What skill changes are you talking about? Why would this bring about major skill changes? If you don't explain yourself, it's no wonder people think of your arguments as foolish.

Quote:
Pretty damned sure any dev reading this wouldn't think twice about it. Guess I'm bowing out on this topic as its never going to happen.
That's for the devs to decide, not you, unless you become employed by them.

Lithril Ashwalker

Lithril Ashwalker

Jungle Guide

Join Date: Dec 2008

Alabama

A/

dont stray off topic all of you, i can see it not being difficult to change a rangers obsidian armor into an elementalist obsidian armor and his main profession to an ele to match, but u cant make a rangers distracting shot into a elementalist skill thats a duplicate, there isnt one. thats one way they will fail, which still leaves u all of the skills to get in order to be able to use ur newly changed profession.

Plutoman

Krytan Explorer

Join Date: Jul 2010

E/

There's no paid advantage? o.O I don't know where you've gotten that from. They don't gain any titles, any advantages, all they gain is a new profession to stave off boredom. It doesn't negate the need for multiple slots. People who play multiple professions regularly will need multiple slots. People who PvP will need multiple slots. People who like to roleplay need multiple slots.

The storyline barely touches into profession, only in the tutorial. A rit, para, derv, or sin with LDoA doesn't make a difference - to get that title, they still had to earn it on a regular character inside pre-searing - because I'm going to go out on a limb here and say it'd only be for level 20 characters, just like you can only make a merc out of a level 20 character. Do you really believe people would just 'ask' people to whip out $20 to make a run easier? Someone can make that choice - there's no one that's going to ask someone to do that. You're entirely exaggerating the situation. Why, oh why, would skills change because of this? :/

Edit: Sniped. Glad I'm not the only one who was confused on what the heck he was saying. Particularly skill changes? o.o

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by cormac ap dunn View Post
I can already see the groups of elitists asking people who don't have say, a Rit with maxed title in DoA to reroll a class they did have the title on so as to make the run convenient.
Elitism with titles in pve only occurs with rank-specific scenarios (IE: lightbringer/ EoTN) I've never been descriminated for having survivor or skill hunter in something like an SC...and I've been on quite a few SCs.

Quote:
Originally Posted by cormac ap dunn View Post
Titles like LDoA which have already been made scores easier will now be a joke, as the number of Rits, Paras, Dervs, and Sins with it will be stupid
I fail to see how LDoA will be easier to achieve if people are able to change their prof. Last time I checked, you cannot change your prof to rit/sin/para/derv in proph. And, fyi, LDoA is not as easy now as you think it is; it requires a lot less time with the update to pre, but without farming it takes at least 80 daily quest completions to get enough exp for the title.

I'm sure there could be a restriction (ascended) in order for this to take place, or even restrict the prof. change to whatever campaign the original char was started in, so you won't see a sin with LDoA.


Quote:
Originally Posted by cormac ap dunn View Post
... Lets not even begin to think of major skill changes effecting this...
Agreed, we would have to completly rebalance every primary prof. to reflect the changes that this update would provide. Wait a second.....


Quote:
Originally Posted by cormac ap dunn View Post
I'm not even sure why i bother to argue with people who refuse to see that their lazy nature won't change a thing. Pretty damned sure any dev reading this wouldn't think twice about it. Guess I'm bowing out on this topic as its never going to happen. That and arguing with a fool is making me feel a fool myself
They wouldn't think twice about it, eh? Kinda like they didn't think about the other micro-transactions that are currently in the store (and were proposed on guru, I might add). You are right about making a fool of yourself though.


/signed

synbios_kun

Ascalonian Squire

Join Date: Nov 2005

Righteous Invasion Of Truth

R/

/notsigned

Not interested in being able to change primaries when, for the better part of my life in GW, I've been told to consider my choice of primary profession because it will play a heavy role in my playstyle.

BettaDenU

BettaDenU

Ascalonian Squire

Join Date: Feb 2011

A/

Skills don't change, the only thing that changes is your primary profession attribute (wether or not it's a full makeover I'll leave that to the devs).

This is not a change for the lazy people it's a change for the bored people. Lore wise it has already happened to NPC's, also people that would switch on and off and changing their primary profession everyday would still have to pay 20 bucks for that. It's not a free service and I explicitly noted in the title that it would be a paid service so you would have to dish out money for this.

Also how the hell can you ever think that this will give an advantage for someone over someone else who didn't pay for the service?

Example:

Prophecies born Primary Ranger - Level 20 - Ascended - GWAMM.

Factions born Primary Ritualist - Level 20 - Weh No Su - GWAMM - changes to ->>> Primary Ranger. Where's the advantage?

He's still level 20 not 30 or something, he's still ascended or weh no su if you will and he still has his GWAMM. What changed here in the plateau of power? Exactly nothing.

@ cormac ap dunn , I think you've taken it out of context or misread something, this idea is not advantagous to anyone except to those who are bored because they can change their boring dull i've spent 3.000 hours on this profession to i've spent 3.000 hours on this character and I can still enjoy it.


If you are afraid that sins will run around with LDoA they still had to pay 20 bucks to do it, if I made my Elementalist in prophecies his hair and face looks from that continent but if I pay for the makeover pack which I did I will have a Canthan looking Elementalist with LDoA how does that work in your opinion? Would you scream in my face that it's blasphemy or something?


It's a paid service, you don't HAVE to buy it but you can if you'd LIKE.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Tjal Lee View Post
this idea is not advantagous to anyone except to those who are bored because they can change their boring dull i've spent 3.000 hours on this profession to i've spent 3.000 hours on this character and I can still enjoy it.
Would that still be "this character" if you change its profession, its appearence... and, by the end of the day, only retain accomplishments and titles? Would you still enjoy a completely different character... with 3000 hours-worth of accomplishments? Just asking, but it's hard not to make this a discussion about titles, when "I've spent 3000 hours on a character and now I'm bored" is the best argument in favour of this change...

I can't help but feel there's some form of compulsion behind all this. 3000 hours of play, and you couldn't realize you wanted something else before? Unless you only care about accomplishments, what difference will it make to simply start anew instead? I really doubt that you've much left to do with a character with that many hours of play, so, what will you do with a new primary?

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

Me/

@The Drunkard
What can I say, I had this great big post written for you, and in the end I have decided your probably not worth explaining things to.

@lorazcyk
Same thing applies. for every explanation you seem to just ask rounded out summary questions. I find it rather impossible to answer you when everything you say seems to have a "?" at the end of it.

All in all this thread is still best solved by account wide titles, of which only 3 should even be considered, sweet tooth, drunkard, and party animal. The rest are too attached to skills and story specific content.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Quote:
Originally Posted by cormac ap dunn View Post
Major advantage being TIME. You think maybe getting rid of all primary professions sounds like a good idea? I mean after all, if you put the time in, you should be allowed to have your character be anything you like, whenever you like... Whats the point of having classes if they are just something easily thrown away?
Yeah buddy, everyone is gonna be dropping $20 every few hours to swap roles for SC. Lol.....

Quote:
The point is balance in game play. you pay, you get the advantage of taking something that, lets face it, is easier done on other classes (SoS rit can face roll anything in most situations, If i run a monk in PvP I'll be hard pressed to NOT get my title faster...) and making it a set accomplishment on a class that might otherwise find it harder (Paras might as well just hang it up aside from Imba according to most other players).
I even said that any class can run SoS and get this shit, therefore they're all already equal in getting these titles.........

Quote:
My point exactly... There is NO reason you can't title on any character you make. Kinda makes the "grind" argument a bit invalid.
Ease=/=time. This game is skill>time. Don't wanna waste time grinding 1mil balth/gold for skills? Buy the skill packs in the store. Don't wanna grind all these ranks? Convert existing char to another class. Wanna go back? Pony up another twenty. You choose to grind all of them on 2 chars? Well then, you have two separate characters to flip between whenever. If you buy a class change you only have 1 character still...



Quote:
Thats rather what you are asking, that all the equipment, titles, and effort put into one class be transformed into a totally different class. You have more then one slot available... Why do you think that is? So you can just reroll at will on one character because you achieved something on it? Just ask directly for what you really want here, Account-wide titles... Dancing around the topic is just silly, and this is a far cry from an effective solution.
The only relevant scale in PvE titles is time. Not difficulty. Not effort. Not profession specific difference (we both agree any class can roll SoS and get these). People would rather spend $20 and convert class than spend 100+hrs on ranks and end up with a second character available. Unfortunately, for whatever reason, you can't seem to comprehend the difference between having one character and having 2 characters with the titles available to play and due to this seem to think all of a sudden there's an advantage given or people buying account wide everything. If you could understand this, maybe you'd realise that actually there is no advantage and you've just rambled on about nothing.

Quote:
Originally Posted by cormac ap dunn View Post
What more explanation do you need? You are asking for a paid advantage over players who do not pay. Whats the point? Titles all calculate into the HoM account-wide so the "I'll never get it all before GW2" argument is dead. The titles that are exclusive to your character play a distinctive roll in certain skills linked to them. Those same titles have a baring on the story line as well...
The fact that all titles count shows there is no reason for alts anyway tbh, except to swap primaries for free. Bringing the gw story into this is stupid too. Its already completely fcked (heres a hint time travel is possible) and besides, they've already had class changes...

Quote:
Your characters equipment, skills, skill points, appearance are already tied to that profession. Asking for a complete change not only takes away from the storyline, but also defeats the point of multiple slots.
Keiran Thackeray. Alts have been sidelined since introduction of HoM. Nowadays multiple slots are pretty much only there for those who wanna grind or have a few pvp alts/farming chars.

Quote:
Most everyone making the argument for this are stating that they don't want to spend the time doing all of this on multiple characters... they then state that PvE is easy... they state that things are too grindy... You do realize we all asked for that grind right? that if it were easy we would bitch that there was no content... That if it took less effort we would look at these things as a standard , not an achievement.
All I see is time spent..... People appreciate content, but they don't like it when for their class to be at max efficiency you've gotta invest 100hrs in maxing all these pve titles.

Quote:
I can already see the groups of elitists asking people who don't have say, a Rit with maxed title in DoA to reroll a class they did have the title on so as to make the run convenient.
Guess you haven't even been playing the game then. Class discrimination has always occurred. Wanna join a UWSC? Roll a sin or something. That's something you can go out and be told today. It will carry on regardless.

Quote:
Titles like LDoA which have already been made scores easier will now be a joke, as the number of Rits, Paras, Dervs, and Sins with it will be stupid...
Eh? All it means is now they aren't disadvantaged compared to the 6 core profs in terms of going for GWAMM.

Quote:
Lets not even begin to think of major skill changes effecting this...
Yeah, you clearly either haven't even read the suggestion or have no idea how the game works. Probably both.....

Quote:
I'm not even sure why i bother to argue with people who refuse to see that their lazy nature won't change a thing. Pretty damned sure any dev reading this wouldn't think twice about it. Guess I'm bowing out on this topic as its never going to happen. That and arguing with a fool is making me feel a fool myself
You were the fool all along.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Play one of your secondaries more. Those are free.

mrseasonalt

Frost Gate Guardian

Join Date: Jul 2008

ecto

E/

The advantages to changing primary professions over another person would be very minimal but that doesnt change the fact that it takes almost no time at all to push a character wherever you want it. Not only that but the people that would buy this are idiots because if they turn their warrior into a monk they are still going to now not have a monk and want a monk. What will you have to do? Create a new character or spend another 15$ to be back at square one. Anet gave you eight character slots for a reason. I mean really this game has been out for 6 1/2 years and you seriosuly dont have other characters you can play? I have never met anyone who only had one character on their account and who really wanted a different profession but figured it would take too much time to create a new character.

There's a reason no other game has this feature. Because it's not only ridiculous, but its pointless.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by cormac ap dunn View Post
What more explanation do you need? You are asking for a paid advantage over players who do not pay.
http://wiki.guildwars.com/wiki/Mercenary_Hero

Quote:
Whats the point? Titles all calculate into the HoM account-wide so the "I'll never get it all before GW2" argument is dead. The titles that are exclusive to your character play a distinctive roll in certain skills linked to them.
Drunkard
Sweet Tooth
Party Animal
Skill Hunter
Master of the North
Cartographer
Vanquisher

Quote:
Those same titles have a baring on the story line as well... Your characters equipment, skills, skill points, appearance are already tied to that profession. Asking for a complete change not only takes away from the storyline, but also defeats the point of multiple slots.
http://wiki.guildwars.com/wiki/Razah#Profession_change

Yet we still use more heroes than just him, as an example.

Quote:
Most everyone making the argument for this are stating that they don't want to spend the time doing all of this on multiple characters... they then state that PvE is easy... they state that things are too grindy... You do realize we all asked for that grind right? that if it were easy we would bitch that there was no content... That if it took less effort we would look at these things as a standard , not an achievement.
No one asked for the grind, the playerbase didn't program the game nor were they overly involved in the design phase. Content =/= grind. Its pretty obvious to most. Also, if a player has GWAMM on a character, pays to change, that player has gained nothing materially. Still only the one GWAMM. Perhaps having a Warrior instead of a Necromancer will reinvigorate the game for the person, RATHER than slogging through all the earlier parts of the game, finding the same elites, buying the same skills that has been done before. The player has gained a whole new play experience, without the tedium of the early game.

Quote:
I can already see the groups of elitists asking people who don't have say, a Rit with maxed title in DoA to reroll a class they did have the title on so as to make the run convenient.
I hardly can believe the logic here. Asking people to pay microtransactions for one single run in the game is beyond ridiculous. Perhaps in a few hardcore SC guilds, but not the general playerbase.

Quote:
Titles like LDoA which have already been made scores easier will now be a joke, as the number of Rits, Paras, Dervs, and Sins with it will be stupid... Lets not even begin to think of major skill changes effecting this... I'm not even sure why i bother to argue with people who refuse to see that their lazy nature won't change a thing. Pretty damned sure any dev reading this wouldn't think twice about it. Guess I'm bowing out on this topic as its never going to happen. That and arguing with a fool is making me feel a fool myself
Nothing like a lazily veiled insult to make your case. Major skill changes like the Mesmer update or Dervish update MIGHT cause a larger than average influx of profession changes, but as you pointed out earlier, what is the point of having multiple slots? Likely many players have multiple characters, this type of option would allow those players who want a change but can't invest the time and effort into re-rolling a whole new class or prefer to stick with one main BECAUSE of title grinding to be able to take advantage of new and interesting playstyles.

There are these things in real life, called obligations, that include school, work, family, etc. An intelligent company caters to the biggest demographic it can, which does not include whiny emo high schoolers. One of the largest PC gaming demographics is the 25-35 range, who in general do not possess the time necessary to do as you ask.

So I ask you, what is in ANet's best interest, cater to the elitists and nay-sayers, especially in the face of the sequel coming out and trying to drum up interest and longevity? Or try to include the much larger demographic of part-time gamers? I think the answer is pretty obvious.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

sounds like you are just BORED with guildwars....
best advice: find another game to play

/not signed. leveling up characters is not that difficult, part of PLAYING the game is learning new characters, so just start a new character--your old 'main gwamm' will still be there for your epeen.

Jeydra

Forge Runner

Join Date: May 2008

Quote:
Originally Posted by cosyfiep View Post
leveling up characters is not that difficult, part of PLAYING the game is learning new characters, so just start a new character--your old 'main gwamm' will still be there for your epeen.
No, but getting the skills + mapping the outposts + maxing your PvE titles + getting all your heroes + getting all your equipment is not easy.

There is no harm done with this change.

/signed.

Canthas Monk

Banned

Join Date: Sep 2008

London

Mo/

Quote:
Originally Posted by Jeydra View Post
No, but getting the skills + mapping the outposts + maxing your PvE titles + getting all your heroes + getting all your equipment is not easy.

There is no harm done with this change.

/signed.
It is easy.

Yes there is harm in it.

Play the game and stop being lazy.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by Canthas Monk View Post
It is easy.

Yes there is harm in it.

Play the game and stop being lazy.
Time to bust out teh logicz.

A player gets GWAMM on a character, say an Elementalist.

Decides he wants to try a Warrior, but doesn't want to start at level 1 in Pre-Searing with Sever Artery and Gash.

Pays for a profession change.

Loses his elementalist, and money, but now has a warrior with the skills, armor, and weapons he had acquired as an Elementalist.

Exactly HOW does this player's actions HARM the game, much less any other player, in even the slightest fashion?

The player's reasons for the change could be anything or nothing, the bottom line is, there is no net effect on the game or gameworld, no effect on other players' experiences, nada, zilch, zero.

As for the lazy comment, get some perspective, even playing hard to beat all campaigns its going to take a multitude of hours, much more than your average console game or even most standalone RPGs such as the Elder Scrolls to even beat all three campaigns plus EoTN. Thats a huge time commitment, and in this day and age where casual gamers easily outnumber the hardcore, catering to the casual ESPECIALLY when it has zero effect on the hardcore is a win/win scenario.

Canthas Monk

Banned

Join Date: Sep 2008

London

Mo/

Quote:
Originally Posted by Kaleban View Post
Time to bust out teh logicz.

A player gets GWAMM on a character, say an Elementalist.

Decides he wants to try a Warrior, but doesn't want to start at level 1 in Pre-Searing with Sever Artery and Gash.

Pays for a profession change.

Loses his elementalist, and money, but now has a warrior with the skills, armor, and weapons he had acquired as an Elementalist.

Exactly HOW does this player's actions HARM the game, much less any other player, in even the slightest fashion?

The player's reasons for the change could be anything or nothing, the bottom line is, there is no net effect on the game or gameworld, no effect on other players' experiences, nada, zilch, zero.

As for the lazy comment, get some perspective, even playing hard to beat all campaigns its going to take a multitude of hours, much more than your average console game or even most standalone RPGs such as the Elder Scrolls to even beat all three campaigns plus EoTN. Thats a huge time commitment, and in this day and age where casual gamers easily outnumber the hardcore, catering to the casual ESPECIALLY when it has zero effect on the hardcore is a win/win scenario.
If a player doesn't want to create a new character, then DON'T CREATE IT. You're saying that because they are too lazy to create a new character they should be able to BUY what others have already worked for with real money. You're so smart. So much for busting out the logic.

And you ask HOW it is harmful? Lol the day a PERMA SIN can pay to switch to being e.g. a mesmer or a monk with real money is the day I would uninstall.

Thus this will never happen and only terribad players are going to want it to. /forever not signed.

Oh and Elder Scrolls isn't Guild Wars.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by Canthas Monk View Post
If a player doesn't want to create a new character, then DON'T CREATE IT. You're saying that because they are too lazy to create a new character they should be able to BUY what others have already worked for with real money. You're so smart. So much for busting out the logic.

And you ask HOW it is harmful? Lol the day a PERMA SIN can pay to switch to being e.g. a mesmer or a monk with real money is the day I would uninstall.

Thus this will never happen and only terribad players are going to want it to. /forever not signed.

Oh and Elder Scrolls isn't Guild Wars.
First incorrect assumption: desire to change a character without starting anew somehow equates to being lazy.

Second incorrect assumption: that ANet does not sell in-game advantages for real world cash.

Third incorrect assumption: that a perma sin changing to a new primary is somehow bad for the game.

To the first; some people don't want to re-play the same content for the 200 hours+ it would take to get their new character to the point of their current character. This isn't being lazy, this is simply a cost benefit analysis that people do everyday. Its why you don't walk 20 miles to work when you could take the bus or drive. Not lazy, just smart.

To the second; ANet allows Mercenaries which is a real world expenditure changing how the game works for those who can pay. You could make the same argument for/against a Character Name Change, extra storage, and even pet and skill unlocks that don't require you to play through content first.

To the third; exactly how does someone changing their primary from Assassin to Mesmer impact YOUR gaming experience? This I really want to know, because for the life of me I cannot think of one negative effect.

If you're going to try to counter reason and logic, best to employ it yourself first. Making silly claims and character judgments such as equating "terribad" with anyone who disagrees with you is quite self-defeating.

Jeydra

Forge Runner

Join Date: May 2008

Quote:
Originally Posted by Canthas Monk View Post
It is easy.

Yes there is harm in it.

Play the game and stop being lazy.
Ok. I'll give you my account info, and you make me a fully runed, equipped, maxed hero teams, outposts mapped, maxed PvE titles etc Warrior (or Assassin or Dervish, if you prefer those professions). I don't care about GWAMM, but I expect to be able to map anywhere I may want to map to and have access to every elite skill in that primary profession, along with the equipment to use them if I so choose.

How long will it take you to do it?

Don't pretend this is easy. Creating such a character will take many hours of playtime, many of which is extremely tedious simply because I've done all that content many times before on different characters.

Fu8ar

Fu8ar

Krytan Explorer

Join Date: Aug 2008

somwhere

P/W

Honestly, I don't care if someone wants to pay out of pocket to change their profession. It doesn't affect me in the slightest, unless somehow I get charged for their class change....

As to the time it takes to gain heroes and what not, it only took me about 12 hours over a weeks time to pick up 9 heroes on my newest character and giving myself access to all three campaigns plus EoTN. So gaining heroes for new characters and access to all the areas doesn't take much time, unless you're grinding every area you come to before moving on (by the way, I'm not in a guild and didn't ask for help from f list.) If you want skills for your new character/class, guess what, there are tomes for those skills you unlocked already.

I'm working on gwamm on one of my characters and taking my time. I've been half arsed working on it since the HoM crud while picking up the Z missions, bounties, and vanquish.

Either way, as Kaleban said, someone changing their character class w/o re-rolling their character will not affect anyone but the person who paid for the class change.

This whole argument is as someone already put it, "Asinine".