Since My Return to GW
Sister Vickana
Since my return to GuildWars I have hit lvl 20 on two characters, one's ascended the other is getting ready to ascend, then I have another hitting lvl18 in the next day or so, then one at lvl15 who is a little lazy yet.
I have joined a guild thats as goofy and fun to be with, I have done a number of Zaishen Challenge Battles, did a Costume Brawl, and just been doing quests and co-op missions and just enjoying it all.
I have learned alot about my professions even here on GWGuru and made my mind up on a couple of different skill sets to use with my Rangers and Necromancer and Elementalist. All of this after being away for almost five years and come back and after a shaky start get back into the swing of things and go like all get out.
I don't think that this is a sign of a dead game as previously mentioned in the past and hopefully it will continue for a long time yet to be. So hows it been for you when you came back???
I have joined a guild thats as goofy and fun to be with, I have done a number of Zaishen Challenge Battles, did a Costume Brawl, and just been doing quests and co-op missions and just enjoying it all.
I have learned alot about my professions even here on GWGuru and made my mind up on a couple of different skill sets to use with my Rangers and Necromancer and Elementalist. All of this after being away for almost five years and come back and after a shaky start get back into the swing of things and go like all get out.
I don't think that this is a sign of a dead game as previously mentioned in the past and hopefully it will continue for a long time yet to be. So hows it been for you when you came back???
Monoctaos
I am playing it for the first time, and after getting out of Pre-Searing, Prophecies has really grabbed me. I am having a blast exploring the world and, honestly, just grinding away on Char.
I know this doesn't really count as a "returning player" testimony, but I am definitely going to be playing for a while.
I know this doesn't really count as a "returning player" testimony, but I am definitely going to be playing for a while.
Linksys
GW1 didn't die because of GW2 after all. I've been playing Costume Brawl and there are people going for Gamer titles. Not a whole lot of people but there are people there playing. Jade Quarry has been going. I don't know about PvE though. But Kamadan is still full as always if you ever feel isolated or lonely in PvE.
Arkon Necrocannibal
I agree with Linksys.
About me, since my returns on GW1, I took back one of my character with 16 maxed titles and I have now 22 maxed titles. I just can't stop doing titles and not even GW2 will stop me
About me, since my returns on GW1, I took back one of my character with 16 maxed titles and I have now 22 maxed titles. I just can't stop doing titles and not even GW2 will stop me
cosyfiep
there are still many of us playing gw, granted many of us dont spend much time in outposts or towns, but we are still playing!
(titles...working on chests and id'ing...think I will be around for quite some time!)
(titles...working on chests and id'ing...think I will be around for quite some time!)
Sister Vickana
Hehehe, there's still a LOT of life left yet!!!
Lady Vireo
After all the gloomy comments about the "Guild Wars 2 exodus," seeing this thread really cheered me up. It's great to hear about the fun you guys are having right now.
I totally agree original Guild Wars is far from dead. Our community may be smaller, but many of us are still having a blast, and this just means we have an opportunity to become more close-knit, cooperative and supportive of each other, IMO.
As for me, I'm working on my elite skill capping and other titles. I also just started 2 new characters and plan to replay the campaigns. The storyline has always been a big part of the game for me, so redoing missions and side quests is like re-reading a great book or watching my favorite movie again.
I totally agree original Guild Wars is far from dead. Our community may be smaller, but many of us are still having a blast, and this just means we have an opportunity to become more close-knit, cooperative and supportive of each other, IMO.
As for me, I'm working on my elite skill capping and other titles. I also just started 2 new characters and plan to replay the campaigns. The storyline has always been a big part of the game for me, so redoing missions and side quests is like re-reading a great book or watching my favorite movie again.
Sister Vickana
AWWWW, well I'm glad I cheered you up and yes its true. After reading and seeing in chat about how the other place is, I can assure you we are much better off, even with the low numbers. Again I have been having a grand time with GW, and tonight even after talking with a guildmate of mine we did a run from Droknars Forge to the Granite Citadel, he told me about his experiences back then after GW went live, and I tell ya it gave me a warm feeling knowing there are others who feel the way we do.
Linksys
Costume brawl goes for one more day, today until midnight if I'm correct. If anyone wants to join, come on in. I've gained two ranks in my Gamer title from it.
WhiteRose13
I've been trying to get my characters through all the campaigns. I'm obsessive like that, and want all my characters to be able to travel anywhere :P
My monk is my hardest to do that on, having to just keep my heroes alive. But I have seen many people in Kamadan still (trading as usual) and especially right now with the Halloween events. Before though, you were hard pressed to find people in random outposts. Kinda makes it fun though cause you start seeing the same people, and becoming friends.
My monk is my hardest to do that on, having to just keep my heroes alive. But I have seen many people in Kamadan still (trading as usual) and especially right now with the Halloween events. Before though, you were hard pressed to find people in random outposts. Kinda makes it fun though cause you start seeing the same people, and becoming friends.
curvekiller
^White Rose, try a smiting build.
I'm also pleasantly surprised, that GW1 is still so active. Heck, there were still 20 districts in LA during Halloween! (even without the mask reward)
I'm also pleasantly surprised, that GW1 is still so active. Heck, there were still 20 districts in LA during Halloween! (even without the mask reward)
cosyfiep
yeah I use a smiting build for my monks when I play with my heroes too..
(and we had 24 in LA for halloween---though some people were there because they thought that there was going to be a new hat--some people dont bother to look at the wiki).
(and we had 24 in LA for halloween---though some people were there because they thought that there was going to be a new hat--some people dont bother to look at the wiki).
Darcy
I logged in earlier in the week and learned about the hats, so finally got to replace my lost witch's hat. (It somehow got deleted before the advent of the Festival Hat NPC.) Then I logged in for Mad King visit and actually got picked for RPS.
I have to admit that GW1 Halloween Mad King is more fun than GW2. There he only does the emotes.
And, I don't really qualify as a "returning player" as I've never really left. My play time has just become erratic.
I have to admit that GW1 Halloween Mad King is more fun than GW2. There he only does the emotes.
And, I don't really qualify as a "returning player" as I've never really left. My play time has just become erratic.
Lady Vireo
Yeah I don't qualify as a returning player either. I also never left!
I'm really happy they're letting us get the old hats now. Halloween was great this year. My alt account was finally able to collect a couple of the cool early hats from when I only had my main account.
I do play Guild Wars 2 as well and I enjoy it a lot for its own qualities. But it will never replace Guild Wars 1. I don't understand people who left for Guild Wars 2 as if it makes our original wonderful Tyria obsolete. Huh?!? Do you stop reading your favorite book or watching your favorite movie just because the sequel comes out? Makes no sense to me. I don't see why we have to love one at the expense of the other. It is all Tyria to me.
I'm really happy they're letting us get the old hats now. Halloween was great this year. My alt account was finally able to collect a couple of the cool early hats from when I only had my main account.
I do play Guild Wars 2 as well and I enjoy it a lot for its own qualities. But it will never replace Guild Wars 1. I don't understand people who left for Guild Wars 2 as if it makes our original wonderful Tyria obsolete. Huh?!? Do you stop reading your favorite book or watching your favorite movie just because the sequel comes out? Makes no sense to me. I don't see why we have to love one at the expense of the other. It is all Tyria to me.
Ascalon Chariot
I have just returned to GW from over a year long break. I was actually very suprised at how small the number of players are. Just started back yesterday getting the hang of things, and of course opening all of the 6 and 7 year bday presents lol. I have no guild, of course, and on my alt accounts everyone has left and made me guild leader. Quite sad since we used to be in a top Kurzick alliance. Guess Ill get to grinding on titles.
p.s. I don't plan on buying GW2, but I will continue to play GW as long as I have something to do!
p.s. I don't plan on buying GW2, but I will continue to play GW as long as I have something to do!
RhanoctJocosa
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I am playing it for the first time, and after getting out of Pre-Searing, Prophecies has really grabbed me. I am having a blast exploring the world and, honestly, just grinding away on Char.
I know this doesn't really count as a "returning player" testimony, but I am definitely going to be playing for a while. |
And to anyone thinking about playing GW2-- it's the same as d3 (in terms of inadvertent FAILURE) only its fragmented appeal lasts a little bit longer. You will regret wasting the $60 on the game, and the hours invested into PvE and PvP (funnily enough both are actually horrible, and nothing short of a complete revamp would fix them). And I played a character to 80 and got to rank 30 in PvP, as well as champion phantom, so I gave this shitty game a chance and my opinion is based on experiencing the game first hand.
Age
Still lots of work to do "King Jarals" something like that.
ruk1a
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GW is pretty damn amazing the first play through, even if you don't touch PvP (which I would suggest not to now). It's a shame that I could play through GW again despite having played easily 10k hours since early 05 and have way more fun than GW2. You know the feeling when you see junkies approaching your car to clean your windshield for $2? That's how I feel about ANet. GW was a fluke so enjoy it until it gets shut down.
And to anyone thinking about playing GW2-- it's the same as d3 (in terms of inadvertent FAILURE) only its fragmented appeal lasts a little bit longer. You will regret wasting the $60 on the game, and the hours invested into PvE and PvP (funnily enough both are actually horrible, and nothing short of a complete revamp would fix them). And I played a character to 80 and got to rank 30 in PvP, as well as champion phantom, so I gave this shitty game a chance and my opinion is based on experiencing the game first hand. |
I am coming back to GW, I have not been gone because of GW2 but just been playing new games coming out on my PS3 like borderlands and black ops 2. I will be back in full swing doing dungeons and pvping (hopefully still alive) I have really missed this game.
I have a friend who is a huge fan of the elder scrolls series and the soundtracks that come with them. So he loves jeremy soule, I let him listen to some guild wars OST and he immediately bought the game.
Feelsgoodman.jpg
xgottadollax
I haven't return to GW1 yet, but I'm gonna give my honest opinion about Gw1 and Gw2.
I never loved a game as much as I loved GW1, it is the greatest game I have ever played.
GW2 is nothing short of amazing, although it never captured me like GW1 did, I still enjoy playing it. ( For people looking for opinions on if they should get it, this is the wrong site to look, its a gw1 forum of course there is gonna be some biased reviews towards it.) Otherwise its a great game check it out, won't regret the 60$ you spend on it.
Story GW1>Gw2 by far
Gw1 story seems so much for powerful and connecting it was just plain better
Gw2 was a big fail in my opinion, it was just forgettable.
Gameplay
Both have a very unique style of gameplay, both are great. So its a tie here.
Dungeons
GW1 dungeons is simply better, I never got tired of them
GW2 dungeons, sick of it after the first run, its not hard, just a bunch of enemies with a billion health, and takes forever to take down, and no strategy involved.
Community
Both are great, (also depending on what server you are on in GW2) and very helpful
Guilds
As of now Guilds in GW2 is kinda bland, no gvg noguild halls. I feel no real connection to the guild
GW1 guilds was much better.
Overall, GW1 is better, GW2 is a lot more grindish, but a great game none the less, I again recommend it to people who haven't tried it yet.
I never loved a game as much as I loved GW1, it is the greatest game I have ever played.
GW2 is nothing short of amazing, although it never captured me like GW1 did, I still enjoy playing it. ( For people looking for opinions on if they should get it, this is the wrong site to look, its a gw1 forum of course there is gonna be some biased reviews towards it.) Otherwise its a great game check it out, won't regret the 60$ you spend on it.
Story GW1>Gw2 by far
Gw1 story seems so much for powerful and connecting it was just plain better
Gw2 was a big fail in my opinion, it was just forgettable.
Gameplay
Both have a very unique style of gameplay, both are great. So its a tie here.
Dungeons
GW1 dungeons is simply better, I never got tired of them
GW2 dungeons, sick of it after the first run, its not hard, just a bunch of enemies with a billion health, and takes forever to take down, and no strategy involved.
Community
Both are great, (also depending on what server you are on in GW2) and very helpful
Guilds
As of now Guilds in GW2 is kinda bland, no gvg noguild halls. I feel no real connection to the guild
GW1 guilds was much better.
Overall, GW1 is better, GW2 is a lot more grindish, but a great game none the less, I again recommend it to people who haven't tried it yet.
baal80
For me, the main problem with GW2 is that it lacks soul and devs have clearly no idea which direction the game should take.
Also, no monks.
While I reckon this has to do with nostalgia, Guild Wars will always be the game I love. I haven't played GW2 for 2 months now and I don't plan to. A few times I found myself logging in, sighing after seeing the character selection screen and promptly logging out.
I waited many years and I got utterly disappointed. Such is life, I guess.
Also, no monks.
While I reckon this has to do with nostalgia, Guild Wars will always be the game I love. I haven't played GW2 for 2 months now and I don't plan to. A few times I found myself logging in, sighing after seeing the character selection screen and promptly logging out.
I waited many years and I got utterly disappointed. Such is life, I guess.
Alleji
I frequently think about checking out GW1 again, but then I remember that I really liked the PvP and that's dead. You can just go back to PvE and play it whenever, but you kinda need a certain volume of players for PvP... /sadface
I think GW2 did a lot of things well in its own right, but the basic gameplay from GW1 isn't there. The skills and classes and their interaction in GW1 were infinitely more fun than GW2 or any other RPG/MMO for that matter.
I think GW2 did a lot of things well in its own right, but the basic gameplay from GW1 isn't there. The skills and classes and their interaction in GW1 were infinitely more fun than GW2 or any other RPG/MMO for that matter.
Sofonisba
Alleji, you're right about that. However, in the past few days I've noticed an uptick in the frequency of the announcements of teams winning a battle in the Hall of Heroes. Maybe that's where the renaissance will start...
Phineas
I'm wondering why I spent money on gw2 as well... My initial distaste at the introduction of firearms and the absence of a healer class was eventually put to one side and I took a peek, but it really does not compare to GW1 in terms of game-play. Yes, it's pretty, but in PvE (where I live) there does not seem to be the same depth in terms of strategy that is required in GW1. Encounters seem tedious if solo, or stupid if zerged.
So I'm also back here, pushing my chars through all campaigns but not giving a hoot about HoM.
I do really miss 600/smite though
So I'm also back here, pushing my chars through all campaigns but not giving a hoot about HoM.
I do really miss 600/smite though
projectmercy
I haven't played GW2 much, but I think it's unfair to compare a 7 year old game to a 6 month old game. Most of the things people are referring to didn't exist in stock GW, and the skills that did exist didn't seem all that balanced. I don't disagree that the PvP has some issues.
I personally hate healer classes in online games. It's a terrible concept, because there's no way to balance it to be fair. Either the healer class is a tank/mage, in which case they're unkillable, or they're made to be fragile or interrupted, in which case they have to be strong enough that they and their guardians are better than the same number of guardians, which means that they're required, which means that either you balance all classes to be required (which is basically impossible) or you have a single class full of entitlement. So personally, I'm glad for many of the changes. I think given time it will also be a good game, just different.
Clearly, some people are going to like GW1. I'm going to bet that for a lot of you this was your first MMO, and as such it's unlikely anything else will ever compare. That's the issue with WoW. It brought so many people to the MMO table, it's hard for people to get over that. For those of us that started in MUDs and then moved to EQ, it's easier to contrast the growth of the genre.
I personally hate healer classes in online games. It's a terrible concept, because there's no way to balance it to be fair. Either the healer class is a tank/mage, in which case they're unkillable, or they're made to be fragile or interrupted, in which case they have to be strong enough that they and their guardians are better than the same number of guardians, which means that they're required, which means that either you balance all classes to be required (which is basically impossible) or you have a single class full of entitlement. So personally, I'm glad for many of the changes. I think given time it will also be a good game, just different.
Clearly, some people are going to like GW1. I'm going to bet that for a lot of you this was your first MMO, and as such it's unlikely anything else will ever compare. That's the issue with WoW. It brought so many people to the MMO table, it's hard for people to get over that. For those of us that started in MUDs and then moved to EQ, it's easier to contrast the growth of the genre.
Razer.blue
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I haven't played GW2 much, but I think it's unfair to compare a 7 year old game to a 6 month old game. Most of the things people are referring to didn't exist in stock GW, and the skills that did exist didn't seem all that balanced. I don't disagree that the PvP has some issues.
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Over the years Guild Wars got a lot of new skills due to the expansions pack and one might wonder if the amount of skills got perhaps a bit out of control but the system Guild Wars 1 uses has certainly more depth compared to GW2. Imo, GW2 is extremely casual and brainless.
It is actually fair to compair both games since GWII the follow up of Guild Wars 1, regardless if it's a total different game or not (NC shouldn't have leeched the name ''Guild Wars'' for this game, but that's another discussion)
I'm not saying GW2 is a bad game but it is has a long, long way to go (with some massive gameplay changing updates).
DiogoSilva
Character building and party strategy is deeper in GW1 than in GW2 at the moment, but for most of the time, GW1's combat itself is "brainless" outside of pvp, with 7 heroes doing the job for you and most builds giving you success for pressing 1234. GW1's pve combat depth comes almost entirely from pre-tactics and pre-building, then it takes you automaticall like a train. GW2's combat demands more skill, even if it's lacking in pre-building/ party strategy.
Schmerdro
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I think it's unfair to compare a 7 year old game to a 6 month old game
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I personally hate healer classes in online games. It's a terrible concept, because there's no way to balance it to be fair.
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If you really want to perfectly balance all the classes then you have to make them pretty much all the same, which would make the game boring. Unfortunately, GW 2 seems to be headed in this direction.
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Clearly, some people are going to like GW1. I'm going to bet that for a lot of you this was your first MMO
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GW1's combat itself is "brainless" outside of pvp, with 7 heroes doing the job for you and most builds giving you success for pressing 1234
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GW1's pve combat depth comes almost entirely from pre-tactics and pre-building
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Edit: Heh, I guess I should try to keep this post on-topic :P
So I bought a new character slot (this is my 12th) and, while I haven't been enjoying most of the NM missions, I've forgotten how much I enjoyed just messing around with my character's armor and using what looks good rather than what is more rare. I'm also excited to do WiK again, but I'm saving that until a friend of mine is ready for it too.
Iceblue
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So I bought a new character slot (this is my 12th) and, while I haven't been enjoying most of the NM missions, I've forgotten how much I enjoyed just messing around with my character's armor and using what looks good rather than what is more rare. I'm also excited to do WiK again, but I'm saving that until a friend of mine is ready for it too. |
I log in, I play a little, but I'm slowly letting go....
Burning Freebies
I came back in early October after giving up on the game in January. Its been a pretty great return, had a lot of unfinished business. I have since maxed Vanguard title, and got Legendary skill hunter. I have Gate of Madness left before I get Elonian Guardian, I'm 6 missions away after that from Legendary Guardian (all Tyrian). Im at 80% on two cartographers, and 95% on Elonian, so should do them soon. Ive also done half of Tyrian Vanquisher, and I'm on 650 Master of the North points. Also, r6 Asura and half way to maxing Party Animal/Drunkard titles.
Its been great to come back, well worth it in the end. But I think once I get Gwamm, it will make it more worthwhile to leave, knowing I've achieved everything worth achieving. With the game feeling pretty empty (I don't hang around LA much), its not worth it as much as it was before.
Its been great to come back, well worth it in the end. But I think once I get Gwamm, it will make it more worthwhile to leave, knowing I've achieved everything worth achieving. With the game feeling pretty empty (I don't hang around LA much), its not worth it as much as it was before.
Schmerdro
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I am reluctant to do so until NCSoft guarantees that they won't do to GW1 what they did to CoH
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I'm not criticising your decision to not buy things from the GW in-game store. I'm just perplexed by this belief that GW is going to shut down any second now. Some people seem to be a little too obsessed by things dying.
Sister Vickana
Hi all, nice to see a good discussion going on here. While I am sure that we all have different opinions about our beloved GW, we also are open minded and thats what I like. I think as a matter of keeping it going that we take into account everything that Arenanet is doing and keeping the game up and running. sure it may be getting some age on it but look at how more active it's become. Let's see more well founded ideas and opinions, and see where it goes, thanks!!
Iceblue
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I don't understand where this paranoia is coming from and why you think you're an expert in predicting the business decisions of a private company. But that's fairly irrelevant since you will never get a concrete answer to that question. Also, if GW does shut down, it would look bad on GW 2 since new players wouldn't be able to get the HoM rewards or experience the rich lore from the previous game.
I'm not criticising your decision to not buy things from the GW in-game store. I'm just perplexed by this belief that GW is going to shut down any second now. Some people seem to be a little too obsessed by things dying. |
Regarding the HOM they certainly can close it down. They never said the rewards would be available to get for forever... how many players are coming into GW1 just for the HOM rewards? I don't think many.
Razer.blue
Personally I don't expect NCSoft to shut down the servers any time soon. However, I do agree that it would be nice if NCSoft could release an official statement about this.
Also, I don't know what's still possible for GW1. Would an expansion pack be still profitable (keeping in mind that a vast majority of GW1-players heavily critized GW2 and abandoned it, but still might be in for a new GW1 expansion)? Or perhaps they could change their model, to a free-to-play model like Runescape, free-zone and paid-zone (just an idea).
In my very honest opinion they cannot shut the servers down, even if they wanted to. GW2 was made possible because of GW1 and its successes. Let's face it, GW2 failed. Least they could do is keeping the servers up for some more years. I know this it's not a real legitimate argument, but still :P.
Also, I don't know what's still possible for GW1. Would an expansion pack be still profitable (keeping in mind that a vast majority of GW1-players heavily critized GW2 and abandoned it, but still might be in for a new GW1 expansion)? Or perhaps they could change their model, to a free-to-play model like Runescape, free-zone and paid-zone (just an idea).
In my very honest opinion they cannot shut the servers down, even if they wanted to. GW2 was made possible because of GW1 and its successes. Let's face it, GW2 failed. Least they could do is keeping the servers up for some more years. I know this it's not a real legitimate argument, but still :P.
Burning Freebies
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Personally I don't expect NCSoft to shut down the servers any time soon. However, I do agree that it would be nice if NCSoft could release an official statement about this.
Also, I don't know what's still possible for GW1. Would an expansion pack be still profitable (keeping in mind that a vast majority of GW1-players heavily critized GW2 and abandoned it, but still might be in for a new GW1 expansion)? Or perhaps they could change their model, to a free-to-play model like Runescape, free-zone and paid-zone (just an idea). In my very honest opinion they cannot shut the servers down, even if they wanted to. GW2 was made possible because of GW1 and its successes. Let's face it, GW2 failed. Least they could do is keeping the servers up for some more years. I know this it's not a real legitimate argument, but still :P. |
And I agree with you about adding a new expansion. I'm not sure how they could change the story line. They would have to release another game itself, maybe an intermediate between GW1 or GW2 to have anything that works. I just don't see it happening.
Highlander Of Alba
As you may have missed , they do have a link between gw1 & 2 called winds of change, its worth doing esp part2 as rewards are pretty good .
I have looked for you on gw1 as yet not seen you re your other post on some help for missions ect . Gmt also so ill keep looking when on to see if your in game
Edit ....saw you in gate of madness so just hit me up when you need a hand
I have looked for you on gw1 as yet not seen you re your other post on some help for missions ect . Gmt also so ill keep looking when on to see if your in game
Edit ....saw you in gate of madness so just hit me up when you need a hand
Martin Firestorm
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(keeping in mind that a vast majority of GW1-players heavily critized GW2 and abandoned it
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Where are you getting this? If it's just anecdotal, especially if the source is this GW1 forum, surely you know that is no basis for reaching this conclusion. I can tell you that many of my friends from GW1 are loving GW2 just like I am, and I know of none who feel otherwise. It's not perfect by a long shot, just like GW1, but it's a great game. Also, as was the case with GW1, you have to play GW2 for awhile before you really get the feel for it and it hooks you. Yes, you can go to GW2 guru and see plenty of griping, just like you always could here during GW1's heyday. That is a reflection of the slim fraction of gamers who bother with gaming forums, not the general level of satisfaction with the game.
Those of you have spent meanigful time playing GW2 and just don't like it, well it is different than GW1 and different strokes for different folks. But those of you who have steered clear for whatever reason, you're really doing yourself a disservice.
sun strike
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Where are you getting this? If it's just anecdotal, especially if the source is this GW1 forum, surely you know that is no basis for reaching this conclusion. I can tell you that many of my friends from GW1 are loving GW2 just like I am, and I know of none who feel otherwise. It's not perfect by a long shot, just like GW1, but it's a great game. Also, as was the case with GW1, you have to play GW2 for awhile before you really get the feel for it and it hooks you. Yes, you can go to GW2 guru and see plenty of griping, just like you always could here during GW1's heyday. That is a reflection of the slim fraction of gamers who bother with gaming forums, not the general level of satisfaction with the game.
Those of you have spent meanigful time playing GW2 and just don't like it, well it is different than GW1 and different strokes for different folks. But those of you who have steered clear for whatever reason, you're really doing yourself a disservice. |
Quantum Duck
...
No. Just no. That has never been true of any game or any forum, ever.
Sometimes a forum rage thread represents a reasonable percentage of the audience. It frequently does not, instead representing no more than a very passionate minority that posts the same things over and over again in an echo chamber until it becomes unquestionable truth among that minority. I've never seen a single thread that has more than a few dozen unique ragers, out of millions of customers.
Every MMO is full of forum ragers. Every single one. Doesn't mean it's failing, doesn't mean it isn't. Only the numbers will tell. By all measures, GW2 was a resounding success initially. I'll reserve judgement on whether it is succeeding or failing at keeping a reasonable percentage of players active once we have actual data available.
No. Just no. That has never been true of any game or any forum, ever.
Sometimes a forum rage thread represents a reasonable percentage of the audience. It frequently does not, instead representing no more than a very passionate minority that posts the same things over and over again in an echo chamber until it becomes unquestionable truth among that minority. I've never seen a single thread that has more than a few dozen unique ragers, out of millions of customers.
Every MMO is full of forum ragers. Every single one. Doesn't mean it's failing, doesn't mean it isn't. Only the numbers will tell. By all measures, GW2 was a resounding success initially. I'll reserve judgement on whether it is succeeding or failing at keeping a reasonable percentage of players active once we have actual data available.
MaxBorken
Gamers live in an isolated bubble. Success of a game isn't about the number who still play after a year or however long, it's about commercial revenue for the company who built it. If Anet make more money than they spent to make it, then it's a success. Everything else (like how many long term players, fixing glitches, patching and updates is all window-dressing.
Success from the point of view of the end user is WAY different from the point of view of the programmers and share holders.
It's all subjective, and always will be.
Max
Success from the point of view of the end user is WAY different from the point of view of the programmers and share holders.
It's all subjective, and always will be.
Max
Burning Freebies
Quote:
Gamers live in an isolated bubble. Success of a game isn't about the number who still play after a year or however long, it's about commercial revenue for the company who built it. If Anet make more money than they spent to make it, then it's a success. Everything else (like how many long term players, fixing glitches, patching and updates is all window-dressing.
Success from the point of view of the end user is WAY different from the point of view of the programmers and share holders. It's all subjective, and always will be. Max |