anyways. Isaiah this is mostly directed for you as I know your tweaking balance again for each class for Chapter 2.
The following were from HazTeam Beta testers over a period of time prior to Chapter Two Testing... But may still be viable balance skills to be considered.
================================================== ======== Name: Mantra of Protection Class: Mesmer Attribute: Inspiration Type: Elite Stance Description: For (3-18) seconds caster has (25-40)% chance to "block" all incoming enemy skills as if they were melee attacks. Any other evasion/blocking/running skills you cast for the duration of this skill, will cancel the affects. Attribute lvl Time Block (%) 1 3 sec 25% 2 4 sec 26% 3 5 sec 27% 4 6 sec 28% 5 7 sec 29% 6 8 sec 30% 7 9 sec 31% 8 10 sec 32% 9 11 sec 33% 10 12 sec 34% 11 13 sec 35% 12 14 sec 36% 13 15 sec 37% 14 16 sec 38% 15 17 sec 39% 16 18 sec 40% -------------------------------------------------------------------------- Name: Rapid Casting Class: Mesmer Attribute: Fast Casting Type: Elite Enchantment Skill Description: For the next (3-16) seconds, all skills are instantly casted but take (33-12)% more energy to cast. Attribute lvl Time cost (%) 1 3 sec 33% 2 4 sec 32% 3 5 sec 31% 4 5 sec 30% 5 6 sec 28% 6 7 sec 27% 7 8 sec 26% 8 9 sec 25% 9 10 sec 24% 10 10 sec 21% 11 11 sec 20% 12 12 sec 19% 13 13 sec 18% 14 14 sec 16% 15 15 sec 14% 16 16 sec 12% ================================================== ======== Name: Shield of Invulnerability Class: Monk Attribute: Protection Prayers Type: Elite Enchantment Description: Cast this Skill on target other ally will strip all current enchantments and hexes on ally and make them invulnerable for (3-14) seconds. During this time no skills may be cast on target ally and target ally may not use any skills. Target ally becomes immune to all conditions and damage attacks. Attribute lvl Time 1 3 sec 2 3 sec 3 4 sec 4 5 sec 5 5 sec 6 6 sec 7 7 sec 8 8 sec 9 9 sec 10 9 sec 11 10 sec 12 11 sec 13 12 sec 14 13 sec 15 13 sec 16 14 sec -------------------------------------------------------------------------- Name: Blessing from the Heavens Class: Monk Attribute: Divine Favor Type: Elite Enchantment Description: Target ally gains a gift from the heavens, granting them a +(1-5) bonus randomly to anyone one primary attribute for (3-14) seconds (the maximum any attribute can go may not exceed 18). Attr. Bonus chance (%) +1 40% +2 25% +3 20% +4 10% +5 5% Attribute lvl Time 1 3 sec 2 3 sec 3 4 sec 4 5 sec 5 5 sec 6 6 sec 7 7 sec 8 8 sec 9 9 sec 10 9 sec 11 10 sec 12 11 sec 13 12 sec 14 13 sec 15 13 sec 16 14 sec ================================================== ======== Name: Cauterization Class: Elementalist Attribute: Fire Magic Type: Skill Description: Heal target ally for (20-50) points and grant +20 armor from all fire damage for ten seconds. Attribute lvl Amount healed (points) 1 20 2 22 3 24 4 26 5 28 6 30 7 32 8 34 9 36 10 38 11 40 12 42 13 44 14 46 15 48 16 50 -------------------------------------------------------------------------- Name: Tear of the Phoenix Class: Elementalist Attribute: Fire Magic Type: Skill Description: Cure all poison, disease, bleeding, or deep wounds from target ally. ================================================== ======== Name: Adrenaline rush Class: Warrior Attribute: Tactics Type: Elite Stance Description: For (5-20) seconds, you gain double adrenaline on each hit but loose 2 energy. This stance ends if your energy drops to zero. Attribute lvl Time 1 5 sec 2 6 sec 3 7 sec 4 8 sec 5 9 sec 6 10 sec 7 11 sec 8 12 sec 9 13 sec 10 14 sec 11 15 sec 12 16 sec 13 17 sec 14 18 sec 15 19 sec 16 20 sec ================================================== ======== Name: Feast of Souls Class: Necromancer Attribute: soul Reaping Type: Elite Skill Description: For (8-25) seconds, all party members experience the effects of soul reaping equal to half your current level of soul reaping. Attribute lvl Time 1 8 sec 2 9 sec 3 10 sec 4 11 sec 5 13 sec 6 14 sec 7 15 sec 8 16 sec 9 17 sec 10 19 sec 11 20 sec 12 21 sec 13 22 sec 14 23 sec 15 25 sec 16 20 sec -------------------------------------------------------------------------- Name: Ultimate Sacrifice Class: Necromancer Attribute: Death magic Type: Skill Description: Sacrifice life to resurrect fallen party member. Party member is returned to life with (30-64)% of your health and (20-40)% of your energy before you casted this Skill. Death caused by sacrificing life this way does not incur a death penalty. Attribute lvl Health (%) Energy (%) 1 30% 20% 2 32% 21% 3 34% 22% 4 36% 23% 5 38% 25% 6 41% 26% 7 43% 27% 8 45% 28% 9 47% 29% 10 50% 31% 11 52% 32% 12 54% 33% 13 56% 34% 14 58% 35% 15 61% 37% 16 64% 40% ================================================== ======== |
Ingram of Haz.