Luxons or Kurzicks
Kool Pajamas
I'm going with Luxons.
maybe_im_getting_the_game
lol i dont know hahahahahahaha :/
maybe_im_getting_the_game
sorry double posted
LifeInfusion
I'm into robotics, magical walking machines FTW.
Also, I am far from religious. The nomadic thing is kind of weird though, but better than petrieid forest lol.
Also, I am far from religious. The nomadic thing is kind of weird though, but better than petrieid forest lol.
lg5000
Whichever provides the most amount of chaos so I can play my mesmer without any thoughts as to keeping one target and who to take down first.
zoozoc
considering the luxons sounds like it will appeal all of the noobs im afraid im gonna have to take the kurzicks. But it will probably depend on what your guild leader chooses.
Tuesg
Quote:
Originally Posted by Andy_M
Permission to be a neutral asshole carebear please ?
To be honest I don't give a monkeys about all the factions stuff. Just lead me to the pve and the story and don't let the pvp get in my way or affect my game in anyway thanks. |
Takeko Nakano
Or perhaps it would be prudent to wait to see where the top guilds go
Andy_M
Quote:
Originally Posted by Tuesg
It has been said somewhere that whatever faction you pick will affect the outcome of your PVE game. So pick wisely.
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Isn't the option to NOT choose also valid ? Oh and don't get me started on favour and the WaW concept. Lets just say I have no intention of going to either place under present conditions...
But if I really, really had no choice but to choose a faction (however much I don't see why I should be forced into that choice anyway) I'd go with the Luxons.
Because they will always get my whites sparkly clean and with that great spring-fresh smell.
Allmightybob
Another factions thing? On my.
That's now
Everquest - Evil
Anarchy Online - Omni
DAoC - Midgard
WoW - Horde
I guess I will likely go Kurzicks this time. I pretty much always like to play as the bad guys
That's now
Everquest - Evil
Anarchy Online - Omni
DAoC - Midgard
WoW - Horde
I guess I will likely go Kurzicks this time. I pretty much always like to play as the bad guys
maybe_im_getting_the_game
WTF a carebear
Glasswalker
Quote:
Originally Posted by Lady Lozza
There really are only a handful of occassions in history where a rich culture of arts and crafts has existed side by side with highly religious (conservatist) society.
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I would bet that being on the side with talented crafters would be quite benificial. Though I must admit the lure of the AT-ST Scout Walkers...
I guess I will have to wait until I've met with a few of them before siding.
Starsky-sama
Definitely be looking for how each side looks ingame 1st(enviroment,characters.etc), before deciding on a side, and if there is any difference in what each side can offer to the player.
From their descriptions, they are equally interesting to join up with.
Thing is if you join one, and you later quit the guild/side, couldnt you try the other side then. (sry if this has been mentioned already)
Like favor, a charac's region might be switchable to an extent? (limit)
/speculates.
From their descriptions, they are equally interesting to join up with.
Thing is if you join one, and you later quit the guild/side, couldnt you try the other side then. (sry if this has been mentioned already)
Like favor, a charac's region might be switchable to an extent? (limit)
/speculates.
Mordakai
Quote:
Originally Posted by Allmightybob
Another factions thing? On my.
That's now Everquest - Evil Anarchy Online - Omni DAoC - Midgard WoW - Horde I guess I will likely go Kurzicks this time. I pretty much always like to play as the bad guys |
A culture based on "survival of the fittest" (think Klingons?), would be a pretty brutal way to live...
Cirian
In AD&D terms, Luxons sound Chaotic Evil like Drow, an advanced civilization ruled through fear and raw power. Life is cheap and usually short, but there's plenty of room to rise suddenly to greatness.
Kurzicks sound more... Lawful Neutral or Evil. Maybe it was Good once, but it has decended into tyranny and persecution, like when the Vatican was running the inquisition all those centuries ago. I guess if you can bend the rules to your own advantage to rise to power... or maybe there's cool secret societies that teach secret arts... what treasures do the Kurzicks guard..?
Kurzicks sound more... Lawful Neutral or Evil. Maybe it was Good once, but it has decended into tyranny and persecution, like when the Vatican was running the inquisition all those centuries ago. I guess if you can bend the rules to your own advantage to rise to power... or maybe there's cool secret societies that teach secret arts... what treasures do the Kurzicks guard..?
Peewee
It seems as tho many people are going to be joining the Luxons for political reasons (gamers are traditionally liberals...) and some are going to join Kurzicks cos they like killing cute zergling people. It could turn out that the people joining the Kurzicks in order to be in a faction with less people and therefore more pvp orientated players may overcompensate.
Personally, i am a pvp junkie, but the idea of joining a faction that is ultra-conservative and based on religious dogma seems, well, wrong. On the other hand i don’t much fancy joining a faction full off people who choose their faction because they seem like 'the good guys' *shudder*.
The thing i compare this to is EvE-online. The Amarr are similar to the Kurzicks here, and the Minmatar resemble the Luxons. An equal amount of people seemed to join both factions (tho there is a 3rd and 4th side to ally to) as the ships had very different stylings. For example, I joined the Minmatar mainly because I liked the junk ship aesthetics of their ships, but have met people that prefer Amarr ships.
Essentially, ANET have done a almost superhuman job of balancing every aspect of this game. There are few exploits in farming (save 55hp monk) and and no builds that I know of that will not fall easily if fought the right way.
I have full confidence that ANET will find a way of attracting different players, both pve and pvp to each faction. If Kurzick numbers are flagging, perhaps they will introduce Kurzick only GH, or Kurzick specialised armour. I am just flagging some random things up, but I am sure that they have thought how to combat this.
The polarisation of players to either faction is of course assuming that faction will completely separate players from each other. I am sure Kurzicks and Luxons can still fight along side each other, and almost certainly be in the same guild (I think there would be much uproar if people had to split from a guild due to different faction) On the whole I believe that choice over which faction will be made not only on political reasons, but more on aesthetics reasons, and perhaps, to a certain degree, pvp reasons.
I don’t think that polarisation will occur to any kind of extent where one side has mass appeal, and therefore has more peoplem and does better, or that the ‘underdog’ faction attracts more die hard pvpers. This will occur a little, but I pray not noticeable. I consider myself a pvp players, and I know a good proportion of what there is to know about pvp. I plan on joining Luxons at the moment, purely on political reasons (there is nothing else to go on) I may change my mind as I find out how factions will work, whether they can be changed easily, and what joining a faction entails.
Personally, i am a pvp junkie, but the idea of joining a faction that is ultra-conservative and based on religious dogma seems, well, wrong. On the other hand i don’t much fancy joining a faction full off people who choose their faction because they seem like 'the good guys' *shudder*.
The thing i compare this to is EvE-online. The Amarr are similar to the Kurzicks here, and the Minmatar resemble the Luxons. An equal amount of people seemed to join both factions (tho there is a 3rd and 4th side to ally to) as the ships had very different stylings. For example, I joined the Minmatar mainly because I liked the junk ship aesthetics of their ships, but have met people that prefer Amarr ships.
Essentially, ANET have done a almost superhuman job of balancing every aspect of this game. There are few exploits in farming (save 55hp monk) and and no builds that I know of that will not fall easily if fought the right way.
I have full confidence that ANET will find a way of attracting different players, both pve and pvp to each faction. If Kurzick numbers are flagging, perhaps they will introduce Kurzick only GH, or Kurzick specialised armour. I am just flagging some random things up, but I am sure that they have thought how to combat this.
The polarisation of players to either faction is of course assuming that faction will completely separate players from each other. I am sure Kurzicks and Luxons can still fight along side each other, and almost certainly be in the same guild (I think there would be much uproar if people had to split from a guild due to different faction) On the whole I believe that choice over which faction will be made not only on political reasons, but more on aesthetics reasons, and perhaps, to a certain degree, pvp reasons.
I don’t think that polarisation will occur to any kind of extent where one side has mass appeal, and therefore has more peoplem and does better, or that the ‘underdog’ faction attracts more die hard pvpers. This will occur a little, but I pray not noticeable. I consider myself a pvp players, and I know a good proportion of what there is to know about pvp. I plan on joining Luxons at the moment, purely on political reasons (there is nothing else to go on) I may change my mind as I find out how factions will work, whether they can be changed easily, and what joining a faction entails.
Peewee
wont let me edit. grrrr.
edit:
i also think that people may be misreading the faction descriptions. Kurzicks, lover of the status quo etc, are usually demonised, especially in modern day culture. This does not make them 'bad'. I will condider them 'New Yevon' from FFX-2. not bad, but not exactly good either.
Luxons however have a survival of the fittest policy. They love change etc etc. Its your stereotypical nomad race, who live in a environment so harsh that the population udergoes are certain amount of darwinism. Surely a faction which encourages survival of the fittest are not a grp of carebears, as some put it. They are however the faction with the largest mass appeal, and thats really what this is all about.
edit:
i also think that people may be misreading the faction descriptions. Kurzicks, lover of the status quo etc, are usually demonised, especially in modern day culture. This does not make them 'bad'. I will condider them 'New Yevon' from FFX-2. not bad, but not exactly good either.
Luxons however have a survival of the fittest policy. They love change etc etc. Its your stereotypical nomad race, who live in a environment so harsh that the population udergoes are certain amount of darwinism. Surely a faction which encourages survival of the fittest are not a grp of carebears, as some put it. They are however the faction with the largest mass appeal, and thats really what this is all about.
Rayne Nightfyre
Quote:
Originally Posted by LaserLight
...but some people just don't like dealing with PvP or Faction Wars or any of that. For them, Guild Wars is a co-op game, and they want it to stay that way.
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Axis
Fighting for a highly religious (conservativ) society doesnt have to be bad. Since they are inspired by japanise culture I look at them as a shogunate with samurai class as a leading social group.
I actually like the idea and wil play for them.
I actually like the idea and wil play for them.
Ristaron
Quote:
Originally Posted by Andy_M
Permission to be a neutral asshole carebear please?
|
I'm with Andy.
Only my understanding of the term carebear isn't complete, so I think I'll stick to 'Neutral Asshole' and have plenty of targets (luxons and kurzicks alike).
Bring it on, all of ye. I'm not afraid.
If I feel like I'm missing out maybe I'll join with the Luxons, since they'll have more targets.
maybe_im_getting_the_game
Quote:
Originally Posted by Ristaron
I'm with Andy.
Only my understanding of the term carebear isn't complete, so I think I'll stick to 'Neutral Asshole' and have plenty of targets (luxons and kurzicks alike). Bring it on, all of ye. I'm not afraid. If I feel like I'm missing out maybe I'll join with the Luxons, since they'll have more targets. |
Im with both of you.
Akathrielah
Quote:
Originally Posted by Peewee
and some are going to join Kurzicks cos they like killing cute zergling people.
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Back OT, Luxon vs Kurzicks is starting to sound a lot like Alliance vs Horde, and more towards Dark Elf(ugh, cut out all of the other alliance races and you still would have more than 2/3rds the population left) vs Horde than anything else. Upon hearing that Anet was going to introduce multiple factions in the game I was actually hoping that Anet would make 1 of them as unappealing as possible (ugly armor, ugly skins, make 'em part of a totalitarian regime) that way I can just sit back and not have to worry about idiots swarming that particular faction.
fallot
Quote:
Originally Posted by Cirian
In AD&D terms, Luxons sound Chaotic Evil like Drow, an advanced civilization ruled through fear and raw power. Life is cheap and usually short, but there's plenty of room to rise suddenly to greatness.
|
Quote:
Kurzicks sound more... Lawful Neutral or Evil. Maybe it was Good once, but it has decended into tyranny and persecution, like when the Vatican was running the inquisition all those centuries ago. I guess if you can bend the rules to your own advantage to rise to power... or maybe there's cool secret societies that teach secret arts... what treasures do the Kurzicks guard..? |
Woutsie
Ill start Assasin on Luxons and Ritualist on Kurzicks, or backwards..
maybe_im_getting_the_game
Shay plays on the fade slice like a ninja
Cut like a razor blade so fast other DJs say damn
Cut like a razor blade so fast other DJs say damn
Da Deathblade
Luxons sound way better. Does anyone know if Anet is gonna stop the America, Korea, Europe favor thing and switch to Luxons and Kurzicks? For example, ----- has won a battle in the Hall of Heroes and keeps the favor of the gods for the Luxons.
BBoy_Manchild
im gonna create a third faction: The Independent Party
im gonna give my ritualist the face with the biggest ears and nose and name him ross perot and run around accusing people of reproducing like jack rabbits and giving wackass ideas of how to improve the economy, who wants to be nadir?
im gonna give my ritualist the face with the biggest ears and nose and name him ross perot and run around accusing people of reproducing like jack rabbits and giving wackass ideas of how to improve the economy, who wants to be nadir?
Andy_M
Quote:
Originally Posted by maybe_im_getting_the_game
Im with both of you.
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Absolutely - lets kill everybody. I'd be up for that. Teach those SOB's for trying to make ME pick a side !
SziP
Im wondering, would Kurzicks have different armor than the Luxons?. I dont really know what to pick from.
Flyte
I would personally go Kurzicks so I could kill more noobs. Though of course I may join the neutral side if you can play like a mercenary.
"Monk selling servaces to highest bidder!"
Sounds like fun.
"Monk selling servaces to highest bidder!"
Sounds like fun.
BloodyCreep
Luxons, I hate religious poeple
Kai Nui
Kurzicks on account of the people. Most people are going to be kids and play on the coolest sounding side. It's obviously Luxons. But the Kurzicks have before hand thinking, logic, attunement with nature, etc... which really lures me to thier unique way of life.
Starsky-sama
When Anet stated that you can unlock new areas/things from each faction side.
I hope they have differentiated "pets" available or even "special" ones (ie. UW spiders) that are only tameable @ those areas.
/dreamz.
ATM: The Luxons
I hope they have differentiated "pets" available or even "special" ones (ie. UW spiders) that are only tameable @ those areas.
/dreamz.
ATM: The Luxons
BlackRecluse
i refuse to pick a side. take that anet, youll never suck me into pvp!
Grimm
Quote:
Originally Posted by BlackRecluse
i refuse to pick a side. take that anet, youll never suck me into pvp!
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Grimm
All you people who say "I'm not religious, so I don't like Kurzicks", keep in mind that a) magic exists in the world, some of which is tied to a God(dess), b) giant statues of the gods are everywhere, defying physics with various nifty effects, c) places like the Underworld exist and can be visited. In a world where the gods *obviously* exist, pretty much everyone is going to be religious to some degree.
I'm an atheist, but if I saw some damn impressive proof of a deity's existence, I very well might become religious.
Anyway, I think i kind of prefer the Kurzicks at this point because they seem like a more serious, somber faction, and that appeals to me more than a bunch of vagabond nomadic pirates (cool though walking machines may be). A petrified forest sounds cool too. But I'll hold off on deciding until the game actually comes out.
I'm an atheist, but if I saw some damn impressive proof of a deity's existence, I very well might become religious.
Anyway, I think i kind of prefer the Kurzicks at this point because they seem like a more serious, somber faction, and that appeals to me more than a bunch of vagabond nomadic pirates (cool though walking machines may be). A petrified forest sounds cool too. But I'll hold off on deciding until the game actually comes out.
Rayne Nightfyre
Our guild has pretty much decided, and we will be siding with the Kurzicks. We prefer to be among a orderly, civilized, and stable people. It fits our guild theme much more accurately than that of the Luxons. We're centered around a goddess in the game, Lyssa, so being sided with a religiously devoted people would fit well.
BlackRecluse
Quote:
Originally Posted by Grimm
You go, man! You stick it to the man by ignoring half the game! Yeah!
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Allmightybob
Quote:
Originally Posted by Mordakai
Again, I'm not sure Kurzicks are "evil." If they are religous, respect art and crafting, and prefer the status quo, that could actually be considered "good."
A culture based on "survival of the fittest" (think Klingons?), would be a pretty brutal way to live... |
Starsky-sama
probably old but new to me.
but. I dont know if anyone else has seen the concept art for factions. (just posted by a gurus member, provided by guildwars.com @ sections: Home > Community > Fansites > Kit.
From what I saw from the concept appearances of a Kurzickfemale and a Luxonmale.
Kurzicks are "goth-like" and Luxons are definitely nomads. (Dark vs. Light maybe? It's gonna be fun.)
Ive been swayed to: The Kurzicks.
/g'day.
but. I dont know if anyone else has seen the concept art for factions. (just posted by a gurus member, provided by guildwars.com @ sections: Home > Community > Fansites > Kit.
From what I saw from the concept appearances of a Kurzickfemale and a Luxonmale.
Kurzicks are "goth-like" and Luxons are definitely nomads. (Dark vs. Light maybe? It's gonna be fun.)
Ive been swayed to: The Kurzicks.
/g'day.