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Originally Posted by Lasher Dragon
I have tried Elona's Reach about 15 times and have never gotten more than 1 crystal back to the hero (besides the one you start with). I have tried it with henchmen, with friends, and with pick-up groups. The mission is ridiculous. I think that even if there were NO time limit, the mission would still be very frustrating. Those bastards seem to take less damage than anything else I have fought in the game, except maybe the Sand Wyrms.
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Not sure if I can sum this up in a useful manner without writing a really long post, but I'll give it a shot.
Go down the right ramp, skipping both fights to the left and right (just ease down, neither will aggro).
Run over to the right ramp up to the bridge, back a bit. Now you have a choice - either engage the Minos, or edge around them and go up to the bridge when they move away. You may want to move onto the bridge ramp and then pull a few up before you attempt to cross the bridge. Reason being, your idiot warrior henchment (or players, choose one) will aggro the Minos below the bridge when they run under it. However, if you move correctly and kill swiftly, you can cross the bridge without getting any aggro, and then proceed right up to the hero.
Now, for the next part, I'd recommend doing the left path first, as it is the more difficult of the two. Run out of the gate and make your way diagonally across the open area to the top edge of the rift (NOT to the bridge with the mines at each end). Now get a ranger or a caster to pull back the two groups beside the boss by the bridge. You may get the boss also, depending on your group (and the boss) this may not be an issue. Once that little bit is cleared out, you are clear to go up and get the crystal. On the way back out, you will need to clear out two groups (going back around the rift again,s ame way you came in), but you can skirt through the open area if you move quickly. One crystal down.
The second crystal is easier. Wait for the left group to move away and the right group to move down the ramp far to the right. Run all the way down to the right, PAST that group - you want to engage them from far away, as the first group paths fairly close, and may aggro if you aren't careful. Kill them once you're down past them. Now you just need to hug the right side of the area. Don't walk up to the little ledge ahead with the enemies to your right, instead, edge around it to the left. Now depending on the placement of the enemies here, you may be able to skip the boss ahead of you. If so, skirt him and kill the group on the right. If not, kill the boss first, then the group on the right. This leaves the path up to the boss open. Go up, kill the group near the boss, kill the boss by the crystal, and grab it.
At this point, you can either play it safe, or just flub it. Make your way back out the same route, and either kill the groups on the way, or just play crystal-tag and swap it between players while you make a mad dash for the hero, dropping it when you get crippled for someone else to pick up.
Hopefully that's useful to you. There really isn't any trick to the mission other than being very aware of aggro range, avoiding unnecessary encounters, and pulling back the groups to fight them safely.