If you could change one thing about Guild Wars...

RaabTheGuru

RaabTheGuru

Frost Gate Guardian

Join Date: Feb 2006

Southern California

Wizards Anomyous [WoA]

N/Me

What would you change?

---Take out the "Trade Chat" option. Instead, have designated districts in towns where trading can take place. In the other non trading districts, the "Trade with player" isn't available.

Reason for this: I can no longer go into the first 2 districts of any major town, (Ascalon City, Lions Arch, Droknars Forge, Deldrimore War Camp..to name a few), because the chat is being spammed with buying and selling. People don't use the "Trade channel" option because they know people like me clicked the "ignore" part so they could actually have a chance to form a group or talk without having to scroll up 10 pages worth of trade chat.

---I think this would not only help people who like to trade, but also would help out people like me that rarely buy anything from other people, or people who just dont want to see that crap all day.

SilentAssassin

SilentAssassin

Wilds Pathfinder

Join Date: Dec 2005

Belgium

Remnants of Ascalon, KT alliance

R/N

-- I would make it possible to have your other characters (PvE aspect) when they've completed all missions or something, to have acces to the skills you've already unlocked on your other PvE or PvP characters.

Its maybe a minor thing, but it really but really irritates me, when I got perfect weapons I want to PvP with my PvE character, but I want to use alot of diferent builds wich I can't because I need to unlock all those skills again.

I agree with the trade thing, but they are working on it.

Balrad Baptiste

Ascalonian Squire

Join Date: May 2005

Denmark

DK

Mo/Me

What I would like to see was a fixed max amount of a given item any NPC seller could have in stock, for example a max of 100 of any given sup rune. Not saying they wouldn`t buy from the player if their stock is filled up, it would just not add to their selling stock. This implemented together with a fixed minimum price of a given item. The reason for doing this would be to create a gradually scaled cost of items, to avoid the situation we have now, where most isn`t worth anything, and a few things are comparable laughable in cost. The idea would be to let new people aquire wealth by the stuff they sell, instead of having to wait untill that one drop that hits the jackpot. Because, isn`t the one drop makes you rich policy, the very thing Arenanet is trying to avoid?

Rayea

Rayea

Wilds Pathfinder

Join Date: Jun 2005

west yorkshire, Uk

Sisters of Serenity

N/Mo

i would have a permenant snowball fight arena up in the shiverpeaks....

a lower one, just for fun, in the yaks bend area, and a more serious...*as if snowballs are serious ^.^ eheh* up at droks forge....

sure, they would have to take out the presents except for Wintersday, and the kids and presents would have to go....swap the prezzie you picked up into a ice box ore ring of some kind, swap grenth and dwayna for a couple of colored snowmen, but hey ^^ it could be just for fun, same rules, same skills....

(a good way to unwind, have some fun and maybe ease a non pvp inot a bit of fighting others heh)

tuperwho

Wilds Pathfinder

Join Date: Jul 2005

Tenacious Knights of Doom [TKD]

I would most like to see the pet/henchie AI buff. Commands like "stay here while I go pull", or "fighter henchies go initiate fight/aggro", or a faster "retreat" button to allow pets/henchies to leave targets to run away or pull.

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Quote:
Originally Posted by tuperwho
I would most like to see the pet/henchie AI buff. Commands like "stay here while I go pull", or "fighter henchies go initiate fight/aggro", or a faster "retreat" button to allow pets/henchies to leave targets to run away or pull.
Pet AI superbuff. Seconded.

Swehurn

Swehurn

1,787,569

Join Date: Jul 2005

BC, Canada

Quote:
Originally Posted by tuperwho
I would most like to see the pet/henchie AI buff. Commands like "stay here while I go pull", or "fighter henchies go initiate fight/aggro", or a faster "retreat" button to allow pets/henchies to leave targets to run away or pull.
Thirded. Few things are more annoying than watching the henchies run off and attack when I fire off an arrow to try and pull. Sure, running away will pull the henchies back, but by then, they've typically entered aggro range of the whole group of mobs.

As something that would probably be fairly easy to change, I would like more storage. Heck, I would be willing to pay some in-game gold or even real-world cash to increase the size of my storage.

Also, seeing as I'm putting a wish list together, I would like an easier way to swap items between my two accounts.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

I'd change the fact I still don't have a 15% Fiery Flame Spitter.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

I'd like to see more in-game moderators. The thought of seeing "Player so-and-so kicked for foul language" come across the chat window, well, that would make my day.

Dazzen

Dazzen

Academy Page

Join Date: Jan 2006

I'd like more content added to PvE on a regular basis, not big updates but some new monsters/minor map tweaks like the titans quests for example.

Ideally this would be added once every two weeks (and maybe removed after a time period) and apply to all zones for the lower level to enjoy some change in their quests/missions.

also some kind of random-spawning lost strongbox that would spawn 1 time out of 100 in a random high level areas (past droks).

RaabTheGuru

RaabTheGuru

Frost Gate Guardian

Join Date: Feb 2006

Southern California

Wizards Anomyous [WoA]

N/Me

Quote:
Originally Posted by KANE OG
I'd like to see more in-game moderators. The thought of seeing "Player so-and-so kicked for foul language" come across the chat window, well, that would make my day.
I second this. Having more in game Mods would definately help cleanse the community.

RaabTheGuru

RaabTheGuru

Frost Gate Guardian

Join Date: Feb 2006

Southern California

Wizards Anomyous [WoA]

N/Me

Quote:
Originally Posted by KANE OG
I'd like to see more in-game moderators. The thought of seeing "Player so-and-so kicked for foul language" come across the chat window, well, that would make my day.
I second this. Having more in game Mods would definately help cleanse the community.

I've seen too many "Dancing for tips, giving handjobs and head for 100g" in presearing. There's little kids that play this game, and people like me who just don't want to hear that crap coming from a 14 year old boy to another 14 year old boy.

merciless

merciless

Frost Gate Guardian

Join Date: Aug 2005

Sin Squad www.sinsquad.us

W/

I would like to be able to have battles with the same class 1 on 1. (ex. Warrior vs Warrior)

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

I would make PvE a lot harder. Every area, quest and mission need more challenge.

Harmony

Harmony

Frost Gate Guardian

Join Date: Feb 2006

Houston, Texas

Arcane Nexus (ANX)

R/Me

Quote:
Originally Posted by KANE OG
I'd like to see more in-game moderators. The thought of seeing "Player so-and-so kicked for foul language" come across the chat window, well, that would make my day.
I third, fourth and fifth that!!

Also, in pre having the elementalist trainer offer all four elements would be nice. (This applies to early post skills too) It gets very discouraging to play any other element but fire, as there are simply very little decent skills until later in the game.

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

I'd take out the Worlds at War concept from the game and make access to UW and FoW unlimited for everyone at all times and not dependent on who has favor atm.

Reason:

With now 5 territories, the WaW concept locks even more players out from the only real challenging PvE areas than before. Also, WaW doesn't make any sense. The PvE players hate to be locked out from their most interesting areas and most PvP players simply don't care about who has favor (why would they?). Most PvP PUGs don't even notice which territory they're fighting for until they are in the first map.

phinnon

phinnon

Ascalonian Squire

Join Date: Dec 2005

boom

R/Mo

Well while we are all wishing id like to change the cap lvl.. sry 20 is to low for me and thats with more than 1 toon

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Phinnon: if 20 isn't enough for you, then you really don't understand the premise behind this game.

Empathic

Pre-Searing Cadet

Join Date: Jan 2006

Quote:
Originally Posted by Fantus
I'd take out the Worlds at War concept from the game and make access to UW and FoW unlimited for everyone at all times and not dependent on who has favor atm.

Reason:

With now 5 territories, the WaW concept locks even more players out from the only real challenging PvE areas than before. Also, WaW doesn't make any sense. The PvE players hate to be locked out from their most interesting areas and most PvP players simply don't care about who has favor (why would they?). Most PvP PUGs don't even notice which territory they're fighting for until they are in the first map.
Agreed.

That's the biggest letdown about the game.

Also, I'd remove Fame and Rank. It's pointless, and it makes new players have a much harder time finding a group doing Hero's Ascent.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Quote:
Originally Posted by Fantus
I'd take out the Worlds at War concept from the game and make access to UW and FoW unlimited for everyone at all times and not dependent on who has favor atm.

Reason:

With now 5 territories, the WaW concept locks even more players out from the only real challenging PvE areas than before. Also, WaW doesn't make any sense. The PvE players hate to be locked out from their most interesting areas and most PvP players simply don't care about who has favor (why would they?). Most PvP PUGs don't even notice which territory they're fighting for until they are in the first map.
/sign


They should make the WaW thing do something else like maybe reduce merchant costs like Factions does.

ShadowStorm

ShadowStorm

Wilds Pathfinder

Join Date: May 2005

Take me where I cannot stand.

The Better Part of Valor

W/N

Quote:
Originally Posted by Fantus
I'd take out the Worlds at War concept from the game and make access to UW and FoW unlimited for everyone at all times and not dependent on who has favor atm.

Reason:

With now 5 territories, the WaW concept locks even more players out from the only real challenging PvE areas than before. Also, WaW doesn't make any sense. The PvE players hate to be locked out from their most interesting areas and most PvP players simply don't care about who has favor (why would they?). Most PvP PUGs don't even notice which territory they're fighting for until they are in the first map.
Here's a better change that goes along with the same basic idea:

Keep the Worlds at War concept, but separate the PvP and PvE aspects.

Right now, PvP dicates whether or not PvE players have bonus areas to explore. The trial is PvP-based, while the reward is PvE-based. That makes no sense, just like you said above. My proposal is this: If PvP players gain the favor of the gods by winning 5 consecutive times in the HoH, then PvP players for that area should get some sort of advantage, not PvE players. (maybe reduce faction costs to unlock items and skills) If PvE players gain the favor of the gods, by doing something PvE-related, then they get access to their areas, instead of having to wait for PvP players to do their thing.

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Quote:
Originally Posted by Zakarr
I would make PvE a lot harder. Every area, quest and mission need more challenge.
Indeed. If everything was harder in PvE then I think it'd benifit the community by forcing players to either learn to use their brains on a higher level or quit the game because they failed at life.

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Quote:
Originally Posted by Empathic
Agreed.

That's the biggest letdown about the game.

Also, I'd remove Fame and Rank. It's pointless, and it makes new players have a much harder time finding a group doing Hero's Ascent.
It's pointless,
No.

and it makes new players have a much harder time finding a group doing Hero's Ascent.

Yes it does. Why is there something wrong with this? Why should players who are new to the game, or maybe just PvP, be given all the priveleges and rights as those who have put many more hours into PvP than they have? Experience isn't everything, but it is something important. Why should a player that is at what is designated the rank 9 lvl be forced to join up with random people without being able to see anything about their skill ahead of time? If we had no way at all to gage the skills of other players in PvP, it'd become very frustrating for players who were good because it would be easy for crappy players to get in their groups and then the rank 9s would be stuck baby-sitting the crappy players when all they really want is to play the game at their level. It's frustrating finding groups when you're low level. So what? I had to go through miles of crappy teams before I got enough rank to join good groups. That's just the right of passage in PvP.

There is no good reason to complain about the ranks or fame or say it's pointless. If you suck then you suck and complaining isn't gonna make you better. If you don't suck, you just lack experience, then where there is a will there is a way. If you really are better than the standard skill level of your current rank then you will eventually get noticed and ppl will start contacting you to join their groups and eventually you'll probably find a core group of players that you can play with all the time. If you aren't any better than any one else that is your rank, then you'll just have to stick around with your low rank pals until you eventually get lucky and win some games. I like Guild Wars because it doesn't make everything worth having easy to obtain. It seems like the reward is always proportionate to the time or effort you put out.

Mister Overhill

Lion's Arch Merchant

Join Date: Aug 2005

Tampa, Florida

Sticks and Stones

R/Rt

Just fix the damn henchies, so they have sense enough to get out of poison water and lava before they drop.

Bahumhat

Bahumhat

Krytan Explorer

Join Date: May 2005

Somewhere

C A K E[YuM]

no Err=7

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by KANE OG
I'd like to see more in-game moderators. The thought of seeing "Player so-and-so kicked for foul language" come across the chat window, well, that would make my day.
I whatever the next one is this. Thye just need to hire someone and that would be my kind of Job.

Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
...
Player: AAAA make it stop he's insulting and he's overloading the server causing lag. HELP!!!
Me: O no players in trouble (goes onto mod account)
Me (in yellow text): Stop evil Spammer your spamming days are over
Evil Spammer: O no its super banner mod
Me: *CLICK* *SMITE* *BAN*
Player: AAaa thanks Super Banner Mod.
Me: No problem its my job. (logs back and plays GW some more)

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I would say increase the drop rate as well as bring in better weapons for castors that use wands with those on par with PvP with energy bonuses.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

-Having 1 GM (With really cool armor, not just regular players.. I want them to look Unique like the skill master) in every city, and in random arenas.

Heheh, I know only 1 but for another... Almost every suggestion in the suggestion Forum.

awelcomecomatose

Academy Page

Join Date: Sep 2005

CHICO

Axes Of Evil [AoE]

N/

Quote:
Originally Posted by RaabTheGuru
I second this. Having more in game Mods would definately help cleanse the community.

I've seen too many "Dancing for tips, giving handjobs and head for 100g" in presearing. There's little kids that play this game, and people like me who just don't want to hear that crap coming from a 14 year old boy to another 14 year old boy.
While I agree that the langauge is disgusting.Growing up in a small sheltered town 90% of the offensive langauge in game would have been nothing new to me by the time I was 7. Plus I'm assuming you have your filters turned off and most kids dont. While going out of your way to introduce kids to this filth is wrong huge numbers of moderators to shelter them from what they will enevitably hear at school and from there siblings is a waste of time.

Any who. I am sick of seeing all the GW l33t hax of d00m that steal your account advertisement everywhere. And More mods to catch them scammers and ebay sellers would be very nice.

Ju_Smurph

Ju_Smurph

Frost Gate Guardian

Join Date: Jun 2005

In a house

[TaB]

Me/N

I would make the games revenue directed at me, and collect taxes everytime something is sold.. 120% sounds good

MinaDrakul

MinaDrakul

Academy Page

Join Date: Feb 2006

Houston, TX

Arcane Nexus

N/R

Quote:
Originally Posted by KANE OG
I'd like to see more in-game moderators. The thought of seeing "Player so-and-so kicked for foul language" come across the chat window, well, that would make my day.
Pretty please, can we have it?!?! Serious, people will never behave if they never see a consequence for their actions. If we could have this, it would deter alot of people from misbehaving and save us 'goodie two-shoes' a lot of headaches.

I also agree with Harmony about the ele skills. The only reason the other element's builds exist is because we have people determined enough to play them.

Daena

Daena

Frost Gate Guardian

Join Date: Dec 2005

Quote:
Originally Posted by Fantus
I'd take out the Worlds at War concept from the game and make access to UW and FoW unlimited for everyone at all times and not dependent on who has favor atm.

Reason:

With now 5 territories, the WaW concept locks even more players out from the only real challenging PvE areas than before. Also, WaW doesn't make any sense. The PvE players hate to be locked out from their most interesting areas and most PvP players simply don't care about who has favor (why would they?). Most PvP PUGs don't even notice which territory they're fighting for until they are in the first map.
I totally agree

Quote:
Originally Posted by KANE OG
I'd like to see more in-game moderators. The thought of seeing "Player so-and-so kicked for foul language" come across the chat window, well, that would make my day.
End the spamming and foul language!!

Either of those changes would make my day

tommarrow

tommarrow

Wilds Pathfinder

Join Date: Dec 2005

Shyft Machine [MYTH]

E/

I would like to be able to boot a jerk from a mission, not someone who is just being rude but one that likes to cause mayhem then just laughs while the others die, or the person who holds the gear lever hostage until he gets paid.
Then have the ability to replace that booted player with a hench of your choosing.

The Mighty Toe

The Mighty Toe

Frost Gate Guardian

Join Date: Aug 2005

Dolus Of Amicitia

E/R

I would change Alesia. Why? I hear you ask; What's wrong with her?

1) Doesn't heal herself. Ever.
2) Stands in poison water
3) Doesn't heal others fast enough, even though I know she has the energy.

Amsterdam

Amsterdam

Krytan Explorer

Join Date: Jan 2006

Wisconsin

dth

Quote:
Originally Posted by RaabTheGuru
What would you change?

---Take out the "Trade Chat" option. Instead, have designated districts in towns where trading can take place. In the other non trading districts, the "Trade with player" isn't available.

Reason for this: I can no longer go into the first 2 districts of any major town, (Ascalon City, Lions Arch, Droknars Forge, Deldrimore War Camp..to name a few), because the chat is being spammed with buying and selling. People don't use the "Trade channel" option because they know people like me clicked the "ignore" part so they could actually have a chance to form a group or talk without having to scroll up 10 pages worth of trade chat.

---I think this would not only help people who like to trade, but also would help out people like me that rarely buy anything from other people, or people who just dont want to see that crap all day.
I think that there should be a WTB color and a WTS color, like maybe red for WTS and orange for WTB... cause man what that text is flying by at 200 lines a minute, the eyes get strained really fast.

Amsterdam

Amsterdam

Krytan Explorer

Join Date: Jan 2006

Wisconsin

dth

Quote:
Originally Posted by Fantus
I'd take out the Worlds at War concept from the game and make access to UW and FoW unlimited for everyone at all times and not dependent on who has favor atm.

Reason:

With now 5 territories, the WaW concept locks even more players out from the only real challenging PvE areas than before. Also, WaW doesn't make any sense. The PvE players hate to be locked out from their most interesting areas and most PvP players simply don't care about who has favor (why would they?). Most PvP PUGs don't even notice which territory they're fighting for until they are in the first map.
Pvp players care about taking back favor... thats why lots of them do it, and why do you think there are an extra 3 districts there every time the favor is taken away. Thats one of the points of this whole game, its Guild Wars.... its not Everyone just play seperately and fade into obscurity like all the other rpg's. This has something special, and that is one of the best parts of this game. You should find some friends, make a good team, and go get favor back yourself, rank, fame, faction, and chests are also reward for this.

kdhoney44

kdhoney44

Frost Gate Guardian

Join Date: Oct 2005

Currently vacationing in reality....

Sith Jedi [SJ]

Storage and merchants in the guild hall, just like the major cities..dye runes materials~ This would make my day

abatage

abatage

Ascalonian Squire

Join Date: Oct 2005

Preston, UK

The Right Effect [REF]

E/Mo

Quote:
Originally Posted by Guardian of the Light
I whatever the next one is this. Thye just need to hire someone and that would be my kind of Job.

Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
Evil Spammer: YOUR A @#$@#%@ NOOB YOU @#$@#% @#$#@$@.
...
Player: AAAA make it stop he's insulting and he's overloading the server causing lag. HELP!!!
Me: O no players in trouble (goes onto mod account)
Me (in yellow text): Stop evil Spammer your spamming days are over
Evil Spammer: O no its super banner mod
Me: *CLICK* *SMITE* *BAN*
Player: AAaa thanks Super Banner Mod.
Me: No problem its my job. (logs back and plays GW some more)
Hahahaha brilliant, laughed a lot. I used to play Asheron's Call since just after the BETA ended (same with Guild Wars, started just after the BETA =P) and Asheron's Call had excellent community control etc. There were moderators in that game and it worked almost perfectly. Granted most of the Asheron's Call players were over 30 and unemployed, but it still worked

I definately back this idea. There is way too much bad language and behaviour in the largely populated areas in Guild Wars, and I think it's a real problem.

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Amsterdam
Pvp players care about taking back favor... thats why lots of them do it, and why do you think there are an extra 3 districts there every time the favor is taken away. Thats one of the points of this whole game, its Guild Wars.... its not Everyone just play seperately and fade into obscurity like all the other rpg's. This has something special, and that is one of the best parts of this game. You should find some friends, make a good team, and go get favor back yourself, rank, fame, faction, and chests are also reward for this.
Yeah, sure - that's why most serious PvP players form their team in INTERNATIONAL DISTRICTS where you can't even know which territory the players are in you're talking to. In all my time I have been playing in HA, I NEVER saw someone advertising something like "Looking for a bonder from America to take favor"... People are recruiting PLAYERS not passports. I have never talked to any PvP player who cares for favor or who has it at the moment. Most famous players regularly play for different territories, too.

I also have won HoH - but not for the territory my account is in - go figure...

Some people might interpret some patriotic crap into the Worlds at War concept, but in practice nobody in HA seems to give a damn about it.

abatage

abatage

Ascalonian Squire

Join Date: Oct 2005

Preston, UK

The Right Effect [REF]

E/Mo

Quote:
Originally Posted by Fantus
Yeah, sure - that's why most serious PvP players form their team in INTERNATIONAL DISTRICTS where you can't even know which territory the players are in you're talking to. In all my time I have been playing in HA, I NEVER saw someone advertising something like "Looking for a bonder from America to take favor"... People are recruiting PLAYERS not passports. I have never talked to any PvP player who cares for favor or who has it at the moment. Most famous players regularly play for different territories, too.

I also have won HoH - but not for the territory my account is in - go figure...

Some people might interpret some patriotic crap into the Worlds at War concept, but in practice nobody in HA seems to give a damn about it.
A radical idea, but I'm on the euro server and the European districts in HA are usually empty as most people go international... how about removing International Districts from HA, as it is supposed to be WaW? that would certainly make sense to me? I mean you can't visit Guild Halls (Canthan Ferry Captain) in the Lion's Arch International District, so why can we join up with our opposing servers to reach halls? Doesn't make any sense.