I want to rough it
Wind of Horus
Im sure everyone remembers the good old days when GW first came out, everyone was lost, confused, weak and had no idea where to go or what to do...
The months went by and now people have perfected ways of doing things the easy way example: 55mo, runs, keg/book tank and so on...
We all saw this as a good thing but really was it such a good thing? I remember first crossing over into the post-searing, I was also one of these confused and lost people, I went out of ascalon and just faught stuff, not really knowing what would come next but to be honest it was the most fun I have ever had with the game. And still today with all of the easy methods of getting around putting too much effort into doing things I find myself searching for the thrill of just raw all out combat and carnage, I sometimes instead of buying a run somewhere for my characters fighting to that location instead, some missions and quests offer this thrill but many are just too easy.
And then alas. I see the trailer for GW:F and I see what I have been longing for. RAW COMBAT - HELL YES! Bring the mobs, bring lots of them, and make sure they are tough, real tough, I want to feel like I did my first time in SF when it was new to everyone with 8/8 an axe, 2 monks, 30% DP and everyone getting owned. I want the kind of fight that leaves everyone at the ressurection shrine saying "WTF"
WHO IS WITH ME?!
The months went by and now people have perfected ways of doing things the easy way example: 55mo, runs, keg/book tank and so on...
We all saw this as a good thing but really was it such a good thing? I remember first crossing over into the post-searing, I was also one of these confused and lost people, I went out of ascalon and just faught stuff, not really knowing what would come next but to be honest it was the most fun I have ever had with the game. And still today with all of the easy methods of getting around putting too much effort into doing things I find myself searching for the thrill of just raw all out combat and carnage, I sometimes instead of buying a run somewhere for my characters fighting to that location instead, some missions and quests offer this thrill but many are just too easy.
And then alas. I see the trailer for GW:F and I see what I have been longing for. RAW COMBAT - HELL YES! Bring the mobs, bring lots of them, and make sure they are tough, real tough, I want to feel like I did my first time in SF when it was new to everyone with 8/8 an axe, 2 monks, 30% DP and everyone getting owned. I want the kind of fight that leaves everyone at the ressurection shrine saying "WTF"
WHO IS WITH ME?!
Stormfall
I sure am! XD
I have guildies who bought a Drok's run a few months ago so they could max out their armor, level, and skills ASAP. The rest of us are sticklers for playing the game through "properly" at least once so we decided not to go with them. We'll do Lornar's Pass and the rest of the run after we get to Drok's, we said. "But why?" Just for the challenge
I have guildies who bought a Drok's run a few months ago so they could max out their armor, level, and skills ASAP. The rest of us are sticklers for playing the game through "properly" at least once so we decided not to go with them. We'll do Lornar's Pass and the rest of the run after we get to Drok's, we said. "But why?" Just for the challenge
Yanman.be
one of the reason's i still use presearing armour..pve is too easy
torquemada
/Signed!!
PvE is too easy...gives excuse for pvp'ers to greif pve no end...
PvE is too easy...gives excuse for pvp'ers to greif pve no end...
Skuld
Yes!
M1h4iL
Me me! Your post speaks the truth about our early gw experiences, I miss them :/
EnvyHax
I don't really care about fighting, really.
I just want that feeling of exploring on my own and thinking I've found something no one else has. I miss that.
I just want that feeling of exploring on my own and thinking I've found something no one else has. I miss that.
quickmonty
Sixth character going through the game. No runs, no power leveling. I just enjoy the challenge of playing the game with a new profession. Can't wait to do assasin and ritualist primaries.
Big_Iron
/signed!!!!
Woutsie
I am.
GW was my first MMORPG and I didn't know anything about it. Those days were amazing!!
GW was my first MMORPG and I didn't know anything about it. Those days were amazing!!
wolfe2dale
Quote:
Originally Posted by torquemada
/Signed!!
PvE is too easy...gives excuse for pvp'ers to greif pve no end... |
Cador
There will always be arrogant people.
I would /sign however i cant have fun doing missions when they are so generic and in my mind boring.... i find that after my first char doing missions with pugs or even guildies is REALLy boring.
I would /sign however i cant have fun doing missions when they are so generic and in my mind boring.... i find that after my first char doing missions with pugs or even guildies is REALLy boring.
Makkert
Er...if you want to play explorer of the game, I think the best bet is to stay away from GWG :s
Kakumei
Quote:
Originally Posted by wolfe2dale
Ah, the unending arrogance of pvp'ers...how sad.
|
And if you're confused, keep in mind that easy != unenjoyable. I'm a carebear at heart, but there is a serious lack of challenge in PvE.
beanerman_99
Quote:
Originally Posted by Kakumei
I don't see any arrogance, just fact. PvE is easy--I don't know too many people who will argue that point.
And if you're confused, keep in mind that easy != unenjoyable. I'm a carebear at heart, but there is a serious lack of challenge in PvE. |
I'm not trying to start a flame war or anything. But I mostly (say 95%) play in PvE and I find challenges every day. I find the Ring of Fire, Hells Precipice, and the end game missions a very good challenge. I find taking henchs and clearing the map and seeing whats out there challenging. I am so tired of people saying PvE is easy and boring. If it is then go PvP and leave us alone. Go delete all your PvE characters.
Back to OP, I am so excited to team up and explore the new world with people and here things like "OMG what the heck are those monsters??" or " wow come check out the scenery here. will make an awwesome screen shot" or "what the heck is that item that just dropped?" or "wonder what is down this path". I can't wait to begin the new adventure!!
Tainek
No hes right, The Monsters and missions are easy, its PUGS that are difficult....
Griff Mon
I have an easier time doing Thunderhead Keep with henchies than I do with PUGS. The challenge of the game in PvE is sometimes is getting people to work together.
Kakumei
Quote:
Originally Posted by beanerman_99
I think it is arrogance that you say its "just a fact PvE is easy". Easy for who? Easy for people who cheated and got ran through the game and bought Droks armor, then went back to to all the missions? Easy for people who use the "cookie cutter builds" of the easiest skill combos to kill monsters?
I'm not trying to start a flame war or anything. But I mostly (say 95%) play in PvE and I find challenges every day. I find the Ring of Fire, Hells Precipice, and the end game missions a very good challenge. I find taking henchs and clearing the map and seeing whats out there challenging. I am so tired of people saying PvE is easy and boring. If it is then go PvP and leave us alone. Go delete all your PvE characters. |
Quote:
Originally Posted by Kakumei
And if you're confused, keep in mind that easy != unenjoyable. I'm a carebear at heart, but there is a serious lack of challenge in PvE
|
beanerman_99
Quote:
Originally Posted by Kakumei
Kindly point out where I said it was boring. In fact, just to forestall comments like the one bolded above, I added--
Read my posts, please, before writing me off as a PvP elitist. |
PvE can still be challenging and it aggrevates me when people say its not. The are those who say, for example, that ToPK is easy. That because most groups use only the barrage/pet, 1 monk, 1 order, 1 MM set up. Sure, this makes PVE easy. But why not mix it up a bit? I took my MM in the other day with a very random group with warriors, mesmers, ele's and monks and you know what? It WAS challenging and we DID finish the mission.
Kakumei, didn't mean to insult you
Keyote
Quote:
Originally Posted by beanerman_99
I think it is arrogance that you say its "just a fact PvE is easy". Easy for who? Easy for people who cheated and got ran through the game and bought Droks armor, then went back to to all the missions? Easy for people who use the "cookie cutter builds" of the easiest skill combos to kill monsters?
|
Take a look at bosses. Is there are reason they're called bosses and given unique names except to recognize which one has your elite? They pose no threat even to groups who dont have a clue what they're doing. Even Glint is feeble when you know how to do it, and it doesn't even require a specific group.
Sorry if this sounds arrogant, but if you find PvE challenging it's because of your own lack of skill or a bad group, not because the content is actually difficult.
beanerman_99
Quote:
Originally Posted by Keyote
Where do people get this idea that to be successful in PvE you need to cheat or get run to droks? My first character took a week to finish all the content I could find, and back then there was no droks running. The only missions I haven't gone through with just hench is THK and Thirsty River, but other people have. It doesn't matter what class you play, it's about knowing how to play it.
Take a look at bosses. Is there are reason they're called bosses and given unique names except to recognize which one has your elite? They pose no threat even to groups who dont have a clue what they're doing. Even Glint is feeble when you know how to do it, and it doesn't even require a specific group. Sorry if this sounds arrogant, but if you find PvE challenging it's because of your own lack of skill or a bad group, not because the content is actually difficult. |
I don't even know how to respond to this, especially your last comment.
I guess what it all comes down to is our own personal definition of what we think is "challenging". I'll just leave it at that since neither of us is right or wrong in what we think. I don't really want to hijack the OP's thread on this subject anymore.
SOOOO aren't you all excited about exploring and having the "everything is new" feeling again? Everyone starting out equal? I think it will be a blast
Mustache Mayhem
ha that's so true.. you can go through the whole pve game by yourself with henches/solo and it's fast.. the only headache you'll have is when you get in a pug with a bunch of crackpots you have to carry.. basically even then you can just lead the team and babysit the 2 year olds if you want a challenge.. the new pve tombs is pretty good but even that gets owned by the barrage/pet build in under an hour with a good pug- and it can be done with henches too
I think they made it this way though.. cause it kinda rewards people who like to solo- I know there's alot of pve'rs who can't run droks solo or clean out smites solo in any decent amount of time.. you can even run shiverpeaks with a monk but that's the draw to anyone who wants a challenge in pve.. if you say it's boring and you can't do any of these things- try it out =] the missions and quests are all too easy after you know what to expect
I think they made it this way though.. cause it kinda rewards people who like to solo- I know there's alot of pve'rs who can't run droks solo or clean out smites solo in any decent amount of time.. you can even run shiverpeaks with a monk but that's the draw to anyone who wants a challenge in pve.. if you say it's boring and you can't do any of these things- try it out =] the missions and quests are all too easy after you know what to expect
Keyote
Quote:
Originally Posted by beanerman_99
SOOOO aren't you all excited about exploring and having the "everything is new" feeling again? Everyone starting out equal? I think it will be a blast
|
wolfe2dale
I need to be careful here apparently...
My previous posts have been removed for no apparent reason that I can find...
I just feel that pve holds quite enough challenge for the vast majority of players in GW & that it is unfair of some people to make everyone else feel that they are not a good player for not running through game in a week, as seems to be the claim here...
By the way, what did you do, play 24 hours a day or something? That seems an awfully quick time to complete all pve content?
My previous posts have been removed for no apparent reason that I can find...
I just feel that pve holds quite enough challenge for the vast majority of players in GW & that it is unfair of some people to make everyone else feel that they are not a good player for not running through game in a week, as seems to be the claim here...
By the way, what did you do, play 24 hours a day or something? That seems an awfully quick time to complete all pve content?
beanerman_99
Quote:
Originally Posted by Keyote
The first experience with new areas/content is always the best, so yes I do know what you mean. It's the nature of these games though that after a while people work out the ultimate builds and fastest route to achieving something. It's never really a good thing, but it's unavoidable and happens to them all.
|
Keyote
I played quite a lot, but not nearly 24/7. Thats all the missions and side quests I could find, not to say there weren't some I missed.
It's generally not the players fault if they find missions hard so I'm not saying they all lack skill, it's because no matter how good you are PUGs have several people refusing to work together because each one thinks they know best. Unless you cooperate and have one person giving directions and advice for those who dont know what to do, things will go wrong.
It's generally not the players fault if they find missions hard so I'm not saying they all lack skill, it's because no matter how good you are PUGs have several people refusing to work together because each one thinks they know best. Unless you cooperate and have one person giving directions and advice for those who dont know what to do, things will go wrong.
The Real Roy Keane
Quote:
Originally Posted by wolfe2dale
I need to be careful here apparently...
My previous posts have been removed for no apparent reason that I can find... |
wsmcasey
I just made a necro that I rushed thru the game. Once I ascended and got my level up high I decided to start doing missions only to find out that 95% of the people are running or getting ran just like I was. My new necro is my 4th character thru the game and I just came back to the game after taking 2 months off. It's nearly impossible to get a team going to do missions, except for Thunderhead, because you can't skip that mission to get to hells precipice. I'm currently in Thunderhead and attempted the mission last night with a bunch of idiots that don't know how to play the game. We lost of course.
wolfe2dale
Quote:
Originally Posted by Keyote
I played quite a lot, but not nearly 24/7. Thats all the missions and side quests I could find, not to say there weren't some I missed.
It's generally not the players fault if they find missions hard so I'm not saying they all lack skill, it's because no matter how good you are PUGs have several people refusing to work together because each one thinks they know best. Unless you cooperate and have one person giving directions and advice for those who dont know what to do, things will go wrong. |
I realise that's not what you have said here Keyote, so please don't get annoyed
I didn't find the game that difficult myself when I played my Elementalist, (except Thunderhead), but that's because I have been lucky with my groups, a good team of talented players can turn a reasonably hard mission into a quite easy one.
Most people, as you have pointed out above, do'nt get anywhere near as lucky as that.
When I played my Necro though, I had a really tough time, lots of bad pugs with leavers & crazed W/M's made some of the missions almost impossible.
& I'm sorry, no matter what anyone says, some of the missions just cannot be done with henchies... In particular the Aurora Glade & the Thirsty River mission's.
Kakumei
Quote:
Originally Posted by wolfe2dale
& I'm sorry, no matter what anyone says, some of the missions just cannot be done with henchies... In particular the Aurora Glade & the Thirsty River mission's.
|
The Ruins of Tombs can't be cleared under an hour.
IWAY cannot hold HoH.
Four Paladin presets can't win several rounds in TA.
Cannot is a strong word. Don't assume something can't be done just because you haven't done it.
wolfe2dale
Quote:
Originally Posted by Kakumei
The UW can't be soloed.
The Ruins of Tombs can't be cleared under an hour. IWAY cannot hold HoH. Four Paladin presets can't win several rounds in TA. Cannot is a strong word. Don't assume something can't be done just because you haven't done it. |
After our last altercation can we just agree to disagree please? It would be easier all round.
wsmcasey
I can solo Thirsty River with my MM and henchies. Not that hard.
Urfin
Quote:
Originally Posted by wolfe2dale
& I'm sorry, no matter what anyone says, some of the missions just cannot be done with henchies... In particular the Aurora Glade & the Thirsty River mission's.
|
Of course, that doesn't mean that PVE is too easy. It's not - I died on some missions the first time I've done them, sometimes not once, and many people don't even dare try the later ones without a PUG with 2 monks. While I find little contempt for the latter group, I don't think that PVE is too easy - it's just what it needs to be, hard for some, easy for some.
Keeper of Birds
I think part of what I miss is the newness. Looking at many of the previous posts, people are saying it's easy. Well, yes it is, once you know the route, the skills to bring, the optimal group mix, etc.
I remember my first time through the game shortly after release. Chances were back then that you were in a PUG where noone had done the mission before. Noone knew where to go. Noone knew what enemies were coming. Remember the first time you met a Mursat with uninfused armor? Even the skills the enemies used were new.
That is what I am looking forward to in Factions- getting with a group of folks to explore the new content. I am going to take a break from forum spoilage until I figure it out at least once myself, or with a group, and then come back here to read how I should have done it!
I remember my first time through the game shortly after release. Chances were back then that you were in a PUG where noone had done the mission before. Noone knew where to go. Noone knew what enemies were coming. Remember the first time you met a Mursat with uninfused armor? Even the skills the enemies used were new.
That is what I am looking forward to in Factions- getting with a group of folks to explore the new content. I am going to take a break from forum spoilage until I figure it out at least once myself, or with a group, and then come back here to read how I should have done it!
Carinae
I don't think the Bloodstone Fen bonus can be done with hench. They will attack the guardians.
Keyote
Quote:
Originally Posted by Keeper of Birds
That is what I am looking forward to in Factions- getting with a group of folks to explore the new content. I am going to take a break from forum spoilage until I figure it out at least once myself, or with a group, and then come back here to read how I should have done it!
|
Was having this discussion on another board, and IMO mobs shouldn't be restricted to player skills. If they had their own more powerful skills, especially bosses, it would make a huge difference. Just like they've done with tombs. The problem is AI cant match player skill, and raising their health or energy to insane levels still doesn't help when they're restricted a single class that can easily be overcome by a group of players.
Cherno
I thought the PvE was pretty difficult on my first, and even second characters. It isn't that the game is easy, it is that as you progress through it on multiple characters, you know what to expect and some sound strategies to make things easier on yourself.
I still find challenges all the time, but they are mostly challenges I create for myself. That's the reason there is a level cap, to encourage players to work on their skill. Change your build, see what works and what doesn't.
I had never been to Dragon's Gullet before and went to help a group with my lvl20 warrior do Althea's Ashes. They finished it up and I said I was going to go on and explore. They all left, I was by myself and 'lo and behold I got that feeling again. It was the newness and not knowing what to expect from the area that made it fun for me.
It can get repetitive doing the same missions/quests over again, but make it a challenge for yourself.
I still find challenges all the time, but they are mostly challenges I create for myself. That's the reason there is a level cap, to encourage players to work on their skill. Change your build, see what works and what doesn't.
I had never been to Dragon's Gullet before and went to help a group with my lvl20 warrior do Althea's Ashes. They finished it up and I said I was going to go on and explore. They all left, I was by myself and 'lo and behold I got that feeling again. It was the newness and not knowing what to expect from the area that made it fun for me.
It can get repetitive doing the same missions/quests over again, but make it a challenge for yourself.
boxterduke
I'm kinda excited about Ch2 also, just imagine new world map, new areas, new collectors, and crafters and so on.
It will take a while till everything is on the net like now with ch2.
I remember back in May when I was looking for sites to see what armors look like.
Or even a map of the world.
Good times.
It will take a while till everything is on the net like now with ch2.
I remember back in May when I was looking for sites to see what armors look like.
Or even a map of the world.
Good times.
Funda
Quote:
Originally Posted by Tainek
No hes right, The Monsters and missions are easy, its PUGS that are difficult....
|
Kakumei
Quote:
Originally Posted by Funda
It's opinion-based. Theres no right or wrong to it. Plain and simple.
|