Quote:
Originally Posted by Avarre
A little part of me dies every day when mesmers do this.
All points to come are PvE related.
1) I expect the mesmer to be the last to die in any party wipe.
2) I expect the mesmer to be able to bring down any solo mob (Exceptions for bosses and megamobs like dragon lich) to rez the party.
3) I expect the mesmer to stop the most hazardous spells from striking the party (and therefore, know WHAT to interrupt from each group they fight).
4) I expect the mesmer to deal more damage than the others in the team (regarding by regen 1 energy to be 6hp, excluding ss necros and eles).
5) I expect hexes to be used on the right target. No backfires on Warriors.
6) I expect the mesmer not to need a battery every 5 seconds.
7) I expect the mesmer to know that conjure phantasm is one of the worst skills in late game.
8) I expect that the mesmer knows they are a mesmer, and use their primary class primarily.
9) I expect there to be no fastcast nuking attempts.
10) I expect none of the following spells: chaos storm, conjure phantasm, ether lord, to be used.
11) I expect mesmers to not bring these in PvE, unless they have some actually useful skills as well.
12) I expect mesmers to follow jciardha's suggestions, except for the Wastrel's worry one. Don't use that, its less efficient than flare.
13) I expect the mesmer to turn the tide on multi-monk groups.
14) I expect mesmers to have a clue about their area. Our class is the most 'mentalist,' and so long as you're on an RP char, I expect you to be smart.
15) I expect I'll never meet a mesmer that meets my expectations.
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I agree with you on pretty much everything Avarre, except Conjure Phantasm.
I still think it's a nice spell, I usually bring an illusion/dom build for general PvE areas with something like:
Ineptitude or Migrane (depends if im fightign alot of casters or melee)
Conjure Phantasm
Clumsiness
Cry of Frustration
Guilt
Open
Power Drain
Inspired Hex or Drain enchant
Res
Conjure Phantasm is nice if your fighting multiple things, while your group is attacking the main target, after I get my other spells setup, i'll tab through targets and put conjure on em. It's also good if you bring a caster hate bar for at least something against melee or any targets.
Also a good mesmer should never really stick with the called target, becuase they are most effecient for manipulating multiple targets (save for maybe Monks in pvp).
Images of Remorse is going to make Conjure Phantasm look stupid though :P
Nice reaction test, I scored a 0.193