Should fame/rank be binded to characters or to your account?
whiskas
PvP characters are going to be alot more useful now that you can customize every aspect of them. The underlying purpose of RP characters is go on treasure hunts for skills and runes. And with only 4 slots this is going to mean that deleting your characters will be a fairly routine ordeal. Supposedly the skills and runes that characters had available to them will be saved to your account. But what about the rank/fame they accumulated? It would make more sense to make rank/fame tied to your account rather than to a single character.
For example, suppose that you finally found a rune you've been hunting for months. Your main PvP character has over 200 fame points and could really use this rune, but in order to put it in their armor you have to delete your character and recreate them with the rune, but you just lost all that fame to simply modify your character.
Wouldn't it make more sense to use the fame/rank system as a symbol of a player's success rather than a symbol of an individual character's success? So if you win a match all your characters in your account gain fame, instead of just 1.
For example, suppose that you finally found a rune you've been hunting for months. Your main PvP character has over 200 fame points and could really use this rune, but in order to put it in their armor you have to delete your character and recreate them with the rune, but you just lost all that fame to simply modify your character.
Wouldn't it make more sense to use the fame/rank system as a symbol of a player's success rather than a symbol of an individual character's success? So if you win a match all your characters in your account gain fame, instead of just 1.
Weezer_Blue
I'd like it more if it was tied to your account because then it represents you - not your characters. I was under the impression that the game was skill and tactically based and if that is so, then it's not going to vary much from character to character. That and it'd suck to delete someone with a 300 fame staff and start anew if you had or wanted to.
velgar
Good point, But I think it's more likely that your main pvp character will be an RP char. Mostly because they are more customizable then pvp character and you'll have to lvl most of them anyway before you can make decent pvp character, so why not keep your RP?
Aria
Quote:
Originally Posted by Weezer_Blue
I'd like it more if it was tied to your account because then it represents you - not your characters. I was under the impression that the game was skill and tactically based and if that is so, then it's not going to vary much from character to character. That and it'd suck to delete someone with a 300 fame staff and start anew if you had or wanted to.
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However, I guess it might make sense to have it be character based if you argue on the basis that fame also is an indication of how well you use that particular character combination. So, in that argument, a person might have fame as a reward for being a wonderful monk/mesmer.. but he/she might be awful at being a ranger, and so wouldn't have the fame as the reward attached to that particular role.
But I'm just lazy, and I tend to sway towards the human weakness for fame.
Like Milton said, "Fame is the spur that the clear spirit doth raise.. (That last infirmity of noble mind) ..." And those sticks, although it's a head with tusks in the first few ranks, do have that pretty light gravitating around it...
macattack
oh man, definately account. characters come and go. but your character is going to be there as long as you play.
Trexton
If asked previously, i would say characters, but after this BWE i would say account. It should represent YOU, not your character. With the PvP changes I found myself remake a character about 5-10 times before even applying runes. And yes i did lose my 200+ fame monk
7th Angel
Quote:
Originally Posted by velgar
Good point, But I think it's more likely that your main pvp character will be an RP char. Mostly because they are more customizable then pvp character and you'll have to lvl most of them anyway before you can make decent pvp character, so why not keep your RP?
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Because it will be fairly common practice to remake PvP characters now that this new system is in place, I would hope that fame would be account based - just as your guild's rank is not based on the composition of your team, rather it is a measure of how you perform overall.
Weezer_Blue
i can vouch for that. i tested at least 30 builds this weekend. and that was just on sundary night when i learned of how easy it was (i was previously PvEing and stuff with a friend). I like my RPG characters - but after I unlock all this stuff for all of them, it'll be a cold day in hell when I completely make an RPG guy from scratch to suit a build.
Losandros
Wow, im really 50/50 on this one. Everyone said why account fame is important but lets not forget like Aria said, just because your skilled with one character doesnt mean you are equally as skilled with another character.This could result in misleading problems. Maybe there should be a way to show not only how 'famous' your account is but also with which characters you are 'famous' for. That way people with many different 'famous' chars would be even more prestigous and regarded even higher for their ability to adapt to different characters.
xaanix
Quote:
Originally Posted by Losandros
Wow, im really 50/50 on this one. Everyone said why account fame is important but lets not forget like Aria said, just because your skilled with one character doesnt mean you are equally as skilled with another character.This could result in misleading problems. Maybe there should be a way to show not only how 'famous' your account is but also with which characters you are 'famous' for. That way people with many different 'famous' chars would be even more prestigous and regarded even higher for their ability to adapt to different characters.
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Reality is that it really doesnt matter a whole lot. Fame is a mark of battle experience that a player has been through. I'd prefer to see account based fame, especially with this new system in place. Also, if pvp rewards based on fame are ever implemented (and those rewards affect your account, which i assume they would based on the skill unlock system) then i'd want to see account based fame as well. Noone wants to be locked into a character, just because 'at 1000 fame i get to unlock Power Block'...
Ellestar
Account fame is better. After all, if someone have a high fame on one char, then he'll be good with another char because of the PvP experience and good teamwork.
If there will be a per-character fame, then players that play different characters will be heavily penaltized despite the fact that they're more experienced with a different types of PvP characters.
If there will be a per-character fame, then players that play different characters will be heavily penaltized despite the fact that they're more experienced with a different types of PvP characters.
Kyraith Mentara
Character fame...in a sense each character should be considered a differnt person. In a RP sense this has even more importance because each of your characters has a differnt history behind him and shouldnt be tied to your other characters, you should have to work with each character individualy to gain their particular fame, because its their name, not yours, that is gaining it.
efiloN
I would vote for account fame. The fame unlockables will be balanced to every other piece of item or skill, so using the fame to boost characters through the game wouldn't be a problem.
You can always roleplay you are a family member who needs to live up to his dead father or something.
The people always rerolling would just stop to care about fame if they lost it everytime they got tired of a build.
They're doing account storage and account-wide membership in guilds. Wouldn't that be the same as having account fame?
You can always roleplay you are a family member who needs to live up to his dead father or something.
The people always rerolling would just stop to care about fame if they lost it everytime they got tired of a build.
They're doing account storage and account-wide membership in guilds. Wouldn't that be the same as having account fame?
Sausaletus Rex
Quote:
Originally Posted by Losandros
Everyone said why account fame is important but lets not forget like Aria said, just because your skilled with one character doesnt mean you are equally as skilled with another character.This could result in misleading problems.
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That said, behold my glory as I give unto you a poll. I'm also in favor of acount based fame as long as they're going to have account based PvP characters, storage, and the like. There's something to be said for sticking with one character, with the attachment and meaning that making character important provides, but it really flies in the face of the pick up and play sense of the rest of the game.
William of Orange
I'm not entirely sure what to think for this one, but I voted for Character based, just because you've only been earning that fame using one character after putting all the time and effort into leveling them up and finding excellent weapons and skills. To me, it would seem weird to have a newly created Level 1 character who has the fame of an extremely successful Level 20 character; just doesn't seem right to me. I can see how you would want to have it tied to your account though too, since you have put all that effort into the game and you would want to keep all that Fame with you.
Taranis
Anyways...what's the difference between a LvL 20 RP Character and a LvL 20 PvP-Only Character?? Why don't you guys just treasure-hunt with the RP Char and ones he's LvL 20 enter PvP with it?? Ways easier to costumize in my view...or is there a bigger difference between the RP and PvP Chars I don't know about yet?
Tur713
I think there could be a little of both, mostly on the character because they are supposed to be people in themselves, they should have their own merit because of who they are rather than the player that makes them. I think there should also be a way to turn off showing your fame because there's just some people who don't care about it and may just run in to PvP and such recklessly just for the fun of it to see how long they could last or whatever. I think some people would depend too heavily upon this feature and just judge people based purely on that.
Aria
Quote:
Originally Posted by Taranis
Anyways...what's the difference between a LvL 20 RP Character and a LvL 20 PvP-Only Character?? Why don't you guys just treasure-hunt with the RP Char and ones he's LvL 20 enter PvP with it?? Ways easier to costumize in my view...or is there a bigger difference between the RP and PvP Chars I don't know about yet?
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For people with only one account, this might mean frequent deletions.. and well.. the lost fame does sort of make me wince.
Nash
Account. A character is a tool, in itself nothing. It's the player that puts it to use that makes it work.
Harley
So this means when I create my 2nd character they walk out to Gwen with 200-300 fame (nepotism i suppose) Hope she doesn't fry you cause you're famous
Many good arguments on account side
How about a way to use both?
New Character has none but some type of account Tracker
Many good arguments on account side
How about a way to use both?
New Character has none but some type of account Tracker
whiskas
It's somewhat irrelevant how you'll have plenty of rank whenever you start a lvl 1 character. If you play a couple hours a day you can get yourself to lvl 20 in a week. I'd rather look awkward running around old ascalon with a pretty golden rod, than end up losing the rewards of hundreds of PvP wins.
Harley
If character has no benefit to the fame at all then it should be account based - but if character is twinked at all - thats just a road that should never be traveled IMO
Ellestar
Well, i care less about a PvE chars, but PvP chars should share fame because now they're expendable by a game design. Probably that way all will be happy - roleplayers that will use their precious PvE chars with a different levels, personalities and fame and PvP players that will use mostly PvP chars in PvP with a shared fame.
****
Top guild tags mean a lot too. Other than that, how do you want to judge players if you're making a PUG? Yes, Fame is not a good reflection of a skill, but still a player with high fame in average will be more skilled in GW PvP than a player with low fame.
****
Quote:
Originally Posted by Tur713
I think some people would depend too heavily upon this feature and just judge people based purely on that.
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Weezer_Blue
I really doubt I'll have a constant character that I'll keep forever. Maybe one PvE guy that I'll hold on to as long as I can just because he's far along in the story... But PvP guys? I'll be swapping them out every day once I unlock stuff. Fame should be acount based because as (the) Nash said, you're characters are just tools and in my oppinion, if you suck with one class, you're going to suck with the others as well.
Netrol
Quote:
Originally Posted by Weezer_Blue
I'd like it more if it was tied to your account because then it represents you - not your characters. I was under the impression that the game was skill and tactically based and if that is so, then it's not going to vary much from character to character. That and it'd suck to delete someone with a 300 fame staff and start anew if you had or wanted to.
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Kha
I voted account. While fame does in a way reflect your skills at playing the particularly character, who is to say that they really deserve the fame all the time? Even with one character you will likely try out different skill builds (like I did) and I wasn't always powerful or helpful with each one. I made mistakes and I learned from it. Account fame would show that this person has most likely spent a lot of time working on their character and/or learned from their mistakes and improved their skills at the game.
Just last beta I tried out a bunch of different profession combinations, and it wasn't until I made a E/N that I found a build I really want to play for release. I even kept the character cause I gained 38 fame in an hour or two (I know, not a lot, but for a new build I am proud of it). I don't want to delete the character now to try out other builds cause it's only the second character I have that is ranked.
Maybe there can be character and account fame somehow. I don't know what they will do with fame for release, ie, what else they will add, but maybe personal character benefits are based on character fame (like the staff) while unlocking stuff is based on account fame.
Just last beta I tried out a bunch of different profession combinations, and it wasn't until I made a E/N that I found a build I really want to play for release. I even kept the character cause I gained 38 fame in an hour or two (I know, not a lot, but for a new build I am proud of it). I don't want to delete the character now to try out other builds cause it's only the second character I have that is ranked.
Maybe there can be character and account fame somehow. I don't know what they will do with fame for release, ie, what else they will add, but maybe personal character benefits are based on character fame (like the staff) while unlocking stuff is based on account fame.
Pantaloon
I can understand what you are saying, but who is famous, the warrior you have been doing tons of Tombs with, or the new character that you just made. What if you make new role playing character. "Wow, look, that level one is running around with a level 7 fame stick, all bow before him." I think it should stick to character and not the puppet master who is controlling them.
Kha
Quote:
Originally Posted by Pantaloon
I can understand what you are saying, but who is famous, the warrior you have been doing tons of Tombs with, or the new character that you just made.
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Kyraith Mentara
The only thing your really cant change is your primary and secondary profession...I dont see why so many people would be deleting their characters so easily, not the ones that have played in PvP long enough to a have that high of a fame. I mean if your characters faults are so bad that you need to start over...why would you have spent hours gaining fame?
Zaklex
What, you can't lose fame, well what do you know, I guess that's a bug I should have reported then. Yes, it's true I lost fame(all 1 of it), on the one character that has been constant since the Jan. BWE, the other 3 have been remade at least once. Also, I disagree that a person who is very good with one character will be good with another character, especially if it's a different combo(unless I'm the only person who's like that). So I voted for character based fame.
Kha
By alterations, I'm referring to the developers changing the actual game, not you changing your own character. Account fame is just a nice reminder of how much fun and effort you put into PvPing. Not everyone is playing a PvE character that they will put a lot of work into and devout time to. Some people want to create different PvP characters for different team builds with friends and guilds. Account fame could be a reminder to yourself of how you have done overall. I still think character fame should reflect any changes to that character while account fame reflects any changes to your account. I don't see why both shouldn't be used.
Zaklex
Quote:
Originally Posted by Kha
By alterations, I'm referring to the developers changing the actual game, not you changing your own character. Account fame is just a nice reminder of how much fun and effort you put into PvPing. Not everyone is playing a PvE character that they will put a lot of work into and devout time to. Some people want to create different PvP characters for different team builds with friends and guilds. Account fame could be a reminder to yourself of how you have done overall. I still think character fame should reflect any changes to that character while account fame reflects any changes to your account. I don't see why both shouldn't be used.
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gangguard
well each character should ahve their own fame and rank but the account should have the average fame and rank or the best fame and rank of your 4 characters. The account fame and rank is for the ladder
TheRealDecoy
Character-based
When you have high fame on a character and you're looking for a group people expect that you will be able to play that character the way that someone good enough to earn said fame would. If fame is account based someone could have very high fame and be a horrible addition to a team because they haven't played their character too much. Character-based fame allows PUG leaders to better gauge the abillity of the players they might invite.
When you have high fame on a character and you're looking for a group people expect that you will be able to play that character the way that someone good enough to earn said fame would. If fame is account based someone could have very high fame and be a horrible addition to a team because they haven't played their character too much. Character-based fame allows PUG leaders to better gauge the abillity of the players they might invite.
Allah_Mode
maybe they should impliment a item transfering system, if this is your only reason for suggesting this.
i vote no
i vote no
rithien
How about if PvP characters share an account tied fame while newly created RP characters would have to start from 0 fame?
Makes sense since PvP characters start at lvl 20 and RP characters start from 1. Also since RP characters are more highly customisable and less likely to be deleted as opposed to the more "disposable" nature of PvP characters. A good compromise between a RP-oriented mindset and a PvP one. But if it were either one or the other i guess i would choose account.
Makes sense since PvP characters start at lvl 20 and RP characters start from 1. Also since RP characters are more highly customisable and less likely to be deleted as opposed to the more "disposable" nature of PvP characters. A good compromise between a RP-oriented mindset and a PvP one. But if it were either one or the other i guess i would choose account.
Ranis Harlequin
Why not both? Both arguments are valid.
I voted character, since fame/rank would be character specific anyways, and if it were account based, you could load up with one character your good with, and not worry about your lack of skill with other characters. It would actually represent YOU better because of the diversity of skill you would need to succeed.
Idealy, I think there should be a limit to fame/rank per character, and when you play up more characters, it would stack. Although, you could just play one character then start the same character over and over again....but how fun is that?
I voted character, since fame/rank would be character specific anyways, and if it were account based, you could load up with one character your good with, and not worry about your lack of skill with other characters. It would actually represent YOU better because of the diversity of skill you would need to succeed.
Idealy, I think there should be a limit to fame/rank per character, and when you play up more characters, it would stack. Although, you could just play one character then start the same character over and over again....but how fun is that?
Lord Kinetic
Quote:
Originally Posted by Ranis Harlequin
Why not both? Both arguments are valid.
I voted character, since fame/rank would be character specific anyways, and if it were account based, you could load up with one character your good with, and not worry about your lack of skill with other characters. It would actually represent YOU better because of the diversity of skill you would need to succeed. Idealy, I think there should be a limit to fame/rank per character, and when you play up more characters, it would stack. Although, you could just play one character then start the same character over and over again....but how fun is that? |
Agent Dark Bootie
i voted OTHER!
this is because i think it should say something like
"<account name> got this famous with his charactar <charactar name>
this is because i think it should say something like
"<account name> got this famous with his charactar <charactar name>
Luggage
Fame: 15/208
This Toon/Account
In yellow and green or something
This Toon/Account
In yellow and green or something