Please help us hammer Warriors out!

Renegade ++RIP++

Krytan Explorer

Join Date: Feb 2006

to bad that dolyak is strength, it would be so great in pvp coupled with muddy terrain. a complete counter to knockdowns and an extra cheap armour nearly uinteruptable. only way to stop it would be by using a mesmer.

But yes I would love to see some skills in the hammerline either decrease a bit in adrenaline needs, or lose their loss of adrenaline after knockdown.

Well that and the mods on hammers receiving a slight overhaul by adding a bit more to the max health on a fortitude mod, or to the al on a defense mod, increasing dmg mod on >50 and rest, or like somebody else stated have the option to add another secondary upgrade. Or heck maybe even both...

And yes I would love a crude swing that would hit everybody in the vincinity, adds x damage, but makes you receive a -10/20 armour hit during it.

DaerunAxis

DaerunAxis

Ascalonian Squire

Join Date: Mar 2006

USA - FL

Legends of Nightfall (pm to join!)

W/Mo

personally, i think hammers should have 3 weapon mod slots because they are two handed and their bonuses are the same ('cept vamp) as one-handers