New Armor Discussion....

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Personally, after looking at the three new armors, I think I'll actually purchase two sets:

The +armor while using a preperation

and

The +Armor while using a stance.


The +armor w/stance armor would be nice, because Whirling defense is pretty much glued to my skill bar, and you only need armor when you're being attacked.

But the one that has real possiblities is the + Armor while using prepration. I'm not sure what I'll do with it yet, but I'm excited that the ranger has more options now (albiet future options).

onyo

Frost Gate Guardian

Join Date: Jan 2006

imma get the stance one for running people, but stick with druids for playing. since 70 armor is still alot, and your not goinna get the focus attacks that a warrior does.

Anarki

Anarki

Krytan Explorer

Join Date: Dec 2005

Sweden

Almost Famous

W/N

Why do you wanna use +armor in stance if you're using only WD?
WD = 75% chance to evade so you wont be taking much damage.

ZennZero

ZennZero

Krytan Explorer

Join Date: Apr 2005

R/

Personally I see the +35hp set as having the most utility. It gives you a little extra spike or degen protection. Really though, I will probably stick with my druids. As a ranger, I tend to run into energy shortfalls more often that I am the target of attacks.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

The new armor is nice but almost all the ranger stances have to do with not being hit so why bother taking armor that's + Armor in stance? The hit point boost is always nice but I think the energy from Druids takes priority over hit points. Good rangers seldom take damage so not much of a use for that , at least not in PvE anyway. And the preparation armor well I see no use for that. Most of the preps people use are very short duration. The potential benefits of the new armor just do not outweigh what I'm already getting with druids.

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

I'll wait to buy new armor until some testing is done to see if that armor is global akin to the mesmer courtly attire and the warrior knights armor. If those armor bonuses are global, having one piece from each the while in stance and while using a prep armors will be insane.

xiv

Frost Gate Guardian

Join Date: Dec 2005

sins will never vanish [NoiR]

Mo/Me

im definately gunna git the stance armour i use my ranger for running a lot and druids ain't all that needed for running because with 16 expertise you git escape for 18 seconds and dodge for 11 seconds not to mention having. shoot i dn forgot o dang ummm yeah that other running one lol. neways what im tryn to say is when ur running you have 16 expertise and energy management makes ur skills take about 1 energy to cast not to mention having a +15 energy staff helps with energy so having the armour while stanced would only help to making rangers a more affective runners.

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

Quote:
And the preparation armor well I see no use for that. Most of the preps people use are very short duration. hmm... now that i read the description again...

do u think it's "while using a preparation?" or "while under a preparation?" ... if it was while you were using the prep that would suck imo... since all preps are 2 sec cast time

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Still even under a preparation it wouldn't be that great of a boost. Much more useful than while using a preparation though.

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

Since most preps can be kept up constantly, if it's under a preparation then it actually would be quite a boost. It might as well be a permanent armor increase then, because aside from interruption there's little to stop you from keeping your prep up 100% of the time.

ZennZero

ZennZero

Krytan Explorer

Join Date: Apr 2005

R/

And unlike stances, preparations can't be removed (Wild Blow).

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Jenosavel
Since most preps can be kept up constantly, if it's under a preparation then it actually would be quite a boost. It might as well be a permanent armor increase then, because aside from interruption there's little to stop you from keeping your prep up 100% of the time. I think it's while under a preperation. The other would be to short lived to be any use...and I'm hoping that anet thought about that.

I didn't think about the global thing either. I may be that one piece of each of Stance/Prep armor and rest druids will end up being the best combo. I rarely get into the red zone with energy, so I think that having an armor that gives a useful benefit besides energy is a better option.

As for the WD stance +armor. There are stance ignoring attacks, attacks that can't be dodge/blockeds and even then you're getting hit 25% of the time. Its never a bad thing having more armor, and if you're underfire +armor in stance will help take pressure off. You're right a Ranger shouldn't be in a position often where he's taking a focus attack, but in those cases where you are, you get +Armor by using a skill you would normally use, that can't possibly be worthless. And as I said before, I rarely run into the red with my Ranger, between Zealous Mods, Expertise and picking my shots, I don't usually go under half my energy. If I'm running Barrage, I hardly break a third. So that +Energy isn't helping that much.

But as Jeno said, it'll be intresting to see if the armor is global or local. That will make all the difference.

Kurow

Kurow

Krytan Explorer

Join Date: Jun 2005

Seattle

Faces of Death [Tye]

R/W

Quote:
Originally Posted by Jenosavel
I'll wait to buy new armor until some testing is done to see if that armor is global akin to the mesmer courtly attire and the warrior knights armor. If those armor bonuses are global, having one piece from each the while in stance and while using a prep armors will be insane. Armor pieces with +armor while X are never global. Only the reduced damage from knights and stuff are, and they arent +armor.

Ohtar Nimloth

Ohtar Nimloth

Ascalonian Squire

Join Date: Nov 2005

Nato Corps

R/Me

Hey Guys:

In my opinion Anet is on the right track by supplying these new armor types..the only thing I would like to see is the option to upgrade your existing armor with some kind of accesory...the older armors will be more functional with some kind of add-on and will make for a much wider variety of people with different armors on...most rangers run with druids...but what if i like the druid skin and fire protection or drakescale with energy? only a thought guys what do you think?

~Ohtar Nimloth

ZennZero

ZennZero

Krytan Explorer

Join Date: Apr 2005

R/

Quote:
Originally Posted by Ohtar Nimloth
Hey Guys:

In my opinion Anet is on the right track by supplying these new armor types..the only thing I would like to see is the option to upgrade your existing armor with some kind of accesory...the older armors will be more functional with some kind of add-on and will make for a much wider variety of people with different armors on...most rangers run with druids...but what if i like the druid skin and fire protection or drakescale with energy? only a thought guys what do you think?

~Ohtar Nimloth The consequence of that would be that you could no longer visually tell how your opponent is equipped. Maybe that is a minor issue -- I guess most people don't change their attack strategy based on enemy armor.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Kurow
Armor pieces with +armor while X are never global. Only the reduced damage from knights and stuff are, and they arent +armor. Mesmer's + Armor while casting is global.

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Kurow
Armor pieces with +armor while X are never global. Only the reduced damage from knights and stuff are, and they arent +armor.
Actually, there is only one +armor while X set currently in the game, and it is global in its effect. This, of course, is the Mesmer Courtly Attire (or whatever name variations go along with it... Noble Armor, Performer Armor?). All of the non-global +armor bonuses we currently have are +armor vs X, not +armor while X.

Really, though, we'll just have to wait and test it to see. They may, afterall, finally get around to fixing the global armor bug.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Are you gonna do any of the testing to find out Jeno?

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

You realize that if the effects are global that it will be overpowered and/or bugged? +20 armor total from being in stance and using a preparation, not to mention + energy from the other Druid's pieces makes for a very tough ranger with an unfair advantage. And this is coming from a stance and preparation using Ranger.

So even if it turns out they're global (Which I highly doubt) expect ANET to fix this oversight....

And yeah, I really like the new armor. Now there's some variety instead of just +energy. The other +Elemental Armor just aren't good at all....

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

People have been expecting ANet to fix the bug with the Knights armor absorbtion being global, but they haven't yet. Not that I particularly like that; it's just the cold, hard truth. I'd really like to see all the current global armor bugs fixed and no more introduced, but I won't be surprised if nothing changes.

I probably won't be the one to do the testing, since I'll most likely be spending a good long time sucked into the story with not a care for the balance stuff. It happens.

Richie

Academy Page

Join Date: Feb 2006

[SDC]

A/

What new armour is this? Were can you get it?

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

New armor is in Factions.

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

in case u haven't seen the pics yet...

Male Ranger Armour :



Female Ranger Armour :

romeo_longsword

romeo_longsword

Krytan Explorer

Join Date: Jan 2006

United Kingdom - London, China - Hong Kong

R/

I was just playing at HA, and a player has informed me that warrior will have 100 AL armour at the req of 13 STR.

If they have 100 AL, I dont see the new ranger armours are considered as unfair advantage as some have said in the pass posts.

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Not an unfair advantage? If the benefits are global, it's possible to have:

70 Armor
+ 30 Armor against elements
+ 10 Armor when in stance
+ 10 Armor when under a preparation
+ 10 energy from Druid's (chest and legs)

That's 90 Armor overall +30 against elemental plus the energy

I don't want my Ranger unfairly overpowered, thank you. But I still doubt that the benefits are global.

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

Warriors have always been able to achieve 100 AL under certain circumstances. Whereas previously it was limited by damage type, now you will have the option to have it limited by Strength. Considering that many warrior builds simply can't afford 13 strength, it's a fair trade.

Having a global benefit from the new ranger armors, however, would in fact be a bug any way you look at it. It is a bug just as surely as the warrior's Knight Armor having global absorbtion is a bug. What AL you ultimately achieve is besides the point. The point is that if armor gives a global benefit it actually penalizes someone for using mutliple pieces of said armor and goes directly against what ANet intended for the armor. If they intended it to all be global, then they would have only made one piece of armor from each set so that you would combine them.

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

That's a really good point, Jenosavel. That explaination definately clears up any doubt that any global effect would be a bug.

romeo_longsword

romeo_longsword

Krytan Explorer

Join Date: Jan 2006

United Kingdom - London, China - Hong Kong

R/

I dont personally see how this is a "bug anyway you look at it". But I like to understand your way of thinking, if you could expand this a little more, I would be greatful.

I mean, "Warriors have always been able to achieve 100 AL under certain circumstances". Same apply to the new pvp ranger armour, you do get the benifits only under a certain circumstances.

"The point is that if armor gives a global benefit it actually penalizes someone for using mutliple pieces of said armor and goes directly against what ANet intended for the armor."

What is Anet's intention in their armour design for the ranger? And where have you read that from?

Thanks.

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Well obviously the armors were meant to be used as a set. Not that you HAVE to, but that's the intent of making sets...so they would be worn together. The point is that if the effects are global, it gives a huge disadvantage to wearing just the one set. No one would ever just wear an unmixed armor set then.

I really don't see how you need much more convincing of that....or how you can have trouble understanding that.

Oh and by the way...warriors are SUPPOSED to have the highest armor. I dont know why you've been comparing their armor to Rangers.

romeo_longsword

romeo_longsword

Krytan Explorer

Join Date: Jan 2006

United Kingdom - London, China - Hong Kong

R/

"Well obviously the armours were meant to used as a set".

I think that’s rather subjective.

"Oh and by the way...warriors are SUPPOSED to have the highest armor. I don’t know why you've been comparing their armor to Rangers."

Dependent on the contrast with others classes. When you have mentioned "unfair advantage", this would mean you are comparing with others.

"I really don't see how you need much more convincing of that....or how you can have trouble understanding that."

Overall, the impression I find from your posts have taken quite a personal
view, I am getting a feeling that you are rather desperate to convince your view on others, or pick a target to debate the matter with. At the moment, I just not yet see much valuable explanations from them, thus don’t find them overly helpful.

Perhaps another person could aid me in this matter.

Thanks.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Eet GnomeSmasher
Well obviously the armors were meant to be used as a set. Not that you HAVE to, but that's the intent of making sets...so they would be worn together. The point is that if the effects are global, it gives a huge disadvantage to wearing just the one set. No one would ever just wear an unmixed armor set then.

I really don't see how you need much more convincing of that....or how you can have trouble understanding that.

Oh and by the way...warriors are SUPPOSED to have the highest armor. I dont know why you've been comparing their armor to Rangers. Problem solved.

veryl mikagoh

veryl mikagoh

Academy Page

Join Date: Mar 2006

The Netherlands

The Moon Wailers

R/

its a shame realy that factions is so detailed and have more armor thingys on the armor.. i realy think they should make the first campaign better, or else everyone stays in cantha for the whole time, because everthing there is nicer
than the first campaign dont look stupid anymore

fow female armor isnt that reaaly nice at all, but i know for sure that in factions there are 10 times prettier armors.. unfortuanly...

xxSilhouette

xxSilhouette

Desert Nomad

Join Date: Jan 2006

Lost in the sands of time...

Blood Of Orr [BoO]

R/Rt

Quote:
Originally Posted by Valerius
in case u haven't seen the pics yet...

Male Ranger Armour :



Female Ranger Armour :

Is there pictures like this avalable on the forums somewhere for the other classes?

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

Romeo, I think you're missing something important in this conversation, and I'll chalk it up to you being a (relatively) new GW player, so don't take this personally.

Currently there are two armor sets that offer global benefits. One of those is the warrior's knights armor. Do you know what having this global effect has done to the warrior in PvP? It has made it so that there is no choice as to what armor you wear. There is, in effect, a "best" set of armor, as the armors were intended to be balanced before any global effects and the global effects thus undo the balance.

For a warrior in PvP, you irrevocably take a helm of your weapon attribute, Gladiator's chest and legs, Knight's Boots, and possibly Stonefist Gauntlets, depending on if you're a knockdown warrior.

If you are a competitive player, which this game really does revolve around no matter how many of us non-competitive folks there are enjoying it, then there are no options when it comes to what armor to use on a warrior. You take the above set. Period.

Now, do you really want rangers to devolve into that as well? It's bad enough that in Chapter One we only really have the Druid's Set that's worth considering. I don't want to see the new armor choices become non-choices due to a bug.

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

Quote:
Originally Posted by xxSilhouette
Is there pictures like this avalable on the forums somewhere for the other classes? yeah man... check this thread out...

http://guildwarsguru.com/forum/showthread.php?t=134132

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Quote:
Originally Posted by romeo_longsword
Overall, the impression I find from your posts have taken quite a personal
view, I am getting a feeling that you are rather desperate to convince your view on others, or pick a target to debate the matter with. At the moment, I just not yet see much valuable explanations from them, thus don’t find them overly helpful.

Perhaps another person could aid me in this matter.

Thanks. Not my fault that you took it personally. I had repeatedly tried to explain to you why this situation would obviously be a bug in the most civil way but now you're the one who is taking it down the personal road.

You're obviously not looking for a debate, just someone to agree with you.

EDIT: Ok back to the topic on hand: For those that don't think that this would be a bug or an unfair advantage.... do you really think it's a good thing that everyone would be using the same mixed armor set to get the global benefits? And to take advantage of the benefits, you have to take stances and preps?

Sure most rangers have both of those, but flexibility of builds just go out the window. Do you really think that's a good thing if everyone is wearing the same mix of armor and every Ranger build has preps and stances? And the ones that dont follow this trend and stick to one set have a big disadvantage. Why even have different armor sets then? A global effect would so obviously be a bug that I cant believe that I have to argue about it.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Jenosavel
Now, do you really want rangers to devolve into that as well? It's bad enough that in Chapter One we only really have the Druid's Set that's worth considering. I don't want to see the new armor choices become non-choices due to a bug. Well put.

I would prefer seeing balanced and equal armor sets, after having only one real choice with two of the professions I play regularly, I would love to have a reason to buy more than one set of armor. Although I think I'd point out that at least rangers and warriors have a set of armor that is functional, and serves some purpose. I think that Elementalists got the worst armor bonuses of all the classes. But that's a topic for another thread....

onyo

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by Anarki
Why do you wanna use +armor in stance if you're using only WD?
WD = 75% chance to evade so you wont be taking much damage. when im runnin people i use Storm chaser, Escape, and Dodge (plus some other skills) and even with the 75% evade, the giants and elemental attacks still hurt, so the armor would help alot.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

I was wondering, did anyone get the chance to see if it was +Armor while using the preperation (as in casting the prep) or if it was + Armor while under the effects of a preperation during the PvE event? I didn't bother trying to get armor, and was busy playing a Ritualist besides.

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Quote:
Originally Posted by SnipiousMax
I was wondering, did anyone get the chance to see if it was +Armor while using the preperation (as in casting the prep) or if it was + Armor while under the effects of a preperation during the PvE event? I didn't bother trying to get armor, and was busy playing a Ritualist besides. Tested it. The +10 armor only applies while you're casting the preparation and not while you're under the effects.

I reported it as a bug because I dont think this is what was intended since obviously this would be a completely useless and pointless armor if you only get +10 armor while casting a preparation.

Oh also, the effects of the armor are local and not global.