FoW Chest Run

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

UPDATED: Theres Videos Now
Start To Finish! http://hosted.filefront.com/xxreaper008/
~Enjoy~

Warrior Running Build:

Sprint
"Shields Up!"
Charge {E}
endure Pain
Healing Sig
Healing Breeze
Smite Hex
Disciplined Stance


NOTE* Now whenever I join a group, i take ou smite hex and add rebirth. It works just as effectivly but you have to be more on the edge.

Attributes:


Equipment:
Well, the weapon should give you an energy boost. You can get one outside of Nolinia Acadamy. Well this is what I use.




Ranger Running Build:

As R/Mo
mathijn build:
1. escape
2. dodge
3. stormchaser
4. whirling defense
5. dryders defense
6. heal area
7. healing breeze
8. rebirth

attribute lvls:
expertise: 16
wilderniss survival: 6-7
healing: 11-12

Thanks mathijn. I dont have a ranger myself so i thought that from the top of my mind.

~~~~~

Instead of me explaining every part, ill show the route of the path.

Legend:
The narrow blue line indicates the path you take.
The narrow yellow path is the tricky parts.
The red stars indicates the resting points.
The red line indicates the parts that is unpredicatable. You can die here.
The see through green line is the path you take when you finish the run.



Part 1.The first yellow part, You first have to go past 1 Mesmer and 2 Elementalist. There no threat, Just sprint past them, and heal a bit. After that can be a real pain with the energy denial, slowing down ect. So if you want to go the safe way, you can wait fro the group to there original formation, and you can sneak on the right of them. Sure this can take a while, but its your saftest bet.

Part 2.This part can be tricky because of the 3 intersecting aggros. And sometimes, theres traps from the burial rangers. Best, safest bet is to wait for the aggros to brake up.OR you can run right through the aggro, first cast sprint, then when you get slowed down, use smite hex. From that point you use charge and disaplin stance, then when you have enough energy use endure pain.

Part 3. This part can be the hardest part, or the easiest part, I depends on the spawn and timing. Theres going to be 3 aggros before you see miko the ghost. the first aggro is something like 2 storm riders, and 1 hydra, No threat, just continue running, not using sprint. When you aggro a group of 3 skales, use sprint, by now you should have massive degen. but continue. There is a large aggro just forward of the skales.Because the skales are followining you, there is noo time to wait for them to leave if there there.

Part 3-A. If you aggro the large group, wait untill the skales and hydras attack you, when there about to attack you use charge and disapline stance. Run forward past Miko, then there should be a huge aggro of abasals, run past them. By now, you should have Endure Pain on you. Run into a place like a cave, with molted lava on the botum. You finished in my opinion, the hardest part of the run.

Part 3-B. If you dont aggro the lage group, just use charge and heal up at Miko. Wait for all the abasals to clear up, because they will trap you if you try going. So you let the abbasals attack the skales and hydras, let them fight. Once there allmost done fighting, run past them and into the cave.

Part 5. This part aint a big threat if you play your cards right.There Is many aggros and alot of pop-up nightmares. This part you just plainly run right to the ranger guy, and heal up. You shouldnt use disaplin stance here.

Part 4. Ahh the spiders. PAIN IN THE ASS.Well running from the ranger, do not use sprint, lure as much shadow armys as u can into the cave. Apon entering the cave theres going to be a few spiders poping up from the celling. Now you use charge and disaplin stance. Run into the second wall as shown below. Take a look at the compass, all you hace to do is touch the wall, and all of the spiders attacks will be missed. After all your health is replenished, use charge and disaplin stance, run all the way down spamming shields up, disaplin stance ect. Towds the end a bunch of spiders , just sprint past them and you finished the run.


Also, any spider farmers here can just join a chest run group and spider farm. I normally do this instead of spending 1k for entrance, also the drops are multiplied by each member, so alot more drops. If something good drops its not reserved for you, wait a bit. The peson definatly wont be able to go back back himself. 8 members, 5x drop ate and chances of shards ect.. Whic can be located here- http://guildwarsguru.com/forum/showthread.php?t=77852


HAPPY Chest Farming!

TurinPT

Krytan Explorer

Join Date: Jan 2006

both builds have 2 elites =/

Ghost Recon

Ghost Recon

Krytan Explorer

Join Date: Jun 2005

Mo/

Cool i do this a lot with my ranger i just use:

R/Me
----------------------
Escape {E}
Dodge
Storm Chaser
Whirling Defense
Troll Unguent
Distortion
Rezerection Signet

Your build is safer and taking distortion is kinda useless yes i know but i out run most warroirs and basicly always get all the chests and of course laugh at the warroirs at the end when i have got all the chests and they are left dead




EDIT: @Turin i think we can all guess that he means Endure pain.

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Thank you for your post on the elusive path of the FoW Chest Run ^_^
I'm sure it will help out people new to the system, and may try it out myself sometime. Let's just hope the drops don't get..you know

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

Quote:
Originally Posted by TurinPT
both builds have 2 elites =/ he meant endure pain

TurinPT

Krytan Explorer

Join Date: Jan 2006

ah sry didnt see the skill bar pic ^^

good job tho, thanks for the map

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

W/Me
Sprint
Charge
Hex Breaker
Endure Pain
Inspired Hex
Healing Sig
*Balanced Stance
*Rez Sig

I still prefer this over any other build, although it was infintely better when Hex Breaker was spamable.

coldplay

coldplay

Banned

Join Date: Aug 2005

NYC

Daoine Sidhe

I have a question about why ppl form chest run party at ToA.

How dose a runner bring a team to these chests?

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by coldplay
I have a question about why ppl form chest run party at ToA.

How dose a runner bring a team to these chests? Yes, it is much easier to make the run, usually for free sometimes, and i all so let the teammates open chest first, to see if its gold ones or purples.

* people, that means u can use the chest 8 times.

Missmelady

Missmelady

Lion's Arch Merchant

Join Date: Feb 2006

Wisconsin

Our Gostly Solo Caps

Mo/

Quote:
Originally Posted by coldplay
I have a question about why ppl form chest run party at ToA.

How dose a runner bring a team to these chests?
The point of a chest run group is to have everyone in the group have the running skills neccasary to run. Then you run in a group. No one specificaly runs u to the chest. You all go together.

Solberg the Exiled

Lion's Arch Merchant

Join Date: Mar 2006

Xen of Onslaught

N/

I always wondered if this run is profitable or not. I've tried many times, and there is nothing like seeing the person open a chest before you and getting a req 8 chaos axe, then you open it and get a req 13 jeweled chakram... so far... I only do this if I wanna waste some money. Cus out of 10 runs, there was absolutely nothing good. I got a bunch of jeweled chakram and jeweled chalices, and of course, earth wand and water wand. The best thing I got was a req 11 shadowbow, which I sold unIDed for 4k

Ronin Rangerin

Academy Page

Join Date: Mar 2006

Me/W

How do you get to Fow and where do you get the keys from?

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by Ronin Rangerin
How do you get to Fow and where do you get the keys from? You can buy the keys from the merchant In Temple Of Ages.
You can go into FoW by first getting acended in the Desert. After that you have to goto Temple Of Ages while america has favor of the gods. Kneel down the the statue of Balthazar, then his spirits shall show. Offer your services (pay him 1 plat) and he will take you to FoW.

rjforman

rjforman

Krytan Explorer

Join Date: Feb 2006

W/Me

well i guess its just a matter of luck? i have probably opened 100 chest and never found much more than sell to merch an occasional decent mod but nothing perfect ill just keep trying

Ghost Recon

Ghost Recon

Krytan Explorer

Join Date: Jun 2005

Mo/

I also use to do chest run's solo with my monk, it is slow and you can't get people to open the chest first Even if it is purple i always open it as FoW chests drop crystallines.

Splatter Mcnasty

Wilds Pathfinder

Join Date: Jul 2005

Utah

W/Mo

on average, how many chests do you usually find per run?

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Healing Breeze is not very helpful here... here is my own build I almost never die and can make it thru cave full of poisonous spiders alone most of the time

Charge, Heal Sig, Endure Pain, Sprint, Purge Condition (for trapped areas), Smite Hex, Holy Veil, Rebirth.

13 Strength, 14 Tactics

emopunky

Ascalonian Squire

Join Date: Dec 2005

Cary, NC

The Stock Market

W/Mo

Quote:
FoW chests drop crystallines. so crystallines really do drop from key chests in fow? I thought it was only the chest with no keys

S!carius

Lion's Arch Merchant

Join Date: Nov 2005

Germany

Force of Arms [FoA]

Mo/

Thats what I thought too. If the do drop crystalines, I might need to start blowing my money on chest runs.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Quote:
Originally Posted by emopunky
so crystallines really do drop from key chests in fow? I thought it was only the chest with no keys No. Key chests dont drop crystallines.. Only quest reward chests do

Blade Rez

Blade Rez

Lion's Arch Merchant

Join Date: Jun 2005

Fairfax, VA

Shadows Of Nightmares (KoN)

W/

Your missing that sometimes there is a chest in the back of the forest

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

Which keys are the ones for FoW? I never want to buy one since I don't know which kind to get *chuckle*

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by Beat_Go_Stick
Which keys are the ones for FoW? I never want to buy one since I don't know which kind to get *chuckle* Obsidian keys, Brought at ToA trader, 1,500 gold per.

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

EDIT: I added a few things to the end to the guild explaining a bit more about the chest run.

SincorpDeath

Wilds Pathfinder

Join Date: Oct 2005

The Fallen Prophets

R/Me

ok. my 2 cents... I've heard it said MANY times that the purple chests CAN drop crystallines, but the gold ones don't. For me, that's reason to try EVERY chest in FoW. Also, i've had much more success with smite hex and holy veil instead of healing breeze, as i've had bad aggros in my group, where i was slowed down twice ... and had to make use of veil and smite hex.
A good runner should be able to to make it without healing breeze, and endure pain is just there for the extra "umph," as i've had times where i got down to 1 health with endure pain on. Otherwise, nice guide.

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by SincorpDeath
ok. my 2 cents... I've heard it said MANY times that the purple chests CAN drop crystallines, but the gold ones don't. For me, that's reason to try EVERY chest in FoW. Also, i've had much more success with smite hex and holy veil instead of healing breeze, as i've had bad aggros in my group, where i was slowed down twice ... and had to make use of veil and smite hex.
A good runner should be able to to make it without healing breeze, and endure pain is just there for the extra "umph," as i've had times where i got down to 1 health with endure pain on. Otherwise, nice guide. The main reason why i have healing breeze in it, because when endutre pain ends, i have 1 health most of the times, so instead of waiting for regen (using healing sig will kill you) i just use healing breeze.

Sniperz53

Academy Page

Join Date: Aug 2005

I feel alot of you are underestimating what I find to be the most useful skill when running in the Fissure of Woe

Disciplined stance pretty much removes all damage given to you in a 10 second time limit, although the recharge time is insane I feel that this skill is perfect when a mob is around a chest and you need to go in and open it.

Feel free to criticize me on this but I think Disciplined Stance is the most overlooked skill in the warriors inventory!

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by Joker The Owner
No. Key chests dont drop crystallines.. Only quest reward chests do Actually purple chests drops crystallines. I've gottne one onces.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Good atempt at a guide, but chest runs are very VERY un-productive as the vast majority of items you get is rubbish. I personaly have spent 60 keys before I got a perfect chaos axe or fellblade and thats about 30 runs or so and takes weeks. I have used well over 200 keys and only found 3 items worth the hassle and this is more than some. Also runners can die anywhere not just at the 2 locations you mentioned and there are too many places to mention....wurms, forest etc

comendible effort only let down buy some exageration.

I think this could be completed by being honest about the drops and how difficult the run is (you missed the whole section before the spider cave as its currently blue also as you run past the forest with the windmill just before the wurms). Also I would like to see a section about why everyone should bring rebirth (or rez) and why they shouldnt run the mobs into the ghost at the start or why they should wait and rez fallen party members if possible. Also something stating 125 gold to leader before entering so they do not have to constantly ask someone to pay and so on (people should do this automaticaly)... Lastly the build you posted is not the best build for chest running, perhaps post a few options

Lastly chest runs are productive, just dont expect anything too quickly...your in for the long haul but they are fun and demanding at the same time as the pulse quickend ar your running through 20 enemies trying to kill you and opening 2-3 chests per run adds a little excitment.

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by Battle Torn
Good atempt at a guide, but chest runs are very VERY un-productive as the vast majority of items you get is rubbish. I personaly have spent 60 keys before I got a perfect chaos axe or fellblade and thats about 30 runs or so and takes weeks. I have used well over 200 keys and only found 3 items worth the hassle and this is more than some. Also runners can die anywhere not just at the 2 locations you mentioned and there are too many places to mention....wurms, forest etc

comendible effort only let down buy some exageration.

Lastly chest runs are productive, just dont expect anything too quickly...your in for the long haul but they are fun and demanding at the same time as the pulse quickend ar your running through 20 enemies trying to kill you and opening 2-3 chests per run adds a little excitment.
Well im sorry if you dont have great luck. This run is bassed off of luck, but if you spent alot on keys, 1 drop can change everything. For ex last night i was very mad bc i spent 15keys for crap, then i opened a chest near the cave, ZOMG a gold unid shadow blade, req 9 droped. Sold it for 50k, made my day.

Quote:
Originally Posted by Battle Torn
I think this could be completed by being honest about the drops and how difficult the run is (you missed the whole section before the spider cave as its currently blue also as you run past the forest with the windmill just before the wurms). Also I would like to see a section about why everyone should bring rebirth (or rez) and why they shouldnt run the mobs into the ghost at the start or why they should wait and rez fallen party members if possible. Also something stating 125 gold to leader before entering so they do not have to constantly ask someone to pay and so on (people should do this automaticaly)... Lastly the build you posted is not the best build for chest running, perhaps post a few options I am able to solo this whole intire run. The only problem that can turn out unpredictable is the part towds the Firey Forest.I will update this with some more pictures about getting through the cave, and i've created a much better build. As i said up there ^^, Ill post a new build, more pics on how to handle this as soon as america gets favor.

Destruction Exile

Destruction Exile

Krytan Explorer

Join Date: Feb 2006

VA

Heavens Death Knights

W/E

it is really hard once you egt to spider cave...

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by Destruction Exile
it is really hard once you egt to spider cave... I updated the thread. I put pictures of glitches. This should help you dramatically.

Solberg the Exiled

Lion's Arch Merchant

Join Date: Mar 2006

Xen of Onslaught

N/

As far as crystalline is concerned... I have never seen a crystalline drop from a key chest, purple or gold, so until I actually see a screenshot of that, that's what I'll believe. As far as this run is concerned, it is indeed very luck based, I do it from time to time for a change of pace. So far, after using about 70 keys, all I have gotten are completely uselss stuffs. (But I will keep going with FoW chest run when I get tired of regular farming)

jhuang16888

Pre-Searing Cadet

Join Date: Mar 2006

The Pheonix Legions

R/Me

LMAO. Samurai Swordsinger is ME! lol check out the photo where hes huddled against the wall and look at the bar on the right with all the allies. I died right next to the chest

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Dont get me wrong..I applaud anyone who takes the time to post builds and guides. I only made my comments to make this post something to stand out rather than just another guide. I can gaurntee I have done more chest runs than most and helped many ppl chest run also so Im surprised by some excagerations so my comments are based on experience.

Quote:
The only part that can any runner die on is the spider cave This is very untrue...sorry even the best die other places frequently. You can die on the beach, just after the wurms, just before the cave, in the cave, in the forest (both of em) etc etc and I have done this too many times and no matter how good the other runners...they can die anywhere (as I can). I do not beleive if we ran some chest together I would find you any different than the other hundred good runners that I have ran with and there is no build that will gaurntee the only place you can die is in the spider cave. People deserve an accurate guide. I have ran 20 runs in a row without dying and other times died 5 times a row in different places so i know this is luck as well as skill. Admitidly when I do die it usualy when trying to rez others.

I did however notice you mentioned 2-5 runs on average to find rare chaos axe etc.... Im only interested in perfect wepons so I think I missunderstood you there (rare=gold).... not perfect. I found a shed load of gold wepons doing chest runs, but nothing is worth it unless perfect and you dont find 1 +15%>50% chaos axe every 2-5 runs chest farming. So yeh if your into finding gold wepons FoW chest runing is good, its just going to take you some time to find your 2 perfect fellblades and chaos axe as it did with me (over 200 keys). I have spoken to too many regular chest runners to be unlucky (although i dont think I am..I have 3 perfect wepons after all).

Again good post, but could be better if more accurate/honest.

FoW chest running is fun and exciting, just dont expect to waltz through finding a perfect chaos axe every 2-5 runs and only having to be careful (or die) near the spider cave. You will die lots everywhere, waste a shed load of keys and get very frustrated spending weeks until you finaly find that perfect fellblade (after a few weeks)...end of story. Bring rez or rebirth you selfish gits and here is a build that works the best for a W/Mo

Sprint (used in between charge)
charge
Diciplined stance (used with charge most of the time)
shields up (use in certain areas where enemies use ranged)
endure pain (good in emergency)
Healing breeze (when you need to)
mending (use for certain areas that you cant stop to heal)
Rebirth (dont be selfish...bring it!!!!)

I preffer weapons/shields that give HP and have 30 from axe and 30 from shield =+60HP and -2 dmg reduction while in stance as I dont find I need extra energy even with Mending on for those long haul runs (26 is more than enough). Sometimes Symbol of wrath can clear the enemies away if you get trapped in the narrow passage next to the white lines or sometimes by the mobs at the wurms...so if you find this happening to you take this skill.

Nice tip in the spider cave though!... I didnt know that!

KravenStriker

Ascalonian Squire

Join Date: Aug 2005

W/Mo

Well, I just thought there would be a lot of casualties at the parts where things get rough (spider caves or abyssal block). So I took IWAY and it does its work just fine.

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

Quote:
Originally Posted by Battle Torn
People deserve an accurate guide.
Quote:
Originally Posted by Battle Torn
Again good post, but could be better if more accurate/honest. Well i'm sorry if im not accurate. I'm trying the best i can to make you have a successful run. You proving me wrong on everything i post isn't helping me.

Tell me, What is more accurate and Honest for you. Inlighten me.

EDIT: I just updated this thread. Now theres more deatiail ect.

And some pics of some non-beilivers, FoW Chest Run Soloed! I wanted to show my friend, but he had to leaver after part 1.







Anarki

Anarki

Krytan Explorer

Join Date: Dec 2005

Sweden

Almost Famous

W/N

Healing: 12
Expertise: 10
Wilderness Survival: 10

Escape (E)
Dodge
Storm Chaser
Dryders Defense (the reason it's not WD is because this one gives huge armor boost against elemental damage)
Troll Unguent
Healing Breeze
Heal Area
Rebirth

Hard to kill build. Works wonders for me

sparks

Academy Page

Join Date: Jul 2005

N/Mo

Lint I was looking at your pics did you pick up some quest on the way?
Are they needed if you did?

ps what are the icons just to the left of your health bar
sparks

MirageCloud

Academy Page

Join Date: Feb 2006

HoA

W/

how hard is this compared to a droks run? (with a war, not ranger)