Can I have Your Thoughts Please

midnight caretaker

Frost Gate Guardian

Join Date: Jan 2006

State of the Guild wars Economy

I have tons of great items that I am completely unable to sell. I have recently sold items the merchant that 1 month ago would have been flying out of my inventory with just one post. (example req 8 longsword +15%dmg ench 10k then down to 1k, +15 dmg always hammer 10k then down to 1k plus about 10 others). I spammed items everywhere at rediculously low prices and was unable to sell, hence the good old merchant got some great deals. I was wondering if everyone else had this problem??? Should I only keep items that are perfect with rare skins and lowest req possible????? I am sick of wasting time selling.

Another point I have is the dis 1 selling thing. Have you guys been to LA dis 1 lately? Things are being spammed so fast that by the time ur post is up you have to scrolll back just to make sure it got up there. Also It is all WTS or wtb Perfect rare skin items. Whats the point???? I posted this "can anyone see this? I will give 1k to the first person to open trade with me", after about 2 minutes no came to get their 1k so I posted again but this time at 10k still nothing. I did this a few times and was trying to give away 25k with no takers. The whole reason for this experiment was to see if I should even waste time in LA dis 1 and now im convinced that no one is paying any attention there at all except to what they post to selll themselves.

Finally, I had an idea about GW adding a merch that would buy items at decent prices and resell with a markup of course (this is alrady done with materials and runes, why not items??). This way people could get items they want and get rid of items they dont want and not have to waste time spamming that they are selling or trying to buy at a realistic price. Antoher thing this would help with would be the economy. They would not have to shut the game down for over 8 hours when they screw up prices at the rune and rare items merch. The economy would be able to be controlled. Anyways sorry Im a bad speller an my grammer sucks as well. If you are reading this part here thanks for sticking around for my rant and rave. Please post your thoughts as well, Thanks.

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Here's my thoughts...

There's nothing anyone 'needs' to buy that requires agonizing over merchant prices.

Get yourself 50k and you can easily buy Droknar's armor and creature skins for a collector's weapon. There's the only 'need' in the game. In fact, you can pretty much do anything with sub-par armor and weaponry so you don't even 'need' that stuff.

There's no real economy in Guild Wars because the items being bought have no functionality.

Ascalon Chariot

Ascalon Chariot

Krytan Explorer

Join Date: Dec 2005

W/

Yeah well..I try and sell an almost perfect chaos axe...no one answers..im selling for like 70k....but yeah. I guess people in guild wars dont like my stuff ;_;

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

The economy went south as soon as the gold farmers started. It works just like a real economy. If billions of US dollars suddenly got dumped on the market our currency buying power would plummet. Same thing with gold. Gold now no longer has the same buying power. As for item devaluation blame that on FotM. Everytime someone comes up with a new build then the equipment for that build becomes mroe valuable and the old FotM stuff plummets. I'd also go so far as to say that over farming for profit by the small minority that farms just to sell has caused prices to plummet. Same principle as the gold. The Mona Lisa is priceless but if all the sudden someone found about a thousand copies painted by Da Vinci that he had just squirrled away then the Mona Lisa would plummet in value. Requirement 8 weapons have been farmed and horded to the point where even the greatest mods barely fetch anything now.

Pevil Lihatuh

Pevil Lihatuh

Jungle Guide

Join Date: Apr 2005

Yorkshire, UK

R/Me

you posted one of your problems anyway. Trade spam

If people stuck to trade channels it wouldn't be so bad. But instead people spam local, others keep local off unless they need a group and people who might have thought "ooh that looks good" won't see your item. That and as stated, items aren't necessary to win at this game.

I think there's an auction house in the works, hopefully that should help out some, and if not, try using the gwg auctions, its worked for me. I never have and never will resort to in-game trading; it just isn't worth the time, effort and annoyance

Alcazanar

Alcazanar

Lion's Arch Merchant

Join Date: Jan 2006

Cavalon (swe)

Desert Flame [DF]

W/N

i really think that you should try in
droknars forge or in ascalon if there
is still no buyers try international

and final: never sell a perfect item for below 10k

warren_kn

warren_kn

Wilds Pathfinder

Join Date: May 2005

London, England

2 things:

Maybe the majority of people have their "must have" weapons now. Theres no longer a big market for gold items, perfect or otherwise.

Also, maybe some people (me included) are waiting until factions comes out and using their money to get a jump start.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Three Words:
Factions is coming

= people are waiting for new skins

King Kong

King Kong

Krytan Explorer

Join Date: Jan 2006

W/R

I have all chats off bar guild, everyone i know does as well! does your eyes in all that writing flying about

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

I just don't see the point in trying to sell things all the time, the only thing I might perk up to is a +enchant mod or a +energy or skill mod that I could use on my newly aquired crystal desert weapon I got for killing some things, taking their droppings and giving them to the collector, then applying it to my customized staff or weapon. Too bad you can't really make the weapon itself more unique looking though, the dyes just don't really do much. Instead it just looks like I have a stick for a staff or a purple skull staff or something.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

the state of the economy is appalling at best. for example, look at the sorrows furnace greens, not a lot of people farm there anymore, so the items are becoming ever harder to get, yet the prices are still going down! in my opinion the best way to solve that particular issue would be a Green Weapon Trader

Andy_M

Andy_M

Wilds Pathfinder

Join Date: May 2005

Worthing, UK

(Don't fear) The Beaver

I have never bought an item from a complete stranger. Guildies - yes. I won't be getting anything via a different route until the auction house system is implemented (to be honest it should have been in from the start). In my opinion the trade system (such as it is) is lazy at best and worst case smacks of amateurism by the programmers. It's funny how the crappest Korean open Betas (ok Knight Online ) have a half decent auction system when we don't in this game. Believe me thats the only good thing about that game..


Apologies for the mini-rant but the trade 'system' in GW beggars belief. In my opinion of course.

Jakerius

Jakerius

Lion's Arch Merchant

Join Date: Sep 2005

Marhan's Grotto, reminiscing about the good old days when it had more than two people.

Children of Orion [CoO]

R/Mo

What would be cool is if there was some sort of tool in GW to parse all the text in chat, for certain terms. Say you wanted to buy a mursaat skinned bow. You just type that into a box, and click Parse. Only phrases that contain those words would you see. That would be much better.

Even with an auction house, this would be good. An auction house isn't going to stop the spam completely.

Dralspire

Retired

Join Date: Apr 2005

That was an interesting post. Just like all of you, we have recognized the problems associated with trading in the game. Because of that, we have launched the Guild Wars Guru auction system at www.guildwarsguru.com/auction.

While we are working hard to make the system even better, I trust that you will find we have already developed a high quality system and built a solid group of reputable users that rely on this system for their trading needs. Give it a try ...

RobotMULE

RobotMULE

Frost Gate Guardian

Join Date: Sep 2005

Mo/W

Are you sure you werent in offline mode?

I dont think I'd have trouble getting someone to buy a 15% req8 enchanted sword for 10k.. or get someone to take 25k for free or whatever...

Granted, demand (and prices) are down, but I didnt think that severely though.

midnight caretaker

Frost Gate Guardian

Join Date: Jan 2006

Yes I was online I was even talking to a guildy about what I was doing at the time. I was unable to sell that sword for 1k even. I spammed and spammed and spammed. Still nothing. We got favor (america) at a unusual time today so I was in uw and what do I get again, another req 8 +15 enchanted longsword. I will try selling or maybe giving away to a new player this time. I dont mind doing that occasionally consideringhow badly I was treated when I first started by other players. Sure this is my first on-line game and I was probably the biggest noob ever but come on the way some people act is rediculous. Once again sorry for the grammer and spelling. There should be 2 gw holidays as well 1) Be nice to a noob day and 2) Tank appreciation day

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Quote:
Originally Posted by Haggard
the state of the economy is appalling at best. for example, look at the sorrows furnace greens, not a lot of people farm there anymore, so the items are becoming ever harder to get, yet the prices are still going down! in my opinion the best way to solve that particular issue would be a Green Weapon Trader

Well allow me to explain to you why that is. Green items, when they were new, were great things, but now they are like comparing a Cadillac to a Bentley. Greens are the new middle class item,relatively easy to get, always perfect mods. The thing of it is the smarter players and the players that have the disposable income have figured out you can get the same mods on golds plus other beneficial mods. So no more massive prices for green items simply because they are no longer the cream of the crop. The new wore off and people woke up.

Riceboi

Riceboi

Wilds Pathfinder

Join Date: May 2005

Green Weapons didn't exactly help the price of gold weapons. =(

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Only gold weapons that are worthwhile. They certainly hurt the price of others though because people now saw that max damage and gold wasn't all they needed. People became more selective and more informed.

Jas D

Jas D

Krytan Explorer

Join Date: Feb 2006

Oklahoma, USA

None

Quote:
Originally Posted by Pevil Lihatuh
you posted one of your problems anyway. Trade spam

If people stuck to trade channels it wouldn't be so bad. But instead people spam local, others keep local off unless they need a group and people who might have thought "ooh that looks good" won't see your item. That and as stated, items aren't necessary to win at this game.
That's exactly what I do. I always have it off unless I absolutely need something, which is rare.

studentochaos

studentochaos

Frost Gate Guardian

Join Date: Feb 2006

Seeking atm

N/

There are a few behaviors going on in the guildwars economy I am quite sure exist, others I would suggest only exist in myth, however, lacking detailed evidence and data, I won't go into more detail on those topics. There are some topics which the effect is clear.

Fact:
Greens item prices are dropping.

Explanation: How many total elementalist characters exist in guildwars? How many Rago's flame staff have been farmed? As this number moves closer to parody the price will fall as supply remains the same but the amount of demand falls. (A similar problem is occuring in non-rareskin golds, as the OP states.) Additionally, there are less farmers, but the decrease in farmers is less then the decrease in demand. Only one set of items is increasing in price and that is Garboks wand and chalice. This is due to a shift in PvP demand as inspiration is the new energy management of choice post the OoB nerf (item set price is still low relativly, but I made out well expecting this when I saw the update so I bought all I could find ).

Fact:
Saving is up

Explanation: As a previous poster suggested many farmers are saving in expectation of new items they want to show off after factions comes out. Thus, they are restricting their disgressionary spending and there is less spluge buying. (I am not the case, I still spluge buy random stuff because can't control such impluses well. )

Fact:
Speculative buying is occuring

Explanation: Rubies and saphires are in high demand but the price is still low compared to number of people who want to buy them. The reason for this is two fold. One, the price is chained to the rare material trader. Two, people know price will shift after factions, they don't know how much. Many are hording these items anticipating a jump in price. However, I personally think that the price may actually fall as new farming opportunites arrive or if the items that they create are not highly prized. However, if the items they create have ANY non-vanity purpose they will surely jump dramatically.

Myth: Gold Farmer Inflation

Explanation: Take dye and rune prices over time and compare as a panel set. You would see that Anet is forcing these prices down with trader price ceiling and thus is actually creating deflation on the economy as a whole (when you consider purchasing power, your gold is worth more now then 6 months ago). While rare skins and gold are high, they will always be high. Increases in those prices are because more people are rich enough to bid on those competativly. However, supply remains relativly the same, but with more money to be spent and more prospective buyers prices increase as they fight each other for the scarce good. However, if more people are farming for these that will increase supply and thus reduce this pressure. Thus, if those gold skin farmers didn't exist the prices would be much much higher (though methods of creating wealth would be mitigated slightly so the jump would not be exponental, though still higher).

Part Myth: Ebay gold buying is causing inflation.

Explanation: This is a plague in other games. Guildwars is relatively safe because Drok's armor will never cost more than 1.5k a piece and 15k armor remains the same. The only way this impacts the game economy is in the rare skin gold market where some buyers may use this to give them an edge in bidding. However, the number of people who buy Guildwars gold is vastly smaller then people think. Guildwars is not a cash cow for people who make real world livings off video game item/gold selling. This would suggest that the size of this impact is largly exaggerated.

Fact: LA Dist 1 is insane

Explanation: Its true.

Bob of Maple Ave

Academy Page

Join Date: Feb 2006

Unforgiven Servants

E/N

Quote:
Originally Posted by midnight caretaker
I did this a few times and was trying to give away 25k with no takers.
Wow, that's an eye-opener. I thought people were just apathetic. I, too, have noticed that I can't sell anything...even when I sell at 1/2 of what's considered to be average. This is especially true when it comes to weapon mods--I've been trying to sell a +28 staff wrapping of fortitude for a week (I'm down to 3k for it, still no takers).

Quote:
Originally Posted by midnight caretaker
Finally, I had an idea about GW adding a merch that would buy items at decent prices and resell with a markup of course
I don't know about implementation, but I think that's a great idea. One of the first things to turn me off about this game was that, in order to sell stuff, you basically have to sit and do nothing but spam. It just kills the action.

Every MMORPG I've played has had a better system of commerce (free ones included). I think it would really do a lot to complement the game if something like this was included...

Francis Crawford

Forge Runner

Join Date: Dec 2005

I got the game in late November, and made a lot of gold in December in small increments, typically 500-1500 gold for items a lot worse than others might merchant. But that stopped being fun for me, and I can make gold just as easily by farming.

Anyhow, the new auction house could be pretty interesting, because it might well cause SUPPLY to skyrocket. All the stuff that people were merchanting might now be thrown into the auction system instead.

And if that happens, it won't be good for prices.

Riceboi

Riceboi

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by studentochaos
There are a few behaviors going on in the guildwars economy I am quite sure exist, others I would suggest only exist in myth, however, lacking detailed evidence and data, I won't go into more detail on those topics. There are some topics which the effect is clear.

Fact:
Greens item prices are dropping.

Explanation: How many total elementalist characters exist in guildwars? How many Rago's flame staff have been farmed? As this number moves closer to parody the price will fall as supply remains the same but the amount of demand falls. (A similar problem is occuring in non-rareskin golds, as the OP states.) Additionally, there are less farmers, but the decrease in farmers is less then the decrease in demand. Only one set of items is increasing in price and that is Garboks wand and chalice. This is due to a shift in PvP demand as inspiration is the new energy management of choice post the OoB nerf (item set price is still low relativly, but I made out well expecting this when I saw the update so I bought all I could find ).

Fact:
Saving is up

Explanation: As a previous poster suggested many farmers are saving in expectation of new items they want to show off after factions comes out. Thus, they are restricting their disgressionary spending and there is less spluge buying. (I am not the case, I still spluge buy random stuff because can't control such impluses well. )

Fact:
Speculative buying is occuring

Explanation: Rubies and saphires are in high demand but the price is still low compared to number of people who want to buy them. The reason for this is two fold. One, the price is chained to the rare material trader. Two, people know price will shift after factions, they don't know how much. Many are hording these items anticipating a jump in price. However, I personally think that the price may actually fall as new farming opportunites arrive or if the items that they create are not highly prized. However, if the items they create have ANY non-vanity purpose they will surely jump dramatically.

Myth: Gold Farmer Inflation

Explanation: Take dye and rune prices over time and compare as a panel set. You would see that Anet is forcing these prices down with trader price ceiling and thus is actually creating deflation on the economy as a whole (when you consider purchasing power, your gold is worth more now then 6 months ago). While rare skins and gold are high, they will always be high. Increases in those prices are because more people are rich enough to bid on those competativly. However, supply remains relativly the same, but with more money to be spent and more prospective buyers prices increase as they fight each other for the scarce good. However, if more people are farming for these that will increase supply and thus reduce this pressure. Thus, if those gold skin farmers didn't exist the prices would be much much higher (though methods of creating wealth would be mitigated slightly so the jump would not be exponental, though still higher).

Part Myth: Ebay gold buying is causing inflation.

Explanation: This is a plague in other games. Guildwars is relatively safe because Drok's armor will never cost more than 1.5k a piece and 15k armor remains the same. The only way this impacts the game economy is in the rare skin gold market where some buyers may use this to give them an edge in bidding. However, the number of people who buy Guildwars gold is vastly smaller then people think. Guildwars is not a cash cow for people who make real world livings off video game item/gold selling. This would suggest that the size of this impact is largly exaggerated.

Fact: LA Dist 1 is insane

Explanation: Its true.

Excellent post! I agree with every word!

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

Green items did wonders for the economy. They reduced it such that only some golds were worth having anymore. No more overcharging for a near perfect 14^50 axe or something - everything below a green is tied to the price of the green, which is continuously dropping.

However A-net cleverly made it so that very few greens are perfect. As far as I can tell the best mods for an axe are Vampiric/Zealous axe of defense/fortitude which don't exist on a green. Hence for people who can afford it, the high end of the gold item market is still necessary. I have 4 15^50 gold axes and they were expensive, but I prefer to have my own mods on them. However for people without the gold to burn, green items work nearly as well at a fraction of the cost. Without the greens I would have had a clear advantage over everybody else as for a similar expenditure you would get a low grade weapon. Now you get a green, and the market converges. The very top end still has an advantage but it's minor.

Two things sell now. Perfection (and a 15% enchanted axe isn't perfect, because it gets beaten by a 15^50 axe) and vanity skins. Anything that isn't perfect gets beaten by a green and vanity skins should be obvious enough.

And studentochaos, the noun you are looking for is parity, not parody.

Ninjutsu Honor Code

Ninjutsu Honor Code

Frost Gate Guardian

Join Date: Jan 2006

Holland

Sidon, Order of Assasins

R/W

Ive been selling perfect items to merchants simply because they are unsellable *snif* goodbye 15^ wingblade 10/10 +30 health.

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

Quote:
Originally Posted by Ninjutsu Honor Code
Ive been selling perfect items to merchants simply because they are unsellable *snif* goodbye 15^ wingblade 10/10 +30 health.
If you think that is hard, try selling a req 8 axe with 14%>50 and 10/9 sundering (and +5 armor). Despite it being very good - just a few points off a perfect one - I have not had one whisper for it when trying to sell it in towns. And this goes for others slightly less-than-perfect weapons as well.

FalconDance

FalconDance

Jungle Guide

Join Date: Sep 2005

...deep within the sylvan splendor...

Order of the Migrating Coconuts [ALBA]

Personally, I like the oh-so-close-to-perfect weapons if I'm buying. They're far more affordable and in the end, just as good. And I'm not real picky if it's gold or purple (some blues are really nice, as well) as long as it is a good weapon and what I need.......but apparently that makes me the exception rather than the rule when it comes to weaponry in GW. *sigh*

MasterThrawn

MasterThrawn

Lion's Arch Merchant

Join Date: Feb 2006

Gryffindor

I also have tried to sell quite a few good golds and greens, and have not been able to do so. I am holding on to some of the better ones, but think I'll just have to Merch some of them. It's a shame, because some are very good. I even tried to sell a Superior Absorption rune I found at a good price, and no repsonses. Had to Merch that as well - at least that paid OK. But no point in finding these items anymore, as there seems to be no demand. Shame. Maybe when Factions starts up...

Indira

Ascalonian Squire

Join Date: Jan 2006

Virginia

E/Me

My thoughts on the GW economy... I don't see GW as a 'gold-driven' game and probably not meant to be one either.

One huge aspect of almost every other game is the sub culture of merchanting. I think GW is trying to get away from that, just as they moved away from the necessity of 'grinding'.

There isn't a lot of gold-sink items in the game and probably for a good reason. You don't have to have a super rich character to fully enjoy playing. The new players just starting out aren't going to have to sit back drooling and saying, "some day (after 1,000's of hours playing) I'll get that weapon I always wanted."

I think the merchanting culture that sorta naturally springs up in all games is trying to force a strong buy/sell economy in GW and it's just not going to happen. Player merchant prices are down because there are more players now and the true economy of GW is kicking in. There are hundreds of 'perfect' weapons/shields dropped so that they aren't worth an arm and a leg.

Personally, I like this. I never wanted to start playing a new game for the very reason of having to work years just to have a somewhat viable character.

The skill of GW is just that, your skills. It doesn't matter how much coins a character has, or whether or not the character can afford that summer villa (property owning like some games have). Putting those meager little 8 skills together out of hundreds of choices and surviving is what GW is about.

Hopefully those selling GW gold on ebay will get that message and move on to another game. They really have destroyed some areas of GW with their aggressive "ok, you buy" to those not even interested.

studentochaos

studentochaos

Frost Gate Guardian

Join Date: Feb 2006

Seeking atm

N/

Quote:
Originally Posted by dgb
And studentochaos, the noun you are looking for is parity, not parody.
Lol. Your right! I may have been sleepy while this was written. However, I will not edit. That typo is priceless!

Keeper of Birds

Academy Page

Join Date: Feb 2006

Wrath of Silvana

N/Mo

I think it is basic supply and demand. Right now, people are waiting for Factions. This has a few effects:
1) People who finished the game are spending lots of time farming, because they don't have anything else to do. There are more and more of these folks. It leads to lots of items.
2) People who have money are tending to save it for potential good stuff or jump starting their factions chars.
3) Other people are taking time off

All three of these are deflationary, as 1 will raise supply, while 2 and 3 will lower demand. The impact is greatest on luxury items- that perfect bow, or the 15^50 mod.

For a sign that prices will go up again, look for fewer farmers, a large influx of new users or a decrease in savings. I think Factions will give us all of these as people focus more on the new content- that may drive some items out of favor (ie ectos and shards if new high level armor doesn't require them). It also opens the possibility of arbitrage between Cantha and Tyria as people who have access to both sell items that can only be acquired in one place to people in the other.

I can't wait.

midnight caretaker

Frost Gate Guardian

Join Date: Jan 2006

Ya there are alot of us with nothing to do but farm make new charscters and put nice weapons and armor on them. Maybe help out a new player but there are not many of those anymore. I am probly one of the newest players as well. I bought the game for myself mid december as an early xmas gift for myself. Once i beat the game with my original character I started getting nice items for him, 15k armor and all the skills, then i started farming ids when it was dying out. Eventually I started a new char and did the same thing with that, it didnt take as long cus my original char helped out with the cash flow. So getting a character and builing them up and doing the same with other characters is fairly easy. The problem besides the economy atm is pvp as well. The whole time I have been playing I have tried getting into this but I have no rank or fame so therefore I cant get into a grp. I had this same experience with getting a credit card when I was younger. I had no one to co-sign so I had a hell of a time getting credit. Ya sure 10 years later my credit is good but it was a pain in the a-- getting it there since I didnt have a mommy and daddy to build it for me. PVP is the same way with this rank fame and emote crap. They should get rid of that, then there would be more pvp players. Trust me this will help I talk to other pve players about this all the time

fame is the GW version of a persons credit score

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I'm in "save" mode myself. Any items I want, I will farm the monster drops and get the collector's and nothing is screaming "buy me" enough to over come my "save for factions".

I have all my monk skills unlocked, I have all 3 types Drak's armor stat types types (not in to 15k atm). and the greens.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

I'm buying nothing until Factions shows me what it has.

Lord Iowerth

Lord Iowerth

Wilds Pathfinder

Join Date: Sep 2005

Atlanta, GA (#guildwarsguru FTW!)

Biscuit Of Dewm [MEEP]

R/Mo

Factions, why do you torment me with your promises of new pretty things! >_<

*ahem*

You know, i'm to the point where I don't really give a hoot if you think I look stupid wearing 15k druids carrying a "zomg lmao" wishbone-looking ascalon bow ... you know, it shoots the same arrows, they strike the same targets (most of the time) ... meh. /rant

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

Just keep em to urself

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Quote:
Originally Posted by Asrial
There's no real economy in Guild Wars because the items being bought have no functionality.
That's not true at all. What about the 30+ HP axe haft I need to buy? 60k. The 10/10 Furios I want so I can use my PvE character in PvP? 55k. Superior Vigor for basically anything? 70k.

It would be different if Rolls of Hugawikihushamut for 56k Monk Tattoos were outrageously priced; I could understand that. But having to sift around for ages to find a weapon upgrade, and then have it being so expensive?

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Sagius Truthbarron
The 10/10 Furios I want so I can use my PvE character in PvP? 55k.
Furious isn't that great. At least it's not Sundering though.

Quote:
Superior Vigor for basically anything? 70k.
Unless prices spiked this morning, Sup Vigor is still pretty damn low compared to what it was a couple of months ago. Rune prices have been down for a while now.

Quote:
But having to sift around for ages to find a weapon upgrade, and then have it being so expensive?
Vampiric upgrades are cheap as hell; only reason Sundering and Fortitude are so expensive is because people like large numbers. Most of the economy is just to buy stuff for looks.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Quote:
Originally Posted by Savio
Furious isn't that great. At least it's not Sundering though.
I wouldn't really want a Vamperic if I don't have a good weapon to switch to inbetween. Otherwise, none of the other mods are really worth anything. Vamperc really isn't all that hot for a PvP axe, either.

Superior Vigor = 60k. Low, but not in a reasonable price range for non-extremist farmers.

I don't think the game should be built around farmers. Farmers should be feeding the economy, not the other way around.