Now, I would like to propose that ANet separate FoW and UW from PvP. As it stands now, FoW and UW are only accessible if your region has favor. Favor, as we all know is decided by who wins in the Hall of Heroes five times in a row. The Hall of Heroes is one of the advanced forms of PvP.
As a PvE'er. I am ticked off at this. Aside from the nights when my region is unable to even get favor and I am reduced to farming or doing missions I have done dozens of times before, it places these areas out of my reach for no fault of mine nor for any conceivable reason. In addition, it is hypocritical of ANet. Let's examine these arguments quick:
1-Hypocrisy: Gradually, ANet has freed PvPers from the confines of the PvE world. With the introduction of faction, hardcore PvP players can fully unlock everything they want in the game without ever setting foot in Ascalon City. They even moved them to Battle Isles so that they don't have to even LOOK at Ascalon City. the highest and lowest levels of PvP do not require any playtime in PvE what so ever. On the flip side, PvE'ers like me can ignore PvP completely until they get to the highest and finest challenge in PvE when they are told: "No, you can't play here as you please, PvP players will decide how much you get to play here." It's like telling PvP players that they access to Heroes' Ascent will be decided based on which territory completes Orozar's quest the most. Something I am sure sounds completely retarded to PvP players.
2-No recourse: As a player who has excelled in the Fissure and the UW, I am used to their extremely high challenges. Nothing in the game even comes close. The other place with repeatable quests (Sorrow's Furnace) has been turned into a complete joke by green farmers. You can't get a group to quest there any more.
3-I don't like PvP: The usual response (usually from snobbish PvP players) is, well, why don't you win the favor back for your territory and solve the problem? The honest truth is: I HATE PvP. I get let thrill from beating 4 or 8 other human players ina game of skill than I do from actually acomplishing something and completing quests and slaying terrible foes. The game should not force me to play in an area (or stye) that I don't like so that I can play in the style that I do like. I believe there was a proclaimed dedication from ANet to both sides of the game. Unfortunately, for the PvE side, all they keep catering to is the lousy farming community. More greens, bigger slavage kits!
I tried to ask this change of ANet but was told to go peddle my case on internet forums and hope and pray that an ANet developer will come across my post and see that others have taken a liking to my suggestion. So, this is what I am doing. It is my last bid to do this before giving up on the game. Canceled the pre-order of Factions already.
