Things that I LIKE about Guild Wars...

Bob of Maple Ave

Academy Page

Join Date: Feb 2006

Unforgiven Servants

E/N

I've come to realize that a lot of my threads have been pretty negative, so I thought I'd cut the developers some slack and expound upon some of the things I think they do really well...and maybe encourage others to do the same. I definitely have a few things to add to the hate list...but that can come after I've bought some brownie points with this one

I'm not sure if there's another thread on this topic...but it's not like another will hurt all that much

1. The Graphics. Hands down, the best of any MMORPG I've played. Not too cartoony, very imaginative...I didn't post on the "my favorite places" post, but I love the part where you get the bonus item in the Gates of Kryta mission. Reminds me of time that I spent in Okinawa when I was young, with the tidepools and such. Just awesome

2. The balance. Although there is much room for tinkering, the fact that there is such a system in place, and that it's constantly under maintenance, is a good thing. Good logic breeds good science...and from this foundation, only good things can come.

3. The music. I write electronic music, and I'm damn good at what I do. I'm extremely picky about anything that I listen to--but the vast majority of the music in this game does well. It sets the tone when it needs to, and hovers lightly in the background when it has to. Very well done.

4. The travel. This one is a no-brainer. So much time saved.

5. The tracking. I like how I can hold down Alt, click on someone's name, and kick back.

6. The Henchmen. Sometimes I just don't feel social. Although there is definitely room for improvement, the fact that I can grab a group of henchmen and go is quite a convenience for me, and has probably saved a few people from getting their heads bitten off.

7. There are others...I'm on the tail end of a long night. Feel free to chime in, I'm sure ANet won't mind

Lord Valkyr

Ascalonian Squire

Join Date: Feb 2006

N/Mo

Great post! I agree with everything you said. Another thing that's great is that you can leave the game for 6 months and it's still really quick to get back into it and compete again.

Bleidd

Bleidd

Frost Gate Guardian

Join Date: Aug 2005

E/Me

All of the above, plus:

Replayability. I got my money's worth out of this game within the first month of owning it. And unlike other MMOs that require a subscription, or alot of single-player offline sort of games that don't last nine months or more, I'm still getting alot of play from this one. For free.

landes

landes

Ascalonian Squire

Join Date: Feb 2006

frankfurt, germany

R/E

how about no monthly fees as a big bonus? i quited wow because of that and because it became partly unplayable after the honorsystem got installed and you got killed every 5 minutes in some regions.
i havent tried pvp in GW but i already like the idea of seperate pvp regions. those areas created outside the outposts and citys are pretty cool to. it is so graet not to have other players kill the mobs you need for quests...
next points: quest -> they are pretty good too. there are a few quest that a dull, but most of them are exciting and dont include stupid kill x-times monster y, or bring me x-times item y (wave at wow) quests
story -> this game has actually a good story behind it and you can pursue the storyline whenever you want and even do missions in a different order. how about that for a big plus?
the skill and attribut system is pretty damn sweet too. not like being a fire caster? switch ponits to ice magic and let loose some icestorms. great.

and appart from the already mentiont great graphics i would like to mention the best looking game characters. god, do most of the female charas look sexy or dont they? i mean i know its just a game, but its nice to be in a city and enjoy the view sometimes if you know what i mean *g* (and i thnik that you could probably write the same thing about the male characters, but i will leave that point for someone more suitable to comment on )

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

This game is value for money... thats a fact.

TehTomato

TehTomato

Frost Gate Guardian

Join Date: Jan 2006

NBK

R/Mo

At a 50 dollar expansion every 6-8 months and most people needing two, for both accounts, the game ends up being about 8-12 dollars a month.

j0j081

j0j081

Academy Page

Join Date: Mar 2006

Rockford, IL

FRAG

W/R

It's always fun to check out the ladies!

96TSi

Frost Gate Guardian

Join Date: Dec 2005

Fort Worth

Clowns of Wrath[CoW]

W/R

i like it because new people to the game wont feel inferior when they come to presear ascalon for the first time. no max lvl people ruining their first experience by trying to sell stuff for 100k ect..
as some of you may know, when you are very new to a game you tend to get choked by info when you first play it because of the mayham that surrounds. in GW you come into an area where the only real objective is to learn how to play. besides the occasional prick, even the people in presear who are just getting another character thru are helpfull and dont call people noobs for asking simple questions

[/babble]

BellyFlop

BellyFlop

Krytan Explorer

Join Date: May 2005

Quote:
TehTomato
At a 50 dollar expansion every 6-8 months and most people needing two, for both accounts, the game ends up being about 8-12 dollars a month.
Damn STOP calling it a EXPANSION its not a expasion its a chapter and you dont have to buy anything if you dont want toooo. were can a Expansion work without the main game? think plz.

There are loads of things that i like about this game, but i have to say the close world were you only meet people in town and not outside, tired of games were people just follow to then get the drops etc...

Metanoia

Metanoia

Lion's Arch Merchant

Join Date: Feb 2006

The skill system, it still needs a little work but no other game really comes close.

96TSi

Frost Gate Guardian

Join Date: Dec 2005

Fort Worth

Clowns of Wrath[CoW]

W/R

Quote:
Originally Posted by TehTomato
At a 50 dollar expansion every 6-8 months and most people needing two, for both accounts, the game ends up being about 8-12 dollars a month.

factions is, correct me if im wrong, exactly 1 year after the release of GW
we all dont have 2 accounts. we can have fun with just 1 i dont understand why people need a 2nd account unless they just like it that damn much they want to make the last 2 characters. why d o you need an account full of items to sell? its a game lol ,not life

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

Female Rangers...nuff said.

Metanoia

Metanoia

Lion's Arch Merchant

Join Date: Feb 2006

Quote:
Originally Posted by 96TSi
factions is, correct me if im wrong, exactly 1 year after the release of GW
we all dont have 2 accounts. we can have fun with just 1 i dont understand why people need a 2nd account unless they just like it that damn much they want to make the last 2 characters. why d o you need an account full of items to sell? its a game lol ,not life
They split their team in two. Each er... (I was going to say expansion) new chapter will take one year to produce. IIRC Anet said they started work on C3 roughly 6 months ago.

Also, I can't link directly because it's on another GW forum but it was a translated interview with Cofunder of Anet, Jeff Strain. The good bits...

Why is there no built in (team) voice chat?
JS: We are working on it right now. We should be able to include it soon.

From what you told during the show, we can hope for a third chapter in 2006?
JS: Yes, nothing is ever sure as far as development is concerned but we want to release the third chapter by the end of this year.

Even if you can't be too specific on this point, is it reasonable to expect new professions in this third chapter?
JS: Yes. Actually Factions can be seen as an example of what future releases will look like : new professions, new areas to explore, new kinds of missions for PvP as well as PvE, technology improvement, new game mechanics.

Translated by [email protected]
Original Link: http://www.jeuxvideo.com/news/2006/00015730.htm

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

The things I LIKE about Guild Wars are:

1. No Monthly Fee
2. Level 20 cap
3. Funny story line
4. Henchies
5. Skills
6. Professions
7. Nice Graphics
8. Regular Updates
9. Random Arena
more...

Minus Sign

Minus Sign

Jungle Guide

Join Date: Feb 2006

Mo/N

1. No monthly fee
2. Story line based
3. Streaming updates that don't make me wait 2 hours when i want a fix
4. Graphics (i.e. my perky monk!)
5. 8 skill slots means I have to put some thought into my character before I zone into mission, instead of "meh, that didn't work and swapping skills nilly willy
6. Farmage!!!!!
7. PvP, for the most part.
8. Droks armor stats are just as good as FoW armor, so there is no physical reason to keep farming for the uber phat lewt; just asthetics.
9. A Dev staff that actually listens to players, instead of just supplying lip service to serious issues/much desired content*cough*Sony Online Entertainment*cough*
10. Added content at no cost. If I had to pay for SF I'd have hit the road.
11. Henchmen. It's rare to find a game where you can truely say "I can solo everything if I try." Here, you pretty much can.
12. They kept their word. A level 20 thats been playing for 2 months can be competitive with a level 20 thats been playing all year. Skill is important here much more than time played.

wsmcasey

wsmcasey

Jungle Guide

Join Date: Jul 2005

Right behind you.

HeRo

W/Rt

I came from Diablo 2 when Guild Wars was released a year a go, and it was a fairly smooth transition for me. The main reason is because you can only meet people in towns and outposts and have to party with them there.

It was similar in Diablo 2 because there were lots of small private games within the larger game. This made it very easy to meet people and make friends.

When compared to World of Warcraft in the fact that the world is an open environment, I felt lonely playing WoW most of the time because it took for ever to get places and meet people. Even if your in a guild its lacking do to the fact that you can't quickly zone to an area to party up with your guild mates.

GW music is very nice.

Graphics are awesome, except for the cut scenes for mission (they seem like an after thought). Its funny because Diablo graphics are 800x600 and sucked hard, but the Diablo cut scenes are beautiful to watch. Why can't we have both! I want a beautiful game w/beautiful cut scenes!

The way you can combine skills and stack skills to work with each other in GW is extremely good. Plenty of combinations to play around with as long as you have an open mind to new ideas.

The weapon and item choices are okay, but are lacking due to the balance requirements for PvP. Coming from Diablo 2, I miss the mass quantity of items you can choose from with sets and rune word items you could make. But I understand the skill balancing and pvp issues for GW and accept it. Maybe some new mods and stats will be incorportated with factions to make me happy. I'm getting tired of +15%^50 being the best damage mod accepted for a weapon in the trading circuit, it shouldn't be this way.

I enjoy farming!

I enjoy running!

I've had Guild issues and don't have as many friends as I once did now that I'm in a new guild, it sucks being the new guy.

Bring on Factions!

The_Janitor

The_Janitor

Frost Gate Guardian

Join Date: Oct 2005

New Jersey

The Adventurer's Society [TAS]

Me/N

Quote:
Originally Posted by Rusty Deth
Female Rangers...nuff said.
Seconded. ;

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Its free, my ranger dances like a stripper, and it keeps me from spending money on useless shit in the real world. im down

Chilly Ress

Chilly Ress

Jungle Guide

Join Date: Oct 2005

Kinetic Fusion [kF]

Me/

Everything everyone has said....plus the fact that some of the greatest people hang out on GW forums, especially this one

Gunz Blazing Smile

Gunz Blazing Smile

Academy Page

Join Date: Mar 2006

I enjoy everything I feel like enjoying. Farming... Playing mind games with idiots... Annoy people who only want to be "WIN WIN WIN" in random PvP.

Yep, I enjoy the simple things in life...

Keeper of Birds

Academy Page

Join Date: Feb 2006

Wrath of Silvana

N/Mo

I would not have bought this if it had a monthly fee.

Throw in Anet's commitment to the community (GG showing up in LA several times/ week)

How about new free content, like SF and the ToPK?

Holiday events!

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

I love world in GW, I have say I like the hole idea of Uw and Fow. I have say I love my elemental and mesmer too, I like the armors for them. I like how Gw is open and you meet new people on line, It is a game with value.

R A C

R A C

Lion's Arch Merchant

Join Date: Sep 2005

In my parent's basement

R/Mo

I like leaving my ranger to play the drums all night in the wooden cage in LA.
I also like how easy it is to get the weapons I want. But I also enjoy the challenge of finding that awesome rare skin. I also love my pet. I love the veriety of things I can do with my ranger. I also love the grafics and scenery. I gotta go explore more of the jungle, I missed out on tons of stuff there.

forever

Frost Gate Guardian

Join Date: Jun 2005

I like most of the points listed above. Besides, one thing I really like is that GW has no server boundaries, through international district, you can play with anyone in the world, that's a huge advantage over most of other MMORPGs.

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

1. i like that there is no monthly fee.
2. i like that it incorporates elements similar to NWN and D2, but improved, and without the annoying elements from those games.
3. i like that the world is so large, and that there is so much to explore and do. if you're not being rushed, it can actually take a fair amount of time to play through. Yay for long PVE campaigns!
4. i like that i can ignore the living dogshit out of all the other players if i choose to.

eudas

Karmakin

Karmakin

Academy Page

Join Date: May 2005

Most of the things that people have mentioned, but I'm going to go a bit deeper.

Guild Wars is Hardcore. Yes. It's a very accessable and fun game to play casually. But at the same time, do you guys have any idea how hardcore of a game it is? There's very few games where over the course of a match/stage/battle that seconds..in fact fractions of seconds matter.

What other real time video game out there has actual interrupts for skills? The combination of different skills flying around AND the positioning game..kiting, where to run. Keeping together.

It all comes together in GvG. The goal is to overextend the other team. Find where they're weak and attack that point.

And in PvE, most of the rest of the modern online RPGs have you pulling one monster at a time. Take him down. Pull another monster. Guild Wars is something unique, in that you take on groups usually.

And with Factions, it's really looking like nothing's the same really. A bunch of different types of stages, with different ways to form teams and play. This of course, irritates people who just want a bunch of farming zones, but for the rest of us its bliss. Yeah. It might suck to get in a bad random group. But you need to work together and overcome.

That's the point.

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

I like how I can keep experimenting with different class/profession combinations, and the irritating parts of other similar games aren't in here. It keeps me playing, and playing, and playing....

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

+++++ All the way, its better to say not good than bad its better to think of a 79 as 1 point below a 80 rather than a C, better to say ur not good at a sport rather than horrible, postives work better!

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

What I like about guild wars:

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by TehTomato
At a 50 dollar expansion every 6-8 months and most people needing two, for both accounts, the game ends up being about 8-12 dollars a month.
would you mind sharing a link to official Anet/NCsoft confidential business figures that show that even 1% of players have more than a single account let alone most of them?

linkies with proof please (pretty please with ....... ......all over?)

~ Star Maiden ~

~ Star Maiden ~

Academy Page

Join Date: Mar 2006

In Sil's bed or stuck to Kailynn's legs

Silhouette Stars [sil]

E/Me

Couple things I like about GW:

1) The community -- Ok, there are always a few jerks and immature idiots running around, but out of all the online games I've played, I've made the most friends by far on GW, and in a short amount of time. I thought the experience would be better than Lineage II (*shudders in horror at the memory*), but the fact I've gotten over 20 people on my Friends list in 2 weeks of play really blows me away. And those aren't just guildmates. You can find quite a few helpful, friendly people in Tyria, that's for sure.

2) No monthy fee -- No-brainer here, specially if you're a poor college student like me

nirhan shadowmauler

Lion's Arch Merchant

Join Date: Dec 2005

potland,oregon

Through the eyes of the dragon [eyes]

E/W

i look at it like this. me and my wife both play so thats two accounts. so every six months ill be spending 100 dollars. 200 dollars a year. 200/12=16$ per month. thats half what id be paying for 2 accounts on wow or lineage or whatever.

plus i could skip a chapter if i wanted (not likely but i could) or wait a little bit if i didnt have the cash.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

remember, you're not paying to keep playing guild wars, you get an entire new game....WoW'ers have to pay that much to keep their account...that's another huge difference!


and what i like...everything you guys said before..

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Today we had some jerk in the party, who decided to spoil the bonus of the mission. Where he had to listen to the minotaur's conversation, he attacked them. It didn't work at first, so he ran away at low health and charged them again. I didn't heal him, so he misserably died. Nobody else of our party went aggro, so he died miserably and the minotaurs continued the conversation. The whole party had a big laugh at his expence and we did got the seed for the bonus. This game is great

96TSi

Frost Gate Guardian

Join Date: Dec 2005

Fort Worth

Clowns of Wrath[CoW]

W/R

Quote:
Originally Posted by wsmcasey

Graphics are awesome, except for the cut scenes for mission (they seem like an after thought). Its funny because Diablo graphics are 800x600 and sucked hard, but the Diablo cut scenes are beautiful to watch. Why can't we have both! I want a beautiful game w/beautiful cut scenes!
I do agree that the cutscenes could use a lil tweaking but most of them are, what looks, like gameplay but in a different camera angle. I really like it like it is because you dont cut away to something that is cartoon-ie and if you are watching it for your first time, it actually feels like you are still a part in what is going on. not just adding to the storyline to fill the gap kinda stuff like in (your example) Diablo

tuperwho

Wilds Pathfinder

Join Date: Jul 2005

Tenacious Knights of Doom [TKD]

I like the mental challenge. Understanding skills and piecing them together to make builds is a whole lotta fun imo.

jules

Lion's Arch Merchant

Join Date: Jul 2005

Xen of Sigils [XoO]

It's got no monthly subscription, so I can be as casual or hardcore as I like depending on how busy I am.

By the way this thread is long overdue. Down with all the negative threads!

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

I'd have to agree that whoever designed the character models...well, let's just say that person Truely Appreciates the female form.

Wow.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Quote:
Originally Posted by ~ Star Maiden ~
... I thought the experience would be better than Lineage II (*shudders in horror at the memory*), but the fact I've gotten over 20 people on my Friends list in 2 weeks of play really blows me away.
I so AGREE with you! lol, Holy cow the people in Lineage 2 are soooo cold. Every town you visit, is like a ghost town, even if they're people in it, they dont talk.... EVER.

Quote:
Originally Posted by Carinae Dragonblood
I'd have to agree that whoever designed the character models...well, let's just say that person Truely Appreciates the female form.

Wow.
Seriously, those fem mesmers/ele/necros really do attract the male players

WinespringBrother

Frost Gate Guardian

Join Date: Dec 2005

New York, USA

Heroes of the Horn

E/Me

The cooperative aspect of GW is the best part to me - it's more fun to work with people than against constantly. But it's also fun to be able to run missions solo if there is no one around to game with.

And of course there are the talking Centaurs!